Difference between revisions of "Fury"
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− | * The | + | * The Fury has a devastating arsenal of debuffs that can subtly turn battles in her favor. In fact, her debuffs are so strong that it is a viable strategy to be a debuff-only Fury. Experiment with a mix of damage and debuffing that synergies well with your allies. |
* Maintain ''Inflict Poison'' on one or two targets at all times so that you can stay in the air without coming down to rest for stamina. | * Maintain ''Inflict Poison'' on one or two targets at all times so that you can stay in the air without coming down to rest for stamina. | ||
* Furies are excellent power-level characters due to their ability to stay airborne indefinitely and their ample array of area damage spells. | * Furies are excellent power-level characters due to their ability to stay airborne indefinitely and their ample array of area damage spells. |
Revision as of 05:59, 30 January 2018
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The Fury is a powerful witch who calls upon the primal forces of the storm to erode her foes with gales of wind, blizzards, and thunder storms from her nest of clouds high in the sky. As powerful as she is as causing damage, she can also protect her allies from it with a full collection of elemental resistance buffs and even unique elemental damage reduction. In dire circumstances, the fury can call upon the winds to lift her allies into the air with her, or send them into a frenzy to increase their ruthlessness. |
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Contributions by: Colest and Rewen in 2018
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