Difference between revisions of "Warrior"

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[[Category:Classes]]
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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
 
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! width="70%"| {{classlorebox|Seasoned fighters can follow many paths in this World: some are drawn towards religion, joining the armies of the Church or the Temple, while others are drawn into the wilderness, living as Rangers or Barbarians. Many, however, never leave the Path of Might, and stay with the discipline of arms. They are the Warriors, and their strength can either keep the strife of this dark Age at bay, or unleash it in a tide of blood and carnage.|{{PAGENAME}} Lore}}
== The Warrior ==
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!     
{| align=right
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! {{classtitle
| '''Weapon Specializations'''
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|img=[[File:Warriorfi.png]]
''Level 1'': granted [[Crossbow]]<br>
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|tag=Soldier and Slayer
''Level 1'': granted [[Spear]]<br>
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|color1=42AAF4
''Level 1'': granted [[Staff]]<br>
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|color2=30678E
''Level 15'': granted [[Axe|Axe Mastery]] (Axe Skill 50)<br>
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}}
''Level 15'': granted [[Dagger|Dagger Mastery]] (Dagger Skill 50)<br>
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|-
''Level 15'': granted [[Axe|Great Axe Mastery]] (Axe Skill 50)<br>
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| colspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
''Level 15'': granted [[Hammer|Great Hammer Mastery]] (Hammer Skill 50)<br>
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|-
''Level 15'': granted [[Sword|Great Sword Mastery]] (Sword Skill 50)<br>
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| colspan="3" |{{Classnavsp|cccccc}}
''Level 15'': granted [[Hammer|Hammer Mastery]] (Hammer Skill 50)<br>
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|-
''Level 15'': granted [[Pole Arm|Pole Arm Mastery]] (Pole Arm Skill 50)<br>
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|style="vertical-align: top;"|{{Cheader|Overview|(to bottom, rgba(208,228,247,1) 1%,rgba(115,177,231,1) 12%,rgba(66,170,244,1) 0%,rgba(83,159,225,1) 42%,rgba(48,103,142,1) 98%)}}
''Level 15'': granted [[Sword|Sword Mastery]] (Sword Skill 50)<br>
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<blockquote>No class can match the '''Warrior''' when it comes to prowess with weapons. From Axes to Swords, Warriors exemplify and define what it means to be a grand master. With little in the way of magic, faith, or trickery, these soldiers are free to focus their attention on one of Aerynth's many disciplines. The ancient Elven Blade Weavers, the famed order of Blade Masters, and even the boisterous Sun Dancers are just a few that can find common ground under the banner of the Warrior.</blockquote>
''Level 15'': granted [[Spear|Spear Mastery]] (Spear Skill 50)<br>
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{{Cheader|Powers and Skills|(to bottom, rgba(208,228,247,1) 1%,rgba(115,177,231,1) 12%,rgba(66,170,244,1) 0%,rgba(83,159,225,1) 42%,rgba(48,103,142,1) 98%)}}
''Level 15'': granted [[Staff|Staff Mastery]] (Staff Skill 50)<br>
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<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div>
''Level 15'': granted [[Unarmed|Unarmed Mastery]] (Unarmed Skill 50)
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<br>
|-  
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{{Cheader|Playstyle Tips|(to bottom, rgba(208,228,247,1) 1%,rgba(115,177,231,1) 12%,rgba(66,170,244,1) 0%,rgba(83,159,225,1) 42%,rgba(48,103,142,1) 98%)}}
| '''Other Skills'''
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* While warriors are formidable in honorable combat, they are vulnerable to the tricks of rogues mages. Control the arena of battle using line of sight and positioning to your advantage. When caught off guard, ''Hold Fast'' can provide temporary relief from spell damage.
''Level 10'': granted [[Wear Armor, Heavy]]<br>
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* This class shines when aided by healers and other support characters; unlike some of the other classes, Warriors are not a gratifying solo experience.
''Level 15'': granted [[Toughness]]<br>
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* Warriors are a favorite choice by guild leaders for specialty groups due to their high natural health, stamina, and static powers.
''Level 20'': granted [[Athletics]]
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* With few class powers to spend their training points on, a Warrior is like blank canvas defined by [[:Category:Disciplines|discipline rune]] choices.
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| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
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| rowspan="2" style="vertical-align: top;"|
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{{Infobox
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|Box title = {{PAGENAME}} Information
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|image = RadarStatsWarrior.png
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|imglink = Roles
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|imagewidth = 285
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|caption =
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|Row 1 title = Base Classes
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|Row 1 info = [[Fighter]]
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|Row 2 title = Races
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|Row 2 info = ''all races''
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|Row 3 title = Disciplines
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|Row 3 info = [[Archer]],
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[[Artillerist]],
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[[Berserker]],
 +
[[Blade Master]],
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[[Blade Weaver]],
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[[Blood Horn]],
 +
[[Bounty Hunter]],
 +
[[Commander]],
 +
[[Dark Knight]],
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[[Drannok]],
 +
[[Forge Master]],
 +
[[Giant Killer]],
 +
[[Gladiator]],
 +
[[Huntsman]],
 +
[[Knight]],
 +
[[Prospector]],
 +
[[Sapper]],
 +
[[Sky Dancer]],
 +
[[Storm Lord]],
 +
[[Sun Dancer]],
 +
[[Thrall]],
 +
[[Traveler]],
 +
[[Undead Hunter]],
 +
[[Valkyr]],
 +
[[Werebear]],
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[[Werewolf]],
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[[Wyrmslayer]]
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|Row 4 title = Mastery Runes
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|Row 4 info = [[Throwing|Master of Throwing]]
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|Row 5 title = Skills Granted
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|Row 5 info = [[Crossbow]], [[Spear]], [[Staff]], [[Wear Armor, Heavy]], [[Toughness]]<br>
 +
''Mastery Skills:'' [[Axe Mastery|Axe]], [[Dagger Mastery|Dagger]], [[Great Axe Mastery|Great Axe]], [[Great Sword Mastery|Great Sword]], [[Hammer Mastery|Hammer]], [[Pole Arm Mastery|Pole Arm]], [[Sword Mastery|Sword]], [[Spear Mastery|Spear]], [[Staff Mastery|Staff]], [[Unarmed Combat Mastery|Unarmed]] (level 15)<br>
 +
[[Athletics]] (level 20)
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}}
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{{Infobox
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|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
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|Row 1 title = Stances
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|Row 1 info =
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{{{!}}
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{{!}}-
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{{!}}{{stance|Fighter|40|40|40}}
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{{!}}-
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{{!}}}
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|Row 2 title = Weapon Powers
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|Row 2 info =
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{{{!}}
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{{!}}-
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{{!}} Rank 40 for all except:<br>
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{{wstyle
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|baseclass=Fighter
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|axe=
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|bow=
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|crossbow=
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|dagger=
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|greataxe=
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|greathammer=
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|greatsword=
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|unarmed=
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|hammer=
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|polearm=
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|spear=
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|staff=
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|sword=
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|throwing=30
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|sundancer=30
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|blademaster=
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|bladeweaver=35
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}}
 +
{{!}}-
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{{!}}}
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}}
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<!-- Placeholder -->
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|-
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| colspan="3"|
 
|}
 
|}
''Soldier and Slayer''
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{{Concredit|Colest and Rewen|2018}}{{Classnav}}
 
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__NOTOC__
'''Base Classes'''<br> [[Fighter]]
 
 
 
'''Available Races'''<br> [[Aelfborn]], [[Aracoix]], [[Centaurs]], [[Dwarves]], [[Elves]], [[Half-Giants]], [[Humans]], [[Irekei]], [[Minotaurs]], [[Nephilim]], [[Shades]], [[Vampires]]
 
 
 
'''Available Disciplines'''<br>[[Archer]], [[Artillerist]], [[Berserker]], [[Blade Master]], [[Blade Weaver]], [[Bloodhorn]], [[Bounty Hunter]], [[Commander]], [[Dark Knight]], [[Drannok]], [[Forgemaster]], [[Giant Killer]], [[Gladiator]], [[Huntsman]], [[Knight]], [[Prospector]], [[Rat Catcher]], [[Sapper]], [[Skydancer]], [[Summoner]], [[Sun Dancer]], [[Thrall]], [[Traveller]], [[Undead Hunter]], [[Valkyr]], [[Werebear]], [[Werewolf]], [[Wyrmslayer]]
 
 
 
'''Primary Attributes'''<br>
 
[[Health Bonus]]: 60<br>
 
[[Mana Bonus]]: 0<br>
 
[[Stamina Bonus]]: 0
 
 
 
'''Their Lore''' <br>
 
Seasoned [[Fighter|Fighters]] can follow many paths in this World: some are drawn towards religion, joining the armies of the Church or the Temple, while others are drawn into the wilderness, living as [[Rangers]] or [[Barbarians]]. Many, however, never leave the Path of Might, and stay with the discipline of arms. They are the Warriors, and their [[Strength|strength]] can either keep the strife of this dark Age at bay, or unleash it in a tide of blood and carnage.
 
 
 
''Read more [[Classes:Warrior Lore|Warrior Lore]]''
 
 
 
== Powers and Abilities ==
 
 
 
'''Shield Bash'''<br>
 
''Single-target stun''<br>
 
''Requires block (30''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': Block<br>
 
'''Stamina Cost''': 15<br>
 
'''Casting Time''': 1.6 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requirements''': Player must not be moving. Player must have shield in hand.<br>
 
'''Requires Roll to hit''': Yes<br>
 
'''Target and Range''': 10 Unit(s)<br>
 
'''Duration''': 2 to 8 seconds (at power ranks 1-40)
 
 
 
----
 
 
 
'''Challenge'''<br>
 
''Single-target Taunt''<br>
 
''Player-versus-Enviroment Only''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 5<br>
 
'''Casting Time''': 0.0 Seconds<br>
 
'''Recycle Time''': 15.0 Seconds<br>
 
'''Requirements''': None.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': 120 Unit(s)<br>
 
'''Duration''': N/A
 
 
 
----
 
 
 
'''Indomitable Will'''<br>
 
''Personal Root and Snare Break''<br>
 
 
 
'''Granted''': Level 15<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 10<br>
 
'''Casting Time''': 0.0 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requirements''': None.<br>
 
'''Requires Roll to hit''': None<br>
 
'''Target and Range''': Self/No-target<br>
 
'''Duration''': N/A
 
 
 
----
 
 
 
'''Hold Fast'''<br>
 
''Root and Increased Resistance to All Spell Damage Types''<br>
 
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 30<br>
 
'''Casting Time''': 1.0 Seconds<br>
 
'''Recycle Time''': 597.0 to 480.0 Seconds (at power ranks 1-40)<br>
 
'''Requirements''': Player must not be moving, Cannot attack while activated, cannot move while activated.<br>
 
'''Requires Roll to hit''': None<br>
 
'''Target and Range''': Self/No-target<br>
 
'''Duration''': 21 to 60 seconds (at power ranks 1-40)<br>
 
'''Effects''':<br>
 
Cold Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
Fire Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
Healing Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
Holy Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
Lightning Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
Magic Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
Mental Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
Poison Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
Unholy Resistance: + 36 to 75 (from power rank 1 to 40)
 
 
 
== Stances ==
 
 
 
'''[[:Categories:Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Casting Time'': 0[[Stance Info|*]]<br>
 
''Recycle Time'': 20 seconds
 
 
 
----
 
 
 
'''Defensive Stance'''<br>
 
''Granted Rank: 40''
 
 
 
'''Delay Between Attacks''': + 10%<br>
 
'''Attack Penalty''': -15%<br>
 
'''Defense Bonus''': + 25%<br>
 
'''Movement Rate''': -10%<br>
 
'''Stamina Recovery Rate''': + 50%
 
 
 
----
 
 
 
'''Offensive Stance'''<br>
 
''Granted Rank: 40''
 
 
 
'''Delay Between Attacks''': -25%<br>
 
'''Damage Dealt''': + 50%<br>
 
'''Defense Penalty''': -50%<br>
 
'''Stamina Recovery Rate''': -20%
 
 
 
----
 
 
 
'''Precise Stance'''<br>
 
''Granted Rank: 40''
 
 
 
'''Delay Between Attacks''': +25%<br>
 
'''Attack Bonus''':+35%
 
 
 
== Weapon Powers ==
 
 
 
'''[[Bow|Archery]] Powers''': 40<br>
 
'''[[Axe]] Powers''': 40<br>
 
'''[[Axe|Axe Mastery]] Powers''': 40<br>
 
'''[[Axe|Great Axe Mastery]] Powers''': 40<br>
 
'''[[Blademastery Powers|Blademaster Mastery]] Powers''': 40<br>
 
'''[[Bladeweaving Powers|Bladeweaving Mastery]] Powers''': 35<br>
 
'''[[Bow]] Powers''': 40<br>
 
'''[[Crossbow]] Powers''': 40<br>
 
'''[[Dagger]] Powers''': 40<br>
 
'''[[Dagger|Dagger Mastery]] Powers''': 40<br>
 
'''[[Hammer]] Powers''': 40<br>
 
'''[[Hammer|Hammer Mastery]] Powers''': 40<br>
 
'''[[Hammer|Great Hammer Mastery]] Powers''': 40<br>
 
'''[[Pole Arm]] Powers''': 40<br>
 
'''[[Pole Arm|Pole Arm Mastery]] Powers''': 40<br>
 
'''[[Spear]] Powers''': 40<br>
 
'''[[Spear|Spear Mastery]] Powers''': 40<br>
 
'''[[Staff]] Powers''': 40<br>
 
'''[[Staff|Staff Mastery]] Powers''': 40<br>
 
'''[[Sundancer Powers|Sundancer Mastery]] Powers''': 30<br>
 
'''[[Sword]] Powers''': 40<br>
 
'''[[Sword|Sword Mastery]] Powers''': 40<br>
 
'''[[Sword|Great Sword Mastery]] Powers''': 40<br>
 
'''[[Thrall Powers|Thrall Mastery]] Powers''': 30<br>
 
'''[[Throwing]] Powers''': 30<br>
 
'''[[Unarmed]] Powers''': 40<br>
 
'''[[Unarmed|Unarmed Mastery]] Powers''': 40
 

Latest revision as of 19:44, 6 February 2018

Seasoned fighters can follow many paths in this World: some are drawn towards religion, joining the armies of the Church or the Temple, while others are drawn into the wilderness, living as Rangers or Barbarians. Many, however, never leave the Path of Might, and stay with the discipline of arms. They are the Warriors, and their strength can either keep the strife of this dark Age at bay, or unleash it in a tide of blood and carnage.

    

 Warrior

Warriorfi.png
 Soldier and Slayer

    
Overview
No class can match the Warrior when it comes to prowess with weapons. From Axes to Swords, Warriors exemplify and define what it means to be a grand master. With little in the way of magic, faith, or trickery, these soldiers are free to focus their attention on one of Aerynth's many disciplines. The ancient Elven Blade Weavers, the famed order of Blade Masters, and even the boisterous Sun Dancers are just a few that can find common ground under the banner of the Warrior.
Powers and Skills
Level Icon Ability Description
10 Frenzy cam.png Challenge Single-target non-player Taunt
Shield Bash Shield Bash Single-target Stun (requires shield to be equipped)
15 Indomitable cam.png Indomitable Will Personal Root and Snare dispel and short immunity
Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
20 Hold Fast Hold Fast Personal Snare, spell damage resistance, and healing receptivity debuff


Playstyle Tips
  • While warriors are formidable in honorable combat, they are vulnerable to the tricks of rogues mages. Control the arena of battle using line of sight and positioning to your advantage. When caught off guard, Hold Fast can provide temporary relief from spell damage.
  • This class shines when aided by healers and other support characters; unlike some of the other classes, Warriors are not a gratifying solo experience.
  • Warriors are a favorite choice by guild leaders for specialty groups due to their high natural health, stamina, and static powers.
  • With few class powers to spend their training points on, a Warrior is like blank canvas defined by discipline rune choices.
    
Warrior Information
RadarStatsWarrior.png

Base Classes

Fighter

Races

all races

Disciplines

Archer, Artillerist, Berserker, Blade Master, Blade Weaver, Blood Horn, Bounty Hunter, Commander, Dark Knight, Drannok, Forge Master, Giant Killer, Gladiator, Huntsman, Knight, Prospector, Sapper, Sky Dancer, Storm Lord, Sun Dancer, Thrall, Traveler, Undead Hunter, Valkyr, Werebear, Werewolf, Wyrmslayer

Mastery Runes

Master of Throwing

Skills Granted

Crossbow, Spear, Staff, Wear Armor, Heavy, Toughness
Mastery Skills: Axe, Dagger, Great Axe, Great Sword, Hammer, Pole Arm, Sword, Spear, Staff, Unarmed (level 15)
Athletics (level 20)

Warrior Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Fighter
Defensive Stance
40
Offensive Stance
40
Precise Stance
40
stance details

Weapon Powers

Rank 40 for all except:
Fighter
Throwing Powers 30
Blade Weaving Powers 35
Sun Dancing Powers 30

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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