Category:Game Mechanics: Difference between revisions

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'''<nowiki>Category:Game Mechanics</nowiki>''' contains articles that explain how RPG elements are interpreted into the [[Shadowbane]] game world. This category is recommended reading for any new player.
'''<nowiki>Category:Game Mechanics</nowiki>''' contains articles that explain how RPG elements are interpreted into the [[Shadowbane]] game world. This category is recommended reading for any new player.
== Largest Differences from other MMOs ==
== Largest Differences from other MMOs ==
* '''PvP Focused''': PvP is the ''primary focus'' of ''Shadowbane'', it is not just an afterthought or facet of the game.
* '''PvP Focused''': PvP is the primary focus of ''Shadowbane'', it is not just an afterthought or facet of the game.
* '''Dynamic World Building''': In ''Shadowbane'', you can directly affect the game world by building cities in it.
* '''Dynamic Game World''': In ''Shadowbane'', you can directly affect the game world by building and destroying player [[City|cities]].
* '''Click-to-move''': This game does not use WASD movement.
* '''Click-to-move''': This game does not use WASD movement, it has a click-to-move system.

Revision as of 14:36, 19 September 2017

Category:Game Mechanics contains articles that explain how RPG elements are interpreted into the Shadowbane game world. This category is recommended reading for any new player.

Largest Differences from other MMOs

  • PvP Focused: PvP is the primary focus of Shadowbane, it is not just an afterthought or facet of the game.
  • Dynamic Game World: In Shadowbane, you can directly affect the game world by building and destroying player cities.
  • Click-to-move: This game does not use WASD movement, it has a click-to-move system.