Difference between revisions of "Channeler"
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− | | {{Cheader|Overview|(to bottom, rgba(241,252,44,1) 1%,rgba(201,195,14,1) 50%,rgba(149,136,60,1) 100%)}}The '''Channeler''' conjures the wrath of nature to decimate his enemies. The salvos of ice, fire, and lightning hewn by him are so powerful that can hinder of halt advancing enemies from their sheer destructive force. Although he | + | | {{Cheader|Overview|(to bottom, rgba(241,252,44,1) 1%,rgba(201,195,14,1) 50%,rgba(149,136,60,1) 100%)}}The '''Channeler''' conjures the wrath of nature to decimate his enemies. The salvos of ice, fire, and lightning hewn by him are so powerful that they can hinder of halt advancing enemies from their sheer, destructive force. Although he can beckon the earth for some geomantic protection, the Channeler's best defense is his offense. |
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<div style="margin: -.2cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div> | <div style="margin: -.2cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div> | ||
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− | | {{Cheader|Playstyle Tips|(to bottom, rgba(241,252,44,1) 1%,rgba(201,195,14,1) 50%,rgba(149,136,60,1) 100%)}}A Channeler is capable of ludicrous amounts of damage, if played properly. Your casting times tend to skew higher | + | | {{Cheader|Playstyle Tips|(to bottom, rgba(241,252,44,1) 1%,rgba(201,195,14,1) 50%,rgba(149,136,60,1) 100%)}}A Channeler is capable of ludicrous amounts of damage, if played properly. Your casting times tend to skew higher so knowing where and when to anchor yourself for another spell is delicate craft to hone. The two base classes factor heavily into your moment-to-moment decision making. |
<h3>Mage</h3> | <h3>Mage</h3> | ||
*Although it's best to build this toon entirely offensive, that doesn't mean you should ignore your defensive options. A correctly timed dance into defensive stance or activation of Flesh of Granite can save you from deadly encounter. | *Although it's best to build this toon entirely offensive, that doesn't mean you should ignore your defensive options. A correctly timed dance into defensive stance or activation of Flesh of Granite can save you from deadly encounter. | ||
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<h3>Healer</h3> | <h3>Healer</h3> | ||
*Blessed Restoration and Blessed Mending can be a godsend in lots of situations but they do not substitute for good positioning. You are there to rain hell on your opponents and constantly healing yourself from poor positioning cuts into your damage output. | *Blessed Restoration and Blessed Mending can be a godsend in lots of situations but they do not substitute for good positioning. You are there to rain hell on your opponents and constantly healing yourself from poor positioning cuts into your damage output. | ||
− | * | + | *Due to Healer Channeler's high defensive stance, a very popular way to play them is as a high defense caster. This does, however, cut heavily into your damage output so a high defense Channeler is not alwaya the right character to bring to a fight. |
− | * | + | *Your shield can have an enchantment that increases your chance to block an attack or an enchantment that increases your resistances to a certain damage type. Learning about what types of characters your enemies favor can give you the edge by sculpting your gear to counter them. |
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Revision as of 22:51, 26 January 2018
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The Channeler conjures the wrath of nature to decimate his enemies. The salvos of ice, fire, and lightning hewn by him are so powerful that they can hinder of halt advancing enemies from their sheer, destructive force. Although he can beckon the earth for some geomantic protection, the Channeler's best defense is his offense. |
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A Channeler is capable of ludicrous amounts of damage, if played properly. Your casting times tend to skew higher so knowing where and when to anchor yourself for another spell is delicate craft to hone. The two base classes factor heavily into your moment-to-moment decision making. Mage
Healer
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