Difference between revisions of "Druid"

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[[Category:Classes]]
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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
 
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! width="70%"| {{classlorebox|While most Healers and Priests draw power from their faith in the All-Father, there are other kinds of priests who walk the World, serving other masters. The most ancient and mysterious of these are the Druids, an ancient sect of priests who worship the primal Beast Spirits and Braialla, Green Mother of the World. The Druids hold their rites at ancient stone circles lost in the deeps of the forest, far from the prying eyes of Man. Their rites and rituals are the echoes of ancient ceremonies intoned by the Elves under the First Twilight ages ago, and their potency has not faded. Through the power of their faith, Druids attune themselves with the world around them, utilizing the hidden connection between all living things and the World itself.|{{PAGENAME}} Lore}}
[[Image:Druid.jpg|right|Chronicle Druid]]
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!     
 
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! {{classtitle
== The Druid ==
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|img=[[File:Druidfi.png]]
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
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|tag=Keeper of the Balance
| '''Weapon Specializations'''
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|color1=57614d
''Level 1'': granted [[Dagger]]<br>
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|color2=948661
''Level 20'': granted [[Staff|Staff Mastery]] (Staff Skill 80)<br>
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}}
|-  
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|-
| '''Other Skills'''
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| colspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
''Level 10'': granted [[Nature Lore]]<br>
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|-
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| colspan="3" |{{Classnavsp|cccccc}}
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|-
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| {{Cheader|Overview|(to bottom, rgba(186,211,139,1) 0%,rgba(187,211,148,1) 50%,rgba(165,193,120,1) 52%,rgba(119,137,85,1) 100%)}}
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<blockquote>The '''Druid''' is the champion for the faint whispers of Braialla's wisdom. He is capable of summoning a variety of natural phenomena to shatter his enemies: hedges of thorns, blights of poison, and storms of lightning. He can even shake the ground itself to break those who still remain. The woodsman's knowledge of nature serves to protect his allies from the elements, revitalize them, or steal them away by transforming them into a raven to evade enemy advances.</blockquote>
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{{Cheader|Powers and Skills|(to bottom, rgba(186,211,139,1) 0%,rgba(187,211,148,1) 50%,rgba(165,193,120,1) 52%,rgba(119,137,85,1) 100%)}}
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<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br>
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{{Cheader|Playstyle Tips|(to bottom, rgba(186,211,139,1) 0%,rgba(187,211,148,1) 50%,rgba(165,193,120,1) 52%,rgba(119,137,85,1) 100%)}}
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The Druid is a jack of all trades. He can heal respectably, apply pressure with his damage, and even support through his crowd control effects. He is, however, very vulnerable to crowd control himself since he cannot mitigate debuffs or crowd control easily. The class is completely centered around [[Vocabulary#K|kiting]] and, whenever possible, you should always be out of your enemy's effective range once you have them loaded up with damage-over-time effects.
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*Your ''Grasp of Thorns'' and ''Hedge of Thorns'' damage over time effects stack and their recycle timers are shorter than their duration, so you should always keep these powers applied on your targets.
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* Since ''Call Lightning'' and ''Earthquake'' have a wide damage range, their damage can be unpredictable. Err on the side of caution when planning your rotation.
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*A very cheeky strategy with Druids is to utilize [[Wizard]]'s Greater Translocation. Since it does not interrupt a spell cast, a group of Druids can begin casting ''Earthquake'' simultaneously. Just before the spell is finished casting, the Wizard can translocate the Druids into the middle of an enemy group, instantly laying down thousands of damage. This is a strategy known as "Tele-Quaking."
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| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
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| rowspan="2" style="vertical-align: top;"|
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{{Infobox
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|Box title = {{PAGENAME}} Information
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|image = RadarStatsDruid.png
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|imglink = Roles
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|imagewidth = 285
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|Row 1 title = Base Classes
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|Row 1 info = [[Healer]]
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|Row 2 title = Races
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|Row 2 info = [[Aelfborn]], [[Centaur]], [[Elf]], [[Human]]
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|Row 3 title = Disciplines
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|Row 3 info = [[Blade Weaver]],
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[[Darksworn]],
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[[Enchanter]],
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[[Huntsman]],
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[[Rat Catcher]],
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[[Rune Caster]],
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[[Sanctifier]],
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[[Summoner]],
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[[Traveler]],
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[[Undead Hunter]],
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[[Werebear]],
 +
[[Werewolf]]
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|Row 4 title = Mastery Runes
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|Row 4 info = [[Dagger Mastery|Master of Daggers]],
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[[Great Hammer Mastery|Master of Great Hammers]],
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[[Hammer Mastery|Master of Hammers]],
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[[Staff Mastery|Master of Staves]],
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|Row 5 title = Skills Granted
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|Row 5 info = [[Dagger]], [[Sword]], [[Nature Lore]] (level 10)<br>[[Staff Mastery]] (level 20)
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}}
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{{Infobox
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|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
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|Row 1 title = Stances
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|Row 1 info =
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{{{!}}
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{{!}}-
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{{!}}{{stance|Healer|20|25|35}}
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{{!}}-
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{{!}}}
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|Row 2 title = Weapon Powers
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|Row 2 info =
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{{{!}}
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{{!}}-
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{{!}} {{wstyle
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|baseclass=Healer
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|axe=
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|bow=
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|crossbow=
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|dagger=
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|greataxe=
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|greathammer=
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|greatsword=
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|unarmed=
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|hammer=5
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|polearm=
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|spear=
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|staff=20
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|sword=15
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|throwing=
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|sundancer=
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|blademaster=
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|bladeweaver=
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}}
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{{!}}-
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{{!}}}
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}}
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|-
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<!-- Placeholder -->
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|-
 
|}
 
|}
''Keepers of the Balance''
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{{Concredit|Colest and Rewen|2018}}{{Classnav}}
 
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__NOTOC__
'''Base Classes'''<br> [[Healer]]
 
 
 
'''Available Races'''<br> [[Aelfborn]], [[Centaurs]], [[Elves]], [[Humans]]
 
 
 
'''Available Disciplines'''<br>[[Blade Weaver]], [[Darksworn]], [[Enchanter]], [[Huntsman]], [[Rat Catcher]], [[Sanctifier]], [[Summoner]], [[Traveler]], [[Undead Hunter]], [[Werebear]], [[Werewolf]]
 
 
 
'''Available Mastery Runes'''<br>[[Mastery Runes#Master_of_Daggers|Master of Daggers]], [[Mastery Runes#Master_of_Great_Hammers|Master of Great Hammers]], [[Mastery Runes#Master_of_Hammers|Master of Hammers]], [[Mastery Runes#Master_of_Staves|Master of Staves]]
 
 
 
'''Primary Attributes'''<br>
 
[[Health Bonus]]: 45<br>
 
[[Mana Bonus]]: 16<br>
 
[[Stamina Bonus]]: 0
 
 
 
'''Their Lore''' <br>
 
While most Healers and Priests draw power from their faith in the All-Father, there are other kinds of priests who walk the World, serving other masters. The most ancient and mysterious of these are the Druids, an ancient sect of priests who worship the primal Beast Spirits and Braialla, Green Mother of the World. The Druids hold their rites at ancient stone circles lost in the deeps of the forest, far from the prying eyes of Man. Their rites and rituals are the echoes of ancient ceremonies intoned by the Elves under the First Twilight ages ago, and their potency has not faded. Through the power of their faith, Druids attune themselves with the world around them, utilizing the hidden connection between all living things and the World itself. Plants, beasts, and the weather all respond to a Druid's magic, which can heal, transform, or command the forces of nature. For four Ages of the World the Druids have taken the responsibility of their power very seriously.
 
 
 
''Read more [[Druid Lore]]''
 
 
 
 
 
 
 
Powers and Abilities
 
 
 
--------------------------------------------------------------------------------
 
 
Serpent's Boon - "Single Target Attack Speed Buff"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Benediction Skill ( 45 )
 
 
 
Granted: Level 12
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Benediction
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 15 to 55 (at power ranks 0 to 40)
 
Casting Time: 3 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Players Only (50 Units)
 
Can affect caster and group members.
 
Applies Effect(s):
 
Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: AttackSpeedBuff
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Delay Between Attacks: -10% to -40.8% (from power rank 0 to 40)
 
Dispel Tags: Buff, Effect
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Talons of the Beast - "Personal Damage Buff"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
Granted: Level 10
 
Power Rank: 1 ( Novice)
 
Teachers: Master Druid (40)
 
Focus Skill: Nature Lore
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 19 to 58 (at power ranks 1 to 40)
 
Casting Time: 3.5 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Self/No target
 
Applies Effect(s): (From Power Ranks 1 to 40)
 
Duration: 5:15 to 15:00 minutes (at power ranks 1 to 40)
 
Stackability:
 
Stack Category: DamageModifierBuff
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Damage Dealt: + 11% to 50% (from power rank 1 to 40)
 
Dispel Tags: Buff, Effect
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Cloak of Thorns - "Single Target Piercing Damage Shield"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Nature Lore Skill ( 29 )
 
 
 
Granted: Level 13
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Nature Lore
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 15 to 55 (at power ranks 0 to 40)
 
Casting Time: 3 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Players Only (50 Units)
 
Can affect caster and group members.
 
Applies Effect(s):
 
Duration: 2:00 to 5:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: DamageShield
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Damage Shield (Piercing damage): + 10 to 50 (from power rank 0 to 40)
 
Dispel Tags: DamageShield
 
 
 
 
 
 
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Braialla's Aid - "Single Target Dispel Poison and Disease"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Restoration Skill ( 53 )
 
 
 
Granted: Level 16
 
Power Rank: 40 ( Grand Master)
 
Focus Skill: Restoration
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 70
 
Casting Time: 4 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: High
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Players Only (100 Units)
 
Can affect caster and group members.
 
Removes Effect
 
Removes effect with "Poison" dispel tag.
 
Removes Effect
 
Removes effect with "Disease" dispel tag.
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Blight - "Single Target Poison Damage Over Time"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Nature Lore Skill ( 36 )
 
 
 
Granted: Level 15
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Nature Lore
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 45 to 71.8 (at power ranks 0 to 40)
 
Casting Time: 4.5 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: Yes
 
Target and Range: Monsters or Players (120 Units)
 
Can affect caster and group members.
 
Does damage over time (Every 5 seconds):
 
Duration: :30 seconds
 
Stackability: Can be stacked with any spell other than itself.
 
Health Damage: 6- 14 to 10- 22 points (from power rank 0 to 40) points of Health
 
Flagged as 'Poison' damage
 
Dispel Tags: Poison
 
Direct Damage
 
Health Damage: 6- 14 to 10- 22 points (from power rank 0 to 40) points of Health
 
Flagged as 'Poison' damage
 
 
 
 
 
 
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Regrowth - "Single Target Heal"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Restoration Skill ( 51 )
 
 
 
Granted: Level 15
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Restoration
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 30 to 48 (at power ranks 0 to 40)
 
Casting Time: 3.7 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Players Only (100 Units)
 
Can affect caster and group members.
 
Removes Effect
 
Removes effect with "Bleeding" dispel tag.
 
Healing
 
Health Replenishment: 18- 54 to 29- 86 points (from power rank 0 to 40) points of Health
 
Dispel Tags: Heal
 
 
 
 
 
 
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Braialla's Kiss - "Single Target Heal (%)"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Restoration Skill ( 64 )
 
 
 
Granted: Level 22
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Restoration
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 41 to 81 (at power ranks 0 to 40)
 
Casting Time: 2 seconds
 
Recycle Time: 360 to 180 seconds (at power ranks 0 to 40)
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Players Only (100 Units)
 
Can affect caster and group members.
 
Removes Effect
 
Removes effect with "Bleeding" dispel tag.
 
Healing
 
Health Replenishment: 30% to 50% (from power rank 0 to 40) points of Health
 
Dispel Tags: Heal
 
 
 
 
 
 
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Breath of Spring - "Group Heal (%)"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Braialla's Kiss Power ( 11 ) , Restoration Skill ( 84 )
 
 
 
Granted: Level 33
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Restoration
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 61 to 101 (at power ranks 0 to 40)
 
Casting Time: 6 seconds
 
Recycle Time: 900 to 600 seconds (at power ranks 0 to 40)
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Group Members (Area of Effect: 100 Units)
 
Can affect caster and group members.
 
Removes Effect
 
Removes effect with "Bleeding" dispel tag.
 
Healing
 
Health Replenishment: 30% to 58% (from power rank 0 to 40) points of Health
 
Dispel Tags: Heal
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Rebirth - "Single Target Resurrection"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Restoration Skill ( 71 )
 
 
 
Granted: Level 26
 
Power Rank: 40 ( Grand Master)
 
Focus Skill: Restoration
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 160
 
Casting Time: 11 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: No
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Corpses (50 Units)
 
Resurrects Target with 70% Regain of Lost Exp
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Grasp of Thorns - "Single Target Snare and Piercing Damage Over Time"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
Granted: Level 11
 
Power Rank: 1 ( Novice)
 
Teachers: Master Druid (40)
 
Focus Skill: Nature Lore
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 48.16 to 93.4 (at power ranks 1 to 40)
 
Casting Time: 5 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: Yes
 
Target and Range: Monsters or Players (120 Units)
 
Can affect caster and group members.
 
Removes Effect
 
Removes effect with "Flight" dispel tag.
 
Direct Damage
 
Health Damage: 9- 18 to 12- 24 points (from power rank 1 to 40) points of Health
 
Flagged as 'Piercing' damage
 
Does damage over time (Every 5 seconds):
 
Duration: :30 seconds
 
Stackability: Can be stacked with any spell other than itself.
 
Health Damage: 9- 18 to 12- 24 points (from power rank 1 to 40) points of Health
 
Flagged as 'Piercing' damage
 
Dispel Tags: Magic
 
Applies Effect(s): (From Power Ranks 1 to 40)
 
Duration: :21 to 1:00 seconds (at power ranks 1 to 40)
 
Stackability:
 
Stack Category: Snare
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Movement Rate: -21% to -60% (from power rank 1 to 40)
 
Dispel Tags: DeBuff, Effect, Snare
 
 
 
 
 
 
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Blessing of the Oak - "Single Target Strength and Constitution Buff"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Benediction Skill ( 51 )
 
 
 
Granted: Level 15
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Benediction
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 20 to 60 (at power ranks 0 to 40)
 
Casting Time: 4 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Players Only (50 Units)
 
Can affect caster and group members.
 
Applies Effect(s):
 
Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: AttrSTRBuff
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Strength Adjustment: + 5 to 25 (from power rank 0 to 40)
 
Dispel Tags: Buff, Effect
 
Applies Effect(s):
 
Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: AttrCONBuff
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Constitution Adjustment: + 5 to 25 (from power rank 0 to 40)
 
Dispel Tags: Buff, ConstitutionBuff, Effect
 
 
 
 
 
 
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Blessing of the Grove - "Group Strength and Constitution Buff"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Benediction Skill ( 78 ) , Blessing of the Oak Power ( 15 )
 
 
 
Granted: Level 30
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Benediction
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 57 to 97 (at power ranks 0 to 40)
 
Casting Time: 7 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Group Members (Area of Effect: 50 Units)
 
Can affect caster and group members.
 
Applies Effect(s):
 
Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: AttrSTRBuff
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Strength Adjustment: + 5 to 25 (from power rank 0 to 40)
 
Dispel Tags: Buff, Effect
 
Applies Effect(s):
 
Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: AttrCONBuff
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Constitution Adjustment: + 5 to 25 (from power rank 0 to 40)
 
Dispel Tags: Buff, ConstitutionBuff, Effect
 
 
 
 
 
 
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Charm Beast - "Single Target Charm Animal"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Nature Lore Skill ( 15 )
 
 
 
Granted: Level 10
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Nature Lore
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 100 to 140 (at power ranks 0 to 40)
 
Casting Time: 5 seconds
 
Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
 
Generates Hate: No
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Monsters (Animal) Only (100 Units)
 
Modify Monster AI:
 
Monster is Charmed
 
Level Cap: 8 to 40 (from levels 0 to 40)
 
Target Becomes Pet
 
Target monster forgets those he is angry with
 
Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: Charm
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Hedge of Thorns - "Area of Effect Snare and Piercing Damage Over Time"
 
"Excludes Group"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Grasp of Thorns Power ( 29 ) , Nature Lore Skill ( 93 )
 
 
 
Granted: Level 40
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Nature Lore
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 83 to 109.4 (at power ranks 0 to 40)
 
Casting Time: 5 seconds
 
Recycle Time: 10.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: Yes
 
Target and Range: Monsters or Players (120 Units) -- Spherical Area of Effect
 
Max mob targets:7
 
Max player targets: 7
 
Area of Effect: 40 Units
 
Will not affect group members.
 
Removes Effect
 
Removes effect with "Flight" dispel tag.
 
Does damage over time (Every 5 seconds):
 
Duration: :30 seconds
 
Stackability: Can be stacked with any spell other than itself.
 
Health Damage: 7- 17 to 9- 22 points (from power rank 0 to 40) points of Health
 
Flagged as 'Piercing' damage
 
Direct Damage
 
Health Damage: 7- 17 to 9- 22 points (from power rank 0 to 40) points of Health
 
Flagged as 'Piercing' damage
 
Applies Effect(s):
 
Duration: :20 to 1:00 seconds (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: Snare
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Movement Rate: -20% to -60% (from power rank 0 to 40)
 
Dispel Tags: DeBuff, Effect, Snare
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Earthquake - "Area of Effect Crushing Damage (0 range)"
 
"Excludes Group"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Nature Lore Skill ( 115 )
 
 
 
Granted: Level 50
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Nature Lore
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 49 to 64.6 (at power ranks 0 to 40)
 
Casting Time: 6 seconds
 
Recycle Time: 10.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: Yes
 
Target and Range: Monsters or Players -- Spherical Effect Centered on Player
 
Area of Effect: 40 Units
 
Will not affect group members.
 
Direct Damage
 
Health Damage: 35- 105 to 46- 139 points (from power rank 0 to 40) points of Health
 
Flagged as 'Crushing' damage
 
 
 
 
 
 
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Raptor Cloak - "Personal Bird Transformation"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Nature Lore Skill ( 70 )
 
 
 
Granted: Level 30
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Nature Lore
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 100 to 140 (at power ranks 0 to 40)
 
Casting Time: 5 seconds
 
Recycle Time: 1800.0 seconds
 
Generates Hate: No
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Self/No target
 
Applies Effect(s):
 
This entity can fly.
 
Effect ends if affected attacks
 
Effect ends if affected uses any power.
 
Dispel Tags: Effect, Transform
 
Changes the player's body shape.
 
Duration: 10:00 to 20:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: Transform
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Resist Venom - "Single Target Poison Resistance Buff"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Benediction Skill ( 60 )
 
 
 
Granted: Level 20
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Benediction
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 30 to 70 (at power ranks 0 to 40)
 
Casting Time: 4 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Players Only (50 Units)
 
Can affect caster and group members.
 
Applies Effect(s):
 
Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: ResistanceBuff
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Poison Resistance: + 10 to 50 (from power rank 0 to 40)
 
Dispel Tags: Buff, Effect
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Poison Ward - "Group Poison Resistance Buff"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Benediction Skill ( 115 ) , Resist Venom Power ( 30 )
 
 
 
Granted: Level 50
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Benediction
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 70 to 110 (at power ranks 0 to 40)
 
Casting Time: 5 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Group Members (Area of Effect: 50 Units)
 
Can affect caster and group members.
 
Applies Effect(s):
 
Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: ResistanceBuff
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Poison Resistance: + 10 to 50 (from power rank 0 to 40)
 
Dispel Tags: Buff, Effect
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Resist Fire - "Single Target Fire Resistance Buff"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Benediction Skill ( 78 )
 
 
 
Granted: Level 30
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Benediction
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 35 to 75 (at power ranks 0 to 40)
 
Casting Time: 4 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Players Only (50 Units)
 
Can affect caster and group members.
 
Applies Effect(s):
 
Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: ResistanceBuff
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Fire Resistance: + 10 to 50 (from power rank 0 to 40)
 
Dispel Tags: Buff, Effect
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Flame Ward - "Group Target Fire Resistance Buff"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Benediction Skill ( 115 ) , Resist Fire Power ( 30 )
 
 
 
Granted: Level 50
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Benediction
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 70 to 110 (at power ranks 0 to 40)
 
Casting Time: 5 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Group Members (Area of Effect: 50 Units)
 
Can affect caster and group members.
 
Applies Effect(s):
 
Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: ResistanceBuff
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Fire Resistance: + 20 to 60 (from power rank 0 to 40)
 
Dispel Tags: Buff, Effect
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Resist Cold - "Single Target Cold Resistance Buff"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Benediction Skill ( 78 )
 
 
 
Granted: Level 30
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Benediction
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 35 to 75 (at power ranks 0 to 40)
 
Casting Time: 4 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Players Only (50 Units)
 
Can affect caster and group members.
 
Applies Effect(s):
 
Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: ResistanceBuff
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Cold Resistance: + 10 to 50 (from power rank 0 to 40)
 
Dispel Tags: Buff, Effect
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Ice Ward - "Group Cold Resistance Buff"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Benediction Skill ( 115 ) , Resist Cold Power ( 30 )
 
 
 
Granted: Level 50
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Benediction
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 70 to 110 (at power ranks 0 to 40)
 
Casting Time: 5 seconds
 
Recycle Time: 0.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: No
 
Target and Range: Group Members (Area of Effect: 50 Units)
 
Can affect caster and group members.
 
Applies Effect(s):
 
Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: ResistanceBuff
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Cold Resistance: + 20 to 60 (from power rank 0 to 40)
 
Dispel Tags: Buff, Effect
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Call Lightning - "Area of Effect Lightning Damage and Stun"
 
"Excludes Group"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
requires Nature Lore Skill ( 93 )
 
 
 
Granted: Level 40
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Nature Lore
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 71 to 93.8 (at power ranks 0 to 40)
 
Casting Time: 4.5 seconds
 
Recycle Time: 10.0 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: Yes
 
Target and Range: Monsters or Players (120 Units) -- Spherical Area of Effect
 
Max mob targets:7
 
Max player targets: 7
 
Area of Effect: 32 Units
 
Will not affect group members.
 
Removes Effect
 
Removes effect with "Flight" dispel tag.
 
Direct Damage
 
Health Damage: 14- 64 to 18- 84 points (from power rank 0 to 40) points of Health
 
Flagged as 'Lightning' damage
 
Applies Effect(s):
 
Duration: :03 to :09 seconds (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: NoStun
 
Stack Rank: 1
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Cannot be stunned
 
Applies Effect(s):
 
Duration: :01 to :03 seconds (at power ranks 0 to 40)
 
Stackability:
 
Stack Category: Stun
 
Stack Rank: 0
 
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
Target cannot move.
 
Target is stunned.
 
Dispel Tags: DeBuff, Effect, Stun
 
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
Braialla's Judgement - "Necromancer Pet-Only Area of Effect Piercing Damage (%)"
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
Granted: Level 46
 
Power Rank: 0 ( Untrained)
 
Teachers: Master Druid (40)
 
Focus Skill: Nature Lore
 
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
 
Mana Cost: 56 to 74 (at power ranks 0 to 40)
 
Casting Time: 4 seconds
 
Recycle Time: 30 seconds
 
Generates Hate: Moderate
 
Power User Requirements: Player must not be moving when he activates this power.
 
Mode Required: Either Combat or Non-Combat Mode
 
Requires Hit Roll: Yes
 
Target and Range: Your Pets (120 Units) -- Spherical Area of Effect
 
Max mob targets:7
 
Max player targets: 7
 
Area of Effect: 32 Units
 
Direct Damage
 
Health Replenishment: -50% to -100% (from power rank 0 to 40) points of Health
 
Flagged as 'Piercing' damage
 
 
 
== Weapon Powers ==
 
 
 
'''This is placeholder information and is not correct. If you know the correct information please edit accordingly.'''
 
 
 
'''[[Bow|Archery]] Powers''': 40<br>
 
'''[[Blade Master|Blademaster Mastery]] Powers''': 10<br>
 
'''[[Bow]] Powers''': 5<br>
 
'''[[Crossbow]] Powers''': 40<br>
 
'''[[Dagger]] Powers''': 20<br>
 
'''[[Dagger|Dagger Mastery]] Powers''': 20<br>
 
'''[[Staff]] Powers''': 5<br>
 
'''[[Staff|Staff Mastery]] Powers''': 5<br>
 
'''[[Sun Dancer|Sundancer Mastery]] Powers''': 20<br>
 
'''[[Sword]] Powers''': 20<br>
 
'''[[Sword|Sword Mastery]] Powers''': 20<br>
 
'''[[Unarmed]] Powers''': 40<br>
 
'''[[Unarmed|Unarmed Mastery]] Powers''': 40
 

Latest revision as of 17:55, 17 February 2018

While most Healers and Priests draw power from their faith in the All-Father, there are other kinds of priests who walk the World, serving other masters. The most ancient and mysterious of these are the Druids, an ancient sect of priests who worship the primal Beast Spirits and Braialla, Green Mother of the World. The Druids hold their rites at ancient stone circles lost in the deeps of the forest, far from the prying eyes of Man. Their rites and rituals are the echoes of ancient ceremonies intoned by the Elves under the First Twilight ages ago, and their potency has not faded. Through the power of their faith, Druids attune themselves with the world around them, utilizing the hidden connection between all living things and the World itself.

    

 Druid

Druidfi.png
 Keeper of the Balance

    
Overview
The Druid is the champion for the faint whispers of Braialla's wisdom. He is capable of summoning a variety of natural phenomena to shatter his enemies: hedges of thorns, blights of poison, and storms of lightning. He can even shake the ground itself to break those who still remain. The woodsman's knowledge of nature serves to protect his allies from the elements, revitalize them, or steal them away by transforming them into a raven to evade enemy advances.
Powers and Skills
Level Icon Ability Description
10 Talons of the Beast Talons of the Beast Personal melee damage buff
Charm Beast Charm Beast Single-target non-player Charm
11 Grasp of Thorns Grasp of Thorns Single Snare and piercing damage over time
12 Serpent's Boon Serpent's Boon Single-target attack speed buff
13 Cloak of Thorns Cloak of Thorns Single-target piercing Damage Shield
15 Blight Blight Single-target poison damage over time
Regrowth Regrowth Single-target heal and heal over time
Blessing of the Grove Blessing of the Grove Personal Intelligence and Spirit buff (does not stack with Blessing of the Oak)
Blessing of the Oak Blessing of the Oak Personal Dexterity and Constitution buff (does not stack with Blessing of the Grove)
Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
16 Braialla's Aid Braialla's Aid Single-target dispel poison or disease effect
20 Resist Venom Resist Venom Single-target poison damage resistance buff
22 Braialla's Kiss Braialla's Kiss Single-target heal and heal over time
26 Rebirth Rebirth Single-target (corpse) dispel deathsroud
30 Oaken Flesh Oaken Flesh Personal crushing, piercing, and cold Damage Absorber
Raptor Cloak Raptor Cloak Single-target bird transformation (grants additional movement speed and flight)
Resist Cold Resist Cold Single-target cold damage resistance buff
Resist Fire Resist Fire Single-target fire damage resistance buff
33 Breath of Spring Breath of Spring Group heal over time and bleeding, fire, and poison Fortitude
40 Hedge of Thorns Hedge of Thorns Area snare and piercing damage over time
Call Lightning Call Lightning Area lightning damage and short Stun
46 Braialla's Judgement Braialla's Judgement Area destroy Necromancer Pet (Grobones and Wight)
50 Earthquake Earthquake Area crushing damage
Poison Ward Poison Ward Group poison damage resistance buff
Ice Ward Ice Ward Group cold damage resistance buff
Flame Ward Flame Ward Group fire damage resistance buff

Playstyle Tips

The Druid is a jack of all trades. He can heal respectably, apply pressure with his damage, and even support through his crowd control effects. He is, however, very vulnerable to crowd control himself since he cannot mitigate debuffs or crowd control easily. The class is completely centered around kiting and, whenever possible, you should always be out of your enemy's effective range once you have them loaded up with damage-over-time effects.

  • Your Grasp of Thorns and Hedge of Thorns damage over time effects stack and their recycle timers are shorter than their duration, so you should always keep these powers applied on your targets.
  • Since Call Lightning and Earthquake have a wide damage range, their damage can be unpredictable. Err on the side of caution when planning your rotation.
  • A very cheeky strategy with Druids is to utilize Wizard's Greater Translocation. Since it does not interrupt a spell cast, a group of Druids can begin casting Earthquake simultaneously. Just before the spell is finished casting, the Wizard can translocate the Druids into the middle of an enemy group, instantly laying down thousands of damage. This is a strategy known as "Tele-Quaking."
    
Druid Information
RadarStatsDruid.png

Base Classes

Healer

Races

Aelfborn, Centaur, Elf, Human

Disciplines

Blade Weaver, Darksworn, Enchanter, Huntsman, Rat Catcher, Rune Caster, Sanctifier, Summoner, Traveler, Undead Hunter, Werebear, Werewolf

Mastery Runes

Master of Daggers, Master of Great Hammers, Master of Hammers, Master of Staves,

Skills Granted

Dagger, Sword, Nature Lore (level 10)
Staff Mastery (level 20)

Druid Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Healer
Defensive Stance
20
Offensive Stance
25
Precise Stance
35
stance details

Weapon Powers

Healer
Hammer Powers 5
Staff Powers 20
Sword Powers 15

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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