Difference between revisions of "Mage"

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[[Category:Base Classes]]
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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
== Mage ==
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! width="70%"| {{classlorebox|Knowledge is power, and the magi of the world have long understood that the key to power and mastery in this world is the true understanding of its nature. Magi are scholars and observers, always delving into the tiniest and most ancient of secrets, trying to discern the true structure of the universe and the obscure laws that govern everything within it. Knowing the nature of fire and its origins allows a mage to call fire to himself, or protect himself from a flame's capacity for harm. Magi are first and foremost masters of Lore, whose awesome powers arise from the uses they find for their arcane knowledge. There are many schools of magic in the World. To a mage, knowledge and power are ripe for the taking.}}
 
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!     
''What is this?  Another scholar who seeks Power?  True power comes only from Knowledge, and that comes only from study. I can teach you many secrets, if your mind is keen enough ... ''<br />
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! {{classtitle
 
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|img=[[File:Wizard.jpg|250px]]
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
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|tag=The Path of Lore
| '''[[:Category:Races|Races]] Available'''
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|color1=f0b7a1
[[Aelfborn]]<br>
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|color2=752201
[[Elf]]<br>
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}}
[[Human]]<br>
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|-
[[Irekei]]<br>
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| colspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
[[Nephilim]]<br>
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|-
[[Shade]]<br>
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| colspan="3" |&nbsp;
[[Vampire]]
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|-
|-  
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|style="vertical-align: top;"|{{Cheader|Overview|(to bottom, #f0b7a1 0%,#8c3310 50%,#752201 51%,#bf6e4e 100%)}}
| '''[[:Category:Classes|Classes]] Available'''
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<blockquote>'''Mages''' are Aerynth's scholars. They represent meticilous study of the world around them, and offer the best spell damage and battlefield control capabilites of their peers.</blockquote>
[[Assassin]]<br>
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{{Cheader|Powers and Skills|(to bottom, #f0b7a1 0%,#8c3310 50%,#752201 51%,#bf6e4e 100%)}}
[[Bard]]<br>
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<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div>
[[Channeler]]<br>
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{{Cheader|Training Point Breakdown|(to bottom, #f0b7a1 0%,#8c3310 50%,#752201 51%,#bf6e4e 100%)}}
[[Doomsayer]]<br>
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The table below represents [[Training Point|training points]] granted per level. [[Human]]s receive an additional point per level until level 60.
[[Fury]]<br>
 
[[Necromancer]]<br>
 
[[Warlock]]<br>
 
[[Wizard]]
 
|}
 
 
 
'''[[:Category:Attributes|Attributes]]'''<br>  
 
''Granted:'' +5 Base [[Intelligence]]<br>
 
''Granted:'' +5 Base [[Spirit]]<br>
 
''Granted:'' -10 Base [[Strength]]
 
 
 
'''[[:Category:Skills|Skills]]'''<br>
 
''Level 1'': granted [[Dagger]]<br>
 
''Level 1'': granted [[Sorcery]]<br>
 
''Level 1'': granted [[Staff]]<br>
 
''Level 1'': granted [[Sword]]<br>
 
''Level 1'': granted [[Warding]]<br>
 
 
 
'''Training Points'''
 
 
{| style="width:400px; padding: 2px; border: 1px #BBB solid;"
 
{| style="width:400px; padding: 2px; border: 1px #BBB solid;"
|colspan=2|''Nonhuman Mage''||colspan=2|''Human Mage''
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!colspan=2|All Races
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!colspan=2|Human
 
|-
 
|-
 
|Levels || Trains || Levels || Trains
 
|Levels || Trains || Levels || Trains
 
|-
 
|-
|1 - 10 || 45 ||1 - 10 || 54
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|1 - 10 || 45 (5 per level)||1 - 10 || 54 (6 per level)
 
|-  
 
|-  
|11 - 50 || 440 || 11 - 50 || 480
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|11 - 59 || 539 (11 per level)|| 11 - 59 || 588 (12 per level)
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|-
 +
|60 - 64 || 25 (5 per level)|| 60 - 64 || 25 (5 per level)
 
|-  
 
|-  
|51 - 59 || 99 || 51 - 59 || 108
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|65 - 69 || 20 (4 per level) || 65 - 69 || 20 (4 per level)
 
|-  
 
|-  
| Subtotal || 584 || Subtotal || 630
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|70 - 74 || 15 (3 per level)|| 70 - 74 || 15 (3 per level)
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|-
 +
|75 || 2 (2 per level) || 75 || 2 (2 per level)
 
|- style="background:silver"
 
|- style="background:silver"
 
| '''Total''' || '''646''' || '''Total''' || '''704'''
 
| '''Total''' || '''646''' || '''Total''' || '''704'''
 
|}
 
|}
 
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| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
'''Other Abilities'''<br>
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| rowspan="2" style="vertical-align: top;"|
''None''
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{{Infobox
 
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|Box title = {{PAGENAME}} Information
'''The Mage's Way: The Path of Lore'''<br>
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|image =
Knowledge is power, and the magi of the world have long understood that the key to power and mastery in this world is the true understanding of its nature. Magi are scholars and observers, always delving into the tiniest and most ancient of secrets, trying to discern the true structure of the universe and the obscure laws that govern everything within it. Knowing the nature of fire and its origins allows a mage to call fire to himself, or protect himself from a flame's capacity for harm. Magi are first and foremost masters of Lore, whose awesome powers arise from the uses they find for their arcane knowledge. There are many schools of magic in the World. To a mage, knowledge and power are ripe for the taking.
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|imglink =
 
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|imagewidth =
The universe is far too immense and intricate of a creation for one man (or even a host of men) to ever hope to understand completely. Hence, a mage must focus his studies and choose which forms of magic he will master. To speak of the "average" mage is a fiction, for rarely are two magi even remotely alike. Channelers devote themselves to one of the four elements, unlocking the utmost secrets of matter and its composition. Warlocks become scholars of the mind and consciousness, learning to mold and bend the will of men. There are wizards who traffic in the world of sprits, others who are masters of seeing, and still others who learn to walk unseen. Every mage learns how to manipulate natural law through arcane incantations and mixtures of rare elements: workings that the vulgar call spells.
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|caption =
 
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|Row 1 title = Prestige Classes
Magi depend upon their intellects first and foremost, for without the ability to perceive, deduce, and understand they are nothing. The primacy of the mind usually leads to the abasement of the body, and most magi are weak and frail. Be warned that such is not always the case, however: there have been wizards who became master swordsmen, and the Furies of the Amazons are fierce combatants as well as weather witches.
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|Row 1 info = [[Assassin]],
 +
[[Bard]],
 +
[[Channeler]],
 +
[[Doomsayer]],
 +
[[Fury]],
 +
[[Necromancer]],
 +
[[Warlock]],
 +
[[Wizard]]
 +
|Row 2 title = Races
 +
|Row 2 info = [[Aelfborn]],
 +
[[Elf]],
 +
[[Human]],
 +
[[Irekei]],
 +
[[Nephilim]],
 +
[[Shade]],  
 +
[[Vampire]]
 +
|Row 3 title = Attributes
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|Row 3 info = +5 [[Intelligence]]<br>+5 [[Spirit]]<br>-10 [[Strength]]
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|Row 4 title = Skills
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|Row 4 info = [[Dagger]],  
 +
[[Sorcery]],  
 +
[[Staff]],  
 +
[[Warding]]
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|Row 5 title = [[Resource Bonus]]es
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|Row 5 info = Health: +15<br>
 +
Mana: +20<br>
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Stamina: +1
 +
}}
 +
|  <!-- Placeholder -->
 +
|-
 +
| colspan="3"|
 +
|}
 +
{{classnav}}
 +
__NOTOC__

Latest revision as of 19:05, 21 February 2018

Knowledge is power, and the magi of the world have long understood that the key to power and mastery in this world is the true understanding of its nature. Magi are scholars and observers, always delving into the tiniest and most ancient of secrets, trying to discern the true structure of the universe and the obscure laws that govern everything within it. Knowing the nature of fire and its origins allows a mage to call fire to himself, or protect himself from a flame's capacity for harm. Magi are first and foremost masters of Lore, whose awesome powers arise from the uses they find for their arcane knowledge. There are many schools of magic in the World. To a mage, knowledge and power are ripe for the taking.

    

 Mage

Wizard.jpg
 The Path of Lore

    
 
Overview
Mages are Aerynth's scholars. They represent meticilous study of the world around them, and offer the best spell damage and battlefield control capabilites of their peers.
Powers and Skills
Level Icon Ability Description
10 Sprint cam.png Sprint Personal short-duration Movement Speed buff
Sprint cam.png Traveling Stance Personal long-duration Movement Speed buff, attack and defense debuff, and fly block
Kick cam.png Kick Next weapon swing does 10% more damage
Defensive cam.png Shielding Personal Defense buff and physical Damage resistance
DSmagic cam.png Reflection Personal magic Damage Shield
Magic cam.png Mage Bolt Single-target magic damage
Debuffintspi cam.png Enfeeblement Single-target Intelligence and Spirit debuff
Debuffdexstr cam.png Weakening Single-target Strength and Dexterity debuff
Magicdot cam.png Blood Boil Single-target fire damage over time
Root cam.png Spectral Bonds Single-target Root
Stun cam.png Stun Single-target Stun
ID cam.png Lore of the Ancients Single-target item Identify
20 Recall cam.png Astral Tether Personal Recall to bind point
40 Magic cam.png Lesser Mage Bolt Single-target magic damage (instant cast, low damage)
Training Point Breakdown

The table below represents training points granted per level. Humans receive an additional point per level until level 60.

All Races Human
Levels Trains Levels Trains
1 - 10 45 (5 per level) 1 - 10 54 (6 per level)
11 - 59 539 (11 per level) 11 - 59 588 (12 per level)
60 - 64 25 (5 per level) 60 - 64 25 (5 per level)
65 - 69 20 (4 per level) 65 - 69 20 (4 per level)
70 - 74 15 (3 per level) 70 - 74 15 (3 per level)
75 2 (2 per level) 75 2 (2 per level)
Total 646 Total 704
    
Mage Information

Prestige Classes

Assassin, Bard, Channeler, Doomsayer, Fury, Necromancer, Warlock, Wizard

Races

Aelfborn, Elf, Human, Irekei, Nephilim, Shade, Vampire

Attributes

+5 Intelligence
+5 Spirit
-10 Strength

Skills

Dagger, Sorcery, Staff, Warding

Resource Bonuses

Health: +15
Mana: +20
Stamina: +1


Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue