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− | [[Category:Classes]]
| + | {| style="width: 85vw; max-width: 1100px; min-width: 860px;" |
− | [[Image:Thief.jpg|right|Chronicle Thief Illustration]]
| + | ! width="70%"| {{classlorebox|Life is never easy for rogues, whose trade so often flies in the face of local law and custom, and can leave them shunned by all they meet. In time, however, those who can survive long enough to gain a measure of success become Thieves, true professionals and masters of their craft. Success brings them not only wealth but finally a kind of status. True Thieves no longer live off of the wealth they steal - they take contracts from wealthy patrons to steal, and are paid handsomely for their services.|{{PAGENAME}} Lore}} |
− | == The Thief ==
| + | ! |
− | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right | + | ! {{classtitle |
− | |[[Image:RS_C_Rogue.png|center|Thief Runestone]] | + | |img=[[File:Thieffi.png]] |
| + | |tag=Master Burglar |
| + | |color1=aebcbf |
| + | |color2=0a0809 |
| + | }} |
| |- | | |- |
− | | '''[[:Category:Base Classes|Base Classes]] Available''' | + | | colspan="3" | |
− | [[Rogue]]
| |
| |- | | |- |
− | | '''[[:Category:Races|Races]] Available''' | + | | colspan="3" |{{Classnavsp|cccccc}} |
− | [[Aelfborn]]<br> | + | |- |
− | [[Aracoix]]<br> | + | |style="vertical-align: top;"|{{Cheader|Overview|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} |
− | [[Elf]]<br> | + | <blockquote>The '''Thief''' is the purest of rogues: seeking wealth and power by any means necessary. This unscrupulous opportunist is keen at stealing gold and goods right from the pockets and bags of hard-working individuals wherever they please. The Thief often finds himself at odds with his natural enemy, the Scout, and other disciplines trained to see under the shadows. A brazen thief may choose to simply kill his victims if their anti-theft measures turn his preferred trade into a chore.</blockquote> |
− | [[Human]]<br> | + | {{Cheader|Powers and Skills|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} |
− | [[Irekei]]<br> | + | <div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div> |
− | [[Nephilim]]<br> | + | <br> |
− | [[Shade]]<br> | + | {{Cheader|Playstyle Tips|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} |
| + | * Unlike a Scout or an Assassin, a Thief may prefer never to be seen at all. A good one is ever-prepared however, and well-equipped to escape with their ''Running'' skill, ''Retreat'', and ''Indomitable Will'' to break snares and roots. |
| + | * As the only rogue with access to the [[Parry]] skill, Thieves are capable of going toe-to-toe with other weapon users, if need be. |
| + | * Use ''Passwall'' to reach places that others do not expect, such as inside a player city's walls. Your mark's assumption of safety may yield fine rewards. |
| + | * Toss a vial of ''Coughing Gas'' immediately upon being discovered to increase your chance of escape. |
| + | * The ''Crippling Blow'', which a Thief can refresh indefinitely on a single target, is a death sentence for any character that relies solely [[defense]] to mitigate damage. |
| + | * [[Nephilim]] and those with the [[Saboteur]] discipline can hide from player [[track]]ing. Most often, an empty track is enough to keep others from bothering to search for you. |
| + | * When embarking on a risky venture, consider hiring another player to [[Healer#Summon|Summon]] you in the event that things go sour. A timely summon can protect your pilfered loot. |
| + | * The ''Bargaining'' skill bypasses a percentage of vendor markups. Grifting and swindling enables the glib Thief to keep more of his money when buying, and persuades vendors to pay more when selling. |
| + | | rowspan="3" | |
| + | | rowspan="2" style="vertical-align: top;"| |
| + | {{Infobox |
| + | |Box title = {{PAGENAME}} Information |
| + | |image = RadarStatsThief.png |
| + | |imglink = Roles |
| + | |imagewidth = 285 |
| + | |caption = |
| + | |Row 1 title = Base Classes |
| + | |Row 1 info = [[Rogue]] |
| + | |Row 2 title = Races |
| + | |Row 2 info = [[Aelfborn]], |
| + | [[Aracoix]], |
| + | [[Elf]], |
| + | [[Human]], |
| + | [[Irekei]], |
| + | [[Nephilim]], |
| + | [[Shade]], |
| [[Vampire]] | | [[Vampire]] |
− | |- | + | |Row 3 title = Disciplines |
− | | '''[[:Category:Disciplines|Disciplines]] Available''' | + | |Row 3 info = [[Archer]], |
− | [[Archer]]<br> | + | [[Artillerist]], |
− | [[Artillerist]]<br> | + | [[Belgosch]], |
− | [[Belgosch]]<br> | + | [[Blade Master]], |
− | [[Black Mask]]<br> | + | [[Blade Weaver]], |
− | [[Blade Master]]<br> | + | [[Bounty Hunter]], |
− | [[Blade Weaver]]<br> | + | [[Gladiator]], |
− | [[Bounty Hunter]]<br> | + | [[Huntsman]], |
− | [[Huntsman]]<br> | + | [[Prospector]], |
− | [[Prospector]]<br> | + | [[Rat Catcher]], |
− | [[Rat Catcher]]<br> | + | [[Saboteur]], |
− | [[Saboteur]]<br> | + | [[Skydancer]], |
− | [[Skydancer]]<br> | + | [[Strigoi]], |
− | [[Strigoi]]<br> | + | [[Summoner]], |
− | [[Summoner]]<br> | + | [[Sun Dancer]], |
− | [[Sun Dancer]]<br> | + | [[Traveler]], |
− | [[Traveler]]<br> | + | [[Undead Hunter]], |
− | [[Undead Hunter]]<br> | + | [[Wererat]], |
− | [[Wererat]]<br> | |
| [[Wyrmslayer]] | | [[Wyrmslayer]] |
− | |- | + | |Row 4 title = Mastery Runes |
− | | '''[[Mastery_Runes|Mastery Runes]] Available''' | + | |Row 4 info = [[Great Sword Mastery|Master of Great Swords]], |
− | [[Mastery_Runes#Master_of_Great_Swords|Master of Great Swords]]<br>
| + | [[Staff Mastery|Master of Staves]], |
− | [[Mastery_Runes#Master_of_Staves|Master of Staves]]<br> | + | [[Sword Mastery|Master of Swords]] |
− | [[Mastery_Runes#Master_of_Swords|Master of Swords]] | + | |Row 5 title = Skills Granted |
− | |} | + | |Row 5 info = [[Bargaining]], [[Crossbow]], [[Parry]], [[Running]] (level 10)<br> |
− | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
| + | [[Dagger Mastery]], [[Throwing]], [[Unarmed Combat Mastery]] (level 20) |
− | | '''Weapon Specializations'''
| + | }} |
− | | + | {{Infobox |
− | ''In addition to Base Class's Skill(s)''<br>
| + | |Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span> |
− | | + | |Row 1 title = Stances |
− | ''Level 1'': granted [[Crossbow]]<br>
| + | |Row 1 info = |
− | ''Level 15'': granted [[Dagger|Dagger Mastery]] (Dagger Skill 80)<br>
| + | {{{!}} |
− | ''Level 15'': granted [[Throwing]] (Dagger Skill 80)<br>
| + | {{!}}- |
− | ''Level 15'': granted [[Unarmed Combat|Unarmed Combat Mastery]] (Unarmed Skill 80)
| + | {{!}}{{stance|Rogue|40|40|40}} |
− | |-
| + | {{!}}- |
− | | '''Other Skills'''
| + | {{!}}} |
− | ''Level 10'': granted [[Bargaining]]<br>
| + | |Row 2 title = Weapon Powers |
− | ''Level 10'': granted [[Parry]]<br>
| + | |Row 2 info = |
− | ''Level 10'': granted [[Running]]
| + | {{{!}} |
− | |}
| + | {{!}}- |
− | ''Master Burglar''
| + | {{!}} {{wstyle |
− | | + | |baseclass=Rogue |
− | ''Black Dougal send you? Good. Don't mind the blade, one can't be too careful, right? So, another young tough looking for a piece of the action. If I had me a gold coin for every one I've seen ... oh wait, I do! Buy me a drink, and we'll see what you can learn from a master.'' <br />
| + | |axe= |
− | | + | |bow=10 |
− | '''Primary Attributes'''<br>
| + | |crossbow=40 |
− | Training Points Per Level: 6 <br>
| + | |dagger=40 |
− | ''In addition to Base Class's Training Point value''<br>
| + | |greataxe= |
− | [[Health Bonus]]: 51<br> | + | |greathammer= |
− | [[Mana Bonus]]: 0<br>
| + | |greatsword= |
− | [[Stamina Bonus]]: 0
| + | |unarmed=20 |
− | | + | |hammer= |
− | '''Thief Lore''' <br>
| + | |polearm= |
− | Life is never easy for [[Rogue|Rogues]], whose trade so often flies in the face of local law and custom, and can leave them shunned by all they meet. In time, however, those who can survive long enough to gain a measure of success become Thieves, true professionals and masters of their craft.
| + | |spear= |
− | | + | |staff=5 |
− | Success brings them not only wealth but finally a kind of status. True Thieves no longer live off of the wealth they steal - they take contracts from wealthy patrons to steal, and are paid handsomely for their services.
| + | |sword=35 |
− | | + | |throwing=20 |
− | ''Read more [[Thief Lore]]''
| + | |sundancer=20 |
− | | + | |blademaster=30 |
− | == Powers and Abilities ==
| + | |bladeweaver=30 |
− | | + | }} |
− | === Backstab ===
| + | {{!}}- |
− | ''"Sneak Attack!"''<br>
| + | {{!}}} |
− | ''You must be using Sneak to activate this power''
| + | }} |
− | | + | | <!-- Placeholder --> |
− | '''Granted''': Level 10<br>
| |
− | '''Power Rank''': 0 (Untrained)<br>
| |
− | '''Teachers''': Master Thief (40)<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Stamina Cost''': 20<br>
| |
− | '''Casting Time''': 0.2 Seconds<br>
| |
− | '''Recycle Time''': 90.0 Seconds<br>
| |
− | '''Requirements''': You must be sneaking to use this power. Forbids Archery weapon in right hand. Forbids Archery weapon in left hand. Forbids Throwing weapon in right hand.<br>
| |
− | '''Requires Roll to hit''': No<br>
| |
− | '''Target and Range''': Self/No Target<br>
| |
− | '''Duration''': 10 seconds (at power ranks 1-40)<br>
| |
− | <font color="#0000ff">'''On Next Combat Swing Apply Power:'''</font><br>
| |
− | *'''Attack Bonus''': + 60% to 100% (from power rank 0 to 40)<br>
| |
− | *'''Damage Dealt''': + 80 to 400 (from power rank 0 to 40) <br>
| |
− | *Players attacks bypass passive defense (target cannot Block, Dodge or Parry)<br>
| |
− | *Effect ends if affected attacks (swings his weapon) <br>
| |
− | *Effect ends if affected unequips any piece of equipment<br><br>
| |
− | --------------------------------------------------------------------------------
| |
− | === Buchinine === | |
− | ''"Sneak Attack!"''<br>
| |
− | ''Backstab, Stamina Damage over Time, and Stamina Regen Debuff''<br>
| |
− | ''You must be using Sneak to activate this power''<br>
| |
− | ''requires Backstab ( 40 )''<br>
| |
− | | |
− | '''Granted''': Level 10<br>
| |
− | '''Power Rank:''' 40 ( Grand Master)<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Stamina Cost''': 20<br>
| |
− | '''Casting Time''': 0.2 Seconds<br>
| |
− | '''Recycle Time''': 90.0 Seconds<br>
| |
− | '''Requirements''': You must be sneaking to use this power.<br>
| |
− | '''Requires Roll to hit''': No<br>
| |
− | '''Target and Range''': Monster or Player(10 Units)<br>
| |
− | '''Duration''': 10 seconds<br>
| |
− | <font color="#0000ff">'''On Next Combat Swing Apply Power:'''</font><br>
| |
− | *'''Attack Bonus''': + 100%<br>
| |
− | *'''Damage Dealt''': + 200 <br>
| |
− | *Players attacks bypass passive defense (target cannot Block, Dodge or Parry)<br>
| |
− | *Effect ends if affected attacks (swings his weapon) <br>
| |
− | *<font color="#0000ff">'''Applies Effect(s):'''</font>
| |
− | **'''Stamina Damage Over Time''': 3% of target's maximum Stamina pool every 5 seconds<br>
| |
− | **'''Stamina Regeneration Adjustment''': - 100%<br>
| |
− | **Duration: 60 seconds<br>
| |
− | **Flagged as 'Disease' effect<br><br>
| |
− | --------------------------------------------------------------------------------
| |
− | === Galpa ===
| |
− | ''"Sneak Attack!"''<br>
| |
− | ''Backstab and Intelligence, Spirit, and Power Damage Debuff''<br> | |
− | ''You must be using Sneak to activate this power''<br>
| |
− | ''requires Backstab ( 40 )''<br>
| |
− | | |
− | '''Granted''': Level 10<br>
| |
− | '''Power Rank:''' 40 ( Grand Master)<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Stamina Cost''': 20<br>
| |
− | '''Casting Time''': 0.2 Seconds<br>
| |
− | '''Recycle Time''': 90.0 Seconds<br>
| |
− | '''Requirements''': You must be sneaking to use this power.<br>
| |
− | '''Requires Roll to hit''': No<br> | |
− | '''Target and Range''': Monster or Player(10 Units)<br>
| |
− | '''Duration''': 10 seconds<br>
| |
− | <font color="#0000ff">'''On Next Combat Swing Apply Power:'''</font><br>
| |
− | *'''Attack Bonus''': + 100%<br>
| |
− | *'''Damage Dealt''': + 200 <br>
| |
− | *Players attacks bypass passive defense (target cannot Block, Dodge or Parry)<br>
| |
− | *Effect ends if affected attacks (swings his weapon) <br>
| |
− | *<font color="#0000ff">'''Applies Effect(s):'''</font>
| |
− | **'''Intelligence and Spirit Debuff''': - 60<br>
| |
− | ***Duration: 60 seconds<br>
| |
− | **'''Power Damage Debuff''': - 25%<br>
| |
− | ***Duration: 30 seconds<br><br>
| |
− | --------------------------------------------------------------------------------
| |
− | === Gorgon's Venom ===
| |
− | ''"Sneak Attack!"''<br>
| |
− | ''Backstab, Attack Speed Debuff, and Melee Damage Debuff''<br>
| |
− | ''You must be using Sneak to activate this power''<br>
| |
− | ''requires Backstab ( 40 )''<br>
| |
− | | |
− | '''Granted''': Level 10<br>
| |
− | '''Power Rank:''' 40 ( Grand Master)<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Stamina Cost''': 20<br>
| |
− | '''Casting Time''': 0.2 Seconds<br>
| |
− | '''Recycle Time''': 90.0 Seconds<br>
| |
− | '''Requirements''': You must be sneaking to use this power.<br>
| |
− | '''Requires Roll to hit''': No<br>
| |
− | '''Target and Range''': Monster or Player(10 Units)<br>
| |
− | '''Duration''': 10 seconds<br>
| |
− | <font color="#0000ff">'''On Next Combat Swing Apply Power:'''</font><br>
| |
− | *'''Attack Bonus''': + 100%<br>
| |
− | *'''Damage Dealt''': + 200 <br>
| |
− | *Players attacks bypass passive defense (target cannot Block, Dodge or Parry)<br>
| |
− | *Effect ends if affected attacks (swings his weapon) <br>
| |
− | *<font color="#0000ff">'''Applies Effect(s):'''</font>
| |
− | **'''Attack Speed Debuff''': + 40%<br>
| |
− | ***Duration: 60 seconds<br>
| |
− | **'''Melee Damage Debuff''': - 25%<br>
| |
− | ***Duration: 30 seconds<br><br>
| |
− | --------------------------------------------------------------------------------
| |
− | === Magusbane ===
| |
− | ''"Sneak Attack!"''<br>
| |
− | ''Backstab, Mana Damage over Time, and Mana Regen Debuff''<br>
| |
− | ''You must be using Sneak to activate this power''<br>
| |
− | ''requires Backstab ( 40 )''<br>
| |
− | | |
− | '''Granted''': Level 10<br>
| |
− | '''Power Rank:''' 40 ( Grand Master)<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Stamina Cost''': 20<br>
| |
− | '''Casting Time''': 0.2 Seconds<br>
| |
− | '''Recycle Time''': 90.0 Seconds<br>
| |
− | '''Requirements''': You must be sneaking to use this power.<br>
| |
− | '''Requires Roll to hit''': No<br>
| |
− | '''Target and Range''': Monster or Player(10 Units)<br>
| |
− | '''Duration''': 10 seconds<br>
| |
− | <font color="#0000ff">'''On Next Combat Swing Apply Power:'''</font><br>
| |
− | *'''Attack Bonus''': + 100%<br>
| |
− | *'''Damage Dealt''': + 200 <br>
| |
− | *Players attacks bypass passive defense (target cannot Block, Dodge or Parry)<br>
| |
− | *Effect ends if affected attacks (swings his weapon) <br>
| |
− | *<font color="#0000ff">'''Applies Effect(s):'''</font>
| |
− | **'''Mana Damage Over Time''': 3% of target's maximum Mana pool every 5 seconds<br>
| |
− | **'''Mana Regeneration Adjustment''': - 100%<br>
| |
− | **Duration: 60 seconds<br>
| |
− | **Flagged as 'Poison' effect<br><br>
| |
− | --------------------------------------------------------------------------------
| |
− | === Pellegorn === | |
− | ''"Sneak Attack!"''<br>
| |
− | ''Backstab, Health Damage over Time, and Health Regen Debuff''<br>
| |
− | ''You must be using Sneak to activate this power''<br>
| |
− | ''requires Backstab ( 40 )''<br>
| |
− | | |
− | '''Granted''': Level 10<br>
| |
− | '''Power Rank:''' 40 ( Grand Master)<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Stamina Cost''': 20<br>
| |
− | '''Casting Time''': 0.2 Seconds<br>
| |
− | '''Recycle Time''': 90.0 Seconds<br>
| |
− | '''Requirements''': You must be sneaking to use this power.<br>
| |
− | '''Requires Roll to hit''': No<br>
| |
− | '''Target and Range''': Monster or Player(10 Units)<br>
| |
− | '''Duration''': 10 seconds<br>
| |
− | <font color="#0000ff">'''On Next Combat Swing Apply Power:'''</font><br>
| |
− | *'''Attack Bonus''': + 100%<br>
| |
− | *'''Damage Dealt''': + 200 <br>
| |
− | *Players attacks bypass passive defense (target cannot Block, Dodge or Parry)<br>
| |
− | *Effect ends if affected attacks (swings his weapon) <br>
| |
− | *<font color="#0000ff">'''Applies Effect(s):'''</font>
| |
− | **'''Health Damage Over Time''': 3% of target's maximum Health pool every 5 seconds<br>
| |
− | **'''Health Regeneration Adjustment''': - 100%<br>
| |
− | **Duration: 60 seconds<br>
| |
− | **Flagged as 'Bleeding' effect<br><br>
| |
− | --------------------------------------------------------------------------------
| |
− | === Coughing Gas ===
| |
− | ''"Area of Effect Attack and Defense Debuff (0 range)"''<br>
| |
− | ''Excludes Caster''<br>
| |
− | | |
− | '''Granted''': Level 20<br>
| |
− | '''Power Rank''': 1 (Untrained)<br>
| |
− | '''Teachers''': Master Thief (40)<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Stamina Cost''': 20<br>
| |
− | '''Casting Time''': 0.2 seconds<br>
| |
− | '''Recycle Time''': 120.0 seconds<br>
| |
− | '''Requires Hit Roll''': No<br>
| |
− | '''Target and Range''': Monsters or Players -- Spherical Effect Centered on Player<br>
| |
− | '''Area of Effect''': 30 Units<br>
| |
− | ''Will not affect caster/power user.''<br>
| |
− | <font color="#0000ff">'''Effects''':</font><br>
| |
− | * '''Attack Penalty''': - 35%<br>
| |
− | * '''Defense Penalty''': - 35%<br>
| |
− | * Duration: 2.7 - 30 seconds (from power rank 1 to 40)<br>
| |
− | * Stack Category: Blindness???<br>
| |
− | * Stack Rank: 0<br>
| |
− | * Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br><br>
| |
− | --------------------------------------------------------------------------------
| |
− | === Crippling Blow ===
| |
− | ''"Single Target Strength, Dexterity, and Defence Debuff"''<br>
| |
− | | |
− | '''Granted''': Level 30<br>
| |
− | '''Power Rank''': 1 ( Untrained)<br>
| |
− | '''Teachers''': Master Thief (40)<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Stamina Cost''': 15 <br>
| |
− | '''Casting Time''': 0.2 seconds<br>
| |
− | '''Recycle Time''': 0.0 seconds<br>
| |
− | '''Requires Hit Roll''': No<br>
| |
− | '''Target and Range''': Players Only (20 Units)<br>
| |
− | ''Can affect caster and group members.'' <br>
| |
− | '''Applies Effect(s)''':<br>
| |
− | *'''Strength Adjustment''': - 20 to - 50 (from power rank 0 to 40)<br>
| |
− | *'''Dexterity Adjustment''': - 20 to - 50 (from power rank 0 to 40)<br>
| |
− | *'''Defense Adjustment''': - 2% to - 41% (from power rank 0 to 40)<br>
| |
− | *Duration: 30 seconds<br><br>
| |
− | --------------------------------------------------------------------------------
| |
− | | |
− | === Retreat ===
| |
− | ''"Personal Movement Buff"''<br>
| |
− | | |
− | '''Granted''': Level 15<br>
| |
− | '''Power Rank''': 40 (Grandmaster)<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Mana Cost''': 0<br>
| |
− | '''Casting Time''': 0.2 Seconds<br>
| |
− | '''Recycle Time''': 300 Seconds<br>
| |
− | '''Requires Roll to hit''': No<br>
| |
− | '''Target and Range''': Self/No Target<br>
| |
− | '''Duration''': 60 Seconds<br>
| |
− | <font color="#0000ff">'''Effects''':</font><br>
| |
− | *'''Movement Bonus''': 55%<br>
| |
− | *Does not stack with any other movement buffs.<br><br>
| |
− | --------------------------------------------------------------------------------
| |
− | === Peek === | |
− | | |
− | '''Granted''': Level 10<br>
| |
− | '''Power Rank''': 20 (Journeyman)<br>
| |
− | '''Teachers''': Master Thief (40)<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Stamina Cost''': 5<br>
| |
− | '''Casting Time''': 0.2 Seconds<br>
| |
− | '''Recycle Time''': 0.0 Seconds<br>
| |
− | '''Requirements''': Player must not be moving when he activates this power.<br>
| |
− | '''Requires Roll to hit''': No<br>
| |
− | '''Target and Range''': 10 Unit(s) (Monsters or Players)<br>
| |
− | '''Duration''': N/A<br>
| |
− | <font color="#0000ff">'''Effects''':</font><br>
| |
− | *Player can attempt to take see another mobile's inventory.<br><br>
| |
− | --------------------------------------------------------------------------------
| |
− | | |
− | === Steal ===
| |
− | | |
− | '''Granted''': Level 20<br>
| |
− | '''Power Rank''': 20 (Journeyman)<br>
| |
− | '''Teachers''': Master Thief (40)<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Stamina Cost''': 20<br>
| |
− | '''Casting Time''': 0.2 Seconds<br>
| |
− | '''Recycle Time''': 51.0 to 31.0 Seconds (at power ranks 12-40)<br>
| |
− | '''Requirements''': Player must not be moving when he activates this power.<br>
| |
− | '''Mode Required''': Non-Combat Mode Only<br>
| |
− | '''Requires Roll to hit''': None<br>
| |
− | '''Target and Range''': 10 Unit(s) (Monsters or Players)<br>
| |
− | <font color="#0000ff">'''Effects''':</font><br>
| |
− | *Player can attempt to take something from another mobile's inventory.<br><br>
| |
− | --------------------------------------------------------------------------------
| |
− | === Indomitable Will === | |
− | ''"Personal Root and Snare Break"''
| |
− | | |
− | '''Granted''': Level 20<br>
| |
− | '''Power Rank''': 40 (Grand Master)<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Stamina Cost''': 10<br>
| |
− | '''Casting Time''': 0.0 Seconds<br>
| |
− | '''Recycle Time''': 120.0 Seconds<br>
| |
− | '''Requirements''': None.<br>
| |
− | '''Requires Roll to hit''': None<br>
| |
− | '''Target and Range''': Self/No-target<br>
| |
− | '''Duration''': N/A<br>
| |
− | <font color="#0000ff">'''Effects''':</font><br>
| |
− | *Removes effect with "Snare" dispel tag.<br>
| |
− | *Removes effect with "Root" dispel tag.<br><br>
| |
− | --------------------------------------------------------------------------------
| |
− | === Wall of Steel === | |
− | ''"Parry Chance Buff"''<br>
| |
− | ''requires Parry Skill ( 26 )''<br>
| |
− | | |
− | '''Granted''': Level 10<br>
| |
− | '''Power Rank''': 25 ( Skilled)<br>
| |
− | No teachers for this skill exist (skill cannot be advanced).<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
| |
− | '''Stamina Cost''': 25<br>
| |
− | '''Casting Time''': 0.2 seconds<br>
| |
− | '''Recycle Time''': 525 to 300 seconds (at power ranks 10 to 40)<br>
| |
− | '''Generates Hate''': No<br>
| |
− | '''Power User Requirements''':<br>
| |
− | '''Mode Required''': Combat Mode Only<br>
| |
− | '''Requires Hit Roll''': No<br>
| |
− | '''Target and Range''': Self/No target<br>
| |
− | <font color="#0000ff">'''Applies Effect(s):'''</font>
| |
− | *'''Duration''': 1:00 seconds
| |
− | *'''Stackability''':
| |
− | **'''Stack Category''': PassiveDefense
| |
− | **'''Stack Rank''': 0
| |
− | **'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
| |
− | *Delay Between Attacks: + 40%
| |
− | *Parry Value: + 62%<br><br>
| |
− | | |
− | == Stances == | |
− | | |
− | '''[[:Category:Stances|All Stances]]'''<br>
| |
− | ''Granted'': Level 15<br>
| |
− | ''Casting Time'': 0[[Stance Info|*]]<br>
| |
− | ''Recycle Time'': 30 seconds<br>
| |
− | | |
− | '''Defensive Stance'''<br>
| |
− | *'''Granted Rank''': 40 (Grand Master)<br>
| |
− | '''Offensive Stance'''<br>
| |
− | *'''Granted Rank''': 40 (Grand Master)<br>
| |
− | '''Precise Stance'''<br>
| |
− | *'''Granted Rank''': 40 (Grand Master)<br>
| |
− | '''[[:Category:Stances#Thief|Thief Stance Details]]'''<br><br>
| |
− | | |
− | == Weapon Powers ==
| |
− | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
| |
− | | [[Image:RS_C_Rogue.png|left|Rogue Runestone]]
| |
− | ===== Rogue-Thief Powers =====
| |
| |- | | |- |
− | |valign=top|
| |
− | *'''[[Bow]]''': 10 (Apprentice)
| |
− | **'''[[Archery]]''': 10 (Apprentice)
| |
− | *'''[[Crossbow]]''': 40 (Grand Master)
| |
− | **'''[[Archery]]''': 40 (Grand Master)
| |
− | *'''[[Dagger]]''': 40 (Grand Master)
| |
− | **'''[[Dagger Mastery]]''': 40 (Grand Master)
| |
− | **'''[[Throwing|Throwing (Dagger)]]''': 15 (Adept)
| |
− | *'''[[Staff]]''': 5 (Beginner)
| |
− | **'''[[Staff Mastery]]''': 5 (Beginner)
| |
− | *'''[[Sword]]''': 35 (Expert)
| |
− | **'''[[Sword Mastery]]''': 35 (Expert)
| |
− | **'''[[Blade Mastery]]''': 20 (Journeyman)
| |
− | **'''[[Blade Weaving]]''': 20 (Journeyman)
| |
− | *'''[[Throwing]]''': 15 (Adept)
| |
− | *'''[[Unarmed Combat]]''': 20 (Journeyman)
| |
− | **'''[[Unarmed Combat Mastery]]''': 20 (Journeyman)
| |
− | **'''[[Sun Dancer]]''': 20 (Journeyman)
| |
| |} | | |} |
| + | {{Concredit|Colest and Rewen|2018}}{{Classnav}} |
| + | __NOTOC__ |