Difference between revisions of "Aelfborn"

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[[Category:Races]]
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{{racebar}}
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[[File:Aelfborn-1.png|right|Chronicle Aelfborn]]
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<center><font size=4>''The Half Breeds, Children of Two Worlds''</font></center>
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{{classlorebox|The sterile offspring of Elf and Man, the Aelfborn are feared and distrusted by the both of the races that sired them. Creatures of passion, Aelfborn are driven to extremes of emotion and often are driven to madness by the imbalance in their blood. In previous Ages it was believed that the offspring of Man and Elf were the vessels of Chaos, creatures of spirit rather than soul, consumed by demons of madness as they grow older. No sure cure for the Curse of the Aelfborn has ever been found, but Aelfborn children are often marked with magical tattoos to keep them sane. In the days since the Turning, unprecedented numbers of Aelfborn are said to be gathering in the wilds, far from the eyes of Elves or Men, to forge a new society of their own. Aelfborn lack the immortality of both races -- they age as men, yet can produce no offspring.|{{PAGENAME}} Lore}}
  
== The Aelfborn ==
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{{header|Race Information}}
''The Half Breeds, Children of Two Worlds''
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{|
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
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|valign=top|
|'''Available [[:Category:Classes|Classes]]'''<br>
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
[[Assassins]]<br>
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[[Image:RS_R_Ael.png|center|Aelfborn Runestone]]
[[Barbarians]]<br>
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'''<big>Available Classes</big>'''</div>
[[Bards]]<br>
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*'''Base Classes''': [[Fighter]], [[Healer]], [[Mage]], [[Rogue]]
[[Channelers]]<br>
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*'''Classes''': [[Assassin]], [[Barbarian]], [[Bard]], [[Channeler]], [[Crusader]],<br> [[Doomsayer]], [[Druid]], [[Fury]], [[Huntress]], [[Necromancer]], [[Nightstalker]],<br> [[Prelate]], [[Priest]], [[Ranger]], [[Scout]], [[Sentinel]], [[Thief]], [[Warlock]], [[Warrior]]
[[Crusaders]]<br>
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!
[[Doomsayers]]<br>
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!
[[Druids]]<br>
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!
[[Furies]]<br>
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!
[[Huntresses]]<br>
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|valign=top|
[[Necromancers]]<br>
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
[[Nightstalkers]]<br>
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'''<big>Starting Attributes</big>'''
[[Prelates]]<br>
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'''Creation Cost''': 5<br></div>
[[Priests]]<br>
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'''Granted''': 40 Base [[Strength]] / 95 Max Strength<br>
[[Rangers]]<br>
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'''Granted''': 50 Base [[Dexterity]] / 120 Max Dexterity<br>
[[Scouts]]<br>
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'''Granted''': 40 Base [[Constitution]] / 95 Max Constitution<br>
[[Sentinels]]<br>
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'''Granted''': 45 Base [[Intelligence]] / 105 Max Intelligence<br>
[[Thieves]]<br>
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'''Granted''': 35 Base [[Spirit]] / 85 Max Spirit<br>
[[Warlocks]]<br>
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!
[[Warriors]]<br>
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!
[[Wizards]]
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!
|}
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!
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|valign=top|
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
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'''<big>Effects</big>'''</div>
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*'''Granted''': ''Wildkin's Chase''
  
The sterile offspring of [[Elves|Elf]] and [[Humans|Man]], the Aelfborn are feared and distrusted by the both of the [[:Category: Races|races]] that sired them. Creatures of passion, Aelfborn are driven to extremes of emotion and often are driven to madness by the imbalance in their blood. In previous Ages it was believed that the offspring of Man and Elf were the vessels of Chaos, creatures of spirit rather than soul, consumed by demons of madness as they grow older. No sure cure for the Curse of the Aelfborn has ever been found, but Aelfborn children are often marked with magical tattoos to keep them sane. In the days since the Turning, unprecedented numbers of Aelfborn are said to be gathering in the wilds, far from the eyes of Elves or Men, to forge a new society of their own. Aelfborn lack the immortality of both races -- they age as men, yet can produce no offspring.
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!
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|valign=top|
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
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'''<big>Racial Items</big>'''</div>
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*''[[Wear Armor, Medium#Elven Chain (Aelfborn/Elf)|Elven Chain Armor]]''
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*''[[Wear Armor, Medium#Thaelost(Aelfborn/Elf)|Thaleost Armor]]''
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*''[[Wear Armor, Heavy#Elven Plate (Aelfborn, Elf)|Elven Plate Armor]]''
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|valign=top|
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
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'''<big>[[Loreplay|Charters]]</big>'''</div>
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*[[Amazon Temple|Amazon Temple]]
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*[[Barbarian Clan|Barbarian Clan]]
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*[[Church of the All-Father|Church of the All Father]]
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*[[Cult of the Scourge|Cult of the Scourge]]
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*[[Mercenary Company|Mercenary Company]]
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*[[Noble House|Noble House]]
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*[[Ranger's Brotherhood|Ranger's Brotherhood]]
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*[[Thieves' Den|Thieves' Den]]
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*[[Wizard's Conclave|Wizard's Conclave]]
  
[[Aelfborn People|Their People]], [[Aelfborn Ways|Their Ways]], [[Aelfborn Lore|Their Lore]]
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|valign=top|
 
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
== Starting Information ==
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'''<big>[[Lore Portal|Lore]]</big>'''</div>
'''Training Points Cost''': 5<br>
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*[[Aelfborn People]]
'''Health Bonus''': 0<br>
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*[[Aelfborn Ways]]
'''Mana Bonus''': 30<br>
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*[[Blade Master Lore]]
'''Stamina Bonus''': 70<br>
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*[[Draethen]]
'''Height''': 6'2" - 7'2" (Male)/5'10" - 6'10" (Female)<br>
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*[[Rauko'edan]]
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*[[Strigoi Lore|Savage Straeglind]]
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*[[Voldrok Doomsay]]
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|}
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{{header|Abilities and Traits}}
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{|
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''' Wildkin's Chase '''<br>
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[[Image:Wildkin cam.png|Right|Wildkin's Chace's Power Cameo]]
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''"Personal Snare Immunity"''<br>
  
== Statistic Distribution ==
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'''Granted''': Level 1<br>
'''Granted''': 40 Base Strength/ 95 Max Strength<br>
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'''Power Rank''': 40 (Grand Master)<br>
'''Granted''': 50 Base Dexterity/ 120 Max Dexterity<br>
 
'''Granted''': 40 Base Constitution/ 95 Max Constitution<br>
 
'''Granted''': 45 Base Intelligence/ 105 Max Intelligence<br>
 
'''Granted''': 35 Base Spirit/ 85 Max Spirit<br>
 
 
 
== Racial Abilities ==
 
 
 
=== Wildkin's Chase ===
 
''Personal Snare Immunity''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': None<br>
 
 
'''Stamina Cost''': 10<br>
 
'''Stamina Cost''': 10<br>
'''Casting Time''': 6 Seconds<br>
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'''Flagged As''': Skill<br>
'''Recycle Time''': ~1700 Seconds<br>
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'''Casting Time''': 0.02 Seconds<br>
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'''Recycle Time''': 180 Seconds<br>
 
'''Requirements''': None<br>
 
'''Requirements''': None<br>
'''Requires Roll to hit''': No<br>
 
 
'''Target and Range''': Self/No target<br>
 
'''Target and Range''': Self/No target<br>
'''Duration''': 180 seconds<br>
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'''Effect(s)''':
'''Effects''':<br>
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*Dispel effects with dispel tag ''"Snare"''
Grants Personal Snare Immunity against cast spells. Does not <br>
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*'''Snare Immunity'''
currently prevent weapon snares from snaring self.
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**Cannot be Snared
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**Duration: 60 seconds
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|}
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{{header|Image Gallery}}
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{{ma|:Category:{{PAGENAME}} Pictures}}
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[[File:Bardic.png|100px]][[File:Sacrosanct.png]][[File:Assassin.png|100px]]

Latest revision as of 07:40, 15 February 2022

Aelfico.pngAracoixico.pngCentico.pngDwarfico.pngElfico.pngHgico.pngHumico.pngIreico.pngMinoico.pngNephico.pngShadeico.pngVampico.png

Aelfborn

Chronicle Aelfborn
The Half Breeds, Children of Two Worlds

The sterile offspring of Elf and Man, the Aelfborn are feared and distrusted by the both of the races that sired them. Creatures of passion, Aelfborn are driven to extremes of emotion and often are driven to madness by the imbalance in their blood. In previous Ages it was believed that the offspring of Man and Elf were the vessels of Chaos, creatures of spirit rather than soul, consumed by demons of madness as they grow older. No sure cure for the Curse of the Aelfborn has ever been found, but Aelfborn children are often marked with magical tattoos to keep them sane. In the days since the Turning, unprecedented numbers of Aelfborn are said to be gathering in the wilds, far from the eyes of Elves or Men, to forge a new society of their own. Aelfborn lack the immortality of both races -- they age as men, yet can produce no offspring.


Race Information
Aelfborn Runestone
Available Classes

Starting Attributes

Creation Cost: 5

Granted: 40 Base Strength / 95 Max Strength
Granted: 50 Base Dexterity / 120 Max Dexterity
Granted: 40 Base Constitution / 95 Max Constitution
Granted: 45 Base Intelligence / 105 Max Intelligence
Granted: 35 Base Spirit / 85 Max Spirit

Effects
  • Granted: Wildkin's Chase
Racial Items
Abilities and Traits
Wildkin's Chase
Wildkin's Chace's Power Cameo"Personal Snare Immunity"
Granted: Level 1
Power Rank: 40 (Grand Master)
Stamina Cost: 10
Flagged As: Skill
Casting Time: 0.02 Seconds
Recycle Time: 180 Seconds
Requirements: None
Target and Range: Self/No target
Effect(s):
  • Dispel effects with dispel tag "Snare"
  • Snare Immunity
    • Cannot be Snared
    • Duration: 60 seconds
Image Gallery
Main article: Category:Aelfborn Pictures

Bardic.pngSacrosanct.pngAssassin.png