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Seasoned fighters can follow many paths in this World: some are drawn towards religion, joining the armies of the Church or the Temple, while others are drawn into the wilderness, living as Rangers or Barbarians. Many, however, never leave the Path of Might, and stay with the discipline of arms. They are the Warriors, and their strength can either keep the strife of this dark Age at bay, or unleash it in a tide of blood and carnage.



 Soldier and Slayer

No class can match the Warrior when it comes to prowess with weapons. From Axes to Swords, Warriors exemplify and define what it means to be a grand master. With little in the way of magic, faith, or trickery, these soldiers are free to focus their attention on one of Aerynth's many disciplines. The ancient Elven Blade Weavers, the famed order of Blade Masters, and even the boisterous Sun Dancers are just a few that can find common ground under the banner of the Warrior.
Powers and Skills
Level Icon Ability Description
10 Frenzy cam.png Challenge Single-target non-player Taunt
Shield Bash Shield Bash Single-target Stun (requires shield to be equipped)
15 Indomitable cam.png Indomitable Will Personal Root and Snare dispel and short immunity
Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
20 Hold Fast Hold Fast Personal Snare, spell damage resistance, and healing receptivity debuff

Playstyle Tips
  • While warriors are formidable in honorable combat, they are vulnerable to the tricks of rogues mages. Control the arena of battle using line of sight and positioning to your advantage. When caught off guard, Hold Fast can provide temporary relief from spell damage.
  • This class shines when aided by healers and other support characters; unlike some of the other classes, Warriors are not a gratifying solo experience.
  • Warriors are a favorite choice by guild leaders for specialty groups due to their high natural health, stamina, and static powers.
  • With few class powers to spend their training points on, a Warrior is like blank canvas defined by discipline rune choices.
Warrior Information

Base Classes



all races


Archer, Artillerist, Berserker, Blade Master, Blade Weaver, Blood Horn, Bounty Hunter, Commander, Dark Knight, Drannok, Forge Master, Giant Killer, Gladiator, Huntsman, Knight, Prospector, Sapper, Sky Dancer, Storm Lord, Sun Dancer, Thrall, Traveler, Undead Hunter, Valkyr, Werebear, Werewolf, Wyrmslayer

Mastery Runes

Master of Throwing

Skills Granted

Crossbow, Spear, Staff, Wear Armor, Heavy, Toughness
Mastery Skills: Axe, Dagger, Great Axe, Great Sword, Hammer, Pole Arm, Sword, Spear, Staff, Unarmed (level 15)
Athletics (level 20)

Warrior Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.


Defensive Stance
Offensive Stance
Precise Stance
stance details

Weapon Powers

Rank 40 for all except:
Throwing Powers 30
Blade Weaving Powers 35
Sun Dancing Powers 30

Contributions by: Colest and Rewen in 2018


Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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