Difference between revisions of "Healer"

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[[Category:Base Classes]]
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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
[[Image:Priest.jpg|right|Chronicle Priest]]
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! width="70%"| {{classlorebox|There are Primal Powers that exist Outside the world we know, who wrought the World and all the Universe in the uttermost beginning. Everything from the lowliest slug to the brightest Archon in Heaven is their handiwork. A trace of the divine will and its capacity for creation exists in all living things, and is concentrated in beings of thought and reason, the true Children of the Gods. Healers are sensitive souls whose belief and devotion allow them to find the divine spark within them, and use its power to alter the world around them. The healing of wounds and sickness is the best known gift that healers possess, and the most valued in this age of conflict and pestilence.|The Healer's Way}}
== ''The Path of Faith'' ==
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!     
 
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! {{classtitle
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
+
|img=[[File:Priest.jpg|250px]]
|[[Image:RS_C_Heal.png|center|Healer Runestone]]
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|tag=The Path of Faith
 +
|color1=f0b7a1
 +
|color2=752201
 +
}}
 
|-
 
|-
| '''Races'''
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| colspan="3" |     
*[[Aelfborn]]
 
*[[Aracoix]]
 
*[[Centaur]]
 
*[[Dwarf]]
 
*[[Elf]]
 
*[[Human]]
 
*[[Irekei]]
 
*[[Minotaur]]
 
*[[Nephilim]]
 
|-
 
| '''Classes'''
 
*[[Channeler]]
 
*[[Confessor]]
 
*[[Crusader]]
 
*[[Doomsayer]]
 
*[[Druid]]
 
*[[Prelate]]
 
*[[Priest]]
 
|}
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
 
| '''Skills'''
 
*''Level 1'': granted [[Benediction]]
 
*''Level 1'': granted [[Hammer]]
 
*''Level 1'': granted [[Restoration]]
 
*''Level 1'': granted [[Staff]]
 
*''Level 1'': granted [[Wear Armor, Light]]
 
*''Level 5'': granted [[Block]]
 
 
|-
 
|-
| '''Attributes'''
+
| colspan="3" | 
*[[Health Bonus]]: 15
 
*[[Mana Bonus]]: 16
 
*[[Stamina Bonus]]: 1
 
 
 
*''Granted:'' -10 Base [[Dexterity]]
 
*''Granted:'' +5 Base [[Constitution]]
 
*''Granted:'' +5 Base [[Spirit]]
 
 
|-
 
|-
| '''Class Weapons'''
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|style="vertical-align: top;"|{{Cheader|Overview|(to bottom, #f0b7a1 0%,#8c3310 50%,#752201 51%,#bf6e4e 100%)}}
*[[Crowned Scepter]]: 57% [[Hammer]]—[[Benediction]]
+
<blockquote>'''Healers''' are Aerynth's zealots. They represent unwaivering faith and offer the best support capabilites of their peers.</blockquote>
*[[Gilded Scepter]]: 38% [[Hammer]]—[[Benediction]]
+
{{Cheader|Powers and Skills|(to bottom, #f0b7a1 0%,#8c3310 50%,#752201 51%,#bf6e4e 100%)}}
*[[Grand Scepter]]: 89% [[Hammer]]—[[Benediction]]
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<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div>
*[[Royal Scepter]]: 68% [[Hammer]]—[[Benediction]]
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{{Cheader|Training Point Breakdown|(to bottom, #f0b7a1 0%,#8c3310 50%,#752201 51%,#bf6e4e 100%)}}
|}
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The table below represents [[Training Point|training points]] granted per level. [[Human]]s receive an additional point per level until level 60.
 
 
''Welcome, seeker. I can sense the power of your faith -- have you come seeking counsel?  Listen then, and I can show you the true potential of your faith ... '' <br />
 
 
 
=== Training Points ===
 
 
{| style="width:400px; padding: 2px; border: 1px #BBB solid;"
 
{| style="width:400px; padding: 2px; border: 1px #BBB solid;"
|colspan=2|''Nonhuman Healer''||colspan=2|''Human Healer''
+
!colspan=2|All Races
 +
!colspan=2|Human
 
|-
 
|-
 
|Levels || Trains || Levels || Trains
 
|Levels || Trains || Levels || Trains
 
|-
 
|-
|1 - 10 || 45 ||1 - 10 || 54
+
|1 - 10 || 45 (5 per level)||1 - 10 || 54 (6 per level)
 
|-  
 
|-  
|11 - 50 || 440 || 11 - 50 || 480
+
|11 - 59 || 539 (11 per level)|| 11 - 59 || 588 (12 per level)
 +
|-
 +
|60 - 64 || 25 (5 per level)|| 60 - 64 || 25 (5 per level)
 
|-  
 
|-  
|51 - 59 || 99 || 51 - 59 || 108
+
|65 - 69 || 20 (4 per level) || 65 - 69 || 20 (4 per level)
 
|-  
 
|-  
| Subtotal || 584 || Subtotal || 630
+
|70 - 74 || 15 (3 per level)|| 70 - 74 || 15 (3 per level)
 +
|-
 +
|75 || 2 (2 per level) || 75 || 2 (2 per level)
 
|- style="background:silver"
 
|- style="background:silver"
 
| '''Total''' || '''646''' || '''Total''' || '''704'''
 
| '''Total''' || '''646''' || '''Total''' || '''704'''
|}<br>
+
|}
 
+
| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
== Powers and Abilities ==
+
| rowspan="2" style="vertical-align: top;"|
=== '''Contagion''' ===
+
{{Infobox
''"Single Target Non-Player Disease Damage Over Time"''<br>
+
|Box title = {{PAGENAME}} Information
''requires Restoration Skill (1)''
+
|image =
 
+
|imglink =  
'''Granted''': Level 2<br>
+
|imagewidth =
'''Power Rank''': 0 (Untrained)<br>
+
|caption =  
'''Teachers''':  Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)<br>
+
|Row 1 title = Prestige Classes
'''Focus Skill''': Restoration<br>
+
|Row 1 info = [[Channeler]],  
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
+
[[Confessor]],  
'''Mana Cost''': 20<br>
+
[[Crusader]],  
'''Casting Time''': 3 seconds<br>
+
[[Doomsayer]],  
'''Recycle Time''': 3 seconds<br>
+
[[Druid]],  
'''Generates Hate''': Moderate<br>
+
[[Prelate]],  
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
+
[[Priest]]
'''Mode Required''': Either Combat or Non-Combat Mode<br>
+
|Row 2 title = Races
'''Requires Hit Roll''': Yes<br>
+
|Row 2 info = [[Aelfborn]],  
'''Target and Range''': Monsters (120 Units)<br>
+
[[Aracoix]],  
*'''Stackability''': Can be stacked with any spell other than itself.<br>
+
[[Centaur]],  
*Health Damage: 6- 10 to 11- 19 points (from power rank 0 to 40) points of Health<br>
+
[[Dwarf]],  
*Flagged as 'Disease' damage<br>
+
[[Elf]],  
*'''Dispel Tags''': Disease<br>
+
[[Human]],  
*Health Damage: 6- 10 to 11- 19 points (from power rank 0 to 40) points of Health<br>
+
[[Irekei]],  
*Flagged as 'Disease' damage<br>
+
[[Minotaur]],  
*'''Duration''': 30 seconds
+
[[Nephilim]]
**Stack Rank: 0<br>
+
|Row 3 title = Attributes
*'''Dispel Tags''': Effect<br><br>
+
|Row 3 info = +5 [[Spirit]]<br>+5 [[Constitution]]<br>-10 [[Dexterity]]
''Note: Information about Contagion may not be accurate do to lack of official listings''
+
|Row 4 title = Skills
 
+
|Row 4 info = [[Benediction]],
--------------------------------------------------------------------------------
+
[[Block]],  
 
+
[[Hammer]],  
=== Blessed Mending ===
+
[[Light Armor]],  
''"Single Target Heal"''<br>
+
[[Restoration]],  
 
+
[[Staff]]
'''Granted''': Level 1<br>
+
|Row 5 title = [[Resource Bonus]]es
'''Power Rank''': 1 (Novice)<br>
+
|Row 5 info = Health: +15<br>
'''Teachers''': Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)<br>
+
Mana: +16<br>
'''Focus Skill''': Restoration<br>
+
Stamina: +1
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
+
}}
'''Mana Cost''': 8.48 to 27.2 (at power ranks 1 to 40)<br>
+
| <!-- Placeholder -->
'''Casting Time''': 2.5 seconds<br>
+
|-
'''Recycle Time''': 0.0 seconds<br>
+
| colspan="3"|
'''Generates Hate''': Moderate<br>
+
|}
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
+
{{classnav}}
'''Mode Required''': Either Combat or Non-Combat Mode<br>
+
__NOTOC__
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Players Only (100 Units)<br>
 
Can affect caster and group members.<br>
 
'''Removes Effect'''<br>
 
*Removes effect with "Bleeding" dispel tag.<br>
 
'''Healing'''<br>
 
*Health Replenishment: 6- 15 to 20- 46 points (from power rank 1 to 40) points of Health
 
*'''Dispel Tags''': Heal
 
 
 
--------------------------------------------------------------------------------
 
 
 
=== Blessed Protection ===
 
''"Single Target Defense Buff"''<br>
 
''requires Benediction Skill (19)''<br>
 
 
 
'''Granted''': Level 2<br>
 
'''Power Rank''': 1 (Novice)<br>
 
'''Teachers''': Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 16 to 55 (at power ranks 1 to 40)<br>
 
'''Casting Time''': .02 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player may be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (50 Units)<br>
 
Can affect caster and group members.<br>
 
'''Applies Effect(s)''': (From Power Ranks 1 to 40)<br>
 
*'''Duration''': 10800 seconds
 
*'''Stackability''':
 
**'''Stack Category''': DefenseBuff
 
**'''Stack Rank''': 0
 
**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
*Defense Bonus: + 22 to 100 (from power rank 1 to 40)
 
*'''Dispel Tags''': Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
 
 
=== Blessing of Strength ===
 
''"Single Target Strength Buff"''<br>
 
''requires Benediction Skill (22)''<br>
 
 
 
'''Granted''': Level 3<br>
 
'''Power Rank''': 20 (Journeyman)<br>
 
'''Teachers''': Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 27 to 47 (at power ranks 20 to 40)<br>
 
'''Casting Time''': .02 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player may be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (50 Units)<br>
 
'''Applies Effect(s)''': (From Power Ranks 20 to 40)<br>
 
*'''Duration''': 10800 seconds
 
*'''Stackability''':
 
**'''Stack Category''': AttrSTRBuff
 
**'''Stack Rank''': 0
 
**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
*Strength Adjustment: + 40 to 60 (from power rank 20 to 40)
 
*'''Dispel Tags''': Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
 
 
=== Prayer of Might ===
 
''"Group Strength Buff"''<br>
 
''requires Benediction Skill (79) , Blessing of Strength Power (40)''<br>
 
 
 
'''Granted''': Level 33<br>
 
'''Power Rank''': 0 (Untrained)<br>
 
'''Teachers''': Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 60 to 120 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 6.5 to 2.5 seconds (at power ranks 0 to 40)<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Group Members (Area of Effect: 50 Units)<br>
 
Can affect caster and group members.<br>
 
'''Applies Effect(s)''':<br>
 
*'''Duration''': 10800 seconds
 
*'''Stackability''':
 
**'''Stack Category''': AttrSTRBuff
 
**'''Stack Rank''': 0
 
**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
*Strength Adjustment: + 20 to 60 (from power rank 0 to 40)
 
*'''Dispel Tags''': Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
 
 
=== Blessed Healing ===
 
''"Single Target Heal"''<br>
 
''requires Restoration Skill (26)''<br>
 
 
 
'''Granted''': Level 4<br>
 
'''Power Rank''': 1 (Novice)<br>
 
'''Teachers''': Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)<br>
 
'''Focus Skill''': Restoration<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 18.81 to 50.4 (at power ranks 1 to 40)<br>
 
'''Casting Time''': 4.5 seconds<br>
 
'''Recycle Time''': 5.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (100 Units)<br>
 
Can affect caster and group members.<br>
 
'''Removes Effect'''<br>
 
*Removes effect with "Bleeding" dispel tag.
 
'''Healing'''<br>
 
*Health Replenishment: 14- 32 to 36- 86 points (from power rank 1 to 40) points of Health
 
*'''Dispel Tags''': Heal
 
 
 
--------------------------------------------------------------------------------
 
 
 
=== Blessing of Health ===
 
''"Single Target Constitution Buff"''<br>
 
''requires Benediction Skill (33)''<br>
 
 
 
'''Granted''': Level 6<br>
 
'''Power Rank''': 20 (Journeyman)<br>
 
'''Teachers''': Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 30 to 50 (at power ranks 20 to 40)<br>
 
'''Casting Time''': .02 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player may be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (50 Units)<br>
 
'''Applies Effect(s)''': (From Power Ranks 20 to 40)<br>
 
*'''Duration''': 10800 seconds
 
*'''Stackability''':
 
**'''Stack Category''': AttrCONBuff
 
**'''Stack Rank''': 0
 
**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
*Constitution Adjustment: + 40 to 60 (from power rank 20 to 40)
 
*'''Dispel Tags''': Buff, ConstitutionBuff, Effect
 
 
 
--------------------------------------------------------------------------------
 
 
 
===Prayer of Vitality ===
 
''"Group Constitution Buff"''<br>
 
''requires Benediction Skill (82) , Blessing of Health Power (40)''<br>
 
 
 
'''Granted''': Level 36<br>
 
'''Power Rank''': 0 (Untrained)<br>
 
'''Teachers''': Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 70 to 130 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 6.5 to 2.5 seconds (at power ranks 0 to 40)<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Group Members (Area of Effect: 50 Units)<br>
 
Can affect caster and group members.<br>
 
'''Applies Effect(s)''':<br>
 
*'''Duration''': 10800 seconds
 
*'''Stackability''':
 
**'''Stack Category''': AttrCONBuff
 
**'''Stack Rank''': 0
 
**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
*Constitution Adjustment: + 20 to 60 (from power rank 0 to 40)
 
*'''Dispel Tags''': Buff, ConstitutionBuff, Effect
 
 
 
--------------------------------------------------------------------------------
 
 
 
=== Blessing of Dexterity ===
 
''"Single Target Dexterity Buff"''<br>
 
''requires Benediction Skill ( 38 )''<br>
 
 
 
'''Granted''': Level 8<br>
 
'''Power Rank''': 20 (Journeyman)<br>
 
'''Teachers''': Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 32 to 52 (at power ranks 20 to 40)<br>
 
'''Casting Time''': .02 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player may be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (50 Units)<br>
 
'''Applies Effect(s)''': (From Power Ranks 20 to 40)<br>
 
*'''Duration''': 10800 seconds
 
*'''Stackability''':
 
**'''Stack Category''': AttrDEXBuff
 
**'''Stack Rank''': 0
 
**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
*Dexterity Adjustment: + 40 to 60 (from power rank 20 to 40)
 
*'''Dispel Tags''': Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
=== Prayer of Agility ===
 
''"Group Dexterity Buff"''<br>
 
''requires Benediction Skill ( 85 ) , Blessing of Dexterity Power ( 40 )''<br>
 
 
 
'''Granted''': Level 38<br>
 
'''Power Rank''': 0 ( Untrained)<br>
 
'''Teachers''': Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 80 to 140 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 6.5 to 2.5 seconds (at power ranks 0 to 40)<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Group Members (Area of Effect: 50 Units)<br>
 
Can affect caster and group members.<br>
 
'''Applies Effect(s)''':<br>
 
*'''Duration''': 10800 seconds
 
*'''Stackability''':
 
**'''Stack Category''': AttrDEXBuff
 
**'''Stack Rank''': 0
 
**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
*Dexterity Adjustment: + 20 to 60 (from power rank 0 to 40)
 
*'''Dispel Tags''': Buff, Effect
 
 
 
--------------------------------------------------------------------------------
 
=== Succor ===
 
''"Single Target Resurrection"''<br>
 
''requires Restoration Skill ( 42 )''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Power Rank''': 40 ( Grand Master)<br>
 
'''Focus Skill''': Restoration<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 200<br>
 
'''Casting Time''': 6 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Generates Hate''': No<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Corpses (50 Units)<br>
 
'''Resurrects Target with 25% Regain of Lost Exp'''<br>
 
'''Removes Effect'''<br>
 
*Removes Death Shroud
 
'''Note:''' ''Experience loss has since been phased out. Will remove the death shroud effect of a player corpse, provided they have not clicked OK to respawn''
 
 
 
--------------------------------------------------------------------------------
 
===Prayer of Mending ===
 
''"Group Heal"''<br>
 
''requires Blessed Mending Power ( 20 ) , Restoration Skill ( 51 )''<br>
 
 
 
'''Granted''': Level 15<br>
 
'''Power Rank''': 1 ( Novice)<br>
 
'''Teachers''': Healer Trainer (40), Master Channeler (40), Master Confessor (40), Master Crusader (40), Master Druid (40), Master Prelate (40), Master Priest (40), Master Doomsayer (40)<br>
 
'''Focus Skill''': Restoration<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 45.68 to 72.2 (at power ranks 1 to 40)<br>
 
'''Casting Time''': 5 seconds<br>
 
'''Recycle Time''': 10.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Group Members (Area of Effect: 50 Units)<br>
 
Can affect caster and group members.<br>
 
'''Removes Effect'''<br>
 
*Removes effect with "Bleeding" dispel tag.
 
'''Healing'''<br>
 
*Health Replenishment: 18- 43 to 29- 67 points (from power rank 1 to 40) points of Health
 
*'''Dispel Tags''': Heal
 
 
 
--------------------------------------------------------------------------------
 
=== Summon ===
 
''"Single Target Summon"''<br>
 
''requires Benediction Skill ( 69 )''<br>
 
 
 
'''Granted''': Level 25<br>
 
'''Power Rank''': 30 ( Proficient)<br>
 
''No teachers for this skill exist (skill cannot be advanced).''<br>
 
'''Focus Skill''': Benediction<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Mana Cost''': 200<br>
 
'''Casting Time''': 7 seconds<br>
 
'''Recycle Time''': 300 to 240 seconds (at power ranks 30 to 40)<br>
 
'''Generates Hate''': No<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
''Spell cast cancelled if caster takes any damage at all while in spellcasting trance.''<br>
 
'''Target and Range''': Players Only (1000000 Units)<br>
 
Can affect caster and group members.<br>
 
*'''Player can summon another player to his location.'''
 
 
 
--------------------------------------------------------------------------------
 
===Shield Block ===
 
''"Block Chance Buff"''<br>
 
''requires Block Skill ( 26 )''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Power Rank''': 5 ( Beginner)<br>
 
''No teachers for this skill exist (skill cannot be advanced).''<br>
 
'''Focus Skill''': None<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Stamina Cost''': 25<br>
 
'''Casting Time''': 0.2 seconds<br>
 
'''Recycle Time''': 562.5 to 300 seconds (at power ranks 5 to 40)<br>
 
'''Generates Hate''': No<br>
 
'''Power User Requirements''':<br>
 
'''Mode Required''': Combat Mode Only<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Applies Effect(s)''': (From Power Ranks 5 to 40)<br>
 
*'''Duration''': 1:00 seconds
 
*'''Stackability''':
 
**'''Stack Category''': PassiveDefense
 
**'''Stack Rank''': 0
 
**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
*Delay Between Attacks: + 60% to 25% (from power rank 5 to 40)
 
*Block Value: + 12.51% to 100.01% (from power rank 5 to 40)
 
 
 
--------------------------------------------------------------------------------
 
=== Sprint ===
 
''"Personal Movement Buff"''<br>
 
 
 
'''Granted''': Level 1<br>
 
'''Power Rank''': 40 ( Grand Master)<br>
 
'''Focus Skill''': None<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Stamina Cost''': 25<br>
 
'''Casting Time''': 0.2 seconds<br>
 
'''Recycle Time''': 120.0 seconds<br>
 
'''Generates Hate''': No<br>
 
'''Power User Requirements''':<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Applies Effect(s):<br>
 
*'''Duration''': 20 seconds
 
*'''Stackability''': Does not stack with other Movement Buffs.
 
*Movement Rate: + 50%
 
 
 
--------------------------------------------------------------------------------
 
=== Traveling Stance ===
 
''"Personal Movement Buff"''<br>
 
 
 
'''Granted''': Level 1<br>
 
'''Power Rank''': 40 ( Grand Master)<br>
 
'''Focus Skill''': None<br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
 
'''Stamina Cost''': 0<br>
 
'''Casting Time''': 5.0 seconds<br>
 
'''Recycle Time''': 60.0 seconds<br>
 
'''Generates Hate''': No<br>
 
'''Power User Requirements''': Player must not be moving when activating this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Applies Effect(s):<br>
 
*'''Duration''': 600 seconds
 
*'''Stackability''': Does not stack with other Movement Buffs.
 
*Movement Rate: + 50%
 
*Lowers Attack Rating and Defense by 50%
 
*Dispelled when a player attacks, is damaged, casts a power, or sits.
 
*Players under the Traveling Stance effect are immune to Immunity Powers and cannot fly.
 
== The Healer's Way: The Path of Faith ==
 
There are Primal Powers that exist Outside the world we know, who wrought the World and all the Universe in the uttermost beginning. Everything from the lowliest slug to the brightest Archon in Heaven is their handiwork. A trace of the divine will and its capacity for creation exists in all living things, and is concentrated in beings of thought and reason, the true Children of the Gods. Healers are sensitive souls whose belief and devotion allow them to find the divine spark within them, and use its power to alter the world around them. The healing of wounds and sickness is the best known gift that healers possess, and the most valued in this age of conflict and pestilence.
 
 
 
Many simple healers go on to devote themselves to one of the Great Faiths, pledging their life and efforts to advance the causes of their chosen path, and are rewarded with even greater powers and miracles. The Holy Church of the All-Father draws the greatest number of healers into its ranks, with its legions of divine saints and hierarchies of angelic lords offering a vast array of powers and miracles to Prelates who believe. The ancient and secretive Druids devote themselves to the Balance and the Mother of the World. Rumors abound of other healers who follow the teachings of the Elemental Hierarchs, the Beast Lords, or even the wicked doctrines of the Lords of Chaos. Faith is the source of a healer's power, and the final measure of his capabilities.
 
 
 
In the darkness that followed the Sundering, a new Faith was born: the Temple of the Cleansing Flame, devoted to avenging the High King's death and revering the High King and Saint Malorn, the Temple's founder. Whereas most healers devote themselves to healing the hurts of the world and trying to end strife, the fanatics of the Temple believe that strife will only end when all who are evil, impure, and unfit have been destroyed. Their crusade in the All-Father's name threatens to ignite the weary World like a firebrand.
 
== [[:Category:Patch History | Patch History]] ==
 
=== [[Patch_14#Healer|9/27/2006]] ===
 
*Updated [[#Blessed Protection|Blessed Protection]] with a casting time of .02 seconds, can be cast while moving, has a duration of 10800 seconds.
 
*Updated [[#Blessing of Strength|Blessing of Strength]] with a casting time of .02 seconds, can be cast while moving, has a duration of 10800 seconds, and grants +60 at Power Rank 40. This power is now granted at Power Rank 20.
 
*Updated [[#Blessing of Health|Blessing of Health]] with a casting time of .02 seconds, can be cast while moving, has a duration of 10800 seconds, and grants +60 at Power Rank 40. This power is now granted at Power Rank 20.
 
*Updated [[#Blessing of Dexterity|Blessing of Dexterity]] with a casting time of .02 seconds, can be cast while moving, has a duration of 10800 seconds, and grants +60 at Power Rank 40. This power is now granted at Power Rank 20.
 
*Updated [[#Prayer of Might|Prayer of Might]] to have a duration of 10800 seconds and requirews a Power Rank of 40 in Blessing of Strength.
 
*[[#Prayer of Vitality|Prayer of Vitality]] has been updated to have a duration of 10800 seconds and requires a Power Rank of 40 in Blessing of Health.
 
*[[#Prayer of Agility|Prayer of Agility]] has been updated to have a duration of 10800 seconds and requires a Power Rank of 40 in Blessing of Dexterity.
 
*[[#Prayer of Protection|Prayer of Protection]] has been updated to have a duration of 10800 seconds.
 
=== [[Patch_3#Healer|7/21/2004]] ===
 
*Changed [[Elite Armor]] for the Healer Class, so it has a flat damage shield instead of a percentage one
 

Latest revision as of 19:06, 21 February 2018

There are Primal Powers that exist Outside the world we know, who wrought the World and all the Universe in the uttermost beginning. Everything from the lowliest slug to the brightest Archon in Heaven is their handiwork. A trace of the divine will and its capacity for creation exists in all living things, and is concentrated in beings of thought and reason, the true Children of the Gods. Healers are sensitive souls whose belief and devotion allow them to find the divine spark within them, and use its power to alter the world around them. The healing of wounds and sickness is the best known gift that healers possess, and the most valued in this age of conflict and pestilence.

    

 Healer

Priest.jpg
 The Path of Faith

    
 
Overview
Healers are Aerynth's zealots. They represent unwaivering faith and offer the best support capabilites of their peers.
Powers and Skills
Level Icon Ability Description
10 Sprint cam.png Sprint Personal short-duration Movement Speed buff
Sprint cam.png Traveling Stance Personal long-duration Movement Speed buff, attack and defense debuff, and fly block
Kick cam.png Kick Next weapon swing does 10% more damage
Shieldblock cam.png Shield Block Personal Block chance buff
Defensive cam.png Blessed Protection Single-target Defense buff DNT
Buffstr cam.png Blessing of Strength Single-target Strength buff DNT
Buffcon cam.png Blessing of Health Single-target Constitution buff DNT
Buffdex cam.png Blessing of Dexterity Single-target Dexterity buff DNT
Contagion cam.png Contagion Single-target disease damage over time
Heal cam.png Blessed Mending Single-target heal (2-second cast)
Heal cam.png Blessed Healing Single-target heal (instant cast)
Succor cam.png Succor Single-target corpse dispel Death Shroud (no effect on grave stones!)
15 Healgroup cam.png Prayer of Mending Group heal
25 Summon cam.png Summon Single-target Summon
33 Buffstrgroup cam.png Prayer of Might Group Strength buff DNT
36 Groupcon cam.png Prayer of Vitality Group Constitution buff DNT
38 Buffdexgroup cam.png Prayer of Agility Group Dexterity buff DNT
Training Point Breakdown

The table below represents training points granted per level. Humans receive an additional point per level until level 60.

All Races Human
Levels Trains Levels Trains
1 - 10 45 (5 per level) 1 - 10 54 (6 per level)
11 - 59 539 (11 per level) 11 - 59 588 (12 per level)
60 - 64 25 (5 per level) 60 - 64 25 (5 per level)
65 - 69 20 (4 per level) 65 - 69 20 (4 per level)
70 - 74 15 (3 per level) 70 - 74 15 (3 per level)
75 2 (2 per level) 75 2 (2 per level)
Total 646 Total 704
    
Healer Information

Prestige Classes

Channeler, Confessor, Crusader, Doomsayer, Druid, Prelate, Priest

Races

Aelfborn, Aracoix, Centaur, Dwarf, Elf, Human, Irekei, Minotaur, Nephilim

Attributes

+5 Spirit
+5 Constitution
-10 Dexterity

Skills

Benediction, Block, Hammer, Light Armor, Restoration, Staff

Resource Bonuses

Health: +15
Mana: +16
Stamina: +1


Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue