Assassin

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Most rogues are looked upon with contempt or loathing by civilized folk, or simply ignored altogether. There are some among the ranks of the Thieves, however, who command respect through fear, and whose names are voiced with either dread or hatred: Assassins. Not content with stealing gold or plunder, these grim professionals steal lives instead, killing for their wages, trading blood for gold. Some Assassins are ruthless predators who've developed a taste for blood and thrill at the act of killing, while others are grim professionals, bringing a kind of honor even to the direst of professions. However they approach their profession, Assassins must be able to do three things: get close to their targets, kill them quickly, and escape uncaught. The ease with which an Assassin performs the first and third tasks marks the difference between an amateur and an artist.

    

 Assassin


 Harbinger of Death

    
Overview
The assassin is a stealth class that specializes in quickly eliminating one target. They are highly-prized in group fights for their ability to block all healing on a target with Shadow Mantle. Solo players will also find the assassin's kit quite versatile, however, they have few ranged weapon choices and no way to increase their speed, relying on Steal Breath to slow their target instead.
    
Assassin Information

Base Classes

Mage, Rogue

Races

Aelfborn, Aracoix, Elf, Human, Irekei, Nephilim, Shade, Vampire

Disciplines

Archer, Archmage, Artillerist, Battle Magus, Belgosch, Blade Weaver, Blood Prophet, Bounty Hunter, Conjurer, Enchanter, Gorgoi, Prospector, Rat Catcher, Saboteur, Savant, Shroudborne, Strigoi, Sun Dancer, Traveler, Undead Hunter, Wererat, Wyrmslayer

Mastery Runes

Master of Great Swords, Master of Staves, Master of Swords

Loreplay

Aracoix Kh'ree, High Court, Mercenary Company, Noble House, Temple of the Cleansing Flame, Thieves' Den, Unholy Legion, Virakt, Wizard's Conclave

Skills Granted

Shadowmastery (level 10), Dagger Mastery & Unarmed Combat Mastery (level 20)

Assassin Static Powers

Stances

mage
Defensive Stance
Defensive Stance
20
Offensive Stance
Offensive Stance
35
Precise Stance
Precise Stance
25
stance details
rogue
Defensive Stance
Defensive Stance
20
Offensive Stance
Offensive Stance
40
Precise Stance
Precise Stance
25
stance details

Weapon Powers

mage
Dagger Powers 20
Unarmed Powers 25
Blade Weaving Powers 25
Sun Dancing Powers 25
rogue
Bow Powers 10
Crossbow Powers 5
Dagger Powers 30
Unarmed Powers 40
Staff Powers 5
Sword Powers 30
Blade Weaving Powers 30
Sun Dancing Powers 40
Powers and Skills


Level Icon Ability Description
10 Shadow Bolt Shadow Bolt Single-target cold Damage and short Stun
Backstab Backstab Next weapon swing does extra damage ignores Passive Defense (requires Invisibility)
File:Pellegorn.png Backstab: Pellegorn Damage over time, Health regeneratuion debuff (requires Invisibility)
File:Buchinine.png Backstab: Buchinine Stamina damage over time, ground, and stamina recovery debuff (requires Invisibility)
File:Magusbane.png Backstab: Magusbane Mana damage over time and mana recovery debuff (requires Invisibility)
File:Galpa.png Backstab: Galpa Intelligence, Spirit, and spell damage debuff (requires Invisibility)
File:Gorgons.png Backstab: Gorgon's Venom Attack speed and melee damage debuff (requires Invisibility)
Fade Personal Invisibility (mage only, cancelled if you move)
11 Cloak of Shadows Personal Defense and cold resistance buff
14 Blindness Single-target defense and attack rating debuff
15 Shadow Touch Single-target Stun
Offensive Stance Personal combat stance
Defensive Stance Personal combat stance
Precise Stance Personal combat stance
16 Antidote Single-target remove poison
18 Poison Blade Target weapon may deal extra poison damage
Steal Breath Singe target Snare and poison damage over time
19 Invisibility Personal Invisibility (allows movement, mage only)
20 Poison Tolerance Single-target poison damage resistance buff
24 Chilling Shadows Single-target attack speed debuff and remove attack speed buffs
26 Plague of Blindness AoE defense and attack rating debuff
28 Passwall Personal teleportation (requires Invisibility)
30 Counter Venom Personal poison damage Fortitude
34 Silence Single-target Chant removal, chant block, and chat silence
38 Slayer's Focus Personal Stun immunity buff
40 Aura of Silence AoE dispell chant, block chant, and chat silence
42 Shadow Mantle Single-target healing mantle (target cannot be healed)
50 Summon Darkspawn Summons a shadow Pet
Playstyle Tips
Assassins, like many rogues, work best when catching their target by surprise. Sneak up on an unsuspecting target using stealth powers, consider your opponents weaknesses, and exploit them.

Mage

  • A mage assassin's primary means of damage is usually Shadow Bolt, which applies a short stun. Since all stuns apply a brief immunity that refreshes on all new stun attempts, it is best to use Shadow Touch before unleashing your volley of Shadow Bolts.

Rogue

  • Rogue assassins will generally want to open with of of their many backstab variants. To know the most effective one, you will need to have some knowledge about other classes. Bear in mind that the backstab variants are considered poison and can be dispelled by the appropriate effect removal powers.
Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue