Difference between revisions of "Scout"
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[[Image:Scout.png|right|An Aracoix Scout]] | [[Image:Scout.png|right|An Aracoix Scout]] | ||
== ''Master Pathfinder'' == | == ''Master Pathfinder'' == | ||
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|[[Image:RS_C_Rogue.png|center|Rogue Runestone]] | |[[Image:RS_C_Rogue.png|center|Rogue Runestone]] | ||
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[[Virakt]] | [[Virakt]] | ||
|} | |} | ||
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| '''Skills''' | | '''Skills''' | ||
+ | ''Level 1'': granted [[Bow]]<br> | ||
+ | ''Level 10'': granted [[Athletics]]<br> | ||
+ | ''Level 10'': granted [[Running]]<br> | ||
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− | '' | + | '''Weapon Specializations'''<br> |
''Level 20'': granted [[Archery]] (Bow Skill 80)<br> | ''Level 20'': granted [[Archery]] (Bow Skill 80)<br> | ||
''Level 20'': granted [[Dagger Mastery]] (Dagger Skill 80)<br> | ''Level 20'': granted [[Dagger Mastery]] (Dagger Skill 80)<br> | ||
''Level 20'': granted [[Throwing]] (Dagger Skill 80)<br> | ''Level 20'': granted [[Throwing]] (Dagger Skill 80)<br> | ||
''Level 20'': granted [[Unarmed Combat Mastery]] (Unarmed Combat Skill 80) | ''Level 20'': granted [[Unarmed Combat Mastery]] (Unarmed Combat Skill 80) | ||
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'''Primary Attributes'''<br> | '''Primary Attributes'''<br> | ||
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*'''[[Wear Armor, Light#Scout Leather (Scout)|Scout Leather]]''', a 100% [[Light Armor]] set. It has baked-in stats of +2 [[Dexterity]] per piece. | *'''[[Wear Armor, Light#Scout Leather (Scout)|Scout Leather]]''', a 100% [[Light Armor]] set. It has baked-in stats of +2 [[Dexterity]] per piece. | ||
− | == | + | {| |
+ | == <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Buffs</font></div> == | ||
+ | {{HRNB}} | ||
+ | |valign=top| | ||
+ | === Pathfinding === | ||
+ | [[Image:Sprint cam.png|Right|Pathfinding's Power Cameo]] | ||
+ | ''"Personal Movement Buff"'' | ||
+ | |||
+ | '''Granted''': Level 15<br> | ||
+ | '''Power Rank''': 40 (Grandmaster)<br> | ||
+ | '''Power Type''': Skill<br> | ||
+ | '''Mana Cost''': 20<br> | ||
+ | '''Casting Time''': 0.2 Seconds<br> | ||
+ | '''Recycle Time''': 300 Seconds<br> | ||
+ | '''Requires Roll to hit''': No<br> | ||
+ | '''Target and Range''': Self/No Target<br> | ||
+ | '''Effect(s)''': | ||
+ | *'''Movement Speed Buff''' | ||
+ | **Movement Bonus: +60% | ||
+ | **Duration: 60 seconds | ||
+ | **Stack Category: MovementSpeedBuff | ||
+ | **Dispel Tags: Buff, Effect | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | |valign=top| | ||
=== Detect Hidden === | === Detect Hidden === | ||
[[Image:Detect cam.png|Right|Detect Hidden's Power Cameo]] | [[Image:Detect cam.png|Right|Detect Hidden's Power Cameo]] | ||
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'''Granted''': Level 10<br> | '''Granted''': Level 10<br> | ||
− | ''' | + | '''Power Type''': Skill<br> |
− | + | '''Mana Cost''': 50<br> | |
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− | '''Mana Cost''': 50 | ||
'''Casting Time''': 3 Seconds<br> | '''Casting Time''': 3 Seconds<br> | ||
'''Recycle Time''': 0 Seconds<br> | '''Recycle Time''': 0 Seconds<br> | ||
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'''Requires Roll to hit''': No<br> | '''Requires Roll to hit''': No<br> | ||
'''Target and Range''': Self/No Target<br> | '''Target and Range''': Self/No Target<br> | ||
− | ''' | + | '''Effect(s)''': |
− | ''' | + | *'''See Invisible''' |
− | * | + | **Can See Invisible Monsters and players |
− | + | **Duration: 60 seconds | |
− | + | **Stack Category: DetectInvis | |
− | *Can See Invisible Monsters and players | + | ! |
− | + | ! | |
− | + | ! | |
− | + | ! | |
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=== Rapid Shot === | === Rapid Shot === | ||
[[Image:Alac cam.png|Right|Rapid Shot's Power Cameo]] | [[Image:Alac cam.png|Right|Rapid Shot's Power Cameo]] | ||
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'''Granted''': Level 20<br> | '''Granted''': Level 20<br> | ||
− | ''' | + | '''Power Type''': Skill<br> |
'''Stamina Cost''': 10<br> | '''Stamina Cost''': 10<br> | ||
'''Casting Time''': 0.2 Seconds<br> | '''Casting Time''': 0.2 Seconds<br> | ||
'''Recycle Time''':0<br> | '''Recycle Time''':0<br> | ||
− | '''Requirements''': | + | '''Requirements''': Bow<br> |
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'''Requires Roll to hit''': No<br> | '''Requires Roll to hit''': No<br> | ||
'''Target and Range''': Self/No Target<br> | '''Target and Range''': Self/No Target<br> | ||
− | ''' | + | '''Effect(s)''':<br> |
− | ''' | + | *'''Attack Speed Buff''' |
− | * | + | **Delay Between Attacks: -10% to -40.8% (from power rank 0 to 40) |
− | * | + | **Duration: 300 to 900 minutes (at power ranks 0 to 40)<br> |
− | + | **Stack Category: AttackSpeedBuff | |
− | + | **Dispel Tags: Buff, Effect | |
− | * | + | ! |
− | * | + | ! |
− | *Effect | + | ! |
− | + | ! | |
− | + | |valign=top| | |
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=== Precision === | === Precision === | ||
[[Image:Precise cam.png|Right|Precision's Power Cameo]] | [[Image:Precise cam.png|Right|Precision's Power Cameo]] | ||
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'''Granted''': Level 20<br> | '''Granted''': Level 20<br> | ||
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'''Stamina Cost''': 10<br> | '''Stamina Cost''': 10<br> | ||
+ | '''Power Type''': Skill<br> | ||
'''Casting Time''': 0.2 Seconds<br> | '''Casting Time''': 0.2 Seconds<br> | ||
'''Recycle Time''':0<br> | '''Recycle Time''':0<br> | ||
− | '''Requirements''': | + | '''Requirements''': Bow<br> |
'''Requires Roll to hit''': No<br> | '''Requires Roll to hit''': No<br> | ||
'''Target and Range''': Self/No Target<br> | '''Target and Range''': Self/No Target<br> | ||
− | ''' | + | '''Effect(s)''':<br> |
− | ''' | + | *'''Attack Rating Buff''' |
− | * | + | **Attack Bonus: + 30 to 230 (from power rank 0 to 40) |
− | *Attack Bonus: + 30 to 230 (from power rank 0 to 40)<br> | + | **Duration: 300 to 900 minutes (at power ranks 0 to 40)<br> |
− | *Effect | + | **Dispel Tags: Buff, Effect |
+ | |} | ||
− | -- | + | {| |
+ | == <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Debuffs</font></div> == | ||
+ | {{HRNE}} | ||
+ | |valign=top| | ||
+ | ===Pinpoint=== | ||
+ | [[Image:Reveal cam.png|Right|Pinpoint's Power Cameo]] | ||
+ | '''Single Reveal & Point Out''' | ||
+ | |||
+ | '''Granted''': Level 20<br> | ||
+ | '''Focus Skill''': Weapon Attack | ||
+ | '''Power Type''': Skill<br> | ||
+ | '''Stamina Cost''': 35<br> | ||
+ | '''Casting Time''': 4 Seconds<br> | ||
+ | '''Recycle Time''': 60 Seconds<br> | ||
+ | '''Requires Roll to hit''': Yes<br> | ||
+ | '''Target and Range''': Monsters or Players (140 Units)<br> | ||
+ | '''Effect(s)''': | ||
+ | *'''Block Invisibility''' | ||
+ | **Cannot become Invisible | ||
+ | **Duration: 20 seconds | ||
+ | **Dispel Tags: Debuff, Effect | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | |valign=top| | ||
+ | ===Pin Down=== | ||
+ | [[Image:Bow_cam.png|Right|Pin Down's Power Cameo]] | ||
+ | '''Single Target Unbreakable Root''' | ||
+ | ''Requires Detect Hidden Power ( 10 )''<br> | ||
+ | |||
+ | '''Granted''': Level 20<br> | ||
+ | '''Power Type''': Spell<br> | ||
+ | '''Stamina Cost''': 35<br> | ||
+ | '''Casting Time''': 4 Seconds<br> | ||
+ | '''Recycle Time''': 40 Seconds<br> | ||
+ | '''Power User Requirements''': Bow<br> | ||
+ | '''Requires Roll to hit''': No<br> | ||
+ | '''Target and Range''': Monsters or Players (140 Units)<br> | ||
+ | '''Effect(s)''': | ||
+ | *'''Root''' | ||
+ | **Target can not move<br> | ||
+ | **Duration: 4 seconds | ||
+ | **Breakpoint: None | ||
+ | **Stack Category: Root<br> | ||
+ | **Dispel Tags: Debuff, Effect, Root | ||
+ | |} | ||
− | === | + | {| |
+ | == <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Utility</font></div> == | ||
+ | {{HRNU}} | ||
+ | |valign=top| | ||
+ | === Track === | ||
[[Image:Track cam.png|Right|Hunt Foe's Power Cameo]] | [[Image:Track cam.png|Right|Hunt Foe's Power Cameo]] | ||
''"Improved Track"'' | ''"Improved Track"'' | ||
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'''Granted''': Level 15<br> | '''Granted''': Level 15<br> | ||
'''Power Rank:''' 40 (Grand Master)<br> | '''Power Rank:''' 40 (Grand Master)<br> | ||
− | + | '''Stamina Cost''': 25<br> | |
− | '''Stamina Cost''': 25 | + | '''Casting Time''': 3 Seconds<br> |
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− | '''Casting Time''': 3 Seconds | ||
'''Recycle Time''':0<br> | '''Recycle Time''':0<br> | ||
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'''Requires Roll to hit''': No<br> | '''Requires Roll to hit''': No<br> | ||
'''Target and Range''': Players Only (1408 Units)<br> | '''Target and Range''': Players Only (1408 Units)<br> | ||
− | ''' | + | '''Effect(s)''': |
− | * | + | *'''Track Player''' |
− | * | + | **Up to 40 targets in player's track list at a time |
− | + | **Duration: 10:00 minutes<br> | |
− | *Up to 40 targets in player's track list at a time | + | **Stack Category: Track<br> |
− | *Track | + | ! |
− | + | ! | |
− | + | ! | |
− | + | ! | |
− | === | + | |valign=top| |
− | [[Image: | + | === Camouflage === |
− | ''" | + | [[Image:Hide cam.png|Right|Camouflage's Power Cameo]] |
− | + | ''"Area Sneak - Camouflage up to 2 Allies"''<br> | |
− | '''Granted''': Level | + | '''Granted''': Level 25<br> |
'''Focus Skill''': None<br> | '''Focus Skill''': None<br> | ||
− | '''Stamina Cost''': | + | '''Stamina Cost''': 15<br> |
− | '''Casting Time''': | + | '''Casting Time''': 5 Seconds<br> |
− | '''Recycle Time''': | + | '''Recycle Time''': 30 to 10 Seconds (from power ranks 1 to 40)<br> |
− | '''Requirements''': Must not be moving | + | '''Requirements''': Must not be moving.<br> |
'''Requires Roll to hit''': No<br> | '''Requires Roll to hit''': No<br> | ||
− | '''Target and Range''': | + | '''Target and Range''': Group - Point Blank<br> |
− | ''' | + | '''Area of Effect''': 50 Units<br> |
− | + | '''Max player targets''': 3<br> | |
− | + | '''Effect(s)''': | |
− | + | *'''Invisibility''' | |
− | + | **Movement Rate: -40% to -0% (from power rank 0 to 40) | |
− | + | **Duration: 100 to 180 seconds (from power rank 0 to 40) | |
− | + | **Stack Category: Invisible<br> | |
− | + | |} | |
− | '' | ||
− | '' | ||
− | '' | ||
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− | === | + | == <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Stances & Weapon Powers</div> == |
− | [[Image: | + | [[Image:Scout.jpg|right|Chronicle Scout Illustration]] |
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'''[[Stances|All Stances]]'''<br> | '''[[Stances|All Stances]]'''<br> | ||
''Granted'': Level 15<br> | ''Granted'': Level 15<br> | ||
− | ''Casting Time'': 0 | + | ''Power Type'': Skill<br> |
+ | ''Casting Time'': 0<br> | ||
''Recycle Time'': 30 seconds<br> | ''Recycle Time'': 30 seconds<br> | ||
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'''Defensive Stance'''<br> | '''Defensive Stance'''<br> | ||
*'''Granted Rank''': 40 (Grand Master)<br> | *'''Granted Rank''': 40 (Grand Master)<br> | ||
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[[Image:Offensive cam.png|Right|Offensive Stance's Power Cameo]] | [[Image:Offensive cam.png|Right|Offensive Stance's Power Cameo]] | ||
'''Offensive Stance'''<br> | '''Offensive Stance'''<br> | ||
*'''Granted Rank''': 20 (Journeyman)<br> | *'''Granted Rank''': 20 (Journeyman)<br> | ||
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[[Image:Precise cam.png|Right|Precise Stance's Power Cameo]] | [[Image:Precise cam.png|Right|Precise Stance's Power Cameo]] | ||
'''Precise Stance'''<br> | '''Precise Stance'''<br> | ||
*'''Granted Rank''': 40 (Grand Master)<br> | *'''Granted Rank''': 40 (Grand Master)<br> | ||
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'''[[Stances#Scout|Scout Stance Details]]'''<br><br> | '''[[Stances#Scout|Scout Stance Details]]'''<br><br> | ||
− | = | + | |valign=top| |
− | + | [[Image:RS_C_Rogue.png|left|Rogue Runestone]] | |
− | + | |valign=top| | |
=== Rogue Scout === | === Rogue Scout === | ||
− | + | <div class="left" style="width: auto; margin-left: auto; margin-right: auto;"> | |
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*'''[[Bow]]''': 40 | *'''[[Bow]]''': 40 | ||
**'''[[Archery]]''': 40 | **'''[[Archery]]''': 40 | ||
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*'''[[Unarmed Combat]]''': 20 | *'''[[Unarmed Combat]]''': 20 | ||
**'''[[Unarmed Combat Mastery]]''': 20 | **'''[[Unarmed Combat Mastery]]''': 20 | ||
− | **'''[[Sun Dancing]]''': 20 | + | **'''[[Sun Dancing]]''': 20</div> |
|} | |} | ||
== [[:Category:Patch History | Patch History]] == | == [[:Category:Patch History | Patch History]] == | ||
− | + | [[Patch 24.3#Scout|01/07/2009]] | |
*Removed all free trains in the [[#Running|Running]] skill. | *Removed all free trains in the [[#Running|Running]] skill. | ||
− | + | [[Patch 22#Scout|3/25/2008]] | |
*Modified the Scout power [[#Camouflage|Camouflage]] from a Single-Target Power into a Group Power. | *Modified the Scout power [[#Camouflage|Camouflage]] from a Single-Target Power into a Group Power. | ||
− | + | [[Patch_14#Scout|9/27/2006]] | |
*Updated [[#Pathfinding (15)|Pathfinding]] to be a personal Movement [[Buff]] with an increase of 60% movement speed and a duration of 60 seconds. This power has no cost (0 [[Mana]]) and takes 300 seconds to recycle and does not stack with any other movement buffs. This power no longer breaks on combat and has been granted at Power Rank 40 for free. | *Updated [[#Pathfinding (15)|Pathfinding]] to be a personal Movement [[Buff]] with an increase of 60% movement speed and a duration of 60 seconds. This power has no cost (0 [[Mana]]) and takes 300 seconds to recycle and does not stack with any other movement buffs. This power no longer breaks on combat and has been granted at Power Rank 40 for free. | ||
*Granted Scouts 50 free trains in the [[Running]] Skill. | *Granted Scouts 50 free trains in the [[Running]] Skill. | ||
*[[Archery#Shot to the Leg ( Bow )|Shot to the Leg]] is now a Snare. | *[[Archery#Shot to the Leg ( Bow )|Shot to the Leg]] is now a Snare. | ||
− | *Scouts can now apply the [[Blade Master]] Rune. | + | *Scouts can now apply the [[Blade Master]] Rune.[[Patch_13#Scout|7/25/2006]] |
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*Changed the Scout's Pathfinding power to be mana based | *Changed the Scout's Pathfinding power to be mana based | ||
*Increased the range of the Scout's [[#Hunt Foe (15)|Hunt Foe]] power | *Increased the range of the Scout's [[#Hunt Foe (15)|Hunt Foe]] power | ||
*Decreased the [[Stamina]] Cost on a Scout's [[#Hunt Prey (30)|Hunt Prey]] power | *Decreased the [[Stamina]] Cost on a Scout's [[#Hunt Prey (30)|Hunt Prey]] power | ||
− | + | [[Patch_11#Scout|2/7/2006]] | |
*Added a one second recycle timer to the Scout Power Pathfinding. | *Added a one second recycle timer to the Scout Power Pathfinding. | ||
− | + | [[Patch_3#Scout|7/21/2004]] | |
*Scout's '[[#Camouflage (25)|Camouflage]]' only works on Group members now. | *Scout's '[[#Camouflage (25)|Camouflage]]' only works on Group members now. | ||
− | + | [[Patch_2.5#Scout|4/30/2004]] | |
*Scouts will be granted a power ([[Archery#Grounding_Shot|Grounding Shot]]) which grounds fliers (including natural fliers). The power requires 110% [[Bow]] skill and 95% [[Archery]]. | *Scouts will be granted a power ([[Archery#Grounding_Shot|Grounding Shot]]) which grounds fliers (including natural fliers). The power requires 110% [[Bow]] skill and 95% [[Archery]]. | ||
− | + | [[Patch_1#Scout|1/14/2004]] | |
*Grant [[Dagger]] powers at 20 | *Grant [[Dagger]] powers at 20 | ||
*Grant [[Throwing]] powers at 25 | *Grant [[Throwing]] powers at 25 | ||
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*[[#Rapid Shot (20)|Rapid Shot]] is mastered at a 40% haste | *[[#Rapid Shot (20)|Rapid Shot]] is mastered at a 40% haste | ||
*Scouts can no longer use the [[Mastery_Runes#Master_of_Daggers|Master of Daggers]] rune (it was redundant). | *Scouts can no longer use the [[Mastery_Runes#Master_of_Daggers|Master of Daggers]] rune (it was redundant). | ||
− | + | [[Patch_1.0.8.7#Scout|7/23/2003]] | |
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*Scouts will now get tracking at level 15 instead of 30. | *Scouts will now get tracking at level 15 instead of 30. | ||
*Scouts will now have access to the traveller rune. | *Scouts will now have access to the traveller rune. |
Revision as of 04:38, 27 August 2017
Contents
Master Pathfinder
Skills
Level 1: granted Bow
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"Away with ye, I've no time for any more commissions. I'm off to the wars tomorrow morning. Oh, I see you've come not for scouting, but for a Scout. Well, let's see your paces, then I'll know what I can teach you ..."
Most consider Rogues creatures of civilization, but there are some among their ranks who almost never venture into a city or town, specializing in reconnaissance instead of burglary or murder. Anyone looking to find an ancient ruin or wage war in rough country will need a guide through the wilderness, someone who can find their way through forest or fog and spy out the movements of enemies. The are some among the Rogues who will eagerly provide all of these services... for a price. A keen eye, nimble foot, and silent tread: the traditional talents of the Rogue can prove quite valuable in the wild, and Scouts have them in abundance.
Read more Scout Lore.
Class Information
- Class Symbol: Eye
- Primary Roles: Support, Damage
- Base Class: Rogue
- Damage Types: Melee
Class Weapons
- Horwathi Long Bow, a 100% scout-only bow with an archery subclass. This weapon has a greater base range (15%) than normal bows.
Class Armor
- Scout Leather, a 100% Light Armor set. It has baked-in stats of +2 Dexterity per piece.
Stances & Weapon Powers
All Stances
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Rogue Scout
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Patch History
- Removed all free trains in the Running skill.
- Modified the Scout power Camouflage from a Single-Target Power into a Group Power.
- Updated Pathfinding to be a personal Movement Buff with an increase of 60% movement speed and a duration of 60 seconds. This power has no cost (0 Mana) and takes 300 seconds to recycle and does not stack with any other movement buffs. This power no longer breaks on combat and has been granted at Power Rank 40 for free.
- Granted Scouts 50 free trains in the Running Skill.
- Shot to the Leg is now a Snare.
- Scouts can now apply the Blade Master Rune.7/25/2006
- Changed the Scout's Pathfinding power to be mana based
- Increased the range of the Scout's Hunt Foe power
- Decreased the Stamina Cost on a Scout's Hunt Prey power
- Added a one second recycle timer to the Scout Power Pathfinding.
- Scout's 'Camouflage' only works on Group members now.
- Scouts will be granted a power (Grounding Shot) which grounds fliers (including natural fliers). The power requires 110% Bow skill and 95% Archery.
- Grant Dagger powers at 20
- Grant Throwing powers at 25
- Grant defensive Stance at 40
- Pathfinding castable while moving
- Rapid Shot is mastered at a 40% haste
- Scouts can no longer use the Master of Daggers rune (it was redundant).
- Scouts will now get tracking at level 15 instead of 30.
- Scouts will now have access to the traveller rune.