Difference between revisions of "Thief"
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|style="vertical-align: top;"|{{Cheader|Overview|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} | |style="vertical-align: top;"|{{Cheader|Overview|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} | ||
− | The '''Thief''' is the purest of | + | <blockquote>The '''Thief''' is the purest of rogues: seeking wealth and power by any means necessary. This unscrupulous opportunist is keen at stealing gold and goods right from the pockets and bags of hard-working individuals wherever they please. The Thief often finds himself at odds with his natural enemy, the Scout, and other disciplines trained to see under the shadows. A brazen thief may choose to simply kill his victims if their anti-theft measures turn his preferred trade into a chore.</blockquote> |
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{{Cheader|Powers and Skills|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} | {{Cheader|Powers and Skills|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} | ||
− | <div style="margin: -. | + | <div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div> |
<br> | <br> | ||
{{Cheader|Playstyle Tips|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} | {{Cheader|Playstyle Tips|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} | ||
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* The ''Crippling Blow'', which a Thief can refresh indefinitely on a single target, is a death sentence for any character that relies solely [[defense]] to mitigate damage. | * The ''Crippling Blow'', which a Thief can refresh indefinitely on a single target, is a death sentence for any character that relies solely [[defense]] to mitigate damage. | ||
* [[Nephilim]] and those with the [[Saboteur]] discipline can hide from player [[track]]ing. Most often, an empty track is enough to keep others from bothering to search for you. | * [[Nephilim]] and those with the [[Saboteur]] discipline can hide from player [[track]]ing. Most often, an empty track is enough to keep others from bothering to search for you. | ||
+ | * When embarking on a risky venture, consider hiring another player to [[Healer#Summon|Summon]] you in the event that things go sour. A timely summon can protect your pilfered loot. | ||
+ | * The ''Bargaining'' skill bypasses a percentage of vendor markups. Grifting and swindling enables the glib Thief to keep more of his money when buying, and persuades vendors to pay more when selling. | ||
| rowspan="3" | | | rowspan="3" | | ||
| rowspan="2" style="vertical-align: top;"| | | rowspan="2" style="vertical-align: top;"| | ||
{{Infobox | {{Infobox | ||
|Box title = {{PAGENAME}} Information | |Box title = {{PAGENAME}} Information | ||
− | |image = | + | |image = RadarStatsThief.png |
− | |imagewidth = | + | |imglink = Roles |
− | |caption = | + | |imagewidth = 285 |
+ | |caption = | ||
|Row 1 title = Base Classes | |Row 1 title = Base Classes | ||
|Row 1 info = [[Rogue]] | |Row 1 info = [[Rogue]] | ||
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{{{!}} | {{{!}} | ||
{{!}}- | {{!}}- | ||
− | {{!}}{{stance| | + | {{!}}{{stance|Rogue|40|40|40}} |
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} | ||
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{{!}}- | {{!}}- | ||
{{!}} {{wstyle | {{!}} {{wstyle | ||
− | |baseclass= | + | |baseclass=Rogue |
|axe= | |axe= | ||
|bow=10 | |bow=10 | ||
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|greathammer= | |greathammer= | ||
|greatsword= | |greatsword= | ||
− | |unarmed= | + | |unarmed=20 |
|hammer= | |hammer= | ||
|polearm= | |polearm= | ||
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| <!-- Placeholder --> | | <!-- Placeholder --> | ||
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+ | {{Concredit|Colest and Rewen|2018}}{{Classnav}} | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 19:33, 24 July 2019
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The Thief is the purest of rogues: seeking wealth and power by any means necessary. This unscrupulous opportunist is keen at stealing gold and goods right from the pockets and bags of hard-working individuals wherever they please. The Thief often finds himself at odds with his natural enemy, the Scout, and other disciplines trained to see under the shadows. A brazen thief may choose to simply kill his victims if their anti-theft measures turn his preferred trade into a chore.
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Contributions by: Colest and Rewen in 2018
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