Difference between revisions of "Wizard"
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− | | {{Cheader|Overview|(to bottom, rgba(126,208,228,1) 0%,rgba(111,182,198,1) 37%,rgba(250,132,255,1) 79%,rgba(253,168,255,1) 100%,rgba(255,201,238,1) 100%)}}The '''Wizard''' is... | + | | {{Cheader|Overview|(to bottom, rgba(126,208,228,1) 0%,rgba(111,182,198,1) 37%,rgba(250,132,255,1) 79%,rgba(253,168,255,1) 100%,rgba(255,201,238,1) 100%)}} |
+ | The '''Wizard''' is an arcane master undiluted by tenets of greed, faith, natural law, or self-indulgence. Often the advisers to kings and emperors, Wizards represent the pinnacle of practical knowledge on Aerynth. These studious sages are anything but frail, however. They can weave themselves into the shadows, disappear and reappear elsewhere at will, conjure otherworldly beasts to fight on their behalf, unleash devastating magical damage, and devour the will of lesser spell casters. | ||
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Revision as of 05:48, 31 January 2018
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The Wizard is an arcane master undiluted by tenets of greed, faith, natural law, or self-indulgence. Often the advisers to kings and emperors, Wizards represent the pinnacle of practical knowledge on Aerynth. These studious sages are anything but frail, however. They can weave themselves into the shadows, disappear and reappear elsewhere at will, conjure otherworldly beasts to fight on their behalf, unleash devastating magical damage, and devour the will of lesser spell casters. |
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Contributions by: Colest and Rewen in 2018
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