Difference between revisions of "Patch 24.3"

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[[Category:Patch History]]
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Patch 24.3, the '''Final Official Patch''', was added to Shadowbane on January 7{{th}}, 2009.
== Change log ==
+
{{header|General Changes}}
===[[Races]]===
+
*Sprint is now flagged as a skill (usable in stealth and wereforms)
<UL>
+
*Increased weapon power ranges from 10 to 15.
 
+
*Fixed a bug allowing class-based ranged weapons to be equipped while performing a backstab
====[[Half-Giant]]====
+
*Combined the various icons on the following effects / debuffs into one effect icon:
<UL>
+
**Silence
*Removed the Strength, Damage and Weapon Speed buff component of "Violent Rage"</UL>
+
**Aura of Silence
</UL>
+
**Enfeeblement
 
+
**Weakening
===[[Base Classes]]===
+
**Pious Word of Binding
<UL>
+
**Blessed Word of Binding
 
+
**Dull the Mind
====[[Rogue]]====
+
**Dull the Body
<UL>
+
*Disabled the  [[Commands|/path command]]
*"Sneak" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity)</UL>
+
{{header|Racial Changes}}
</UL>
+
*Removed the Strength, Damage and Weapon Speed buff component of the Half Giant's "Violent Rage"
 
+
{{header|Class Changes}}
===[[Prestige Class]]===
+
*"Sneak" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity)
<UL>
 
 
 
====[[Assassin]]====
 
<UL>
 
 
*"Invisibility" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity)
 
*"Invisibility" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity)
*Fixed [[Assassin#Passwall|Passwall]] to be usable with Invisibility
+
*Fixed Assassin's [[Assassin#Passwall|Passwall]] to be usable with Invisibility
 
*Fixed Backstab and Poison Backstabs to be usable with Invisibility
 
*Fixed Backstab and Poison Backstabs to be usable with Invisibility
*Fixed [[Assassin#PShadow Mantle|Shadow Mantle]] to correctly block the initial heal tick of all HoTs
+
*Fixed Assassin's [[Assassin#PShadow Mantle|Shadow Mantle]] to correctly block the initial heal tick of all HoTs
*Increased [[Dagger]] and [[Dagger Mastery]] weapon powers to 30 for [[Rogue]]s and 20 for [[Mage]]s
+
*Increased Assassin's [[Dagger]] and [[Dagger Mastery]] weapon powers to 30 for [[Rogue]]s and 20 for [[Mage]]s
*[[Sword]] and [[Sword Mastery]] weapon powers increased to 30 ([[Rogue]])
+
*Assassin [[Sword]] and [[Sword Mastery]] weapon powers increased to 30 ([[Rogue]])
*[[Blade Weaving]] weapon powers increased to 30 ([[Rogue]]) and 25 ([[Mage]])</UL>
+
*Assassin [[Blade Weaving]] weapon powers increased to 30 ([[Rogue]]) and 25 ([[Mage]])
 
+
*Barbarian's [[Barbarian#Unstoppable Force||Unstoppable Force]] is now flagged as a skill (usable in stealth and wereforms)
====[[Barbarian]]====
+
*Bard's [[Dagger]] and [[Dagger Mastery]] weapon powers increased to 35 (Rogue) and 25 (Mage)
<UL>
+
*Bard's [[Sword]], [[Sword Mastery]], [[Blade Mastery]] and [[Blade Weaving]] weapon powers increased to 30 (Rogue) and 25 (Mage)
*[[Barbarian#Unstoppable Force||Unstoppable Force]] is now flagged as a skill (usable in stealth and wereforms)</UL>
+
*Adjusted the defense value on [[Wear Armor, Light#Bardic Leather(Bard)|Bardic Light Armor]] bringing the set in line with the Armor Redistribution patch changes.
 
+
*Channeler's [[Channeler#Ice Bolt|Ice Bolt]] resistance debuff is now flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
====[[Bard]]====
+
*Channeler's [[Channeler#Fire Bolt|Fire Bolt]] resistance debuff is now flagged as a FireDebuff and will stack with other resistance debuffs not flagged as FireDebuff
<UL>
+
*Channeler's [[Channeler#Lightning Bolt|Lightning Bolt]] resistance debuff is now flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff
*[[Dagger]] and [[Dagger Mastery]] weapon powers increased to 35 (Rogue) and 25 (Mage)
+
*Crusader [[Sword]], [[Sword Mastery]] and [[Great Sword Mastery]] weapon powers increased to 35 (Fighter) and 25 (Healer)
*[[Sword]], [[Sword Mastery]], [[Blade Mastery]] and [[Blade Weaving]] weapon powers increased to 30 (Rogue) and 25 (Mage)
+
*Crusader [[Hammer]] and [[Hammer Mastery]] weapon powers increased to 35 (Fighter) and 30 (Healer)
*Adjusted the defense value on [[Wear Armor, Light#Bardic Leather(Bard)|Bardic Light Armor]] bringing the set in line with the Armor Redistribution patch changes.</UL>
+
*Crusader [[Great Hammer Mastery]] weapon powers increased to 35 (Fighter) and 25 (Healer)
 
+
*Crusader[[Blade Weaving]] increased to 35 (Fighter) and 30 (Healer)
====[[Channeler]]====
+
*Crusader[[Blade Mastery]] increased to 35 (Fighter) and 25 (Healer)
<UL>
+
*Crusader's [[Crusader#Darius' Fist|Darius' Fist]]:
*[[Channeler#Ice Bolt|Ice Bolt]] resistance debuff is now flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
 
*[[Channeler#Fire Bolt|Fire Bolt]] resistance debuff is now flagged as a FireDebuff and will stack with other resistance debuffs not flagged as FireDebuff
 
*[[Channeler#Lightning Bolt|Lightning Bolt]] resistance debuff is now flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff</UL>
 
 
 
====[[Crusader]]====
 
<UL>
 
*[[Sword]], [[Sword Mastery]] and [[Great Sword Mastery]] weapon powers increased to 35 (Fighter) and 25 (Healer)
 
*[[Hammer]] and [[Hammer Mastery]] weapon powers increased to 35 (Fighter) and 30 (Healer)
 
*[[Great Hammer Mastery]] weapon powers increased to 35 (Fighter) and 25 (Healer)
 
*[[Blade Weaving]] increased to 35 (Fighter) and 30 (Healer)
 
*[[Blade Mastery]] increased to 35 (Fighter) and 25 (Healer)
 
*[[Crusader#Darius' Fist|Darius' Fist]]  
 
 
**Duration reduced to 30 seconds
 
**Duration reduced to 30 seconds
 
**Cast time reduced to 1.5 seconds and flagged as a Skill
 
**Cast time reduced to 1.5 seconds and flagged as a Skill
 
*[[Crusader#The All-Father's Shield|The All-Father's Shield]]
 
*[[Crusader#The All-Father's Shield|The All-Father's Shield]]
***The snare component has been removed
+
**The snare component has been removed
 
**Removed the defensive bonus
 
**Removed the defensive bonus
 
**Scaled the attack bonus from 5% to 25% at PR-0 to PR-40
 
**Scaled the attack bonus from 5% to 25% at PR-0 to PR-40
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**Requires 90 Liturgy level 40
 
**Requires 90 Liturgy level 40
 
**Self Only % Damage Shield
 
**Self Only % Damage Shield
**Scales from 4% to 20% damage returned PR0 to PR40</UL>
+
**Scales from 4% to 20% damage returned PR0 to PR40
 
 
====[[Doomsayer]]====
 
<UL>
 
 
*Adjusted the Doomsayer's Health Bonus per level from 42 to 45.
 
*Adjusted the Doomsayer's Health Bonus per level from 42 to 45.
*[[Doomsayer#Corrupt the Flesh|Corrupt the Flesh]] is now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
+
*Doomsayer's [[Doomsayer#Corrupt the Flesh|Corrupt the Flesh]] is now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
*Adjusted [[Doomsayer#Corrupt the Flesh|Corrupt the Flesh]] to scale from +10 to +40 Healing Resistance from PR-0 to PR-40</UL>
+
*Adjusted [[Doomsayer#Corrupt the Flesh|Corrupt the Flesh]] to scale from +10 to +40 Healing Resistance from PR-0 to PR-40
 
+
*Fury's [[Fury#Draw Nature's Fury|Draw Nature's Fury]]:
====[[Fury]]====
 
<UL>
 
*[[Fury#Draw Nature's Fury|Draw Nature's Fury]]
 
 
**Flagged as an ElementalDebuff and will stack with other resistance debuffs not flagged as ElementalDebuff
 
**Flagged as an ElementalDebuff and will stack with other resistance debuffs not flagged as ElementalDebuff
 
**Cast time reduced to 1.5 seconds
 
**Cast time reduced to 1.5 seconds
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**Cast time reduced to 1.5 seconds
 
**Cast time reduced to 1.5 seconds
 
**Recast time increased to 10 seconds
 
**Recast time increased to 10 seconds
*[[Fury#Hex of the Storm Fury|Hex of the Storm Fury]]
+
*Fury's [[Fury#Hex of the Storm Fury|Hex of the Storm Fury]]:
 
**Flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff
 
**Flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff
 
**Cast time reduced to 1.5 seconds
 
**Cast time reduced to 1.5 seconds
**Recast time increased to 10 seconds</UL>
+
**Recast time increased to 10 seconds
 
+
*Necromancer's [[Necromancer#Shadow of Doom|Shadow of Doom]]:
====[[Necromancer]]====
 
<UL>
 
*[[Necromancer#Shadow of Doom|Shadow of Doom]]  
 
 
**Recast increased to 30.0 seconds
 
**Recast increased to 30.0 seconds
 
**Flagged as a UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
 
**Flagged as a UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
*[[Necromancer#Shadow of Death|Shadow of Death]]  
+
*Necromancer's [[Necromancer#Shadow of Death|Shadow of Death]]:
 
**Flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
 
**Flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
 
**Cast time reduced to 1.5 seconds
 
**Cast time reduced to 1.5 seconds
 
**Recast time increased to 10 seconds
 
**Recast time increased to 10 seconds
*[[Necromancer#Unholy Fright|Unholy Fright]] and [[Necromancer#Unholy Terror|Unholy Terror]] are now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff</UL>
+
*Necromancer spells [[Necromancer#Unholy Fright|Unholy Fright]] and [[Necromancer#Unholy Terror|Unholy Terror]] are now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
 
+
*Nightstalker [[Dagger]] and [[Dagger Mastery]] weapon powers increased to 30
====[[Nightstalker]]====
+
*Added a new spell for [[Prelate]]:
<UL>
+
<blockquote>'''[[Prelate#Mark of The All-Father|Mark of The All-Father]]'''<br>
*[[Dagger]] and [[Dagger Mastery]] weapon powers increased to 30</UL>
+
''"Holy Damage over time, Intelligence and Spirit Debuff"''<br>
 
+
Requires [[Liturgy]] (70)<br>
====[[Prelate]]====
+
Granted: Level 35<br>
<UL>
+
Power Rank: 0<br>
*[[Prelate#Mark of The All-Father|Mark of The All-Father]] - "Holy Damage over time, Intelligence and Spirit Debuff"
+
Focus Skill: [[Liturgy]]<br>
<UL>
+
Mana Cost: 64<br>
*Requires [[Liturgy]] (70)<br>
+
Casting Time: 5.0 seconds<br>
*Granted: Level 35
+
Recycle Time: 0.0 seconds<br>
*Power Rank: 0
+
Generates Hate: Moderate<br>
*Focus Skill: [[Liturgy]]
+
Requires Hit Roll: Yes<br>
*Mana Cost: 64
+
Target and Range: 100
*Casting Time: 5.0 seconds
+
Does damage over time (Every 5 seconds):<br>
*Recycle Time: 0.0 seconds
+
*Duration: 30 seconds<br>
*Generates Hate: Moderate
+
*Stackability: Can be stacked with any spell other than itself.<br>
*Requires Hit Roll: Yes
+
*Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health.<br>
*Target and Range: 100
+
*Flagged as 'Holy' damage<br>
**Does damage over time (Every 5 seconds):
+
Apply Effect(s):<br>
***Duration: 30 seconds
+
*Duration: 30 seconds<br>
***Stackability: Can be stacked with any spell other than itself.
+
*Stackability: Can be stacked with any spell other than itself.<br>
***Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health.
+
*Intelligence Adjustment: -10 to -40 (from PR-0 to PR-40)<br>
***Flagged as 'Holy' damage
+
*Spirit Adjustment: -10 to -40 (from PR-0 to PR-40)<br>
**Apply Effect(s):
+
*Dispel Tags: DeBuff, Effect<br>
***Duration: 30 seconds
+
Direct Damage<br>
***Stackability: Can be stacked with any spell other than itself.
+
*Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health<br>
***Intelligence Adjustment: -10 to -40 (from PR-0 to PR-40)
+
*Flagged as 'Holy' damage</blockquote>
***Spirit Adjustment: -10 to -40 (from PR-0 to PR-40)
+
*Priest's [[Priest#Blessed Alacrity|Blessed Alacrity]] duration increased to 10800 seconds
***Dispel Tags: DeBuff, Effect
+
*Priest's [[Priest#Blessed Purity|Blessed Purity]] duration increased to 10800 seconds
**Direct Damage
+
*Ranger [[Blade Weaving]] weapon powers increased to 30 ([[Fighter]] and [[Rogue]])
***Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health
+
*Ranger's [[Ranger#Turn Steel|Turn Steel]] resists now scale from 2% to 10% (from PR-0 to PR-40)
***Flagged as 'Holy' damage</UL>
+
*Granted Rogue Rangers access to their class [[Wear Armor, Medium#Hunting Chain Armor|Medium Armor]]
 
+
*Removed all of the [[Scout]]'s free trains in the [[Running]] Skill
====[[Priest]]====
+
*Sentinel's [[Sentinel#Holy Word of Binding|Holy Word of Binding]]:
<UL>
 
*[[Priest#Blessed Alacrity|Blessed Alacrity]] duration increased to 10800 seconds
 
*[[Priest#Blessed Purity|Blessed Purity]] duration increased to 10800 seconds</UL>
 
 
 
====[[Ranger]]====
 
<UL>
 
*[[Blade Weaving]] weapon powers increased to 30 ([[Fighter]] and [[Rogue]])
 
*[[Ranger#Turn Steel|Turn Steel]] resists now scale from 2% to 10% (from PR-0 to PR-40)
 
*Granted Rogue Rangers access to their class [[Wear Armor, Medium#Hunting Chain Armor|Medium Armor]]</UL>
 
 
 
====[[Scout]]====
 
<UL>
 
*Removed all free trains in the [[Running]] Skill</UL>
 
 
 
====[[Sentinel]]====
 
<UL>
 
*[[Sentinel#Holy Word of Binding|Holy Word of Binding]]  
 
 
**Recast increased to 10.0 seconds
 
**Recast increased to 10.0 seconds
 
**Flagged as a HolyDebuff and will stack with other resistance debuffs not flagged as HolyDebuff
 
**Flagged as a HolyDebuff and will stack with other resistance debuffs not flagged as HolyDebuff
*[[Hammer]], [[Hammer Mastery]], and [[Great Hammer Mastery]] weapon powers increased to 40
+
*Sentinel [[Hammer]], [[Hammer Mastery]], and [[Great Hammer Mastery]] weapon powers increased to 40
*[[Sentinel#Blessed Word of Binding|Blessed Word of Binding]]
+
*Sentinel's [[Sentinel#Blessed Word of Binding|Blessed Word of Binding]]:
 
**Combined "Word of Binding" effects with this spell and removed "Word of Binding" from the game.
 
**Combined "Word of Binding" effects with this spell and removed "Word of Binding" from the game.
 
**Applies an effect decreasing Dexterity and Strength by -11 to -50 (from PR-0 to PR-40).
 
**Applies an effect decreasing Dexterity and Strength by -11 to -50 (from PR-0 to PR-40).
Line 159: Line 117:
 
**Combined "Sacred Word of Binding" effects with this spell and removed "Sacred Word of Binding" from the game.  
 
**Combined "Sacred Word of Binding" effects with this spell and removed "Sacred Word of Binding" from the game.  
 
**Applies an Attack Rating debuff that scales from -60 to -300 (from PR-0 to PR-40) and a Defense debuff that scales from -60 to -300 (from PR-0 to PR-40).
 
**Applies an Attack Rating debuff that scales from -60 to -300 (from PR-0 to PR-40) and a Defense debuff that scales from -60 to -300 (from PR-0 to PR-40).
*[[Sentinel#Sentinel's Charge|Sentinel's Charge]] changed to a Snare Break and 10 second snare immunity and Run Buff</UL>
+
*[[Sentinel#Sentinel's Charge|Sentinel's Charge]] changed to a Snare Break and 10 second snare immunity and Run Buff
 
+
*Templar's [[Templar#Saint Malorn's Wrath|Saint Malorn's Wrath]] fire damage over time effect duration was reduced to 30 seconds.
====[[Templar]]====
+
*Thief's [[Thief#Indomitable Will|Indomitable Will]] is now flagged as a skill (usable in stealth and wereforms)
<UL>
+
*Thief [[Blade Weaving]] and [[Blade Mastery]] weapon powers increased to 30
*[[Templar#Saint Malorn's Wrath|Saint Malorn's Wrath]] fire damage over time effect duration was reduced to 30 seconds.</UL>
+
*Warlock's [[Warlock#Shatter Will|Shatter Will]]:
 
 
====[[Thief]]====
 
<UL>
 
*[[Thief#Indomitable Will|Indomitable Will]] is now flagged as a skill (usable in stealth and wereforms)
 
*[[Blade Weaving]] and [[Blade Mastery]] weapon powers increased to 30</UL>
 
 
 
====[[Warlock]]====
 
<UL>
 
*[[Warlock#Shatter Will|Shatter Will]]
 
 
**Flagged as a MentalDebuff and will stack with other resistance debuffs not flagged as MentalDebuff
 
**Flagged as a MentalDebuff and will stack with other resistance debuffs not flagged as MentalDebuff
 
**Cast time reduced to 1.5 seconds
 
**Cast time reduced to 1.5 seconds
**Recast time increased to 10 seconds</UL>
+
**Recast time increased to 10 seconds
 
+
*Warrior's [[Warrior#Indomitable Will|Indomitable Will]] is now flagged as a skill (usable in sneak and wereforms)
====[[Warrior]]====
+
*Warrior [[Blade Weaving]] weapon powers increased to 40
<UL>
+
*Wizard's [[Wizard#Sign of Glauror|Sign of Glauror]]:
*[[Warrior#Indomitable Will|Indomitable Will]] is now flagged as a skill (usable in sneak and wereforms)
 
*[[Blade Weaving]] weapon powers increased to 40</UL>
 
 
 
====[[Wizard]]====
 
<UL>
 
*[[Wizard#Sign of Glauror|Sign of Glauror]]
 
 
**Debuffs Magic resistance in addition to Cold, Fire, and Lightning
 
**Debuffs Magic resistance in addition to Cold, Fire, and Lightning
 
**Effect reduced to 5% to 20% from PR-0 to PR-20
 
**Effect reduced to 5% to 20% from PR-0 to PR-20
 
**Flagged as an ElementalDebuff and will stack with other resistance debuffs not flagged as ElementalDebuff
 
**Flagged as an ElementalDebuff and will stack with other resistance debuffs not flagged as ElementalDebuff
 
**Recast increased to 30.0 seconds
 
**Recast increased to 30.0 seconds
*[[Wizard#Hexgram Ritual|Hexgram Ritual]]
+
*Wizard's [[Wizard#Hexgram Ritual|Hexgram Ritual]]:
 
**Flagged as a MagicDebuff and will stack with other resistance debuffs not flagged as MagicDebuff
 
**Flagged as a MagicDebuff and will stack with other resistance debuffs not flagged as MagicDebuff
 
**Cast time reduced to 1.5 seconds
 
**Cast time reduced to 1.5 seconds
**Recast time increased to 10 seconds</UL>
+
**Recast time increased to 10 seconds
</UL>
+
{{header|Discipline Changes}}
 
+
*Removed the [[Bladeweaver]] restriction from [[Archmage]]
===[[Disciplines]]===
 
<UL>
 
 
 
====[[Archmage]]====
 
<UL>
 
*Removed the [[Bladeweaver]] restriction</UL>
 
 
 
====[[Blade Master]]====
 
<UL>
 
 
*Removed +10 Sword Skill on the Blade Master rune
 
*Removed +10 Sword Skill on the Blade Master rune
 
*Added +15 Sword Skill on all Blade Master 100% Swords
 
*Added +15 Sword Skill on all Blade Master 100% Swords
 
*Added +20 Sword Skill on all Blade Master 110% Swords
 
*Added +20 Sword Skill on all Blade Master 110% Swords
 
*Adjusted the stats on the Blade Master 110% Sword to be in line with other 110% Great Swords
 
*Adjusted the stats on the Blade Master 110% Sword to be in line with other 110% Great Swords
*Blade Master swords can no longer use Sword Mastery or Great Sword Mastery weapon powers</UL>
+
*Blade Master swords can no longer use Sword Mastery or Great Sword Mastery weapon powers
====[[Blade Weaver]]====
+
*Removed the [[Archmage]] restriction on [[Blade Weaver]]
<UL>
+
*Blade Weaver swords can no longer use Sword Mastery or Great Sword Mastery weapon powers
*Removed the [[Archmage]] restriction
+
*[[Clanwarden]]'s [[Clanwarden#Shaper's Sanction|Shaper's Sanction]]:
*Blade Weaver swords can no longer use Sword Mastery or Great Sword Mastery weapon powers</UL>
 
====[[Clanwarden]]====
 
<UL>
 
*[[Clanwarden#Shaper's Sanction|Shaper's Sanction]]
 
 
**Flagged as a HolyDebuff and will stack with other resistance debuffs not flagged as HolyDebuff
 
**Flagged as a HolyDebuff and will stack with other resistance debuffs not flagged as HolyDebuff
 
**Cast time reduced to 1.5 seconds
 
**Cast time reduced to 1.5 seconds
**Recast time increased to 10 seconds</UL>
+
**Recast time increased to 10 seconds
====[[Darksworn]]====
+
*[[Darksworn]]'s [[Darksworn#Corrupt the Body|Corrupt the Body]]
<UL>
 
*[[Darksworn#Corrupt the Body|Corrupt the Body]]
 
 
**Flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
 
**Flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
**Scales from +10 to +25 Healing Resistance (from PR-0 to PR-20)</UL>
+
**Scales from +10 to +25 Healing Resistance (from PR-0 to PR-20)
====[[Drannok]]====
+
*[[Drannok]]'s [[Drannok#Shadow of Fear|Shadow of Fear]]:
<UL>
 
*[[Drannok#Shadow of Fear|Shadow of Fear]]
 
 
**Flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
 
**Flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
**Uses the correct AoE Unholy Debuff power icon and effect icon instead of the AoE Holy Debuff icons</UL>
+
**Uses the correct AoE Unholy Debuff power icon and effect icon instead of the AoE Holy Debuff icons
====[[Rat Catcher]]====
+
*[[Rat Catcher]]'s [[Rat Catcher#Infection|Infection]]:
<UL>
 
*[[Rat Catcher#Infection|Infection]]
 
 
**No longer dispels mana recovery buffs
 
**No longer dispels mana recovery buffs
 
**Scales from -5% to -35% at PR0 to PR20
 
**Scales from -5% to -35% at PR0 to PR20
 
**Flagged as Disease
 
**Flagged as Disease
*[[Rat Catcher#Plague|Plague]]
+
*Rat Catcher's [[Rat Catcher#Plague|Plague]]:
 
**Scales from -15% to -75% PR0 to PR20
 
**Scales from -15% to -75% PR0 to PR20
**Flagged as Disease</UL>
+
**Flagged as Disease
====[[Savant]]====
+
*Added an initial healing tick on the [[Savant]]'s [[Savant#Strength of the Many|Strength of the Many]] heal-over-time speall.
<UL>
+
*[[Shroudborne]]'s [[Shroudborne#Ardan's Shroud|Ardan's Shroud]]:
*Fixed the initial heal tick for [[Savant#Strength of the Many|Strength of the Many]]</UL>
 
====[[Shroudborne]]====
 
<UL>
 
*[[Shroudborne#Ardan's Shroud|Ardan's Shroud]]
 
 
**Flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
 
**Flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
 
**Cast time increased to 1.5 seconds
 
**Cast time increased to 1.5 seconds
**Recast time increased to 10 seconds</UL>
+
**Recast time increased to 10 seconds
====[[Skydancer]]====
+
*The Bard Class can now apply the [[Skydancer]] Discipline Rune.
<UL>
+
*Removed Storm Calling focus line from [[Storm Lord]].
*The Bard Class can now apply the [[Skydancer]] Discipline Rune.</UL>
+
*Storm Lord's [[Storm Lord#Call Storm|Call Storm]]:
====[[Storm Lord]]====
 
<UL>
 
*Removed Storm Calling focus line
 
*[[Storm Lord#Call Storm|Call Storm]]
 
 
**Damage has been increase to match [[Berserker]]'s [[Berserker#Fury of the Northmen|Fury of the Northmen]]
 
**Damage has been increase to match [[Berserker]]'s [[Berserker#Fury of the Northmen|Fury of the Northmen]]
 
**Now auto-hit with a 3 second cast and 30 second recast
 
**Now auto-hit with a 3 second cast and 30 second recast
*[[Storm Lord#Thunder Strike|Thunder Strike]]  
+
*Storm Lord's [[Storm Lord#Thunder Strike|Thunder Strike]]:
 
**Stun duration was reduced to .5 seconds and 1.5 seconds (from PR-0 to PR-20)
 
**Stun duration was reduced to .5 seconds and 1.5 seconds (from PR-0 to PR-20)
 
**Stun immunity duration was reduced to 1.5 seconds and 4.5 seconds (from PR-0 to PR-20)
 
**Stun immunity duration was reduced to 1.5 seconds and 4.5 seconds (from PR-0 to PR-20)
 
**Now has a 2 second cast time and 10 second recast
 
**Now has a 2 second cast time and 10 second recast
*Warriors can now take [[Storm Lord]] Discipline Rune</UL>
+
*Warriors can now take [[Storm Lord]] Discipline Rune
====[[Sun Dancer]]====
+
*A New focus line granted to Sun Dancers called [[Sun Dancing]]:
<UL>
 
*A New focus line granted to Sun Dancers called [[Sun Dancing]]
 
 
**[[Khan'xhir]] and [[Rha'khanakar]] now use Sun Dancing as their mastery focus
 
**[[Khan'xhir]] and [[Rha'khanakar]] now use Sun Dancing as their mastery focus
 
*Sun Dancer weapon powers can only be used with [[Unarmed Weapons#Class based|Sun Dancing weapons]]
 
*Sun Dancer weapon powers can only be used with [[Unarmed Weapons#Class based|Sun Dancing weapons]]
*[[Unarmed Weapons#Class based|Sun Dancing weapons]] can no longer use [[Unarmed Combat Mastery]] weapon powers</UL>
+
*[[Unarmed Weapons#Class based|Sun Dancing weapons]] can no longer use [[Unarmed Combat Mastery]] weapon powers
 
+
*Wyrmslayer's [[Wyrmslayer#Drake's Breath|Drake's Breath]] duration reduced to 30 seconds
====[[Wyrmslayer]]====
+
{{header|Weapon Changes}}
<UL>
+
*Sword's [[Sword#Press the Foe|Press the Foe]] Sword Skill ( 45 ) - Weapon Power and Hate Reducer has been changed to Weapon Power Strength and Dexterity Debuff (-80 Str -80 Dex and 14s duration at PR40)
*[[Wyrmslayer#Drake's Breath|Drake's Breath]] duration reduced to 30 seconds</UL>
+
*Great Sword's [[Great Sword Mastery#Gut Wrencher|Gut Wrencher]] [[Great Sword Mastery]] Skill ( 60 ) - Weapon Power and Expose to Bludgeons has been changed to Weapon Power and Ignore Passive Buff (10s duration at PR40)
</UL>
+
*Sword Mastery's [[Sword Mastery#Crimson Kiss|Crimson Kiss]] [[Sword Mastery]] Skill ( 60 ) - Weapon Power and Expose to Piercing has been changed to Weapon Power and Damage Debuff
===Combat===
 
<UL>
 
*Sprint is now flagged as a skill (usable in stealth and wereforms)
 
*Increased weapon power ranges from 10 to 15.
 
*Fixed a bug allowing class-based ranged weapons to be equipped while performing a backstab</UL>
 
 
 
=== Weapons ===
 
<UL>
 
====[[Sword]]s====
 
<UL>
 
*[[Sword#Press the Foe|Press the Foe]] Sword Skill ( 45 ) - Weapon Power and Hate Reducer has been changed to Weapon Power Strength and Dexterity Debuff (-80 Str -80 Dex and 14s duration at PR40)
 
*[[Great Sword Mastery#Gut Wrencher|Gut Wrencher]] [[Great Sword Mastery]] Skill ( 60 ) - Weapon Power and Expose to Bludgeons has been changed to Weapon Power and Ignore Passive Buff (10s duration at PR40)
 
*[[Sword Mastery#Crimson Kiss|Crimson Kiss]] [[Sword Mastery]] Skill ( 60 ) - Weapon Power and Expose to Piercing has been changed to Weapon Power and Damage Debuff
 
 
*[[Great Holy Blade|Headsman Sword]] was changed from a generic 100% 2-handed sword to a [[Crusader]] 100% 2-handed sword
 
*[[Great Holy Blade|Headsman Sword]] was changed from a generic 100% 2-handed sword to a [[Crusader]] 100% 2-handed sword
 
*[[Great Holy Blade|Headsman Sword]] renamed to [[Great Holy Blade]]
 
*[[Great Holy Blade|Headsman Sword]] renamed to [[Great Holy Blade]]
*Added [[Assassin]] to the [[Sword Mastery]] rune</UL>
+
*Added [[Assassin]] to the [[Sword Mastery]] rune
====[[Hammer]]====
 
<UL>
 
 
*[[Circle Swing]] Hammer Skill ( 60 ) - Weapon Power and Taunt has been changed to Weapon Power and Stance Removal
 
*[[Circle Swing]] Hammer Skill ( 60 ) - Weapon Power and Taunt has been changed to Weapon Power and Stance Removal
 
*[[Circle Swing]] Hammer Skill ( 60 ) - Recast increased to 30 seconds
 
*[[Circle Swing]] Hammer Skill ( 60 ) - Recast increased to 30 seconds
 
*[[Power Swing]] [[Hammer Mastery]] Skill ( 30 ) - Weapon Power and Stun has been changed to Weapon Power and Damage Debuff
 
*[[Power Swing]] [[Hammer Mastery]] Skill ( 30 ) - Weapon Power and Stun has been changed to Weapon Power and Damage Debuff
*[[Fist of the Giants]] [[Great Hammer Mastery]] Skill ( 30 ) - "Weapon Power and Power Block" has been changed to Weapon Power and Stamina Damage</UL>
+
*[[Fist of the Giants]] [[Great Hammer Mastery]] Skill ( 30 ) - "Weapon Power and Power Block" has been changed to Weapon Power and Stamina Damage
====[[Dagger]]====
 
<UL>
 
 
*[[Pommel Strike]] Dagger Skill ( 90 ) - Weapon Power and Exposes to Bludgeons has been changed to Weapon Power and Healing Resistance Buff
 
*[[Pommel Strike]] Dagger Skill ( 90 ) - Weapon Power and Exposes to Bludgeons has been changed to Weapon Power and Healing Resistance Buff
 
*[[Heart Seeker]] [[Dagger Mastery]] Skill ( 50 ) - Weapon Power and Exposes to Slashing has been changed to Weapon Power and Passive Defense Debuff
 
*[[Heart Seeker]] [[Dagger Mastery]] Skill ( 50 ) - Weapon Power and Exposes to Slashing has been changed to Weapon Power and Passive Defense Debuff
*Throwing Daggers can no longer use [[Dagger Mastery]] weapon powers</UL>
+
*Throwing Daggers can no longer use [[Dagger Mastery]] weapon powers
 
 
====[[Unarmed Combat]]====
 
<UL>
 
 
*[[Unarmed Combat#Lightning Fists|Lightning Fists]] [[Unarmed Combat]] Skill ( 75 ) has been changed from Weapon Power and Defense Debuff to Weapon Power and Expose to Bludgeons
 
*[[Unarmed Combat#Lightning Fists|Lightning Fists]] [[Unarmed Combat]] Skill ( 75 ) has been changed from Weapon Power and Defense Debuff to Weapon Power and Expose to Bludgeons
*[[Unarmed Combat Mastery#Battering Ram|Battering Ram]] [[Unarmed Combat Mastery]] Skill ( 50 ) has been changed from Weapon Power and Expose to Bludgeons to Weapon Power and Defense Debuff</UL>
+
*[[Unarmed Combat Mastery#Battering Ram|Battering Ram]] [[Unarmed Combat Mastery]] Skill ( 50 ) has been changed from Weapon Power and Expose to Bludgeons to Weapon Power and Defense Debuff
</UL>
+
{{header|Item Crafting}}
 
 
=== Effects Bar/Icons ===
 
<UL>
 
*Combined the various icons on the following effects / debuffs into one effect icon:
 
**Silence
 
**Aura of Silence
 
**Enfeeblement
 
**Weakening
 
**Pious Word of Binding
 
**Blessed Word of Binding
 
**Dull the Mind
 
**Dull the Body
 
</UL>
 
 
 
=== Crafting ===
 
<UL>
 
 
*"Trueforged" and several lesser prefixes were removed
 
*"Trueforged" and several lesser prefixes were removed
 
*"Beast Hide" and all lesser prefixes of the same type have been changed to just crushing resist, but increased to a maximum of 5.5%
 
*"Beast Hide" and all lesser prefixes of the same type have been changed to just crushing resist, but increased to a maximum of 5.5%
Line 333: Line 211:
 
*"Trueson" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to slashing
 
*"Trueson" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to slashing
 
*[[Wear Armor, Light#Bardic Leather(Bard)|Bardic Light Armor]] has been adjusted to match the stats on other class armor
 
*[[Wear Armor, Light#Bardic Leather(Bard)|Bardic Light Armor]] has been adjusted to match the stats on other class armor
*[[Troubadour Cloth]] backed in stats adjusted to +1 Int +1 [[Bardsong]] from +1 Dex +1 [[Bardsong]]
+
*[[Troubadour Cloth]] baked in stats adjusted to +1 Int +1 [[Bardsong]] from +1 Dex +1 [[Bardsong]]
 
*Fixed Infernal Throwing Weapons to be 110% instead of 100%
 
*Fixed Infernal Throwing Weapons to be 110% instead of 100%
 
*Fixed [[Double Crossbow]] to be 110% instead of 100%
 
*Fixed [[Double Crossbow]] to be 110% instead of 100%
 
*Fixed [[Infernal Pole Arm]] so it can be rolled on all vendors
 
*Fixed [[Infernal Pole Arm]] so it can be rolled on all vendors
 
*Fixed the range on the [[Dwarven War Crossbow]]
 
*Fixed the range on the [[Dwarven War Crossbow]]
</UL>
+
{{Patch
 
+
|prever=Patch 23
===General===
+
|nextver=Reforged in Flame
<UL>
+
}}
*Disabled the  [[Commands|/path command]]
 
</UL>
 
 
 
==Patch Progression==
 
<center>
 
{| style="margin-center 10px; border: 1px #BBB solid; padding: 5px; background-color: #99FF99;"
 
|'''Previous Patch''': [[Patch 23]]<br>
 
'''Next Patch''':  ''No Succeeding Patch''
 
|}
 
</center>
 

Latest revision as of 13:52, 21 September 2017

Patch 24.3, the Final Official Patch, was added to Shadowbane on January 7th, 2009.

General Changes
  • Sprint is now flagged as a skill (usable in stealth and wereforms)
  • Increased weapon power ranges from 10 to 15.
  • Fixed a bug allowing class-based ranged weapons to be equipped while performing a backstab
  • Combined the various icons on the following effects / debuffs into one effect icon:
    • Silence
    • Aura of Silence
    • Enfeeblement
    • Weakening
    • Pious Word of Binding
    • Blessed Word of Binding
    • Dull the Mind
    • Dull the Body
  • Disabled the /path command
Racial Changes
  • Removed the Strength, Damage and Weapon Speed buff component of the Half Giant's "Violent Rage"
Class Changes
  • "Sneak" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity)
  • "Invisibility" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity)
  • Fixed Assassin's Passwall to be usable with Invisibility
  • Fixed Backstab and Poison Backstabs to be usable with Invisibility
  • Fixed Assassin's Shadow Mantle to correctly block the initial heal tick of all HoTs
  • Increased Assassin's Dagger and Dagger Mastery weapon powers to 30 for Rogues and 20 for Mages
  • Assassin Sword and Sword Mastery weapon powers increased to 30 (Rogue)
  • Assassin Blade Weaving weapon powers increased to 30 (Rogue) and 25 (Mage)
  • Barbarian's |Unstoppable Force is now flagged as a skill (usable in stealth and wereforms)
  • Bard's Dagger and Dagger Mastery weapon powers increased to 35 (Rogue) and 25 (Mage)
  • Bard's Sword, Sword Mastery, Blade Mastery and Blade Weaving weapon powers increased to 30 (Rogue) and 25 (Mage)
  • Adjusted the defense value on Bardic Light Armor bringing the set in line with the Armor Redistribution patch changes.
  • Channeler's Ice Bolt resistance debuff is now flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
  • Channeler's Fire Bolt resistance debuff is now flagged as a FireDebuff and will stack with other resistance debuffs not flagged as FireDebuff
  • Channeler's Lightning Bolt resistance debuff is now flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff
  • Crusader Sword, Sword Mastery and Great Sword Mastery weapon powers increased to 35 (Fighter) and 25 (Healer)
  • Crusader Hammer and Hammer Mastery weapon powers increased to 35 (Fighter) and 30 (Healer)
  • Crusader Great Hammer Mastery weapon powers increased to 35 (Fighter) and 25 (Healer)
  • CrusaderBlade Weaving increased to 35 (Fighter) and 30 (Healer)
  • CrusaderBlade Mastery increased to 35 (Fighter) and 25 (Healer)
  • Crusader's Darius' Fist:
    • Duration reduced to 30 seconds
    • Cast time reduced to 1.5 seconds and flagged as a Skill
  • The All-Father's Shield
    • The snare component has been removed
    • Removed the defensive bonus
    • Scaled the attack bonus from 5% to 25% at PR-0 to PR-40
    • Added a 50% increase to Block and Parry while active
    • Added a 30% snare while active.
  • Added All-Father's Retribution
    • Requires 90 Liturgy level 40
    • Self Only % Damage Shield
    • Scales from 4% to 20% damage returned PR0 to PR40
  • Adjusted the Doomsayer's Health Bonus per level from 42 to 45.
  • Doomsayer's Corrupt the Flesh is now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
  • Adjusted Corrupt the Flesh to scale from +10 to +40 Healing Resistance from PR-0 to PR-40
  • Fury's Draw Nature's Fury:
    • Flagged as an ElementalDebuff and will stack with other resistance debuffs not flagged as ElementalDebuff
    • Cast time reduced to 1.5 seconds
    • Recast time increased to 10 seconds
  • Hex of the Ice Fury
    • Flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
    • Cast time reduced to 1.5 seconds
    • Recast time increased to 10 seconds
  • Fury's Hex of the Storm Fury:
    • Flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff
    • Cast time reduced to 1.5 seconds
    • Recast time increased to 10 seconds
  • Necromancer's Shadow of Doom:
    • Recast increased to 30.0 seconds
    • Flagged as a UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
  • Necromancer's Shadow of Death:
    • Flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
    • Cast time reduced to 1.5 seconds
    • Recast time increased to 10 seconds
  • Necromancer spells Unholy Fright and Unholy Terror are now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
  • Nightstalker Dagger and Dagger Mastery weapon powers increased to 30
  • Added a new spell for Prelate:
Mark of The All-Father

"Holy Damage over time, Intelligence and Spirit Debuff"
Requires Liturgy (70)
Granted: Level 35
Power Rank: 0
Focus Skill: Liturgy
Mana Cost: 64
Casting Time: 5.0 seconds
Recycle Time: 0.0 seconds
Generates Hate: Moderate
Requires Hit Roll: Yes
Target and Range: 100 Does damage over time (Every 5 seconds):

  • Duration: 30 seconds
  • Stackability: Can be stacked with any spell other than itself.
  • Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health.
  • Flagged as 'Holy' damage

Apply Effect(s):

  • Duration: 30 seconds
  • Stackability: Can be stacked with any spell other than itself.
  • Intelligence Adjustment: -10 to -40 (from PR-0 to PR-40)
  • Spirit Adjustment: -10 to -40 (from PR-0 to PR-40)
  • Dispel Tags: DeBuff, Effect

Direct Damage

  • Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health
  • Flagged as 'Holy' damage
  • Priest's Blessed Alacrity duration increased to 10800 seconds
  • Priest's Blessed Purity duration increased to 10800 seconds
  • Ranger Blade Weaving weapon powers increased to 30 (Fighter and Rogue)
  • Ranger's Turn Steel resists now scale from 2% to 10% (from PR-0 to PR-40)
  • Granted Rogue Rangers access to their class Medium Armor
  • Removed all of the Scout's free trains in the Running Skill
  • Sentinel's Holy Word of Binding:
    • Recast increased to 10.0 seconds
    • Flagged as a HolyDebuff and will stack with other resistance debuffs not flagged as HolyDebuff
  • Sentinel Hammer, Hammer Mastery, and Great Hammer Mastery weapon powers increased to 40
  • Sentinel's Blessed Word of Binding:
    • Combined "Word of Binding" effects with this spell and removed "Word of Binding" from the game.
    • Applies an effect decreasing Dexterity and Strength by -11 to -50 (from PR-0 to PR-40).
  • Pious Word of Binding
    • Combined "Sacred Word of Binding" effects with this spell and removed "Sacred Word of Binding" from the game.
    • Applies an Attack Rating debuff that scales from -60 to -300 (from PR-0 to PR-40) and a Defense debuff that scales from -60 to -300 (from PR-0 to PR-40).
  • Sentinel's Charge changed to a Snare Break and 10 second snare immunity and Run Buff
  • Templar's Saint Malorn's Wrath fire damage over time effect duration was reduced to 30 seconds.
  • Thief's Indomitable Will is now flagged as a skill (usable in stealth and wereforms)
  • Thief Blade Weaving and Blade Mastery weapon powers increased to 30
  • Warlock's Shatter Will:
    • Flagged as a MentalDebuff and will stack with other resistance debuffs not flagged as MentalDebuff
    • Cast time reduced to 1.5 seconds
    • Recast time increased to 10 seconds
  • Warrior's Indomitable Will is now flagged as a skill (usable in sneak and wereforms)
  • Warrior Blade Weaving weapon powers increased to 40
  • Wizard's Sign of Glauror:
    • Debuffs Magic resistance in addition to Cold, Fire, and Lightning
    • Effect reduced to 5% to 20% from PR-0 to PR-20
    • Flagged as an ElementalDebuff and will stack with other resistance debuffs not flagged as ElementalDebuff
    • Recast increased to 30.0 seconds
  • Wizard's Hexgram Ritual:
    • Flagged as a MagicDebuff and will stack with other resistance debuffs not flagged as MagicDebuff
    • Cast time reduced to 1.5 seconds
    • Recast time increased to 10 seconds
  • Discipline Changes
    • Removed the Bladeweaver restriction from Archmage
    • Removed +10 Sword Skill on the Blade Master rune
    • Added +15 Sword Skill on all Blade Master 100% Swords
    • Added +20 Sword Skill on all Blade Master 110% Swords
    • Adjusted the stats on the Blade Master 110% Sword to be in line with other 110% Great Swords
    • Blade Master swords can no longer use Sword Mastery or Great Sword Mastery weapon powers
    • Removed the Archmage restriction on Blade Weaver
    • Blade Weaver swords can no longer use Sword Mastery or Great Sword Mastery weapon powers
    • Clanwarden's Shaper's Sanction:
      • Flagged as a HolyDebuff and will stack with other resistance debuffs not flagged as HolyDebuff
      • Cast time reduced to 1.5 seconds
      • Recast time increased to 10 seconds
    • Darksworn's Corrupt the Body
      • Flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
      • Scales from +10 to +25 Healing Resistance (from PR-0 to PR-20)
    • Drannok's Shadow of Fear:
      • Flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
      • Uses the correct AoE Unholy Debuff power icon and effect icon instead of the AoE Holy Debuff icons
    • Rat Catcher's Infection:
      • No longer dispels mana recovery buffs
      • Scales from -5% to -35% at PR0 to PR20
      • Flagged as Disease
    • Rat Catcher's Plague:
      • Scales from -15% to -75% PR0 to PR20
      • Flagged as Disease
    • Added an initial healing tick on the Savant's Strength of the Many heal-over-time speall.
    • Shroudborne's Ardan's Shroud:
      • Flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
      • Cast time increased to 1.5 seconds
      • Recast time increased to 10 seconds
    • The Bard Class can now apply the Skydancer Discipline Rune.
    • Removed Storm Calling focus line from Storm Lord.
    • Storm Lord's Call Storm:
    • Storm Lord's Thunder Strike:
      • Stun duration was reduced to .5 seconds and 1.5 seconds (from PR-0 to PR-20)
      • Stun immunity duration was reduced to 1.5 seconds and 4.5 seconds (from PR-0 to PR-20)
      • Now has a 2 second cast time and 10 second recast
    • Warriors can now take Storm Lord Discipline Rune
    • A New focus line granted to Sun Dancers called Sun Dancing:
    • Sun Dancer weapon powers can only be used with Sun Dancing weapons
    • Sun Dancing weapons can no longer use Unarmed Combat Mastery weapon powers
    • Wyrmslayer's Drake's Breath duration reduced to 30 seconds
    Weapon Changes
    • Sword's Press the Foe Sword Skill ( 45 ) - Weapon Power and Hate Reducer has been changed to Weapon Power Strength and Dexterity Debuff (-80 Str -80 Dex and 14s duration at PR40)
    • Great Sword's Gut Wrencher Great Sword Mastery Skill ( 60 ) - Weapon Power and Expose to Bludgeons has been changed to Weapon Power and Ignore Passive Buff (10s duration at PR40)
    • Sword Mastery's Crimson Kiss Sword Mastery Skill ( 60 ) - Weapon Power and Expose to Piercing has been changed to Weapon Power and Damage Debuff
    • Headsman Sword was changed from a generic 100% 2-handed sword to a Crusader 100% 2-handed sword
    • Headsman Sword renamed to Great Holy Blade
    • Added Assassin to the Sword Mastery rune
    • Circle Swing Hammer Skill ( 60 ) - Weapon Power and Taunt has been changed to Weapon Power and Stance Removal
    • Circle Swing Hammer Skill ( 60 ) - Recast increased to 30 seconds
    • Power Swing Hammer Mastery Skill ( 30 ) - Weapon Power and Stun has been changed to Weapon Power and Damage Debuff
    • Fist of the Giants Great Hammer Mastery Skill ( 30 ) - "Weapon Power and Power Block" has been changed to Weapon Power and Stamina Damage
    • Pommel Strike Dagger Skill ( 90 ) - Weapon Power and Exposes to Bludgeons has been changed to Weapon Power and Healing Resistance Buff
    • Heart Seeker Dagger Mastery Skill ( 50 ) - Weapon Power and Exposes to Slashing has been changed to Weapon Power and Passive Defense Debuff
    • Throwing Daggers can no longer use Dagger Mastery weapon powers
    • Lightning Fists Unarmed Combat Skill ( 75 ) has been changed from Weapon Power and Defense Debuff to Weapon Power and Expose to Bludgeons
    • Battering Ram Unarmed Combat Mastery Skill ( 50 ) has been changed from Weapon Power and Expose to Bludgeons to Weapon Power and Defense Debuff
    Item Crafting
    • "Trueforged" and several lesser prefixes were removed
    • "Beast Hide" and all lesser prefixes of the same type have been changed to just crushing resist, but increased to a maximum of 5.5%
      • "Beast Hide" is now rollable on all armor types
    • "Trueshaped", "Truewoven", and "Beast Hide" will now give 5.5% resist, up from 5%
    • Blade Master Armor now has the correct Dex Penalty for Discipline Light Armor
    • "Trueshaped" and all lesser prefixes of the same type have been changed to just piercing resist, but increased to a maximum of 5%
    • "Truewoven" and all lesser prefixes of the same type have been changed to just slashing resist, but increased to a maximum of 5%
      • "Truewoven" is now rollable on all armor types
    • "Pillar" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to crushing
    • "Stoneskin" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to piercing
    • "Trueson" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to slashing
    • Bardic Light Armor has been adjusted to match the stats on other class armor
    • Troubadour Cloth baked in stats adjusted to +1 Int +1 Bardsong from +1 Dex +1 Bardsong
    • Fixed Infernal Throwing Weapons to be 110% instead of 100%
    • Fixed Double Crossbow to be 110% instead of 100%
    • Fixed Infernal Pole Arm so it can be rolled on all vendors
    • Fixed the range on the Dwarven War Crossbow

    Larrow.png Previous Version: Patch 23 Rarrow.png
    Next Version: Reforged in Flame
    Patch History    In Development    Known Issues