Difference between revisions of "Thief"
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|style="vertical-align: top;"|{{Cheader|Overview|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} | |style="vertical-align: top;"|{{Cheader|Overview|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} | ||
− | + | The '''Thief''' is the purest of rogue: seeking wealth and power by any means necessary. This unscrupulous opportunist is keen at stealig gold and goods right from the pockets and bags of hard-working individuals wherever they please. The Thief often finds himself at odds with his natural enemy, the Scout, and other disciplines trained to see under the shadows. A brazen thief may simply choose to simply kill his mark instead if their efforts turn his preferred trade into a chore. | |
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{{Cheader|Powers and Skills|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} | {{Cheader|Powers and Skills|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} | ||
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{{Cheader|Playstyle Tips|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} | {{Cheader|Playstyle Tips|(to bottom, rgba(174,188,191,1) 0%,rgba(110,119,116,1) 50%,rgba(10,14,10,1) 51%,rgba(10,8,9,1) 100%)}} | ||
− | + | * Unlike a Scout or an Assassin, a Thief may prefer never to be seen at all. A good one is ever-prepared however, and well-equipped to escape with their ''Running'' skill, ''Retreat'', and ''Indomitable Will'' to break snares and roots. | |
+ | * As the only rogue with access to the [[Parry]] skill, thieves are capable of going toe-to-toe with other weapon users, if need be. | ||
+ | * Use ''Passwall'' to reach places that others do not expect, such as inside a player city's walls. Your mark's assumption of safety may yield fine rewards. | ||
+ | * Toss a vial of ''Coughing Gas'' to increase your chances of escape if discovered. | ||
+ | * The ''Crippling Blow'', which a Thief can refresh indefinitely on a single target, is a death sentence for any character that relies on defense. | ||
+ | * [[Nephilim]] and those with the [[Saboteur]] discipline can hide from player tracking. Most often, an empty track is enough to keep others from bothering searching for you. | ||
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Revision as of 19:36, 30 January 2018
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The Thief is the purest of rogue: seeking wealth and power by any means necessary. This unscrupulous opportunist is keen at stealig gold and goods right from the pockets and bags of hard-working individuals wherever they please. The Thief often finds himself at odds with his natural enemy, the Scout, and other disciplines trained to see under the shadows. A brazen thief may simply choose to simply kill his mark instead if their efforts turn his preferred trade into a chore.
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Contributions by: Colest and Rewen in 2018
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