Difference between revisions of "Category:Game Mechanics"
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'''<nowiki>Category:Game Mechanics</nowiki>''' contains articles that explain how RPG elements are interpreted into the [[Shadowbane]] game world. This category is recommended reading for any new player. | '''<nowiki>Category:Game Mechanics</nowiki>''' contains articles that explain how RPG elements are interpreted into the [[Shadowbane]] game world. This category is recommended reading for any new player. | ||
== Largest Differences from other MMOs == | == Largest Differences from other MMOs == | ||
− | * '''PvP Focused''': PvP is the | + | * '''PvP Focused''': PvP is the primary focus of ''Shadowbane'', it is not just an afterthought or facet of the game. |
− | * '''Dynamic World | + | * '''Dynamic Game World''': In ''Shadowbane'', you can directly affect the game world by building and destroying player [[City|cities]]. |
− | * '''Click-to-move''': This game does not use WASD movement. | + | * '''Click-to-move''': This game does not use WASD movement, it has a click-to-move system. |
Revision as of 14:36, 19 September 2017
Category:Game Mechanics contains articles that explain how RPG elements are interpreted into the Shadowbane game world. This category is recommended reading for any new player.
Largest Differences from other MMOs
- PvP Focused: PvP is the primary focus of Shadowbane, it is not just an afterthought or facet of the game.
- Dynamic Game World: In Shadowbane, you can directly affect the game world by building and destroying player cities.
- Click-to-move: This game does not use WASD movement, it has a click-to-move system.
Pages in category "Game Mechanics"
The following 74 pages are in this category, out of 74 total.