Difference between revisions of "Patch 24.3"
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− | + | Patch 24.3, the '''Final Official Patch''', was added to Shadowbane on January 7{{th}}, 2009. | |
− | Removed the Strength, Damage and Weapon Speed buff component of "Violent Rage" | + | {{header|General Changes}} |
− | + | *Sprint is now flagged as a skill (usable in stealth and wereforms) | |
− | "Sneak" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity) | + | *Increased weapon power ranges from 10 to 15. |
− | + | *Fixed a bug allowing class-based ranged weapons to be equipped while performing a backstab | |
− | "Invisibility" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity) | + | *Combined the various icons on the following effects / debuffs into one effect icon: |
− | Fixed Passwall to be usable with Invisibility | + | **Silence |
− | Fixed Backstab and Poison Backstabs to be usable with Invisibility | + | **Aura of Silence |
− | Fixed | + | **Enfeeblement |
− | Increased Dagger and Dagger Mastery weapon powers to 30 for | + | **Weakening |
− | Sword and Sword Mastery weapon powers increased to 30 (Rogue) | + | **Pious Word of Binding |
− | Blade Weaving weapon powers increased to 30 (Rogue) and 25 (Mage) | + | **Blessed Word of Binding |
− | + | **Dull the Mind | |
− | Unstoppable Force is now flagged as a skill (usable in stealth and wereforms) | + | **Dull the Body |
− | + | *Disabled the [[Commands|/path command]] | |
− | Dagger and Dagger Mastery weapon powers increased to 35 (Rogue) and 25 (Mage) | + | {{header|Racial Changes}} |
− | Sword, Sword Mastery, Blade Mastery and Blade Weaving weapon powers increased to 30 (Rogue) and 25 (Mage) | + | *Removed the Strength, Damage and Weapon Speed buff component of the Half Giant's "Violent Rage" |
− | Adjusted the defense value on Bardic Light Armor bringing the set in line with the Armor Redistribution patch changes. | + | {{header|Class Changes}} |
− | + | *"Sneak" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity) | |
− | + | *"Invisibility" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity) | |
− | + | *Fixed Assassin's [[Assassin#Passwall|Passwall]] to be usable with Invisibility | |
− | + | *Fixed Backstab and Poison Backstabs to be usable with Invisibility | |
− | + | *Fixed Assassin's [[Assassin#PShadow Mantle|Shadow Mantle]] to correctly block the initial heal tick of all HoTs | |
− | + | *Increased Assassin's [[Dagger]] and [[Dagger Mastery]] weapon powers to 30 for [[Rogue]]s and 20 for [[Mage]]s | |
− | Sword, Sword Mastery and Great Sword Mastery weapon powers increased to 35 (Fighter) and 25 (Healer) | + | *Assassin [[Sword]] and [[Sword Mastery]] weapon powers increased to 30 ([[Rogue]]) |
− | Hammer and Hammer Mastery weapon powers increased to 35 (Fighter) and 30 (Healer) | + | *Assassin [[Blade Weaving]] weapon powers increased to 30 ([[Rogue]]) and 25 ([[Mage]]) |
− | Great Hammer Mastery weapon powers increased to 35 (Fighter) and 25 (Healer) | + | *Barbarian's [[Barbarian#Unstoppable Force||Unstoppable Force]] is now flagged as a skill (usable in stealth and wereforms) |
− | Blade Weaving increased to 35 (Fighter) and 30 (Healer) | + | *Bard's [[Dagger]] and [[Dagger Mastery]] weapon powers increased to 35 (Rogue) and 25 (Mage) |
− | Blade Mastery increased to 35 (Fighter) and 25 (Healer) | + | *Bard's [[Sword]], [[Sword Mastery]], [[Blade Mastery]] and [[Blade Weaving]] weapon powers increased to 30 (Rogue) and 25 (Mage) |
− | + | *Adjusted the defense value on [[Wear Armor, Light#Bardic Leather(Bard)|Bardic Light Armor]] bringing the set in line with the Armor Redistribution patch changes. | |
− | + | *Channeler's [[Channeler#Ice Bolt|Ice Bolt]] resistance debuff is now flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff | |
− | + | *Channeler's [[Channeler#Fire Bolt|Fire Bolt]] resistance debuff is now flagged as a FireDebuff and will stack with other resistance debuffs not flagged as FireDebuff | |
− | + | *Channeler's [[Channeler#Lightning Bolt|Lightning Bolt]] resistance debuff is now flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff | |
− | Self Only % Damage Shield | + | *Crusader [[Sword]], [[Sword Mastery]] and [[Great Sword Mastery]] weapon powers increased to 35 (Fighter) and 25 (Healer) |
− | Scales from 4% to 20% damage returned PR0 to PR40 | + | *Crusader [[Hammer]] and [[Hammer Mastery]] weapon powers increased to 35 (Fighter) and 30 (Healer) |
− | + | *Crusader [[Great Hammer Mastery]] weapon powers increased to 35 (Fighter) and 25 (Healer) | |
− | Adjusted the Doomsayer's Health Bonus per level from 42 to 45. | + | *Crusader[[Blade Weaving]] increased to 35 (Fighter) and 30 (Healer) |
− | + | *Crusader[[Blade Mastery]] increased to 35 (Fighter) and 25 (Healer) | |
− | Adjusted | + | *Crusader's [[Crusader#Darius' Fist|Darius' Fist]]: |
− | + | **Duration reduced to 30 seconds | |
− | + | **Cast time reduced to 1.5 seconds and flagged as a Skill | |
− | + | *[[Crusader#The All-Father's Shield|The All-Father's Shield]] | |
− | + | **The snare component has been removed | |
− | + | **Removed the defensive bonus | |
− | + | **Scaled the attack bonus from 5% to 25% at PR-0 to PR-40 | |
− | + | **Added a 50% increase to Block and Parry while active | |
− | + | **Added a 30% snare while active. | |
− | + | *Added [[Crusader#The All-Father's Retribution|All-Father's Retribution]] | |
− | + | **Requires 90 Liturgy level 40 | |
− | + | **Self Only % Damage Shield | |
− | + | **Scales from 4% to 20% damage returned PR0 to PR40 | |
− | + | *Adjusted the Doomsayer's Health Bonus per level from 42 to 45. | |
− | + | *Doomsayer's [[Doomsayer#Corrupt the Flesh|Corrupt the Flesh]] is now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff | |
− | + | *Adjusted [[Doomsayer#Corrupt the Flesh|Corrupt the Flesh]] to scale from +10 to +40 Healing Resistance from PR-0 to PR-40 | |
− | + | *Fury's [[Fury#Draw Nature's Fury|Draw Nature's Fury]]: | |
− | + | **Flagged as an ElementalDebuff and will stack with other resistance debuffs not flagged as ElementalDebuff | |
− | + | **Cast time reduced to 1.5 seconds | |
− | + | **Recast time increased to 10 seconds | |
− | Dagger and Dagger Mastery weapon powers increased to 30 | + | *[[Fury#Hex of the Ice Fury|Hex of the Ice Fury]] |
− | + | **Flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff | |
− | Mark of The All-Father - "Holy Damage over time, Intelligence and Spirit Debuff" | + | **Cast time reduced to 1.5 seconds |
− | Requires Liturgy ( 70 ) | + | **Recast time increased to 10 seconds |
− | + | *Fury's [[Fury#Hex of the Storm Fury|Hex of the Storm Fury]]: | |
− | Granted: Level 35 | + | **Flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff |
− | Power Rank: 0 | + | **Cast time reduced to 1.5 seconds |
− | Focus Skill: Liturgy | + | **Recast time increased to 10 seconds |
− | Mana Cost: 64 | + | *Necromancer's [[Necromancer#Shadow of Doom|Shadow of Doom]]: |
− | Casting Time: 5.0 seconds | + | **Recast increased to 30.0 seconds |
− | Recycle Time: 0.0 seconds | + | **Flagged as a UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff |
− | Generates Hate: Moderate | + | *Necromancer's [[Necromancer#Shadow of Death|Shadow of Death]]: |
− | Requires Hit Roll: Yes | + | **Flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff |
+ | **Cast time reduced to 1.5 seconds | ||
+ | **Recast time increased to 10 seconds | ||
+ | *Necromancer spells [[Necromancer#Unholy Fright|Unholy Fright]] and [[Necromancer#Unholy Terror|Unholy Terror]] are now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff | ||
+ | *Nightstalker [[Dagger]] and [[Dagger Mastery]] weapon powers increased to 30 | ||
+ | *Added a new spell for [[Prelate]]: | ||
+ | <blockquote>'''[[Prelate#Mark of The All-Father|Mark of The All-Father]]'''<br> | ||
+ | ''"Holy Damage over time, Intelligence and Spirit Debuff"''<br> | ||
+ | Requires [[Liturgy]] (70)<br> | ||
+ | Granted: Level 35<br> | ||
+ | Power Rank: 0<br> | ||
+ | Focus Skill: [[Liturgy]]<br> | ||
+ | Mana Cost: 64<br> | ||
+ | Casting Time: 5.0 seconds<br> | ||
+ | Recycle Time: 0.0 seconds<br> | ||
+ | Generates Hate: Moderate<br> | ||
+ | Requires Hit Roll: Yes<br> | ||
Target and Range: 100 | Target and Range: 100 | ||
− | + | Does damage over time (Every 5 seconds):<br> | |
− | + | *Duration: 30 seconds<br> | |
− | Duration: 30 seconds | + | *Stackability: Can be stacked with any spell other than itself.<br> |
− | Stackability: Can be stacked with any spell other than itself. | + | *Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health.<br> |
− | Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health. | + | *Flagged as 'Holy' damage<br> |
− | Flagged as 'Holy' damage | + | Apply Effect(s):<br> |
− | + | *Duration: 30 seconds<br> | |
− | + | *Stackability: Can be stacked with any spell other than itself.<br> | |
− | Duration: 30 seconds | + | *Intelligence Adjustment: -10 to -40 (from PR-0 to PR-40)<br> |
− | Stackability: Can be stacked with any spell other than itself. | + | *Spirit Adjustment: -10 to -40 (from PR-0 to PR-40)<br> |
− | Intelligence Adjustment: -10 to -40 (from PR-0 to PR-40) | + | *Dispel Tags: DeBuff, Effect<br> |
− | Spirit Adjustment: -10 to -40 (from PR-0 to PR-40) | + | Direct Damage<br> |
− | Dispel Tags: DeBuff, Effect | + | *Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health<br> |
− | + | *Flagged as 'Holy' damage</blockquote> | |
− | + | *Priest's [[Priest#Blessed Alacrity|Blessed Alacrity]] duration increased to 10800 seconds | |
− | Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health | + | *Priest's [[Priest#Blessed Purity|Blessed Purity]] duration increased to 10800 seconds |
− | Flagged as 'Holy' damage | + | *Ranger [[Blade Weaving]] weapon powers increased to 30 ([[Fighter]] and [[Rogue]]) |
− | + | *Ranger's [[Ranger#Turn Steel|Turn Steel]] resists now scale from 2% to 10% (from PR-0 to PR-40) | |
− | + | *Granted Rogue Rangers access to their class [[Wear Armor, Medium#Hunting Chain Armor|Medium Armor]] | |
− | + | *Removed all of the [[Scout]]'s free trains in the [[Running]] Skill | |
− | + | *Sentinel's [[Sentinel#Holy Word of Binding|Holy Word of Binding]]: | |
− | Blade | + | **Recast increased to 10.0 seconds |
− | + | **Flagged as a HolyDebuff and will stack with other resistance debuffs not flagged as HolyDebuff | |
− | Granted Rogue Rangers access to their class Medium Armor | + | *Sentinel [[Hammer]], [[Hammer Mastery]], and [[Great Hammer Mastery]] weapon powers increased to 40 |
− | + | *Sentinel's [[Sentinel#Blessed Word of Binding|Blessed Word of Binding]]: | |
− | Removed all free trains in the Running Skill | + | **Combined "Word of Binding" effects with this spell and removed "Word of Binding" from the game. |
− | + | **Applies an effect decreasing Dexterity and Strength by -11 to -50 (from PR-0 to PR-40). | |
− | + | *[[Sentinel#Pious Word of Binding|Pious Word of Binding]] | |
− | + | **Combined "Sacred Word of Binding" effects with this spell and removed "Sacred Word of Binding" from the game. | |
− | Hammer, Hammer Mastery, and Great Hammer Mastery weapon powers increased to 40 | + | **Applies an Attack Rating debuff that scales from -60 to -300 (from PR-0 to PR-40) and a Defense debuff that scales from -60 to -300 (from PR-0 to PR-40). |
− | + | *[[Sentinel#Sentinel's Charge|Sentinel's Charge]] changed to a Snare Break and 10 second snare immunity and Run Buff | |
− | + | *Templar's [[Templar#Saint Malorn's Wrath|Saint Malorn's Wrath]] fire damage over time effect duration was reduced to 30 seconds. | |
− | Sentinel's Charge changed to a Snare Break and 10 second snare immunity and Run Buff | + | *Thief's [[Thief#Indomitable Will|Indomitable Will]] is now flagged as a skill (usable in stealth and wereforms) |
− | + | *Thief [[Blade Weaving]] and [[Blade Mastery]] weapon powers increased to 30 | |
− | + | *Warlock's [[Warlock#Shatter Will|Shatter Will]]: | |
− | + | **Flagged as a MentalDebuff and will stack with other resistance debuffs not flagged as MentalDebuff | |
− | + | **Cast time reduced to 1.5 seconds | |
− | Blade Weaving and Blade Mastery weapon powers increased to 30 | + | **Recast time increased to 10 seconds |
− | + | *Warrior's [[Warrior#Indomitable Will|Indomitable Will]] is now flagged as a skill (usable in sneak and wereforms) | |
− | + | *Warrior [[Blade Weaving]] weapon powers increased to 40 | |
− | + | *Wizard's [[Wizard#Sign of Glauror|Sign of Glauror]]: | |
− | + | **Debuffs Magic resistance in addition to Cold, Fire, and Lightning | |
− | + | **Effect reduced to 5% to 20% from PR-0 to PR-20 | |
− | Indomitable Will is now flagged as a skill (usable in sneak and wereforms) | + | **Flagged as an ElementalDebuff and will stack with other resistance debuffs not flagged as ElementalDebuff |
− | Blade | + | **Recast increased to 30.0 seconds |
− | + | *Wizard's [[Wizard#Hexgram Ritual|Hexgram Ritual]]: | |
− | + | **Flagged as a MagicDebuff and will stack with other resistance debuffs not flagged as MagicDebuff | |
− | + | **Cast time reduced to 1.5 seconds | |
− | + | **Recast time increased to 10 seconds | |
− | + | {{header|Discipline Changes}} | |
− | + | *Removed the [[Bladeweaver]] restriction from [[Archmage]] | |
− | + | *Removed +10 Sword Skill on the Blade Master rune | |
− | + | *Added +15 Sword Skill on all Blade Master 100% Swords | |
− | Removed the Bladeweaver restriction | + | *Added +20 Sword Skill on all Blade Master 110% Swords |
− | + | *Adjusted the stats on the Blade Master 110% Sword to be in line with other 110% Great Swords | |
− | Removed +10 Sword Skill on the Blade Master rune | + | *Blade Master swords can no longer use Sword Mastery or Great Sword Mastery weapon powers |
− | Added +15 Sword Skill on all Blade Master 100% Swords | + | *Removed the [[Archmage]] restriction on [[Blade Weaver]] |
− | Added +20 Sword Skill on all Blade Master 110% Swords | + | *Blade Weaver swords can no longer use Sword Mastery or Great Sword Mastery weapon powers |
− | Adjusted the stats on the Blade Master 110% Sword to be in line with other 110% Great Swords | + | *[[Clanwarden]]'s [[Clanwarden#Shaper's Sanction|Shaper's Sanction]]: |
− | Blade Master swords can no longer use Sword Mastery or Great Sword Mastery weapon powers | + | **Flagged as a HolyDebuff and will stack with other resistance debuffs not flagged as HolyDebuff |
− | + | **Cast time reduced to 1.5 seconds | |
− | Removed the Archmage restriction | + | **Recast time increased to 10 seconds |
− | Blade Weaver swords can no longer use Sword Mastery or Great Sword Mastery weapon powers | + | *[[Darksworn]]'s [[Darksworn#Corrupt the Body|Corrupt the Body]] |
− | + | **Flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff | |
− | + | **Scales from +10 to +25 Healing Resistance (from PR-0 to PR-20) | |
− | + | *[[Drannok]]'s [[Drannok#Shadow of Fear|Shadow of Fear]]: | |
− | + | **Flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff | |
− | + | **Uses the correct AoE Unholy Debuff power icon and effect icon instead of the AoE Holy Debuff icons | |
− | + | *[[Rat Catcher]]'s [[Rat Catcher#Infection|Infection]]: | |
− | + | **No longer dispels mana recovery buffs | |
− | + | **Scales from -5% to -35% at PR0 to PR20 | |
− | + | **Flagged as Disease | |
− | + | *Rat Catcher's [[Rat Catcher#Plague|Plague]]: | |
− | + | **Scales from -15% to -75% PR0 to PR20 | |
− | + | **Flagged as Disease | |
− | + | *Added an initial healing tick on the [[Savant]]'s [[Savant#Strength of the Many|Strength of the Many]] heal-over-time speall. | |
− | + | *[[Shroudborne]]'s [[Shroudborne#Ardan's Shroud|Ardan's Shroud]]: | |
− | + | **Flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff | |
− | + | **Cast time increased to 1.5 seconds | |
− | + | **Recast time increased to 10 seconds | |
− | + | *The Bard Class can now apply the [[Skydancer]] Discipline Rune. | |
− | + | *Removed Storm Calling focus line from [[Storm Lord]]. | |
− | + | *Storm Lord's [[Storm Lord#Call Storm|Call Storm]]: | |
− | + | **Damage has been increase to match [[Berserker]]'s [[Berserker#Fury of the Northmen|Fury of the Northmen]] | |
− | + | **Now auto-hit with a 3 second cast and 30 second recast | |
− | The Bard Class can now apply the Skydancer Discipline Rune. | + | *Storm Lord's [[Storm Lord#Thunder Strike|Thunder Strike]]: |
− | + | **Stun duration was reduced to .5 seconds and 1.5 seconds (from PR-0 to PR-20) | |
− | Removed | + | **Stun immunity duration was reduced to 1.5 seconds and 4.5 seconds (from PR-0 to PR-20) |
− | + | **Now has a 2 second cast time and 10 second recast | |
− | + | *Warriors can now take [[Storm Lord]] Discipline Rune | |
− | + | *A New focus line granted to Sun Dancers called [[Sun Dancing]]: | |
− | + | **[[Khan'xhir]] and [[Rha'khanakar]] now use Sun Dancing as their mastery focus | |
− | Warriors can now take Storm Lord Discipline Rune | + | *Sun Dancer weapon powers can only be used with [[Unarmed Weapons#Class based|Sun Dancing weapons]] |
− | + | *[[Unarmed Weapons#Class based|Sun Dancing weapons]] can no longer use [[Unarmed Combat Mastery]] weapon powers | |
− | A New focus line granted to Sun Dancers called | + | *Wyrmslayer's [[Wyrmslayer#Drake's Breath|Drake's Breath]] duration reduced to 30 seconds |
− | Khan'xhir and Rha'khanakar now use | + | {{header|Weapon Changes}} |
− | Sun Dancer weapon powers can only be used with | + | *Sword's [[Sword#Press the Foe|Press the Foe]] Sword Skill ( 45 ) - Weapon Power and Hate Reducer has been changed to Weapon Power Strength and Dexterity Debuff (-80 Str -80 Dex and 14s duration at PR40) |
− | + | *Great Sword's [[Great Sword Mastery#Gut Wrencher|Gut Wrencher]] [[Great Sword Mastery]] Skill ( 60 ) - Weapon Power and Expose to Bludgeons has been changed to Weapon Power and Ignore Passive Buff (10s duration at PR40) | |
− | + | *Sword Mastery's [[Sword Mastery#Crimson Kiss|Crimson Kiss]] [[Sword Mastery]] Skill ( 60 ) - Weapon Power and Expose to Piercing has been changed to Weapon Power and Damage Debuff | |
− | + | *[[Great Holy Blade|Headsman Sword]] was changed from a generic 100% 2-handed sword to a [[Crusader]] 100% 2-handed sword | |
− | + | *[[Great Holy Blade|Headsman Sword]] renamed to [[Great Holy Blade]] | |
− | + | *Added [[Assassin]] to the [[Sword Mastery]] rune | |
− | + | *[[Circle Swing]] Hammer Skill ( 60 ) - Weapon Power and Taunt has been changed to Weapon Power and Stance Removal | |
− | + | *[[Circle Swing]] Hammer Skill ( 60 ) - Recast increased to 30 seconds | |
− | + | *[[Power Swing]] [[Hammer Mastery]] Skill ( 30 ) - Weapon Power and Stun has been changed to Weapon Power and Damage Debuff | |
− | + | *[[Fist of the Giants]] [[Great Hammer Mastery]] Skill ( 30 ) - "Weapon Power and Power Block" has been changed to Weapon Power and Stamina Damage | |
− | + | *[[Pommel Strike]] Dagger Skill ( 90 ) - Weapon Power and Exposes to Bludgeons has been changed to Weapon Power and Healing Resistance Buff | |
− | + | *[[Heart Seeker]] [[Dagger Mastery]] Skill ( 50 ) - Weapon Power and Exposes to Slashing has been changed to Weapon Power and Passive Defense Debuff | |
− | + | *Throwing Daggers can no longer use [[Dagger Mastery]] weapon powers | |
− | + | *[[Unarmed Combat#Lightning Fists|Lightning Fists]] [[Unarmed Combat]] Skill ( 75 ) has been changed from Weapon Power and Defense Debuff to Weapon Power and Expose to Bludgeons | |
− | Added | + | *[[Unarmed Combat Mastery#Battering Ram|Battering Ram]] [[Unarmed Combat Mastery]] Skill ( 50 ) has been changed from Weapon Power and Expose to Bludgeons to Weapon Power and Defense Debuff |
− | + | {{header|Item Crafting}} | |
− | + | *"Trueforged" and several lesser prefixes were removed | |
− | + | *"Beast Hide" and all lesser prefixes of the same type have been changed to just crushing resist, but increased to a maximum of 5.5% | |
− | + | **"Beast Hide" is now rollable on all armor types | |
− | + | *"Trueshaped", "Truewoven", and "Beast Hide" will now give 5.5% resist, up from 5% | |
− | + | *[[Wear Armor, Light#Blade Master(Blade Master)|Blade Master Armor]] now has the correct Dex Penalty for Discipline [[Wear Armor, Light|Light Armor]] | |
− | + | *"Trueshaped" and all lesser prefixes of the same type have been changed to just piercing resist, but increased to a maximum of 5% | |
− | + | *"Truewoven" and all lesser prefixes of the same type have been changed to just slashing resist, but increased to a maximum of 5% | |
− | Throwing Daggers can no longer use Dagger Mastery weapon powers | + | **"Truewoven" is now rollable on all armor types |
− | + | *"Pillar" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to crushing | |
− | + | *"Stoneskin" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to piercing | |
− | + | *"Trueson" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to slashing | |
− | + | *[[Wear Armor, Light#Bardic Leather(Bard)|Bardic Light Armor]] has been adjusted to match the stats on other class armor | |
− | + | *[[Troubadour Cloth]] baked in stats adjusted to +1 Int +1 [[Bardsong]] from +1 Dex +1 [[Bardsong]] | |
− | + | *Fixed Infernal Throwing Weapons to be 110% instead of 100% | |
− | + | *Fixed [[Double Crossbow]] to be 110% instead of 100% | |
− | + | *Fixed [[Infernal Pole Arm]] so it can be rolled on all vendors | |
− | + | *Fixed the range on the [[Dwarven War Crossbow]] | |
− | + | {{Patch | |
− | + | |prever=Patch 23 | |
− | + | |nextver=Reforged in Flame | |
− | + | }} | |
− | |||
− | |||
− | |||
− | Beast Hide | ||
− | |||
− | |||
− | |||
− | Trueshaped and all lesser prefixes of the same type have been changed to just piercing resist, but increased to a maximum of 5% | ||
− | Truewoven and all lesser prefixes of the same type have been changed to just slashing resist, but increased to a maximum of 5% | ||
− | Truewoven is now rollable on all | ||
− | Pillar and all lesser suffixes of the same type have been increased to a maximum of 5% resist to crushing | ||
− | Stoneskin and all lesser suffixes of the same type have been increased to a maximum of 5% resist to piercing | ||
− | Trueson and all lesser suffixes of the same type have been increased to a maximum of 5% resist to slashing | ||
− | Bardic Light Armor has been adjusted to match the stats on other class armor | ||
− | Troubadour Cloth | ||
− | Fixed Infernal Throwing Weapons to be 110% instead of 100% | ||
− | Fixed Double Crossbow to be 110% instead of 100% | ||
− | Fixed Infernal Pole Arm so it can be rolled on all vendors | ||
− | Fixed the range on the Dwarven Crossbow | ||
− | |||
− |
Latest revision as of 13:52, 21 September 2017
Patch 24.3, the Final Official Patch, was added to Shadowbane on January 7th, 2009.
General Changes |
- Sprint is now flagged as a skill (usable in stealth and wereforms)
- Increased weapon power ranges from 10 to 15.
- Fixed a bug allowing class-based ranged weapons to be equipped while performing a backstab
- Combined the various icons on the following effects / debuffs into one effect icon:
- Silence
- Aura of Silence
- Enfeeblement
- Weakening
- Pious Word of Binding
- Blessed Word of Binding
- Dull the Mind
- Dull the Body
- Disabled the /path command
Racial Changes |
- Removed the Strength, Damage and Weapon Speed buff component of the Half Giant's "Violent Rage"
Class Changes |
- "Sneak" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity)
- "Invisibility" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity)
- Fixed Assassin's Passwall to be usable with Invisibility
- Fixed Backstab and Poison Backstabs to be usable with Invisibility
- Fixed Assassin's Shadow Mantle to correctly block the initial heal tick of all HoTs
- Increased Assassin's Dagger and Dagger Mastery weapon powers to 30 for Rogues and 20 for Mages
- Assassin Sword and Sword Mastery weapon powers increased to 30 (Rogue)
- Assassin Blade Weaving weapon powers increased to 30 (Rogue) and 25 (Mage)
- Barbarian's |Unstoppable Force is now flagged as a skill (usable in stealth and wereforms)
- Bard's Dagger and Dagger Mastery weapon powers increased to 35 (Rogue) and 25 (Mage)
- Bard's Sword, Sword Mastery, Blade Mastery and Blade Weaving weapon powers increased to 30 (Rogue) and 25 (Mage)
- Adjusted the defense value on Bardic Light Armor bringing the set in line with the Armor Redistribution patch changes.
- Channeler's Ice Bolt resistance debuff is now flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
- Channeler's Fire Bolt resistance debuff is now flagged as a FireDebuff and will stack with other resistance debuffs not flagged as FireDebuff
- Channeler's Lightning Bolt resistance debuff is now flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff
- Crusader Sword, Sword Mastery and Great Sword Mastery weapon powers increased to 35 (Fighter) and 25 (Healer)
- Crusader Hammer and Hammer Mastery weapon powers increased to 35 (Fighter) and 30 (Healer)
- Crusader Great Hammer Mastery weapon powers increased to 35 (Fighter) and 25 (Healer)
- CrusaderBlade Weaving increased to 35 (Fighter) and 30 (Healer)
- CrusaderBlade Mastery increased to 35 (Fighter) and 25 (Healer)
- Crusader's Darius' Fist:
- Duration reduced to 30 seconds
- Cast time reduced to 1.5 seconds and flagged as a Skill
- The All-Father's Shield
- The snare component has been removed
- Removed the defensive bonus
- Scaled the attack bonus from 5% to 25% at PR-0 to PR-40
- Added a 50% increase to Block and Parry while active
- Added a 30% snare while active.
- Added All-Father's Retribution
- Requires 90 Liturgy level 40
- Self Only % Damage Shield
- Scales from 4% to 20% damage returned PR0 to PR40
- Adjusted the Doomsayer's Health Bonus per level from 42 to 45.
- Doomsayer's Corrupt the Flesh is now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
- Adjusted Corrupt the Flesh to scale from +10 to +40 Healing Resistance from PR-0 to PR-40
- Fury's Draw Nature's Fury:
- Flagged as an ElementalDebuff and will stack with other resistance debuffs not flagged as ElementalDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
- Hex of the Ice Fury
- Flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
- Fury's Hex of the Storm Fury:
- Flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
- Necromancer's Shadow of Doom:
- Recast increased to 30.0 seconds
- Flagged as a UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
- Necromancer's Shadow of Death:
- Flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
- Necromancer spells Unholy Fright and Unholy Terror are now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
- Nightstalker Dagger and Dagger Mastery weapon powers increased to 30
- Added a new spell for Prelate:
Mark of The All-Father
"Holy Damage over time, Intelligence and Spirit Debuff"
Requires Liturgy (70)
Granted: Level 35
Power Rank: 0
Focus Skill: Liturgy
Mana Cost: 64
Casting Time: 5.0 seconds
Recycle Time: 0.0 seconds
Generates Hate: Moderate
Requires Hit Roll: Yes
Target and Range: 100 Does damage over time (Every 5 seconds):
- Duration: 30 seconds
- Stackability: Can be stacked with any spell other than itself.
- Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health.
- Flagged as 'Holy' damage
Apply Effect(s):
- Duration: 30 seconds
- Stackability: Can be stacked with any spell other than itself.
- Intelligence Adjustment: -10 to -40 (from PR-0 to PR-40)
- Spirit Adjustment: -10 to -40 (from PR-0 to PR-40)
- Dispel Tags: DeBuff, Effect
Direct Damage
- Health Damage: 7 - 17 to 11 - 27 points (from PR-0 to PR-40) of Health
- Flagged as 'Holy' damage
- Recast increased to 10.0 seconds
- Flagged as a HolyDebuff and will stack with other resistance debuffs not flagged as HolyDebuff
- Combined "Word of Binding" effects with this spell and removed "Word of Binding" from the game.
- Applies an effect decreasing Dexterity and Strength by -11 to -50 (from PR-0 to PR-40).
- Combined "Sacred Word of Binding" effects with this spell and removed "Sacred Word of Binding" from the game.
- Applies an Attack Rating debuff that scales from -60 to -300 (from PR-0 to PR-40) and a Defense debuff that scales from -60 to -300 (from PR-0 to PR-40).
- Flagged as a MentalDebuff and will stack with other resistance debuffs not flagged as MentalDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
- Debuffs Magic resistance in addition to Cold, Fire, and Lightning
- Effect reduced to 5% to 20% from PR-0 to PR-20
- Flagged as an ElementalDebuff and will stack with other resistance debuffs not flagged as ElementalDebuff
- Recast increased to 30.0 seconds
- Flagged as a MagicDebuff and will stack with other resistance debuffs not flagged as MagicDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
Discipline Changes |
- Removed the Bladeweaver restriction from Archmage
- Removed +10 Sword Skill on the Blade Master rune
- Added +15 Sword Skill on all Blade Master 100% Swords
- Added +20 Sword Skill on all Blade Master 110% Swords
- Adjusted the stats on the Blade Master 110% Sword to be in line with other 110% Great Swords
- Blade Master swords can no longer use Sword Mastery or Great Sword Mastery weapon powers
- Removed the Archmage restriction on Blade Weaver
- Blade Weaver swords can no longer use Sword Mastery or Great Sword Mastery weapon powers
- Clanwarden's Shaper's Sanction:
- Flagged as a HolyDebuff and will stack with other resistance debuffs not flagged as HolyDebuff
- Cast time reduced to 1.5 seconds
- Recast time increased to 10 seconds
- Darksworn's Corrupt the Body
- Flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff
- Scales from +10 to +25 Healing Resistance (from PR-0 to PR-20)
- Drannok's Shadow of Fear:
- Flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff
- Uses the correct AoE Unholy Debuff power icon and effect icon instead of the AoE Holy Debuff icons
- Rat Catcher's Infection:
- No longer dispels mana recovery buffs
- Scales from -5% to -35% at PR0 to PR20
- Flagged as Disease
- Rat Catcher's Plague:
- Scales from -15% to -75% PR0 to PR20
- Flagged as Disease
- Added an initial healing tick on the Savant's Strength of the Many heal-over-time speall.
- Shroudborne's Ardan's Shroud:
- Flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
- Cast time increased to 1.5 seconds
- Recast time increased to 10 seconds
- The Bard Class can now apply the Skydancer Discipline Rune.
- Removed Storm Calling focus line from Storm Lord.
- Storm Lord's Call Storm:
- Damage has been increase to match Berserker's Fury of the Northmen
- Now auto-hit with a 3 second cast and 30 second recast
- Storm Lord's Thunder Strike:
- Stun duration was reduced to .5 seconds and 1.5 seconds (from PR-0 to PR-20)
- Stun immunity duration was reduced to 1.5 seconds and 4.5 seconds (from PR-0 to PR-20)
- Now has a 2 second cast time and 10 second recast
- Warriors can now take Storm Lord Discipline Rune
- A New focus line granted to Sun Dancers called Sun Dancing:
- Khan'xhir and Rha'khanakar now use Sun Dancing as their mastery focus
- Sun Dancer weapon powers can only be used with Sun Dancing weapons
- Sun Dancing weapons can no longer use Unarmed Combat Mastery weapon powers
- Wyrmslayer's Drake's Breath duration reduced to 30 seconds
Weapon Changes |
- Sword's Press the Foe Sword Skill ( 45 ) - Weapon Power and Hate Reducer has been changed to Weapon Power Strength and Dexterity Debuff (-80 Str -80 Dex and 14s duration at PR40)
- Great Sword's Gut Wrencher Great Sword Mastery Skill ( 60 ) - Weapon Power and Expose to Bludgeons has been changed to Weapon Power and Ignore Passive Buff (10s duration at PR40)
- Sword Mastery's Crimson Kiss Sword Mastery Skill ( 60 ) - Weapon Power and Expose to Piercing has been changed to Weapon Power and Damage Debuff
- Headsman Sword was changed from a generic 100% 2-handed sword to a Crusader 100% 2-handed sword
- Headsman Sword renamed to Great Holy Blade
- Added Assassin to the Sword Mastery rune
- Circle Swing Hammer Skill ( 60 ) - Weapon Power and Taunt has been changed to Weapon Power and Stance Removal
- Circle Swing Hammer Skill ( 60 ) - Recast increased to 30 seconds
- Power Swing Hammer Mastery Skill ( 30 ) - Weapon Power and Stun has been changed to Weapon Power and Damage Debuff
- Fist of the Giants Great Hammer Mastery Skill ( 30 ) - "Weapon Power and Power Block" has been changed to Weapon Power and Stamina Damage
- Pommel Strike Dagger Skill ( 90 ) - Weapon Power and Exposes to Bludgeons has been changed to Weapon Power and Healing Resistance Buff
- Heart Seeker Dagger Mastery Skill ( 50 ) - Weapon Power and Exposes to Slashing has been changed to Weapon Power and Passive Defense Debuff
- Throwing Daggers can no longer use Dagger Mastery weapon powers
- Lightning Fists Unarmed Combat Skill ( 75 ) has been changed from Weapon Power and Defense Debuff to Weapon Power and Expose to Bludgeons
- Battering Ram Unarmed Combat Mastery Skill ( 50 ) has been changed from Weapon Power and Expose to Bludgeons to Weapon Power and Defense Debuff
Item Crafting |
- "Trueforged" and several lesser prefixes were removed
- "Beast Hide" and all lesser prefixes of the same type have been changed to just crushing resist, but increased to a maximum of 5.5%
- "Beast Hide" is now rollable on all armor types
- "Trueshaped", "Truewoven", and "Beast Hide" will now give 5.5% resist, up from 5%
- Blade Master Armor now has the correct Dex Penalty for Discipline Light Armor
- "Trueshaped" and all lesser prefixes of the same type have been changed to just piercing resist, but increased to a maximum of 5%
- "Truewoven" and all lesser prefixes of the same type have been changed to just slashing resist, but increased to a maximum of 5%
- "Truewoven" is now rollable on all armor types
- "Pillar" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to crushing
- "Stoneskin" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to piercing
- "Trueson" and all lesser suffixes of the same type have been increased to a maximum of 5% resist to slashing
- Bardic Light Armor has been adjusted to match the stats on other class armor
- Troubadour Cloth baked in stats adjusted to +1 Int +1 Bardsong from +1 Dex +1 Bardsong
- Fixed Infernal Throwing Weapons to be 110% instead of 100%
- Fixed Double Crossbow to be 110% instead of 100%
- Fixed Infernal Pole Arm so it can be rolled on all vendors
- Fixed the range on the Dwarven War Crossbow
Previous Version: | Patch 23 | ||
Next Version: | Reforged in Flame |