Difference between revisions of "Barbarian"
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*'''Damage Types''': Melee | *'''Damage Types''': Melee | ||
=== Class Armor === | === Class Armor === | ||
− | *'''[[Wear Armor, Light#Northman Fur (Barbarian)|Northman Fur]]''' | + | * '''[[Wear Armor, Light#Northman Fur (Barbarian)|Northman Fur]]''', a [[Light Armor]] set with a [[baked-in]] bonus of +1 [[Dexterity]] and +1 [[Strength]] per piece (6 pieces) that requires 100% ''Wear Armor, Light'' skill to equip. |
− | *'''[[Wear Armor, Light#Orc-Skin (Barbarian)|Orc-Skin]]''' | + | * '''[[Wear Armor, Light#Orc-Skin (Barbarian)|Orc-Skin Leather]]''', a [[Light Armor]] set with a [[baked-in]] bonus of +1 [[Dexterity]] and +1 [[Strength]] per piece (6 pieces) that requires 100% ''Wear Armor, Light'' skill to equip. |
− | *'''[[Wear Armor, Medium#Northman Chain (Barbarian)|Northman Chain]]''' | + | * '''[[Wear Armor, Medium#Northman Chain (Barbarian)|Northman Chain]]''', a [[Medium Armor]] set with a [[baked-in]] bonus of +1 [[Dexterity]] and +1 [[Strength]] per piece (6 pieces) that requires 100% ''Wear Armor, Medium'' skill to equip. |
− | :''Note: [[Aracoix]] cannot wear these sets' helmets, [[Centaur]]s cannot wear their leggings or boots, and [[Minotaur]]s cannot wear their helmets or boots.'' | + | :''Note: [[Aracoix]] and [[Nephilim]] cannot wear these sets' helmets, [[Centaur]]s cannot wear their leggings or boots, and [[Minotaur]]s cannot wear their helmets or boots.'' |
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Revision as of 15:51, 20 September 2017
Savages of the Northlands
Base Classes |
Races |
Disciplines
Berserker |
Mastery Runes
Master of Daggers |
Factions |
Skills
Level 1: granted Hammer |
Weapon Specializations
Level 20: granted Throwing |
Attributes
Health Bonus: 65 |
Mighty warriors renowned for their strength and inhuman stamina, barbarians often wander far from their homelands, hoping to heap glory on their names through brave deeds and feats of arms. Some are grim and silent, some jovial and friendly, others crude, gruff and arrogant. All barbarians see themselves as superior to the other men of the world, the rightful owners of anything they can take by force, and bound to a destiny written down before time began. Coupled with their physical toughness, their belief in predestination leaves them unafraid of death, and thus all the more fearsome in battle.
Read more Barbarian Lore.
Contents
Class Information
Class Armor
- Northman Fur, a Light Armor set with a baked-in bonus of +1 Dexterity and +1 Strength per piece (6 pieces) that requires 100% Wear Armor, Light skill to equip.
- Orc-Skin Leather, a Light Armor set with a baked-in bonus of +1 Dexterity and +1 Strength per piece (6 pieces) that requires 100% Wear Armor, Light skill to equip.
- Northman Chain, a Medium Armor set with a baked-in bonus of +1 Dexterity and +1 Strength per piece (6 pieces) that requires 100% Wear Armor, Medium skill to equip.
- Note: Aracoix and Nephilim cannot wear these sets' helmets, Centaurs cannot wear their leggings or boots, and Minotaurs cannot wear their helmets or boots.
Stances & Weapon Powers
All Stances |
Fighter Barbarian
|
Rogue Barbarian
|
- Unstoppable Force is now flagged as a skill (usable in stealth and wereforms).
- Changed the Barbarian Power Unstoppable Force to grant at PR-0.
- Unstoppable Force now has a 10 second Snare Immunity associated with it
- Barbarian Storm Lords can now use the Fury's Lightning Spear
- Battle Rage is now Skill-Based and can therefore be used while in Stealth without breaking the effect
- Rogue-Barbarians are granted the Medium Armor skill
- A Barbarian's weapon powers will now cost more stamina while he is enraged
- Reduced the range on the Barbarian "Shout" Power
- Barbarians no longer have any skill prerequisites to acquire the Throwing skill - they all gain it at level 20.
- The Barbarian power 'Shout' no longer checks "to-hit" and will now always land. However, the stamina cost and recycle time for this power have been slightly increased.
- Barbarians now get Axe Mastery.
- Barbarians can no longer gain the Archer discipline.