Patch 24.3
Contents
Change log
Races
- Removed the Strength, Damage and Weapon Speed buff component of "Violent Rage"
Half-Giant
Base Classes
- "Sneak" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity)
Rogue
Prestige Class
- "Invisibility" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity)
- Fixed Passwall to be usable with Invisibility
- Fixed Backstab and Poison Backstabs to be usable with Invisibility
- Fixed Shadow Mantle to correctly block the initial heal tick of all HoTs
- Increased Dagger and Dagger Mastery weapon powers to 30 for Rogues and 20 for Mages
- Sword and Sword Mastery weapon powers increased to 30 (Rogue)
- Blade Weaving weapon powers increased to 30 (Rogue) and 25 (Mage)
- |Unstoppable Force is now flagged as a skill (usable in stealth and wereforms)
- Dagger and Dagger Mastery weapon powers increased to 35 (Rogue) and 25 (Mage)
- Sword, Sword Mastery, Blade Mastery and Blade Weaving weapon powers increased to 30 (Rogue) and 25 (Mage)
- Adjusted the defense value on Bardic Light Armor bringing the set in line with the Armor Redistribution patch changes.
- Ice Bolt resistance debuff is now flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
- Fire Bolt resistance debuff is now flagged as a FireDebuff and will stack with other resistance debuffs not flagged as FireDebuff
- Lightning Bolt resistance debuff is now flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff
- Sword, Sword Mastery and Great Sword Mastery weapon powers increased to 35 (Fighter) and 25 (Healer)
- Hammer and Hammer Mastery weapon powers increased to 35 (Fighter) and 30 (Healer)
- Great Hammer Mastery weapon powers increased to 35 (Fighter) and 25 (Healer)
- Blade Weaving increased to 35 (Fighter) and 30 (Healer)
- Blade Mastery increased to 35 (Fighter) and 25 (Healer)
- Darius' Fist
- Duration reduced to 30 seconds
- Cast time reduced to 1.5 seconds and flagged as a Skill
- The All-Father's Shield
- The snare component has been removed
- Removed the defensive bonus
- Scaled the attack bonus from 5% to 25% at PR-0 to PR-40
- Added a 50% increase to Block and Parry while active
- Added a 30% snare while active.
- Added All-Father's Retribution
- Requires 90 Liturgy level 40
- Self Only % Damage Shield
- Scales from 4% to 20% damage returned PR0 to PR40
- Adjusted the Doomsayer's Health Bonus per level from 42 to 45.
- Corrupt the Flesh is now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
- Adjusted Corrupt the Flesh to scale from +10 to +40 Healing Resistance from PR-0 to PR-40
- Draw Nature's Fury
- Flagged as an ElementalDebuff and will stack with other resistance debuffs not flagged as ElementalDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
- Hex of the Ice Fury
- Flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
- Hex of the Storm Fury
- Flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
- Shadow of Doom
- Recast increased to 30.0 seconds
- Flagged as a UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
- Shadow of Death
- Flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
- Unholy Fright and Unholy Terror are now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
- Dagger and Dagger Mastery weapon powers increased to 30
- Mark of The All-Father - "Holy Damage over time, Intelligence and Spirit Debuff"
- Requires Liturgy (70)
- Granted: Level 35
- Power Rank: 0
- Focus Skill: Liturgy
- Mana Cost: 64
- Casting Time: 5.0 seconds
- Recycle Time: 0.0 seconds
- Generates Hate: Moderate
- Requires Hit Roll: Yes
- Target and Range: 100
- Does damage over time (Every 5 seconds):
- Duration: 30 seconds
- Stackability: Can be stacked with any spell other than itself.
- Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health.
- Flagged as 'Holy' damage
- Apply Effect(s):
- Duration: 30 seconds
- Stackability: Can be stacked with any spell other than itself.
- Intelligence Adjustment: -10 to -40 (from PR-0 to PR-40)
- Spirit Adjustment: -10 to -40 (from PR-0 to PR-40)
- Dispel Tags: DeBuff, Effect
- Direct Damage
- Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health
- Flagged as 'Holy' damage
- Does damage over time (Every 5 seconds):
- Blessed Alacrity duration increased to 10800 seconds
- Blessed Purity duration increased to 10800 seconds
- Blade Weaving weapon powers increased to 30 (Fighter and Rogue)
- Turn Steel resists now scale from 2% to 10% (from PR-0 to PR-40)
- Granted Rogue Rangers access to their class Medium Armor
- Removed all free trains in the Running Skill
- Holy Word of Binding
- Recast increased to 10.0 seconds
- Flagged as a HolyDebuff and will stack with other resistance debuffs not flagged as HolyDebuff
- Hammer, Hammer Mastery, and Great Hammer Mastery weapon powers increased to 40
- Blessed Word of Binding
- Combined "Word of Binding" effects with this spell and removed "Word of Binding" from the game.
- Applies an effect decreasing Dexterity and Strength by -11 to -50 (from PR-0 to PR-40).
- Pious Word of Binding
- Combined "Sacred Word of Binding" effects with this spell and removed "Sacred Word of Binding" from the game.
- Applies an Attack Rating debuff that scales from -60 to -300 (from PR-0 to PR-40) and a Defense debuff that scales from -60 to -300 (from PR-0 to PR-40).
- Sentinel's Charge changed to a Snare Break and 10 second snare immunity and Run Buff
- Saint Malorn's Wrath fire damage over time effect duration was reduced to 30 seconds.
- Indomitable Will is now flagged as a skill (usable in stealth and wereforms)
- Blade Weaving and Blade Mastery weapon powers increased to 30
- Shatter Will
- Flagged as a MentalDebuff and will stack with other resistance debuffs not flagged as MentalDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
- Indomitable Will is now flagged as a skill (usable in sneak and wereforms)
- Blade Weaving weapon powers increased to 40
- Sign of Glauror
- Debuffs Magic resistance in addition to Cold, Fire, and Lightning
- Effect reduced to 5% to 20% from PR-0 to PR-20
- Flagged as an ElementalDebuff and will stack with other resistance debuffs not flagged as ElementalDebuff
- Recast increased to 30.0 seconds
- Hexgram Ritual
- Flagged as a MagicDebuff and will stack with other resistance debuffs not flagged as MagicDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
- Removed the Bladeweaver restriction
- Removed +10 Sword Skill on the Blade Master rune
- Added +15 Sword Skill on all Blade Master 100% Swords
- Added +20 Sword Skill on all Blade Master 110% Swords
- Adjusted the stats on the Blade Master 110% Sword to be in line with other 110% Great Swords
- Blade Master swords can no longer use Sword Mastery or Great Sword Mastery weapon powers
- Removed the Archmage restriction
- Blade Weaver swords can no longer use Sword Mastery or Great Sword Mastery weapon powers
- Shaper's Sanction
- Flagged as a HolyDebuff and will stack with other resistance debuffs not flagged as HolyDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
- Corrupt the Body
- Flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
- Scales from +10 to +25 Healing Resistance (from PR-0 to PR-20)
- Shadow of Fear
- Flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
- Uses the correct AoE Unholy Debuff power icon and effect icon instead of the AoE Holy Debuff icons
- Fixed the initial heal tick for Strength of the Many
- Ardan's Shroud
- Flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
- Cast time increased to 1.5 seconds
- Recast time increased to 10 seconds
- The Bard Class can now apply the Skydancer Discipline Rune.
- Removed Storm Calling focus line
- Call Storm
- Damage has been increase to match Berserker's Fury of the Northmen
- Now auto-hit with a 3 second cast and 30 second recast
- Thunder Strike
- Stun duration was reduced to .5 seconds and 1.5 seconds (from PR-0 to PR-20)
- Stun immunity duration was reduced to 1.5 seconds and 4.5 seconds (from PR-0 to PR-20)
- Now has a 2 second cast time and 10 second recast
- Warriors can now take Storm Lord Discipline Rune
- A New focus line granted to Sun Dancers called Sun Dancing
- Khan'xhir and Rha'khanakar now use Sun Dancing as their mastery focus
- Sun Dancer weapon powers can only be used with Sun Dancing weapons
- Sun Dancing weapons can no longer use Unarmed Combat Mastery weapon powers
- Drake's Breath duration reduced to 30 seconds
- Sprint is now flagged as a skill (usable in stealth and wereforms)
- Increased weapon power ranges from 10 to 15.
- Fixed a bug allowing class-based ranged weapons to be equipped while performing a backstab
- Press the Foe Sword Skill ( 45 ) - Weapon Power and Hate Reducer has been changed to Weapon Power Strength and Dexterity Debuff (-80 Str -80 Dex and 14s duration at PR40)
- Gut Wrencher Great Sword Mastery Skill ( 60 ) - Weapon Power and Expose to Bludgeons has been changed to Weapon Power and Ignore Passive Buff (10s duration at PR40)
- Crimson Kiss Sword Mastery Skill ( 60 ) - Weapon Power and Expose to Piercing has been changed to Weapon Power and Damage Debuff
- Headsman Sword was changed from a generic 100% 2-handed sword to a Crusader 100% 2-handed sword
- Headsman Sword renamed to Great Holy Blade
- Added Assassin to the Sword Mastery rune
- Circle Swing Hammer Skill ( 60 ) - Weapon Power and Taunt has been changed to Weapon Power and Stance Removal
- Circle Swing Hammer Skill ( 60 ) - Recast increased to 30 seconds
- Power Swing Hammer Mastery Skill ( 30 ) - Weapon Power and Stun has been changed to Weapon Power and Damage Debuff
- Fist of the Giants Great Hammer Mastery Skill ( 30 ) - "Weapon Power and Power Block" has been changed to Weapon Power and Stamina Damage
- Pommel Strike Dagger Skill ( 90 ) - Weapon Power and Exposes to Bludgeons has been changed to Weapon Power and Healing Resistance Buff
- Heart Seeker Dagger Mastery Skill ( 50 ) - Weapon Power and Exposes to Slashing has been changed to Weapon Power and Passive Defense Debuff
- Throwing Daggers can no longer use Dagger Mastery weapon powers
- Lightning Fists Unarmed Combat Skill ( 75 ) has been changed from Weapon Power and Defense Debuff to Weapon Power and Expose to Bludgeons
- Battering Ram Unarmed Combat Mastery Skill ( 50 ) has been changed from Weapon Power and Expose to Bludgeons to Weapon Power and Defense Debuff
- Combined the various icons on the following effects / debuffs into one effect icon:
- Silence
- Aura of Silence
- Enfeeblement
- Weakening
- Pious Word of Binding
- Blessed Word of Binding
- Dull the Mind
- Dull the Body
- "Trueforged" and several lesser prefixes were removed
- "Beast Hide" and all lesser prefixes of the same type have been changed to just crushing resist, but increased to a maximum of 5.5%
- "Beast Hide" is now rollable on all armor types
- "Trueshaped", "Truewoven", and "Beast Hide" will now give 5.5% resist, up from 5%
- Blade Master Armor now has the correct Dex Penalty for Discipline Light Armor
- "Trueshaped" and all lesser prefixes of the same type have been changed to just piercing resist, but increased to a maximum of 5%
- "Truewoven" and all lesser prefixes of the same type have been changed to just slashing resist, but increased to a maximum of 5%
- "Truewoven" is now rollable on all armor types
- "Pillar" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to crushing
- "Stoneskin" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to piercing
- "Trueson" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to slashing
- Bardic Light Armor has been adjusted to match the stats on other class armor
- Troubadour Cloth backed in stats adjusted to +1 Int +1 Bardsong from +1 Dex +1 Bardsong
- Fixed Infernal Throwing Weapons to be 110% instead of 100%
- Fixed Double Crossbow to be 110% instead of 100%
- Fixed Infernal Pole Arm so it can be rolled on all vendors
- Fixed the range on the Dwarven War Crossbow
- Disabled the /path command
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Blade Weaver
Clanwarden
Darksworn
Drannok
Rat Catcher
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Shroudborne
Skydancer
Storm Lord
Sun Dancer
Wyrmslayer
Combat
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