Difference between revisions of "Druid"

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[[Category:Classes]]
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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
[[Image:Druid.jpg|right|Chronicle Druid]]
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! width="70%"| {{classlorebox|While most Healers and Priests draw power from their faith in the All-Father, there are other kinds of priests who walk the World, serving other masters. The most ancient and mysterious of these are the Druids, an ancient sect of priests who worship the primal Beast Spirits and Braialla, Green Mother of the World. The Druids hold their rites at ancient stone circles lost in the deeps of the forest, far from the prying eyes of Man. Their rites and rituals are the echoes of ancient ceremonies intoned by the Elves under the First Twilight ages ago, and their potency has not faded. Through the power of their faith, Druids attune themselves with the world around them, utilizing the hidden connection between all living things and the World itself.|{{PAGENAME}} Lore}}
== ''Keepers of the Balance'' ==
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!     
''While most Healers and Priests draw power from their faith in the All-Father, there are other kinds of priests who walk the World, serving other masters. The most ancient and mysterious of these are the Druids, an ancient sect of priests who worship the primal Beast Spirits and Braialla, Green Mother of the World. The Druids hold their rites at ancient stone circles lost in the deeps of the forest, far from the prying eyes of Man. Their rites and rituals are the echoes of ancient ceremonies intoned by the Elves under the First Twilight ages ago, and their potency has not faded. Through the power of their faith, Druids attune themselves with the world around them, utilizing the hidden connection between all living things and the World itself. Plants, beasts, and the weather all respond to a Druid's magic, which can heal, transform, or command the forces of nature. For four Ages of the World the Druids have taken the responsibility of their power very seriously.''
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! {{classtitle
 
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|img=[[File:Druidfi.png]]
'''Read more [[Druid Lore]]'''.
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|tag=Keeper of the Balance
== Class Information ==
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|color1=57614d
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
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|color2=948661
| '''Weapon Specializations'''
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}}
''Level 1'': granted [[Dagger]]<br>
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|-
''Level 20'': granted [[Staff Mastery]] (Staff Skill 80)<br>
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| colspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
|-  
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|-
| '''Other Skills'''
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| colspan="3" |{{Classnavsp|cccccc}}
''Level 10'': granted [[Nature Lore]]<br>
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|-
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| {{Cheader|Overview|(to bottom, rgba(186,211,139,1) 0%,rgba(187,211,148,1) 50%,rgba(165,193,120,1) 52%,rgba(119,137,85,1) 100%)}}
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<blockquote>The '''Druid''' is the champion for the faint whispers of Braialla's wisdom. He is capable of summoning a variety of natural phenomena to shatter his enemies: hedges of thorns, blights of poison, and storms of lightning. He can even shake the ground itself to break those who still remain. The woodsman's knowledge of nature serves to protect his allies from the elements, revitalize them, or steal them away by transforming them into a raven to evade enemy advances.</blockquote>
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{{Cheader|Powers and Skills|(to bottom, rgba(186,211,139,1) 0%,rgba(187,211,148,1) 50%,rgba(165,193,120,1) 52%,rgba(119,137,85,1) 100%)}}
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<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br>
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{{Cheader|Playstyle Tips|(to bottom, rgba(186,211,139,1) 0%,rgba(187,211,148,1) 50%,rgba(165,193,120,1) 52%,rgba(119,137,85,1) 100%)}}
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The Druid is a jack of all trades. He can heal respectably, apply pressure with his damage, and even support through his crowd control effects. He is, however, very vulnerable to crowd control himself since he cannot mitigate debuffs or crowd control easily. The class is completely centered around [[Vocabulary#K|kiting]] and, whenever possible, you should always be out of your enemy's effective range once you have them loaded up with damage-over-time effects.
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*Your ''Grasp of Thorns'' and ''Hedge of Thorns'' damage over time effects stack and their recycle timers are shorter than their duration, so you should always keep these powers applied on your targets.
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* Since ''Call Lightning'' and ''Earthquake'' have a wide damage range, their damage can be unpredictable. Err on the side of caution when planning your rotation.
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*A very cheeky strategy with Druids is to utilize [[Wizard]]'s Greater Translocation. Since it does not interrupt a spell cast, a group of Druids can begin casting ''Earthquake'' simultaneously. Just before the spell is finished casting, the Wizard can translocate the Druids into the middle of an enemy group, instantly laying down thousands of damage. This is a strategy known as "Tele-Quaking."
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| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
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| rowspan="2" style="vertical-align: top;"|
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{{Infobox
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|Box title = {{PAGENAME}} Information
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|image = RadarStatsDruid.png
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|imglink = Roles
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|imagewidth = 285
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|Row 1 title = Base Classes
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|Row 1 info = [[Healer]]
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|Row 2 title = Races
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|Row 2 info = [[Aelfborn]], [[Centaur]], [[Elf]], [[Human]]
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|Row 3 title = Disciplines
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|Row 3 info = [[Blade Weaver]],
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[[Darksworn]],
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[[Enchanter]],
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[[Huntsman]],
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[[Rat Catcher]],
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[[Rune Caster]],
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[[Sanctifier]],
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[[Summoner]],
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[[Traveler]],
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[[Undead Hunter]],
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[[Werebear]],
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[[Werewolf]]
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|Row 4 title = Mastery Runes
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|Row 4 info = [[Dagger Mastery|Master of Daggers]],
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[[Great Hammer Mastery|Master of Great Hammers]],
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[[Hammer Mastery|Master of Hammers]],
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[[Staff Mastery|Master of Staves]],
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|Row 5 title = Skills Granted
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|Row 5 info = [[Dagger]], [[Sword]], [[Nature Lore]] (level 10)<br>[[Staff Mastery]] (level 20)
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}}
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{{Infobox
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|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
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|Row 1 title = Stances
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|Row 1 info =
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{{{!}}
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{{!}}-
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{{!}}{{stance|Healer|20|25|35}}
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{{!}}-
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{{!}}}
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|Row 2 title = Weapon Powers
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|Row 2 info =
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{{{!}}
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{{!}}-
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{{!}} {{wstyle
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|baseclass=Healer
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|axe=
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|bow=
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|crossbow=
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|dagger=
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|greataxe=
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|greathammer=
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|greatsword=
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|unarmed=
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|hammer=5
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|polearm=
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|spear=
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|staff=20
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|sword=15
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|throwing=
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|sundancer=
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|blademaster=
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|bladeweaver=
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}}
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{{!}}-
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{{!}}}
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}}
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|-
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<!-- Placeholder -->
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|-
 
|}
 
|}
 
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{{Concredit|Colest and Rewen|2018}}{{Classnav}}
'''Base Classes'''<br> [[Healer]]
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__NOTOC__
 
 
'''Available Races'''<br> [[Aelfborn]], [[Centaur]], [[Elf]], [[Human]]
 
 
 
'''Available Disciplines'''<br>[[Blade Weaver]], [[Darksworn]], [[Enchanter]], [[Huntsman]], [[Rat Catcher]], [[Rune Caster]],[[Sanctifier]], [[Summoner]], [[Traveler]], [[Undead Hunter]], [[Werebear]], [[Werewolf]]
 
 
 
'''Available Mastery Runes'''<br>[[Mastery Runes#Master_of_Daggers|Master of Daggers]], [[Mastery Runes#Master_of_Great_Hammers|Master of Great Hammers]], [[Mastery Runes#Master_of_Hammers|Master of Hammers]], [[Mastery Runes#Master_of_Staves|Master of Staves]]
 
 
 
'''Primary Attributes'''<br>
 
[[Health Bonus]]: 45<br>
 
[[Mana Bonus]]: 16<br>
 
[[Stamina Bonus]]: 0
 
== Class Weapons ==
 
List of weapons with [[Nature Lore]] as their mastery:
 
*'''Nature's Wrath''', a 100% [[sword]].
 
*'''Druid Staff''', a 100% [[staff]].
 
== Powers and Abilities ==
 
=== '''Serpent's Boon''' <br>===
 
''"Single Target Attack Speed Buff"''<br>
 
''Benediction Skill ( 45 )''<br>
 
 
 
'''Granted''': Level 12<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 15 to 55 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 3 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (50 Units)<br>
 
*Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: AttackSpeedBuff<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Delay Between Attacks: -10% to -40.8% (from power rank 0 to 40)<br>
 
*Dispel Tags: Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
=== Talons of the Beast ===
 
''"Personal Damage Buff"''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Power Rank''': 1 ( Novice)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Nature Lore<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 19 to 58 (at power ranks 1 to 40)<br>
 
'''Casting Time''': 3.5 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
*Duration: 5:15 to 15:00 minutes (at power ranks 1 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: DamageModifierBuff<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Damage Dealt: + 11% to 50% (from power rank 1 to 40)<br>
 
*Dispel Tags: Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
=== Cloak of Thorns ===
 
''"Single Target Piercing Damage Shield"''<br>
 
''Nature Lore Skill ( 29 )''<br>
 
 
 
'''Granted''': Level 13<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Nature Lore<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 15 to 55 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 3 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (50 Units)<br>
 
*Duration: 2:00 to 5:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: DamageShield<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Damage Shield (Piercing damage): + 10 to 50 (from power rank 0 to 40)<br>
 
*Dispel Tags: DamageShield
 
 
 
--------------------------------------------------------------------------------
 
=== Braialla's Aid ===
 
''"Single Target Dispel Poison and Disease"''<br>
 
''Restoration Skill ( 53 )''<br>
 
 
 
'''Granted''': Level 16<br>
 
'''Power Rank''': 40 ( Grand Master)<br>
 
'''Focus Skill''': Restoration<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 70<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': High<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (100 Units)<br>
 
*Removes effect with "Poison" dispel tag.<br>
 
*Removes effect with "Disease" dispel tag.
 
 
 
--------------------------------------------------------------------------------
 
=== Blight ===
 
''"Single Target Poison Damage Over Time"''<br>
 
''Nature Lore Skill ( 36 )''<br>
 
 
 
'''Granted''': Level 15<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Nature Lore<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 45 to 71.8 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 3.6 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': Yes<br>
 
'''Target and Range''': Monsters or Players (120 Units)<br>
 
*Duration: :30 seconds<br>
 
*Stackability: Can be stacked with any spell other than itself.<br>
 
*Health Damage: 6- 14 to 10- 22 points (from power rank 0 to 40) points of Health<br>
 
*Flagged as 'Poison' damage<br>
 
*Dispel Tags: Poison<br>
 
*Health Damage: 6- 14 to 10- 22 points (from power rank 0 to 40) points of Health<br>
 
*Flagged as 'Poison' damage
 
 
 
--------------------------------------------------------------------------------
 
=== Regrowth ===
 
''"Single Target Heal"''<br>
 
''Restoration Skill ( 51 )''<br>
 
 
 
'''Granted''': Level 15<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Restoration<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 30 to 48 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 3.7 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (100 Units)<br>
 
*Removes effect with "Bleeding" dispel tag.<br>
 
*Health Replenishment: 18- 54 to 29- 86 points (from power rank 0 to 40) points of Health<br>
 
*Dispel Tags: Heal
 
 
 
--------------------------------------------------------------------------------
 
=== Braialla's Kiss ===
 
''"Single Target Heal (%)"''<br>
 
''Restoration Skill ( 64 )''<br>
 
 
 
'''Granted''': Level 22<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Restoration<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 41 to 81 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 2 seconds<br>
 
'''Recycle Time''': 360 to 180 seconds (at power ranks 0 to 40)<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (100 Units)<br>
 
*Removes effect with "Bleeding" dispel tag.<br>
 
*Health Replenishment: 30% to 50% (from power rank 0 to 40) points of Health<br>
 
*Dispel Tags: Heal
 
 
 
--------------------------------------------------------------------------------
 
=== Breath of Spring ===
 
''"Group Heal (%)"''<br>
 
''Braialla's Kiss Power ( 11 ) , Restoration Skill ( 84 )''<br>
 
 
 
'''Granted''': Level 33<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Restoration<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 61 to 101 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 6 seconds<br>
 
'''Recycle Time''': 900 to 600 seconds (at power ranks 0 to 40)<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Group Members (Area of Effect: 100 Units)<br>
 
*Removes effect with "Bleeding" dispel tag.<br>
 
*Health Replenishment: 30% to 58% (from power rank 0 to 40) points of Health<br>
 
*Dispel Tags: Heal
 
 
 
--------------------------------------------------------------------------------
 
=== Rebirth ===
 
''"Single Target Resurrection"''<br>
 
''Restoration Skill ( 71 )''<br>
 
 
 
'''Granted''': Level 26<br>
 
'''Power Rank''': 40 ( Grand Master)<br>
 
'''Focus Skill''': Restoration<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 160<br>
 
'''Casting Time''': 11 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': No<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Corpses (50 Units)
 
'''Note:''' ''Players no longer lose expierence''
 
--------------------------------------------------------------------------------
 
=== Grasp of Thorns ===
 
''"Single Target Snare and Piercing Damage Over Time"''<br>
 
 
 
'''Granted''': Level 11<br>
 
'''Power Rank''': 1 ( Novice)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Nature Lore<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 48.16 to 93.4 (at power ranks 1 to 40)<br>
 
'''Casting Time''': 2 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': Yes<br>
 
'''Target and Range''': Monsters or Players (120 Units)<br>
 
*Removes effect with "Flight" dispel tag.<br>
 
*Health Damage: 9- 18 to 12- 24 points (from power rank 1 to 40) points of Health<br>
 
*Flagged as 'Piercing' damage<br>
 
*Duration: :30 seconds<br>
 
*Stackability: Can be stacked with any spell other than itself.<br>
 
*Health Damage: 9- 18 to 12- 24 points (from power rank 1 to 40) points of Health<br>
 
*Flagged as 'Piercing' damage<br>
 
*Dispel Tags: Magic<br>
 
*Duration: :21 to 1:00 seconds (at power ranks 1 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: Snare<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
* Movement Rate: -7% to -30% (from power rank 0 to 40)<br>
 
*Dispel Tags: DeBuff, Effect, Snare
 
 
 
--------------------------------------------------------------------------------
 
=== Blessing of the Oak ===
 
''"Personal Dexterity and Constitution Buff"''<br>
 
''Nature Lore Skill ( ? )''<br>
 
 
 
'''Granted''': Level ?<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': ? (at power ranks 0 to 40)<br>
 
'''Casting Time''': ? seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
*Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: StackableAttrDEXBuff<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Dexterity Adjustment: + 5 to 25 (from power rank 0 to 40)<br>
 
*Dispel Tags: Buff, Effect<br>
 
*Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: StackableAttrCONBuff<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Constitution Adjustment: + 5 to 25 (from power rank 0 to 40)<br>
 
*Dispel Tags: Buff, ConstitutionBuff, Effect
 
 
 
--------------------------------------------------------------------------------
 
=== Blessing of the Grove ===
 
''"Personal Intelligence and Spirit Buff"''<br>
 
''Nature Lore Skill ( ? )''<br>
 
 
 
'''Granted''': Level ?<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': ? (at power ranks 0 to 40)<br>
 
'''Casting Time''': ? seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
*Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: StackableAttrINTBuff<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Intelligence Adjustment: + 5 to 25 (from power rank 0 to 40)<br>
 
*Dispel Tags: Buff, Effect<br>
 
*Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: StackableAttrSPRBuff<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Spirit Adjustment: + 5 to 25 (from power rank 0 to 40)<br>
 
*Dispel Tags: Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
=== Oaken Flesh ===
 
''"Personal Damage Absorber"''<br>
 
''Nature Lore Skill ( ? )''<br>
 
 
 
'''Granted''': Level ?<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid(40)<br>
 
'''Focus Skill''': Nature Lore<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 25 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 0.2 seconds<br>
 
'''Recycle Time''': 300 seconds (at power ranks 0 to 40)<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
*Duration: 5:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: DamageAbsorber<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Crushing Resistance: + 15 to 75 (from power rank 0 to 40)<br>
 
*Piercing Resistance: + 15 to 75 (from power rank 0 to 40)<br>
 
*Cold Resistance: + 15 to 75 (from power rank 0 to 40)<br>
 
*Effect ends if affected takes ? to 750 points of damage (from 0 to 40).<br>
 
*Dispel Tags: Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
=== Charm Beast ===
 
''"Single Target Charm Animal"''<br>
 
''Nature Lore Skill ( 15 )''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Nature Lore<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 100 to 140 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 5 seconds<br>
 
'''Recycle Time''': 600 to 300 seconds (at power ranks 0 to 40)<br>
 
'''Generates Hate''': No<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters (Animal) Only (100 Units)<br>
 
'''Modify Monster AI''': <br>
 
*Monster is Charmed<br>
 
*Level Cap: 8 to 40 (from levels 0 to 40)<br>
 
*Target Becomes Pet<br>
 
*Target monster forgets those he is angry with<br>
 
*Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: Charm<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
 
 
--------------------------------------------------------------------------------
 
=== Hedge of Thorns ===
 
''"Area of Effect Snare and Piercing Damage Over Time"''<br>
 
''Grasp of Thorns Power ( 29 ) , Nature Lore Skill ( 93 )''<br>
 
 
 
'''Granted''': Level 40<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Nature Lore<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 83 to 109.4 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 5 seconds<br>
 
'''Recycle Time''': 10.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': Yes<br>
 
'''Target and Range''': Monsters or Players (120 Units) -- Spherical Area of Effect<br>
 
*Max mob targets:7<br>
 
*Max player targets: 7<br>
 
*Area of Effect: 40 Units<br>
 
*Will not affect group members.<br>
 
*Removes effect with "Flight" dispel tag.<br>
 
*Duration: :30 seconds<br>
 
*Stackability: Can be stacked with any spell other than itself.<br>
 
*Health Damage: 7- 17 to 9- 22 points (from power rank 0 to 40) points of Health<br>
 
*Flagged as 'Piercing' damage<br>
 
*Health Damage: 7- 17 to 9- 22 points (from power rank 0 to 40) points of Health<br>
 
*Flagged as 'Piercing' damage<br>
 
*Duration: :20 to 1:00 seconds (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: Snare<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
* Movement Rate: -7% to -30% (from power rank 0 to 40)<br>
 
*Dispel Tags: DeBuff, Effect, Snare
 
 
 
--------------------------------------------------------------------------------
 
=== Earthquake ===
 
''"Area of Effect Crushing Damage (0 range)"''<br>
 
''Nature Lore Skill ( 115 )''<br>
 
 
 
'''Granted''': Level 50<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Nature Lore<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 49 to 64.6 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 6 seconds<br>
 
'''Recycle Time''': 10.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': Yes<br>
 
'''Target and Range''': Monsters or Players -- Spherical Effect Centered on Player<br>
 
'''Area of Effect''': 40 Units<br>
 
*Health Damage: 35- 105 to 46- 139 points (from power rank 0 to 40) points of Health<br>
 
*Flagged as 'Crushing' damage
 
 
 
--------------------------------------------------------------------------------
 
=== Raptor Cloak ===
 
''"Personal Bird Transformation"''<br>
 
''Nature Lore Skill ( 70 )''<br>
 
 
 
'''Granted''': Level 30<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Nature Lore<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 100 to 140 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 5 seconds<br>
 
'''Recycle Time''': 1800.0 seconds<br>
 
'''Generates Hate''': No<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
*This entity can fly.<br>
 
*Movement speed +20%<br>
 
*Effect ends if affected attacks<br>
 
*Effect ends if affected uses any power.<br>
 
*Dispel Tags: Effect, Transform<br>
 
*Changes the player's body shape.<br>
 
*Duration: 10:00 to 20:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: Transform<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
 
 
--------------------------------------------------------------------------------
 
 
 
=== Resist Venom ===
 
''"Single Target Poison Resistance Buff"''<br>
 
''Benediction Skill ( 60 )''<br>
 
 
 
'''Granted''': Level 20<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 30 to 70 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (50 Units)<br>
 
*Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: ResistanceBuff<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Poison Resistance: + 10 to 50 (from power rank 0 to 40)<br>
 
*Dispel Tags: Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
=== Poison Ward ===
 
''"Group Poison Resistance Buff"''<br>
 
''Benediction Skill ( 115 ) , Resist Venom Power ( 30 )''<br>
 
 
 
'''Granted''': Level 50<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 70 to 110 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 5 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Group Members (Area of Effect: 50 Units)<br>
 
*Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: ResistanceBuff<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Poison Resistance: + 10 to 50 (from power rank 0 to 40)<br>
 
*Dispel Tags: Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
=== Resist Fire ===
 
''"Single Target Fire Resistance Buff"''<br>
 
''Benediction Skill ( 78 )''<br>
 
 
 
'''Granted''': Level 30<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 35 to 75 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (50 Units)<br>
 
*Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: ResistanceBuff<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Fire Resistance: + 10 to 50 (from power rank 0 to 40)<br>
 
*Dispel Tags: Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
=== Flame Ward ===
 
''"Group Target Fire Resistance Buff"''<br>
 
''Benediction Skill ( 115 ) , Resist Fire Power ( 30 )''<br>
 
 
 
'''Granted''': Level 50<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 70 to 110 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 5 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Group Members (Area of Effect: 50 Units)<br>
 
*Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: ResistanceBuff<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Fire Resistance: + 20 to 60 (from power rank 0 to 40)<br>
 
*Dispel Tags: Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
=== Resist Cold ===
 
''"Single Target Cold Resistance Buff"''<br>
 
''Benediction Skill ( 78 )''<br>
 
 
 
'''Granted''': Level 30<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 35 to 75 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (50 Units)<br>
 
*Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: ResistanceBuff<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Cold Resistance: + 10 to 50 (from power rank 0 to 40)<br>
 
*Dispel Tags: Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
=== Ice Ward ===
 
''"Group Cold Resistance Buff"''<br>
 
''Benediction Skill ( 115 ) , Resist Cold Power ( 30 )''<br>
 
 
 
'''Granted''': Level 50<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 70 to 110 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 5 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Group Members (Area of Effect: 50 Units)<br>
 
*Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: ResistanceBuff<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Cold Resistance: + 20 to 60 (from power rank 0 to 40)<br>
 
*Dispel Tags: Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
=== Call Lightning ===
 
''"Area of Effect Lightning Damage and Stun"''<br>
 
''Nature Lore Skill ( 93 )''<br>
 
 
 
'''Granted''': Level 40<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Nature Lore<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 71 to 93.8 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4.5 seconds<br>
 
'''Recycle Time''': 10.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': Yes<br>
 
'''Target and Range''': Monsters or Players (120 Units) -- Spherical Area of Effect<br>
 
*Max mob targets:7<br>
 
*Max player targets: 7<br>
 
*Area of Effect: 32 Units<br>
 
*Will not affect group members.<br>
 
*Removes effect with "Flight" dispel tag.<br>
 
*Health Damage: 14- 64 to 18- 84 points (from power rank 0 to 40) points of Health<br>
 
*Flagged as 'Lightning' damage<br>
 
*Duration: :03 to :09 seconds (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: NoStun<br>
 
**Stack Rank: 1<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Cannot be stunned<br>
 
*Duration: :01 to :03 seconds (at power ranks 0 to 40)<br>
 
*Stackability:<br>
 
**Stack Category: Stun<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Target cannot move.<br>
 
*Target is stunned.<br>
 
*Dispel Tags: DeBuff, Effect, Stun
 
 
 
--------------------------------------------------------------------------------
 
=== Braialla's Judgement ===
 
''"Necromancer Pet-Only Area of Effect Piercing Damage (%)"''<br>
 
 
 
'''Granted''': Level 46<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Master Druid (40)<br>
 
'''Focus Skill''': Nature Lore<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 56 to 74 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 30 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': Yes<br>
 
'''Target and Range''': Your Pets (120 Units) -- Spherical Area of Effect<br>
 
*Max mob targets:7<br>
 
*Max player targets: 7<br>
 
*Area of Effect: 32 Units<br>
 
*Health Replenishment: -50% to -100% (from power rank 0 to 40) points of Health<br>
 
*Flagged as 'Piercing' damage
 
== Stances ==
 
'''[[:Category:Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Casting Time'': 0[[Stance Info|*]]<br>
 
''Recycle Time'': 30 seconds<br>
 
 
 
'''Defensive Stance'''<br>
 
*'''Granted Rank''': 20 (Journeyman)<br>
 
'''Offensive Stance'''<br>
 
*'''Granted Rank''': 25 (Skilled)<br>
 
'''Precise Stance'''<br>
 
*'''Granted Rank''': 35 (Expert)<br>
 
'''[[:Category:Stances#Druid|Druid Stance Details]]'''<br><br>
 
== Weapon Powers ==
 
'''[[Staff]] Powers''': 20<br>
 
'''[[Staff|Staff Mastery]] Powers''': 20<br>
 
'''[[Sword]] Powers''': 15<br>
 
'''[[Hammer]] Powers''': 5<br>
 
== [[:Category:Patch History | Patch History]] ==
 
=== [[Patch 22#Druid|3/25/2008]] ===
 
* Druids now have their own class-specific armor set. ([[Wear Armor, Light#Hunting_Leather_.28Druid.2C_Ranger.29|Hunting Leather]])
 
 
 
=== [[Patch 21#Druid|10/09/2007]] ===
 
* Changed the casting time of [[Druid#Blight|Blight]] to 3.6s (3.5/.1)
 
* Changed the casting time of [[Druid#Grasp of Thorns|Grasp of Thorns]] to 2s (1.9/.1)
 
 
 
=== [[Patch 20#Druid|6/19/2007]] ===
 
* [[Druid#Raptor Cloak|Raptor Cloak]] now has a movement buff associated with it
 
* [[Druid#Oaken Flesh|Oaken Flesh]] has been updated to take 750 points of damage before the Damage Absorber wears off. Note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
 
 
=== [[Patch_14#Druid|9/27/2006]] ===
 
*[[Druid#Oaken Flesh|Oaken Flesh]] has been modified with a casting time of .02 seconds, a maximum duration of 300 seconds, and a recycle timer of 300 seconds. Mana costs have been reduced to 25. This Damage Absorber absorbs and protects from Crushing, Piercing, and Cold damage. At Power Rank 40, it will grant +75 resistance and absorbs up to 2000 points of damage for those damage types.
 
*Blessing of the Oak has been updated to be a personal Dexterity and Constitution Buff that grants +5 to +25 in both Attributes from Power Rank 0 to 40. This power does stack with Healer (or Bard) Buffs but not with the Blessing of the Grove. This now uses Nature Lore as its Focus Skill.
 
*[[Druid#Blessing of the Grove|Blessing of the Grove]] has been updated to a personal Intelligence and Spirit Buff that grants +5 to +25 in both Attributes from Power Rank 0 to 40. This power does stack with Wizard (or Bard) Buffs but not with the Blessing of the Oak. This now uses Nature Lore as its Focus Skill.
 
*Druids are now granted the [[Sword]] skill at Level 10 and have been granted Sword Powers at Power Rank 15.
 
*A new Druid Sword is now available called [[Druid#Class Weapons|Nature's Wrath]] that uses Dexterity and Nature Lore as its focuses.
 
 
 
=== [[Patch 13#Druid|7/25/2006]] ===
 
*The direct damage effect of the Druid's [[Druid#Blight|Blight]] power has been increased while decreasing the casting time
 
*Decreased the casting time on the Druid's [[Druid#Grasp of Thorn|Grasp of Thorn]]'s power while increasing the recycle time
 
*Decreased the casting times on the Druid's [[Druid#Call Lightning|Call Lightning]] and [[Druid#Hedge of Thorns|Hedge of Thorns]] powers
 
*Druids have been granted a new power called [[Druid#Oaken Flesh|Oaken Flesh]] that works as a personal Damage Absorber
 
 
 
=== [[Patch 3#Druid|7/21/2004]] ===
 
*'[[Druid#Raptor Cloak|Raptor Cloak]]' now has effect and power icons
 
 
 
=== [[Patch 2.5#Druid|4/30/2004]] ===
 
*Druids now have access to Staff Mastery once they have reached level 20 and have 80 in Staff.
 
*Druids will be balanced to make Druids using a staff a viable template.
 
*Increased Druids' Staff Power rank to 20
 
 
 
== See Also ==
 
*[[Druid Templates]]
 
*[http://ubbforums.ubi.com/postlist.php?Cat=&Board=sb_druid Official Druid Forum]
 

Latest revision as of 17:55, 17 February 2018

While most Healers and Priests draw power from their faith in the All-Father, there are other kinds of priests who walk the World, serving other masters. The most ancient and mysterious of these are the Druids, an ancient sect of priests who worship the primal Beast Spirits and Braialla, Green Mother of the World. The Druids hold their rites at ancient stone circles lost in the deeps of the forest, far from the prying eyes of Man. Their rites and rituals are the echoes of ancient ceremonies intoned by the Elves under the First Twilight ages ago, and their potency has not faded. Through the power of their faith, Druids attune themselves with the world around them, utilizing the hidden connection between all living things and the World itself.

    

 Druid

Druidfi.png
 Keeper of the Balance

    
Overview
The Druid is the champion for the faint whispers of Braialla's wisdom. He is capable of summoning a variety of natural phenomena to shatter his enemies: hedges of thorns, blights of poison, and storms of lightning. He can even shake the ground itself to break those who still remain. The woodsman's knowledge of nature serves to protect his allies from the elements, revitalize them, or steal them away by transforming them into a raven to evade enemy advances.
Powers and Skills
Level Icon Ability Description
10 Talons of the Beast Talons of the Beast Personal melee damage buff
Charm Beast Charm Beast Single-target non-player Charm
11 Grasp of Thorns Grasp of Thorns Single Snare and piercing damage over time
12 Serpent's Boon Serpent's Boon Single-target attack speed buff
13 Cloak of Thorns Cloak of Thorns Single-target piercing Damage Shield
15 Blight Blight Single-target poison damage over time
Regrowth Regrowth Single-target heal and heal over time
Blessing of the Grove Blessing of the Grove Personal Intelligence and Spirit buff (does not stack with Blessing of the Oak)
Blessing of the Oak Blessing of the Oak Personal Dexterity and Constitution buff (does not stack with Blessing of the Grove)
Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
16 Braialla's Aid Braialla's Aid Single-target dispel poison or disease effect
20 Resist Venom Resist Venom Single-target poison damage resistance buff
22 Braialla's Kiss Braialla's Kiss Single-target heal and heal over time
26 Rebirth Rebirth Single-target (corpse) dispel deathsroud
30 Oaken Flesh Oaken Flesh Personal crushing, piercing, and cold Damage Absorber
Raptor Cloak Raptor Cloak Single-target bird transformation (grants additional movement speed and flight)
Resist Cold Resist Cold Single-target cold damage resistance buff
Resist Fire Resist Fire Single-target fire damage resistance buff
33 Breath of Spring Breath of Spring Group heal over time and bleeding, fire, and poison Fortitude
40 Hedge of Thorns Hedge of Thorns Area snare and piercing damage over time
Call Lightning Call Lightning Area lightning damage and short Stun
46 Braialla's Judgement Braialla's Judgement Area destroy Necromancer Pet (Grobones and Wight)
50 Earthquake Earthquake Area crushing damage
Poison Ward Poison Ward Group poison damage resistance buff
Ice Ward Ice Ward Group cold damage resistance buff
Flame Ward Flame Ward Group fire damage resistance buff

Playstyle Tips

The Druid is a jack of all trades. He can heal respectably, apply pressure with his damage, and even support through his crowd control effects. He is, however, very vulnerable to crowd control himself since he cannot mitigate debuffs or crowd control easily. The class is completely centered around kiting and, whenever possible, you should always be out of your enemy's effective range once you have them loaded up with damage-over-time effects.

  • Your Grasp of Thorns and Hedge of Thorns damage over time effects stack and their recycle timers are shorter than their duration, so you should always keep these powers applied on your targets.
  • Since Call Lightning and Earthquake have a wide damage range, their damage can be unpredictable. Err on the side of caution when planning your rotation.
  • A very cheeky strategy with Druids is to utilize Wizard's Greater Translocation. Since it does not interrupt a spell cast, a group of Druids can begin casting Earthquake simultaneously. Just before the spell is finished casting, the Wizard can translocate the Druids into the middle of an enemy group, instantly laying down thousands of damage. This is a strategy known as "Tele-Quaking."
    
Druid Information
RadarStatsDruid.png

Base Classes

Healer

Races

Aelfborn, Centaur, Elf, Human

Disciplines

Blade Weaver, Darksworn, Enchanter, Huntsman, Rat Catcher, Rune Caster, Sanctifier, Summoner, Traveler, Undead Hunter, Werebear, Werewolf

Mastery Runes

Master of Daggers, Master of Great Hammers, Master of Hammers, Master of Staves,

Skills Granted

Dagger, Sword, Nature Lore (level 10)
Staff Mastery (level 20)

Druid Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Healer
Defensive Stance
20
Offensive Stance
25
Precise Stance
35
stance details

Weapon Powers

Healer
Hammer Powers 5
Staff Powers 20
Sword Powers 15

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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