Mage

From Morloch Wiki
Revision as of 17:04, 21 February 2018 by Rewen (talk | contribs)
Jump to: navigation, search

Knowledge is power, and the magi of the world have long understood that the key to power and mastery in this world is the true understanding of its nature. Magi are scholars and observers, always delving into the tiniest and most ancient of secrets, trying to discern the true structure of the universe and the obscure laws that govern everything within it. Knowing the nature of fire and its origins allows a mage to call fire to himself, or protect himself from a flame's capacity for harm. Magi are first and foremost masters of Lore, whose awesome powers arise from the uses they find for their arcane knowledge. There are many schools of magic in the World. To a mage, knowledge and power are ripe for the taking.

    

 Mage

Wizard.jpg
 The Path of Lore

    
 
Overview
Mages are Aerynth's scholars. They represent meticilous study of the world around them, and offer the best spell damage and battlefield control capabilites of their peers.
Powers and Skills
Level Icon Ability Description
10 Sprint cam.png Sprint Personal short-duration Movement Speed buff
Sprint cam.png Traveling Stance Personal long-duration Movement Speed buff, attack and defense debuff, and fly block
Kick cam.png Kick Next weapon swing does 10% more damage
Defensive cam.png Shielding Personal Defense buff and physical Damage resistance
DSmagic cam.png Reflection Personal magic Damage Shield
Magic cam.png Mage Bolt Single-target magic damage
Debuffintspi cam.png Enfeeblement Single-target Intelligence and Spirit debuff
Debuffdexstr cam.png Weakening Single-target Strength and Dexterity debuff
Magicdot cam.png Blood Boil Single-target fire damage over time
Root cam.png Spectral Bonds Single-target Root
Stun cam.png Stun Single-target Stun
ID cam.png Lore of the Ancients Single-target item Identify
20 Recall cam.png Astral Tether Personal Recall to bind point
40 Magic cam.png Lesser Mage Bolt Single-target magic damage (instant cast, low damage)
Training Point Breakdown

The table below represents training points granted per level. Humans receive an additional point per level until level 60.

All Races Human
Levels Trains Levels Trains
1 - 10 45 (5 per level) 1 - 10 54 (6 per level)
11 - 59 539 (11 per level) 11 - 59 588 (12 per level)
60 - 64 25 (5 per level) 60 - 64 25 (5 per level)
65 - 69 20 (4 per level) 65 - 69 20 (4 per level)
70 - 74 15 (3 per level) 70 - 74 15 (3 per level)
75 2 (2 per level) 75 2 (2 per level)
Total 646 Total 704
    
Mage Information

Prestige Classes

Assassin, Bard, Channeler, Doomsayer, Fury, Necromancer, Warlock, Wizard

Races

Aelfborn, Elf, Human, Irekei, Nephilim, Shade, Vampire

Attributes

+5 Intelligence
+5 Spirit
-10 Strength

Speed

no bonus or penalty

Skills

Dagger, Sorcery, Staff, Warding

Resource Bonuses

Health: +15
Mana: +20
Stamina: +1


Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue