Difference between revisions of "Ranger"

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[[Category:Classes]]
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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
 
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! width="70%"| {{classlorebox|Roaming the wild with stealthy tread, rangers are formidable warriors, fighting to protect the wild places of the World from evil and destruction. Longtime friends and allies of the ancient Druids, the Rangers share their quest to restore the great Balance of Nature. The Rangers fight a tireless battle against all creatures that exist outside the natural order, from the Twisted Breeds of Chaos to the undead of the Unholy Legion. Any who despoil the bounty of nature are also marked as their enemies, and many poachers and woodcutters have found themselves on the receiving end of a ranger's justice. The beasts of the wild see rangers as their kin, and these wardens of the wilderness walk among them without fear. Rangers are masters of the bow, and also favor wooden staves and swords in battle.|{{PAGENAME}} Lore}}
[[Image:Ranger.jpg|right|Chronicle Ranger]]
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!     
 
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! {{classtitle
== The Ranger ==
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|img=[[File:Rangerfi.png]]
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
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|tag=Walker in the Wilderness
| '''Weapon Specializations'''
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|color1=707d5d
''Level 1'': granted [[Bow|Bow]]<br>
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|color2=b5943b
''Level 1'': granted [[Staff|Staff]]<br>
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}}
''Level 5'': granted [[Axe|Axe]]<br>
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|-
''Level 20'': granted [[Axe|Axe Mastery]] (Axe Skill 80)<br>
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| colspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
''Level 20'': granted [[Staff|Staff Mastery]] (Staff Skill 80)<br>
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|-
''Level 20'': granted [[Sword|Sword Mastery]] (Sword Skill 80)<br>
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| colspan="3" |{{Classnavsp|cccccc}}
''Level 20'': granted [[Unarmed|Unarmed Combat Mastery]] (Unarmed Combat Skill 80)
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|-
|-  
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|style="vertical-align: top;"|{{Cheader|Overview|(to bottom, rgba(112,125,93,1) 0%,rgba(118,124,108,1) 53%,rgba(181,148,59,1) 100%)}}
| '''Other Skills'''
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<blockquote>The '''Ranger''' is a solitary wanderer who lives in harmony with and protects nature at all costs. This kinship gives them the strength of the bear, the speed of the viper, and skin like bark. If backed into a corner, a Ranger can even change into a dire wolf. Those who would do harm to the wild places of Aerynth may learn the hard way that nature bites back.</blockquote>
''Level 10'': granted [[Beastcraft]]<br>
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{{Cheader|Powers and Skills|(to bottom, rgba(112,125,93,1) 0%,rgba(118,124,108,1) 53%,rgba(181,148,59,1) 100%)}}
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<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br>
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{{Cheader|Playstyle Tips|(to bottom, rgba(112,125,93,1) 0%,rgba(118,124,108,1) 53%,rgba(181,148,59,1) 100%)}}TBA
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<h3>Fighter</h3>
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TBA
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<h3>Rogue</h3>
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TBA
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| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
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| rowspan="2" style="align: left; vertical-align: top;"|
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{{Infobox
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|Box title = {{PAGENAME}} Information
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|image = RadarStatsRanger.png
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|imglink = Roles
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|imagewidth = 285
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|caption =  
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|Row 1 title = Base Classes
 +
|Row 1 info = [[Fighter]], [[Rogue]]
 +
|Row 2 title = Races
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|Row 2 info = [[Aelfborn]], [[Aracoix]], [[Centaur]], [[Elf]], [[Half Giant]], [[Human]], [[Irekei]], [[Shade]]
 +
|Row 3 title = Disciplines
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|Row 3 info = [[Archer]],
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[[Artillerist]],
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[[Berserker]],
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[[Black Mask]],
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[[Blade Master]],
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[[Blade Weaver]],
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[[Bounty Hunter]],
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[[Commander]],
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[[Gladiator]],
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[[Huntsman]],
 +
[[Knight]],
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[[Prospector]],
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[[Rat Catcher]],
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[[Rune Caster]],
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[[Saboteur]],
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[[Sapper]],
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[[Savant]],
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[[Sun Dancer]],
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[[Traveler]],
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[[Undead Hunter]],
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[[Valkyr]],
 +
[[Werebear]],
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[[Wererat]],
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[[Werewolf]],
 +
[[Wyrmslayer]]
 +
|Row 4 title = Mastery Runes
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|Row 4 info = [[Dagger Mastery|Master of Daggers]],
 +
[[Great Axe Mastery|Master of Great Axes]],
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[[Great Sword Mastery|Master of Great Swords]],
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[[Throwing|Master of Throwing]]
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|Row 5 title = Skills Granted
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|Row 5 info = [[Bow]], [[Staff]], [[Axe]], [[Beastcraft]] (level 10)<br>
 +
[[Wear Armor, Medium]] (level 15)<br>
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[[Axe Mastery]], [[Staff Mastery]], [[Sword Mastery]] [[Unarmed Combat Mastery]] (level 20)
 +
}}
 +
{{Infobox
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|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
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|Row 1 title = Stances
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|Row 1 info =
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{{{!}}
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{{!}}-
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{{!}}{{stance|Fighter|25|20|35}}
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{{!}}{{stance|Rogue|25|25|35}}
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{{!}}-
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{{!}}}
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|Row 2 title = Weapon Powers
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|Row 2 info =
 +
{{{!}}
 +
{{!}}-
 +
{{!}} {{wstyle
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|baseclass=Fighter
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|axe=30
 +
|bow=35
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|crossbow=20
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|dagger=15
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|greataxe=30
 +
|greathammer=10
 +
|greatsword=20
 +
|unarmed=10
 +
|hammer=10
 +
|polearm=15
 +
|spear=15
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|staff=30
 +
|sword=35
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|sundancer=20
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|blademaster=30
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|bladeweaver=30
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}}
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{{!}} {{wstyle
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|baseclass=Rogue
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|axe=25
 +
|bow=30
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|crossbow=15
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|dagger=15
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|greataxe=10
 +
|greathammer=
 +
|greatsword=10
 +
|unarmed=20
 +
|hammer=
 +
|polearm=
 +
|spear=10
 +
|staff=25
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|sword=30
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|sundancer=30
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|blademaster=25
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|bladeweaver=25
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}}
 +
{{!}}-
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{{!}}}
 +
}}
 +
|-
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<!-- Placeholder -->
 +
|-
 
|}
 
|}
''Walker in the Wilderness''
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{{Concredit|Colest and Rewen|2018}}{{Classnav}}
 
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__NOTOC__
'''Base Classes'''<br> [[Fighter]], [[Rogue]]
 
 
 
'''Available Races'''<br> [[Aelfborn]], [[Aracoix]], [[Centaurs]], [[Elves]], [[Half-Giants]], [[Humans]], [[Irekei]], [[Shades]]
 
 
 
'''Available Disciplines'''<br>[[Archer]], [[Artillerist]], [[Berserker]], [[Black Mask]], [[Blade Master]], [[Blade Weaver]], [[Bounty Hunter]], [[Commander]], [[Gladiator]], [[Huntsman]], [[Prospector]], [[Rat Catcher]], [[Rune Caster]], [[Saboteur]], [[Sapper]], [[Savant]], [[Undead Hunter]], [[Valkyr]], [[Werebear]], [[Wererat]], [[Werewolf]], [[Wyrmslayer]]
 
 
 
'''Primary Attributes'''<br>
 
[[Health Bonus]]: 51<br>
 
[[Mana Bonus]]: 12<br>
 
[[Stamina Bonus]]: 0
 
 
 
'''Their Lore''' <br>
 
Roaming the wild with stealthy tread, rangers are formidable warriors, fighting to protect the wild places of the World from evil and destruction. Longtime friends and allies of the ancient Druids, the Rangers share their quest to restore the great Balance of Nature. The Rangers fight a tireless battle against all creatures that exist outside the natural order, from the Twisted Breeds of Chaos to the undead of the Unholy Legion. Any who despoil the bounty of nature are also marked as their enemies, and many poachers and woodcutters have found themselves on the receiving end of a ranger's justice. The beasts of the wild see rangers as their kin, and these wardens of the wilderness walk among them without fear. Rangers are masters of the bow, and also favor wooden staves and swords in battle.
 
 
 
''Read more [[Ranger Lore]]''
 
 
 
 
 
== Powers and Abilities ==
 
 
 
=== Backstab ===
 
''Sneak Attack!''<br>
 
''You must be using Sneak to activate this power''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 20<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 90.0 Seconds<br>
 
'''Requirements''': You must be sneaking to use this power. Forbids Archery weapon in right hand. Forbids Archery weapon in left hand. Forbids Throwing weapon in right hand.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Duration''': 10 seconds (at power ranks 1-40)<br>
 
'''Effects''':<br>
 
*Attack Bonus: + 60% to 100% (from power rank 0 to 40)<br>
 
*Damage Dealt: + 80 to 400 (from power rank 0 to 40) <br>
 
*Players attacks bypass passive defense (target cannot Block, Dodge or Parry)<br>
 
*Effect ends if affected attacks (swings his weapon) <br>
 
*Effect ends if affected unequips any piece of equipment<br>
 
 
 
=== Peek ===
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 15<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requirements''': Player must not be moving when he activates this power.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': 10 Unit(s) (Monsters or Players)<br>
 
'''Duration''': N/A
 
'''Effects''':<br>
 
*Player can attempt to take see another mobile's inventory.
 
 
 
=== Steal ===
 
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 20<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 51.0 to 31.0 Seconds (at power ranks 12-40)<br>
 
'''Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Non-Combat Mode Only
 
'''Requires Roll to hit''': None<br>
 
'''Target and Range''': 10 Unit(s) (Monsters or Players)<br>
 
'''Effects''':<br>
 
*Player can attempt to take something from another mobile's inventory.
 
 
 
=== Indomitable Will ===
 
''Personal Root and Snare Break''<br>
 
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 10<br>
 
'''Casting Time''': 0.0 Seconds<br>
 
'''Recycle Time''': 120.0 Seconds<br>
 
'''Requirements''': None.<br>
 
'''Requires Roll to hit''': None<br>
 
'''Target and Range''': Self/No-target<br>
 
'''Duration''': N/A
 
'''Effects''':<br>
 
*Removes effect with "Snare" dispel tag.<br>
 
*Removes effect with "Root" dispel tag.
 
 
 
== Stances ==
 
 
 
'''[[:Category:Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Casting Time'': 0[[Stance Info|*]]<br>
 
''Recycle Time'': 20 seconds
 
 
 
 
 
 
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
|'''Defensive Stance'''<br>
 
''Granted Rank: 40''
 
 
 
'''Delay Between Attacks''': + 15%<br>
 
'''Damage Penalty''': -10%<br>
 
'''Defense Bonus''': + 25%<br>
 
'''Movement Rate''': -10%<br>
 
'''Stamina Recovery Rate''': + 35%
 
||
 
| valign="top" | '''Offensive Stance'''<br>
 
''Granted Rank: 40''
 
 
 
'''Delay Between Attacks''': -25%<br>
 
'''Attack Bonus''': + 10%<br>
 
'''Defense Penalty''': -25%<br>
 
 
 
||
 
| valign="top" | '''Precise Stance'''<br>
 
''Granted Rank: 40''
 
 
 
'''Delay Between Attacks''': +35%<br>
 
'''Damage Penalty''':-25%
 
|}
 
 
 
== Weapon Powers ==
 
 
 
'''[[Bow|Archery]] Powers''': 10<br>
 
'''[[Blade Weaver|Bladeweaving Mastery]] Powers''': 20<br>
 
'''[[Bow]] Powers''': 5<br>
 
'''[[Crossbow]] Powers''': 40<br>
 
'''[[Dagger]] Powers''': 40<br>
 
'''[[Dagger|Dagger Mastery]] Powers''': 40<br>
 
'''[[Staff]] Powers''': 5<br>
 
'''[[Staff|Staff Mastery]] Powers''': 5<br>
 
'''[[Sun Dancer|Sundancer Mastery]] Powers''': 20<br>
 
'''[[Sword]] Powers''': 35<br>
 
'''[[Sword|Sword Mastery]] Powers''': 35<br>
 
'''[[Throwing]] Powers''': 15<br>
 
'''[[Unarmed]] Powers''': 20<br>
 
'''[[Unarmed|Unarmed Mastery]] Powers''': 20
 

Latest revision as of 11:18, 16 December 2019

Roaming the wild with stealthy tread, rangers are formidable warriors, fighting to protect the wild places of the World from evil and destruction. Longtime friends and allies of the ancient Druids, the Rangers share their quest to restore the great Balance of Nature. The Rangers fight a tireless battle against all creatures that exist outside the natural order, from the Twisted Breeds of Chaos to the undead of the Unholy Legion. Any who despoil the bounty of nature are also marked as their enemies, and many poachers and woodcutters have found themselves on the receiving end of a ranger's justice. The beasts of the wild see rangers as their kin, and these wardens of the wilderness walk among them without fear. Rangers are masters of the bow, and also favor wooden staves and swords in battle.

    

 Ranger

Rangerfi.png
 Walker in the Wilderness

    
Overview
The Ranger is a solitary wanderer who lives in harmony with and protects nature at all costs. This kinship gives them the strength of the bear, the speed of the viper, and skin like bark. If backed into a corner, a Ranger can even change into a dire wolf. Those who would do harm to the wild places of Aerynth may learn the hard way that nature bites back.
Powers and Skills
Level Icon Ability Description
10 Hunt Foe Hunt Foe Personal Tracking (up to 40 players within 1280 unit radius)
Charm Beast Charm Beast Single-target non-player Charm
13 Turn Steel Turn Steel Personal Defense and melee damage resistance buff
15 Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
16 Wolf's Vigor Wolf's Vigor Personal stamina recovery buff chant
20 Hunt Prey Hunt Prey Personal Tracking (NPC-only)
21 Braialla's Power Braialla's Power Personal Strength and Dexterity buff
27 Braialla's Zeal Braialla's Zeal Personal melee damage and attack speed buff
30 Braialla's Balance Braialla's Balance Single-target Pet-only dispel all buffs
33 Mend Wounds Mend Wounds Single-target heal
36 Herb Lore Herb Lore Personal health recovery buff
38 Race the Hare Race the Hare Personal movement speed buff
40 Grasp of Thorns Grasp of Thorns Single-target Snare and piercing/bleeding damage over time
44 Beast Lord's Boon Beast Lord's Boon Single-target Pet-only Attack Rating and maximum health buff
47 Bite of the Pack Bite of the Pack Group melee damage buff Chant
50 Wolfskin Wolfskin Personal wolf transformation (move speed, Constitution, Strength, and Dexterity buff) heal, and stamina heal
Claw Claw Single-target attack and piercing damage resistance debuff (requires Wolfskin)
Growl Growl Single-target attack and Attack Rating debuff (requires Wolfskin)
Rend Rend Single-target attack and Snare (requires Wolfskin)
Rip Rip Single-target attack and bleeding damage over time (requires Wolfskin)
Shred Shred Single-target attack and Defense debuff (requires Wolfskin)
Howl Howl Personal Attack Rating buff (requires Wolfskin)

Playstyle Tips

TBA

Fighter

TBA

Rogue

TBA

    
Ranger Information
RadarStatsRanger.png

Base Classes

Fighter, Rogue

Races

Aelfborn, Aracoix, Centaur, Elf, Half Giant, Human, Irekei, Shade

Disciplines

Archer, Artillerist, Berserker, Black Mask, Blade Master, Blade Weaver, Bounty Hunter, Commander, Gladiator, Huntsman, Knight, Prospector, Rat Catcher, Rune Caster, Saboteur, Sapper, Savant, Sun Dancer, Traveler, Undead Hunter, Valkyr, Werebear, Wererat, Werewolf, Wyrmslayer

Mastery Runes

Master of Daggers, Master of Great Axes, Master of Great Swords, Master of Throwing

Skills Granted

Bow, Staff, Axe, Beastcraft (level 10)
Wear Armor, Medium (level 15)
Axe Mastery, Staff Mastery, Sword Mastery Unarmed Combat Mastery (level 20)

Ranger Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Fighter
Defensive Stance
25
Offensive Stance
20
Precise Stance
35
stance details
Rogue
Defensive Stance
25
Offensive Stance
25
Precise Stance
35
stance details

Weapon Powers

Fighter
Axe Powers 30
Great Axe Powers 30
Bow Powers 35
Crossbow Powers 20
Dagger Powers 15
Unarmed Powers 10
Hammer Powers 10
Great Hammer Powers 10
Pole Arm Powers 15
Spear Powers 15
Staff Powers 30
Sword Powers 35
Great Sword Powers 20
Blade Master Powers 30
Blade Weaving Powers 30
Sun Dancing Powers 20
Rogue
Axe Powers 25
Great Axe Powers 10
Bow Powers 30
Crossbow Powers 15
Dagger Powers 15
Unarmed Powers 20
Spear Powers 10
Staff Powers 25
Sword Powers 30
Great Sword Powers 10
Blade Master Powers 25
Blade Weaving Powers 25
Sun Dancing Powers 30

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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