Difference between revisions of "Scout"

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[[Image:Scout.png|right|An Aracoix Scout]]
 
[[Image:Scout.png|right|An Aracoix Scout]]
 
== ''Master Pathfinder'' ==
 
== ''Master Pathfinder'' ==
{| style="float: right; margin-left: 10px; border: 1px #FFFFFF solid; padding: 5px; background-color: #FAEAEA;" align=right
+
{| style="float: right; margin-left: 10px; border: 1px #000000 solid; padding: 5px; background-color: #DCDCDC;" align=right
 
|[[Image:RS_C_Rogue.png|center|Rogue Runestone]]
 
|[[Image:RS_C_Rogue.png|center|Rogue Runestone]]
 
|-
 
|-
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[[Virakt]]
 
[[Virakt]]
 
|}
 
|}
{| style="float: right; margin-left: 10px; border: 1px #FFFFFF solid; padding: 5px; background-color: #FAEAEA;" align=right
+
{| style="float: right; margin-left: 10px; border: 1px #000000 solid; padding: 5px; background-color: #DCDCDC;" align=right
 
| '''Skills'''
 
| '''Skills'''
 +
''Level 1'': granted [[Bow]]<br>
 +
''Level 10'': granted [[Athletics]]<br>
 +
''Level 10'': granted [[Running]]<br>
  
'''Weapon Specializations'''
 
  
''Level 1'': granted [[Bow]]<br>
+
'''Weapon Specializations'''<br>
 
''Level 20'': granted [[Archery]] (Bow Skill 80)<br>
 
''Level 20'': granted [[Archery]] (Bow Skill 80)<br>
 
''Level 20'': granted [[Dagger Mastery]] (Dagger Skill 80)<br>
 
''Level 20'': granted [[Dagger Mastery]] (Dagger Skill 80)<br>
 
''Level 20'': granted [[Throwing]] (Dagger Skill 80)<br>
 
''Level 20'': granted [[Throwing]] (Dagger Skill 80)<br>
 
''Level 20'': granted [[Unarmed Combat Mastery]] (Unarmed Combat Skill 80)
 
''Level 20'': granted [[Unarmed Combat Mastery]] (Unarmed Combat Skill 80)
|-
+
 
| '''Other Skills'''
 
''Level 10'': granted [[Athletics]]<br>
 
''Level 10'': granted [[Running]]<br>
 
  
 
'''Primary Attributes'''<br>
 
'''Primary Attributes'''<br>
Line 98: Line 97:
 
*'''[[Wear Armor, Light#Scout Leather (Scout)|Scout Leather]]''', a 100% [[Light Armor]] set. It has baked-in stats of +2 [[Dexterity]] per piece.
 
*'''[[Wear Armor, Light#Scout Leather (Scout)|Scout Leather]]''', a 100% [[Light Armor]] set. It has baked-in stats of +2 [[Dexterity]] per piece.
  
== Powers and Abilities ==
+
{|
 +
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Buffs</font></div> ==
 +
{{HRNB}}
 +
|valign=top|
 +
=== Pathfinding ===
 +
[[Image:Sprint cam.png|Right|Pathfinding's Power Cameo]]
 +
''"Personal Movement Buff"''
 +
 
 +
'''Granted''': Level 15<br>
 +
'''Power Rank''': 40 (Grandmaster)<br>
 +
'''Power Type''': Skill<br>
 +
'''Mana Cost''': 20<br>
 +
'''Casting Time''': 0.2 Seconds<br>
 +
'''Recycle Time''': 300 Seconds<br>
 +
'''Requires Roll to hit''': No<br>
 +
'''Target and Range''': Self/No Target<br>
 +
'''Effect(s)''':
 +
*'''Movement Speed Buff'''
 +
**Movement Bonus: +60%
 +
**Duration: 60 seconds
 +
**Stack Category: MovementSpeedBuff
 +
**Dispel Tags: Buff, Effect
 +
!
 +
!
 +
!
 +
!
 +
|valign=top|
 
=== Detect Hidden ===
 
=== Detect Hidden ===
 
[[Image:Detect cam.png|Right|Detect Hidden's Power Cameo]]
 
[[Image:Detect cam.png|Right|Detect Hidden's Power Cameo]]
Line 104: Line 129:
  
 
'''Granted''': Level 10<br>
 
'''Granted''': Level 10<br>
'''Focus Skill''': None<br>
+
'''Power Type''': Skill<br>
'''Stamina Cost''': 10<br>
+
'''Mana Cost''': 50<br>
'''Stamina Cost''': 0 (RiF 1.5)<br>
 
'''Mana Cost''': 50 (RiF 1.5)<br>
 
 
'''Casting Time''': 3 Seconds<br>
 
'''Casting Time''': 3 Seconds<br>
 
'''Recycle Time''': 0 Seconds<br>
 
'''Recycle Time''': 0 Seconds<br>
Line 113: Line 136:
 
'''Requires Roll to hit''': No<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Target and Range''': Self/No Target<br>
'''Duration''': 60 seconds.<br>
+
'''Effect(s)''':
'''Effects''':<br>
+
*'''See Invisible'''
*Stack Category: DetectInvis<br>
+
**Can See Invisible Monsters and players
*Stack Rank: 0<br>
+
**Duration: 60 seconds
*Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
+
**Stack Category: DetectInvis
*Can See Invisible Monsters and players
+
!
 
+
!
--------------------------------------------------------------------------------
+
!
 
+
!
=== Reveal ===
+
|valign=top|
[[Image:Reveal cam.png|Right|Reveal's Power Cameo]]
 
''"Area of Effect Dispel Invisibility"''<br>
 
''Affects all in range, including caster''<br>
 
''requires Detect Hidden Power (10)''
 
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 75<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Recycle Time''': 30 Seconds<br>
 
'''Requirements''': Must not be moving.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Monsters or Players -- Spherical Effect Centered on Player (100 units)<br>
 
'''Duration''': 60 seconds.<br>
 
'''Effects''':<br>
 
*Removes effect with "Invisibility" dispel tag.
 
 
 
--------------------------------------------------------------------------------
 
 
 
=== Pin Down (Introduced RiF 1.5) ===
 
[[Image:Reveal cam.png|Right|Reveal's Power Cameo]]
 
'''Bow-only Root power.'''
 
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 50<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Recycle Time''': 40 Seconds<br>
 
'''Requirements''': Must not be moving.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Duration''': 60 seconds.<br>
 
'''Effects''':<br>
 
*Does not break on damage.
 
 
 
--------------------------------------------------------------------------------
 
 
 
=== Camouflage ===
 
[[Image:Hide cam.png|Right|Camouflage's Power Cameo]]
 
''"Group Invisibility"''<br>
 
'''Granted''': Level 25<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 15<br>
 
'''Casting Time''': 5 Seconds<br>
 
'''Recycle Time''': 30 to 10 Seconds (from power ranks 1 to 40)<br>
 
'''Requirements''': Must not be moving.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Will affect all group members in range. (10 units)<br>
 
'''Duration''': 630 to 1800 seconds (from power ranks 0 to 40)<br>
 
'''Effects''':<br>
 
*Stack Category: Invisible
 
*Stack Rank: 0
 
*Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
*Grants Immobile Invisibility (Hide)
 
 
 
--------------------------------------------------------------------------------
 
 
 
=== Pathfinding ===
 
[[Image:Sprint cam.png|Right|Pathfinding's Power Cameo]]
 
''"Personal Movement Buff"''
 
 
 
'''Granted''': Level 15<br>
 
'''Power Rank''': 40 ([[Grandmaster]])<br>
 
'''Focus Skill''': None<br>
 
'''Mana Cost''': 0<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 300 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Effects''':<br>
 
*Duration: 60 seconds
 
*Movement Rate: +60%
 
*Does not stack with any other movement buff.
 
 
 
--------------------------------------------------------------------------------
 
 
 
 
=== Rapid Shot ===
 
=== Rapid Shot ===
 
[[Image:Alac cam.png|Right|Rapid Shot's Power Cameo]]
 
[[Image:Alac cam.png|Right|Rapid Shot's Power Cameo]]
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'''Granted''': Level 20<br>
 
'''Granted''': Level 20<br>
'''Focus Skill''': Archery<br>
+
'''Power Type''': Skill<br>
 
'''Stamina Cost''': 10<br>
 
'''Stamina Cost''': 10<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''':0<br>
 
'''Recycle Time''':0<br>
'''Requirements''': Must not be moving. Requires Bow weapon in left hand.<br>
+
'''Requirements''': Bow<br>
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Duration''': 300 to 900 seconds (from power ranks 0 to 40)<br>
 
'''Effects''':<br>
 
*Stack Category: AttackSpeedBuff<br>
 
*Stack Rank: 0<br>
 
*Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
*Delay Between Attacks: -10% to -40.8% (from power rank 0 to 40)<br>
 
*Effect ends if affected unequips bow.
 
 
 
--------------------------------------------------------------------------------
 
 
 
=== Reconnaissance  (Introduced RiF 1.5)===
 
[[Image:Alac cam.png|Right|Rapid Shot's Power Cameo]]
 
'''Personal Untrackability, Movement Speed Buff and Damage Debuff power.'''
 
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': Archery<br>
 
'''Stamina Cost''': 10<br>
 
'''Casting Time''': 20 Seconds<br>
 
'''Recycle Time''':120 seconds (from power ranks 0 to 40)<br>
 
'''Requirements''': Must not be moving. Requires Bow weapon in left hand.<br>
 
 
'''Requires Roll to hit''': No<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Target and Range''': Self/No Target<br>
'''Duration''': 60 to 300 seconds (from power ranks 0 to 40)<br>
+
'''Effect(s)''':<br>
'''Effects''':<br>
+
*'''Attack Speed Buff'''
*Stack Category: AttackSpeedBuff<br>
+
**Delay Between Attacks: -10% to -40.8% (from power rank 0 to 40)
*Stack Rank: 0<br>
+
**Duration: 300 to 900 minutes (at power ranks 0 to 40)<br>
*Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
+
**Stack Category: AttackSpeedBuff
*Increases the Movement Speed of the caster by 3% to 100% (from power ranks 0 and 40).
+
**Dispel Tags: Buff, Effect
*Untrackability and Movement Speed components end upon taking or dealing damage. The Damage debuffs cannot be dispelled.
+
!
*Delay Between Attacks: -10% to -40.8% (from power rank 0 to 40)<br>
+
!
*Effect ends if affected unequips bow.
+
!
 
+
!
--------------------------------------------------------------------------------
+
|valign=top|
 
 
 
=== Precision ===
 
=== Precision ===
 
[[Image:Precise cam.png|Right|Precision's Power Cameo]]
 
[[Image:Precise cam.png|Right|Precision's Power Cameo]]
Line 249: Line 174:
  
 
'''Granted''': Level 20<br>
 
'''Granted''': Level 20<br>
'''Focus Skill''': Archery<br>
 
 
'''Stamina Cost''': 10<br>
 
'''Stamina Cost''': 10<br>
 +
'''Power Type''': Skill<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''':0<br>
 
'''Recycle Time''':0<br>
'''Requirements''': Must not be moving. Requires Bow weapon in left hand.<br>
+
'''Requirements''': Bow<br>
 
'''Requires Roll to hit''': No<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Target and Range''': Self/No Target<br>
'''Duration''': 300 to 900 seconds (from power ranks 0 to 40)<br>
+
'''Effect(s)''':<br>
'''Effects''':<br>
+
*'''Attack Rating Buff'''
*Stackability: Can be stacked with any spell other than itself.<br>
+
**Attack Bonus: + 30 to 230 (from power rank 0 to 40)
*Attack Bonus: + 30 to 230 (from power rank 0 to 40)<br>
+
**Duration: 300 to 900 minutes (at power ranks 0 to 40)<br>
*Effect ends if affected unequips bow.
+
**Dispel Tags: Buff, Effect
 +
|}
  
--------------------------------------------------------------------------------
+
{|
 +
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Debuffs</font></div> ==
 +
{{HRNE}}
 +
|valign=top|
 +
===Pinpoint===
 +
[[Image:Reveal cam.png|Right|Pinpoint's Power Cameo]]
 +
'''Single Reveal & Point Out'''
 +
 
 +
'''Granted''': Level 20<br>
 +
'''Focus Skill''': Weapon Attack
 +
'''Power Type''': Skill<br>
 +
'''Stamina Cost''': 35<br>
 +
'''Casting Time''': 4 Seconds<br>
 +
'''Recycle Time''': 60 Seconds<br>
 +
'''Requires Roll to hit''': Yes<br>
 +
'''Target and Range''': Monsters or Players (140 Units)<br>
 +
'''Effect(s)''':
 +
*'''Block Invisibility'''
 +
**Cannot become Invisible
 +
**Duration: 20 seconds
 +
**Dispel Tags: Debuff, Effect
 +
!
 +
!
 +
!
 +
!
 +
|valign=top|
 +
===Pin Down===
 +
[[Image:Bow_cam.png|Right|Pin Down's Power Cameo]]
 +
'''Single Target Unbreakable Root'''
 +
''Requires Detect Hidden Power ( 10 )''<br>
 +
 
 +
'''Granted''': Level 20<br>
 +
'''Power Type''': Spell<br>
 +
'''Stamina Cost''': 35<br>
 +
'''Casting Time''': 4 Seconds<br>
 +
'''Recycle Time''': 40 Seconds<br>
 +
'''Power User Requirements''': Bow<br>
 +
'''Requires Roll to hit''': No<br>
 +
'''Target and Range''': Monsters or Players (140 Units)<br>
 +
'''Effect(s)''':
 +
*'''Root'''
 +
**Target can not move<br>
 +
**Duration: 4 seconds
 +
**Breakpoint: None
 +
**Stack Category: Root<br>
 +
**Dispel Tags: Debuff, Effect, Root
 +
|}
  
=== Hunt Foe ===
+
{|
 +
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Utility</font></div> ==
 +
{{HRNU}}
 +
|valign=top|
 +
=== Track ===
 
[[Image:Track cam.png|Right|Hunt Foe's Power Cameo]]
 
[[Image:Track cam.png|Right|Hunt Foe's Power Cameo]]
 
''"Improved Track"''
 
''"Improved Track"''
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'''Granted''': Level 15<br>
 
'''Granted''': Level 15<br>
 
'''Power Rank:''' 40 (Grand Master)<br>
 
'''Power Rank:''' 40 (Grand Master)<br>
'''Focus Skill''': None<br>
+
'''Stamina Cost''': 25<br>
'''Stamina Cost''': 25 (only costs upon tracking a paticular player, not bringing up the list)<br>
+
'''Casting Time''': 3 Seconds<br>
'''Casting Time''': 12 Seconds to track a player, 0 seconds to bring up list<br>
 
'''Casting Time''': 3 Seconds to track a player, 0 seconds to bring up list (RiF 1.5)<br>
 
 
'''Recycle Time''':0<br>
 
'''Recycle Time''':0<br>
'''Requirements''': Must not be moving while tracking a specific player, not bringing up the list)<br>
 
 
'''Requires Roll to hit''': No<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''':  Players Only (1408 Units)<br>
 
'''Target and Range''':  Players Only (1408 Units)<br>
'''Effects''':<br>
+
'''Effect(s)''':
*Stack Category: Track<br>
+
*'''Track Player'''
*Stack Rank: 0<br>
+
**Up to 40 targets in player's track list at a time
*Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
+
**Duration: 10:00 minutes<br>
*Up to 40 targets in player's track list at a time.<br>
+
**Stack Category: Track<br>
*Track arrow will break upon using any power or skill
+
!
 
+
!
--------------------------------------------------------------------------------
+
!
 
+
!
=== Hunt Prey ===
+
|valign=top|
[[Image:Track cam.png|Right|Hunt Prey's Power Cameo]]
+
=== Camouflage ===
''"NPC Track"''
+
[[Image:Hide cam.png|Right|Camouflage's Power Cameo]]
 
+
''"Area Sneak - Camouflage up to 2 Allies"''<br>
'''Granted''': Level 30<br>
+
'''Granted''': Level 25<br>
 
'''Focus Skill''': None<br>
 
'''Focus Skill''': None<br>
'''Stamina Cost''': 35 (only costs stamina upon tracking mob)<br>
+
'''Stamina Cost''': 15<br>
'''Casting Time''': 12 Seconds to track mob, 0 seconds to bring up list<br>
+
'''Casting Time''': 5 Seconds<br>
'''Recycle Time''':0<br>
+
'''Recycle Time''': 30 to 10 Seconds (from power ranks 1 to 40)<br>
'''Requirements''': Must not be moving while tracking specific mob.<br>
+
'''Requirements''': Must not be moving.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Requires Roll to hit''': No<br>
'''Target and Range''': Players Only (1280 Units)<br>
+
'''Target and Range''': Group - Point Blank<br>
'''Effects''':<br>
+
'''Area of Effect''': 50 Units<br>
*Stack Category: Track
+
'''Max player targets''': 3<br>
*Stack Rank: 0
+
'''Effect(s)''':
*Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)
+
*'''Invisibility'''
*Up to 20 targets in player's track list at a time
+
**Movement Rate: -40% to -0% (from power rank 0 to 40)
*Can not track non-combat NPCs, though they will appear on the tracking list
+
**Duration: 100 to 180 seconds (from power rank 0 to 40)
*Track arrow will break upon using any power or skill
+
**Stack Category: Invisible<br>
== Stances ==
+
|}
'''[[Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Casting Time'': 0[[Stance Info|*]]<br>
 
''Recycle Time'': 30 seconds<br>
 
  
  
=== Pinpoint (Introduced RiF 1.5) ===
+
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Stances & Weapon Powers</div> ==
[[Image:Track cam.png|Right|Hunt Prey's Power Cameo]]
+
[[Image:Scout.jpg|right|Chronicle Scout Illustration]]
'''Single Target Reveal and Invisibility Block'''
+
{|
 
+
|valign=top|
'''Granted''': Level 30<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 25<br>
 
'''Casting Time''': 30 seconds<br>
 
'''Recycle Time''': 30 seconds<br>
 
'''Requirements''': Must not be moving while tracking specific mob.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Effects''':<br>
 
*Pinpoint has a recognizable particle effect and should be easily identifiable from a distance.
 
== Stances ==
 
 
'''[[Stances|All Stances]]'''<br>
 
'''[[Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Granted'': Level 15<br>
''Casting Time'': 0[[Stance Info|*]]<br>
+
''Power Type'': Skill<br>
 +
''Casting Time'': 0<br>
 
''Recycle Time'': 30 seconds<br>
 
''Recycle Time'': 30 seconds<br>
  
Line 335: Line 295:
 
'''Defensive Stance'''<br>
 
'''Defensive Stance'''<br>
 
*'''Granted Rank''': 40 (Grand Master)<br>
 
*'''Granted Rank''': 40 (Grand Master)<br>
*'''Granted Rank RiF 1.5: Rogue 35 (Expert), Fighter 15 (Adept)
 
 
[[Image:Offensive cam.png|Right|Offensive Stance's Power Cameo]]
 
[[Image:Offensive cam.png|Right|Offensive Stance's Power Cameo]]
 
'''Offensive Stance'''<br>
 
'''Offensive Stance'''<br>
 
*'''Granted Rank''': 20 (Journeyman)<br>
 
*'''Granted Rank''': 20 (Journeyman)<br>
*'''Granted Rank RiF 1.5: Rogue 35 (Expert), Fighter 35 (Expert)
 
 
[[Image:Precise cam.png|Right|Precise Stance's Power Cameo]]
 
[[Image:Precise cam.png|Right|Precise Stance's Power Cameo]]
 
'''Precise Stance'''<br>
 
'''Precise Stance'''<br>
 
*'''Granted Rank''': 40 (Grand Master)<br>
 
*'''Granted Rank''': 40 (Grand Master)<br>
*'''Granted Rank RiF 1.5: Rogue 35 (Expert), Fighter 15 (Adept)
 
 
'''[[Stances#Scout|Scout Stance Details]]'''<br><br>
 
'''[[Stances#Scout|Scout Stance Details]]'''<br><br>
  
== Weapon Powers ==
+
|valign=top|
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
+
[[Image:RS_C_Rogue.png|left|Rogue Runestone]]
| [[Image:RS_C_Rogue.png|left|Rogue Runestone]]
+
|valign=top|
 
=== Rogue Scout ===
 
=== Rogue Scout ===
|-
+
<div class="left" style="width: auto; margin-left: auto; margin-right: auto;">  
|valign=top|  
 
 
*'''[[Bow]]''': 40  
 
*'''[[Bow]]''': 40  
 
**'''[[Archery]]''': 40
 
**'''[[Archery]]''': 40
Line 367: Line 323:
 
*'''[[Unarmed Combat]]''': 20
 
*'''[[Unarmed Combat]]''': 20
 
**'''[[Unarmed Combat Mastery]]''': 20
 
**'''[[Unarmed Combat Mastery]]''': 20
**'''[[Sun Dancing]]''': 20
+
**'''[[Sun Dancing]]''': 20</div>
 
|}
 
|}
  
 
== [[:Category:Patch History | Patch History]] ==
 
== [[:Category:Patch History | Patch History]] ==
=== [[Patch 24.3#Scout|01/07/2009]] ===
+
[[Patch 24.3#Scout|01/07/2009]]
 
*Removed all free trains in the [[#Running|Running]] skill.
 
*Removed all free trains in the [[#Running|Running]] skill.
=== [[Patch 22#Scout|3/25/2008]] ===
+
[[Patch 22#Scout|3/25/2008]]
 
*Modified the Scout power [[#Camouflage|Camouflage]] from a Single-Target Power into a Group Power.
 
*Modified the Scout power [[#Camouflage|Camouflage]] from a Single-Target Power into a Group Power.
=== [[Patch_14#Scout|9/27/2006]] ===
+
[[Patch_14#Scout|9/27/2006]]  
 
*Updated [[#Pathfinding (15)|Pathfinding]] to be a personal Movement [[Buff]] with an increase of 60% movement speed and a duration of 60 seconds. This power has no cost (0 [[Mana]]) and takes 300 seconds to recycle and does not stack with any other movement buffs. This power no longer breaks on combat and has been granted at Power Rank 40 for free.  
 
*Updated [[#Pathfinding (15)|Pathfinding]] to be a personal Movement [[Buff]] with an increase of 60% movement speed and a duration of 60 seconds. This power has no cost (0 [[Mana]]) and takes 300 seconds to recycle and does not stack with any other movement buffs. This power no longer breaks on combat and has been granted at Power Rank 40 for free.  
 
*Granted Scouts 50 free trains in the [[Running]] Skill.  
 
*Granted Scouts 50 free trains in the [[Running]] Skill.  
 
*[[Archery#Shot to the Leg ( Bow )|Shot to the Leg]] is now a Snare.  
 
*[[Archery#Shot to the Leg ( Bow )|Shot to the Leg]] is now a Snare.  
*Scouts can now apply the [[Blade Master]] Rune.
+
*Scouts can now apply the [[Blade Master]] Rune.[[Patch_13#Scout|7/25/2006]]
=== [[Patch_13#Scout|7/25/2006]] ===
 
 
*Changed the Scout's Pathfinding power to be mana based  
 
*Changed the Scout's Pathfinding power to be mana based  
 
*Increased the range of the Scout's [[#Hunt Foe (15)|Hunt Foe]] power  
 
*Increased the range of the Scout's [[#Hunt Foe (15)|Hunt Foe]] power  
 
*Decreased the [[Stamina]] Cost on a Scout's [[#Hunt Prey (30)|Hunt Prey]] power
 
*Decreased the [[Stamina]] Cost on a Scout's [[#Hunt Prey (30)|Hunt Prey]] power
=== [[Patch_11#Scout|2/7/2006]] ===
+
[[Patch_11#Scout|2/7/2006]]
 
*Added a one second recycle timer to the Scout Power Pathfinding.
 
*Added a one second recycle timer to the Scout Power Pathfinding.
=== [[Patch_3#Scout|7/21/2004]] ===
+
[[Patch_3#Scout|7/21/2004]]
 
*Scout's '[[#Camouflage (25)|Camouflage]]' only works on Group members now.
 
*Scout's '[[#Camouflage (25)|Camouflage]]' only works on Group members now.
=== [[Patch_2.5#Scout|4/30/2004]] ===
+
[[Patch_2.5#Scout|4/30/2004]]
 
*Scouts will be granted a power ([[Archery#Grounding_Shot|Grounding Shot]]) which grounds fliers (including natural fliers). The power requires 110% [[Bow]] skill and 95% [[Archery]].
 
*Scouts will be granted a power ([[Archery#Grounding_Shot|Grounding Shot]]) which grounds fliers (including natural fliers). The power requires 110% [[Bow]] skill and 95% [[Archery]].
=== [[Patch_1#Scout|1/14/2004]] ===
+
[[Patch_1#Scout|1/14/2004]]
 
*Grant [[Dagger]] powers at 20  
 
*Grant [[Dagger]] powers at 20  
 
*Grant [[Throwing]] powers at 25  
 
*Grant [[Throwing]] powers at 25  
Line 397: Line 352:
 
*[[#Rapid Shot (20)|Rapid Shot]] is mastered at a 40% haste
 
*[[#Rapid Shot (20)|Rapid Shot]] is mastered at a 40% haste
 
*Scouts can no longer use the [[Mastery_Runes#Master_of_Daggers|Master of Daggers]] rune (it was redundant).
 
*Scouts can no longer use the [[Mastery_Runes#Master_of_Daggers|Master of Daggers]] rune (it was redundant).
 
+
[[Patch_1.0.8.7#Scout|7/23/2003]]
=== [[Patch_1.0.8.7#Scout|7/23/2003]] ===
 
 
*Scouts will now get tracking at level 15 instead of 30.
 
*Scouts will now get tracking at level 15 instead of 30.
 
*Scouts will now have access to the traveller rune.
 
*Scouts will now have access to the traveller rune.

Revision as of 04:38, 27 August 2017

An Aracoix Scout

Master Pathfinder

Rogue Runestone
Base Classes

Rogue

Races

Aelfborn
Aracoix
Elf
Human
Irekei
Nephilim
Shade
Vampire

Disciplines

Artillerist
Belgosch
Black Mask
Blade Master
Blade Weaver
Bounty Hunter
Gladiator
Huntsman
Prospector
Rat Catcher
Rune Caster
Saboteur
Sky Dancer
Sun Dancer
Strigoi
Traveler
Undead Hunter
Wererat

Mastery Runes

Master of Great Swords
Master of Staves
Master of Swords

Factions

Amazon Temple
Aracoix Kh'ree
Barbarian Clan
Church of the All-Father
Cult of the Scourge
High Court
Mercenary Company
Military Legion
Noble House
Ranger's Brotherhood
Temple of the Cleansing Flame
Thieves' Den
Unholy Legion
Virakt

Skills

Level 1: granted Bow
Level 10: granted Athletics
Level 10: granted Running


Weapon Specializations
Level 20: granted Archery (Bow Skill 80)
Level 20: granted Dagger Mastery (Dagger Skill 80)
Level 20: granted Throwing (Dagger Skill 80)
Level 20: granted Unarmed Combat Mastery (Unarmed Combat Skill 80)


Primary Attributes
Health Bonus: 51
Mana Bonus: 0
Stamina Bonus: 0

"Away with ye, I've no time for any more commissions. I'm off to the wars tomorrow morning. Oh, I see you've come not for scouting, but for a Scout. Well, let's see your paces, then I'll know what I can teach you ..."

Most consider Rogues creatures of civilization, but there are some among their ranks who almost never venture into a city or town, specializing in reconnaissance instead of burglary or murder. Anyone looking to find an ancient ruin or wage war in rough country will need a guide through the wilderness, someone who can find their way through forest or fog and spy out the movements of enemies. The are some among the Rogues who will eagerly provide all of these services... for a price. A keen eye, nimble foot, and silent tread: the traditional talents of the Rogue can prove quite valuable in the wild, and Scouts have them in abundance.

Read more Scout Lore.

Class Information

  • Class Symbol: Eye
  • Primary Roles: Support, Damage
  • Base Class: Rogue
  • Damage Types: Melee

Class Weapons

Class Armor

Buffs

NB.png

Pathfinding

Pathfinding's Power Cameo "Personal Movement Buff"

Granted: Level 15
Power Rank: 40 (Grandmaster)
Power Type: Skill
Mana Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 300 Seconds
Requires Roll to hit: No
Target and Range: Self/No Target
Effect(s):

  • Movement Speed Buff
    • Movement Bonus: +60%
    • Duration: 60 seconds
    • Stack Category: MovementSpeedBuff
    • Dispel Tags: Buff, Effect

Detect Hidden

Detect Hidden's Power Cameo "Personal Detect Invisibility"

Granted: Level 10
Power Type: Skill
Mana Cost: 50
Casting Time: 3 Seconds
Recycle Time: 0 Seconds
Requirements: Must not be moving.
Requires Roll to hit: No
Target and Range: Self/No Target
Effect(s):

  • See Invisible
    • Can See Invisible Monsters and players
    • Duration: 60 seconds
    • Stack Category: DetectInvis

Rapid Shot

Rapid Shot's Power Cameo "Personal Attack Speed Buff"

Granted: Level 20
Power Type: Skill
Stamina Cost: 10
Casting Time: 0.2 Seconds
Recycle Time:0
Requirements: Bow
Requires Roll to hit: No
Target and Range: Self/No Target
Effect(s):

  • Attack Speed Buff
    • Delay Between Attacks: -10% to -40.8% (from power rank 0 to 40)
    • Duration: 300 to 900 minutes (at power ranks 0 to 40)
    • Stack Category: AttackSpeedBuff
    • Dispel Tags: Buff, Effect

Precision

Precision's Power Cameo "Personal Weapon Power Buff"

Granted: Level 20
Stamina Cost: 10
Power Type: Skill
Casting Time: 0.2 Seconds
Recycle Time:0
Requirements: Bow
Requires Roll to hit: No
Target and Range: Self/No Target
Effect(s):

  • Attack Rating Buff
    • Attack Bonus: + 30 to 230 (from power rank 0 to 40)
    • Duration: 300 to 900 minutes (at power ranks 0 to 40)
    • Dispel Tags: Buff, Effect

Debuffs

NE.png

Pinpoint

Pinpoint's Power Cameo Single Reveal & Point Out

Granted: Level 20
Focus Skill: Weapon Attack Power Type: Skill
Stamina Cost: 35
Casting Time: 4 Seconds
Recycle Time: 60 Seconds
Requires Roll to hit: Yes
Target and Range: Monsters or Players (140 Units)
Effect(s):

  • Block Invisibility
    • Cannot become Invisible
    • Duration: 20 seconds
    • Dispel Tags: Debuff, Effect

Pin Down

Pin Down's Power Cameo Single Target Unbreakable Root Requires Detect Hidden Power ( 10 )

Granted: Level 20
Power Type: Spell
Stamina Cost: 35
Casting Time: 4 Seconds
Recycle Time: 40 Seconds
Power User Requirements: Bow
Requires Roll to hit: No
Target and Range: Monsters or Players (140 Units)
Effect(s):

  • Root
    • Target can not move
    • Duration: 4 seconds
    • Breakpoint: None
    • Stack Category: Root
    • Dispel Tags: Debuff, Effect, Root

Utility

NU.png

Track

Hunt Foe's Power Cameo "Improved Track"

Granted: Level 15
Power Rank: 40 (Grand Master)
Stamina Cost: 25
Casting Time: 3 Seconds
Recycle Time:0
Requires Roll to hit: No
Target and Range: Players Only (1408 Units)
Effect(s):

  • Track Player
    • Up to 40 targets in player's track list at a time
    • Duration: 10:00 minutes
    • Stack Category: Track

Camouflage

Camouflage's Power Cameo "Area Sneak - Camouflage up to 2 Allies"
Granted: Level 25
Focus Skill: None
Stamina Cost: 15
Casting Time: 5 Seconds
Recycle Time: 30 to 10 Seconds (from power ranks 1 to 40)
Requirements: Must not be moving.
Requires Roll to hit: No
Target and Range: Group - Point Blank
Area of Effect: 50 Units
Max player targets: 3
Effect(s):

  • Invisibility
    • Movement Rate: -40% to -0% (from power rank 0 to 40)
    • Duration: 100 to 180 seconds (from power rank 0 to 40)
    • Stack Category: Invisible


Stances & Weapon Powers

Chronicle Scout Illustration

All Stances
Granted: Level 15
Power Type: Skill
Casting Time: 0
Recycle Time: 30 seconds

Defensive Stance's Power Cameo Defensive Stance

  • Granted Rank: 40 (Grand Master)

Offensive Stance's Power Cameo Offensive Stance

  • Granted Rank: 20 (Journeyman)

Precise Stance's Power Cameo Precise Stance

  • Granted Rank: 40 (Grand Master)

Scout Stance Details

Rogue Runestone

Rogue Scout

Patch History

01/07/2009

  • Removed all free trains in the Running skill.

3/25/2008

  • Modified the Scout power Camouflage from a Single-Target Power into a Group Power.

9/27/2006

  • Updated Pathfinding to be a personal Movement Buff with an increase of 60% movement speed and a duration of 60 seconds. This power has no cost (0 Mana) and takes 300 seconds to recycle and does not stack with any other movement buffs. This power no longer breaks on combat and has been granted at Power Rank 40 for free.
  • Granted Scouts 50 free trains in the Running Skill.
  • Shot to the Leg is now a Snare.
  • Scouts can now apply the Blade Master Rune.7/25/2006
  • Changed the Scout's Pathfinding power to be mana based
  • Increased the range of the Scout's Hunt Foe power
  • Decreased the Stamina Cost on a Scout's Hunt Prey power

2/7/2006

  • Added a one second recycle timer to the Scout Power Pathfinding.

7/21/2004

  • Scout's 'Camouflage' only works on Group members now.

4/30/2004

  • Scouts will be granted a power (Grounding Shot) which grounds fliers (including natural fliers). The power requires 110% Bow skill and 95% Archery.

1/14/2004

7/23/2003

  • Scouts will now get tracking at level 15 instead of 30.
  • Scouts will now have access to the traveller rune.

See Also