Difference between revisions of "Templar"

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[[Category:Classes]]
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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
 
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! width="70%"| {{classlorebox|Born in the tumult that followed the Turning, the Church of the Cleansing Flame has grown throughout the Age of Strife, and few are left untouched by its endless crusade for Justice and Righteousness. Fire creates light and warmth, and thus the Confessors of the Flame seek to illuminate the innocent, drive away all shadow, and expose the taint of evil. But to effect real change in the World, the Fire must burn all that is impure. The Templars, fanatical soldier-priests of the Cleansing Flame, have pledged themselves to this end. Templars are the strength of the Temple, enforcing its will in the World and smiting any who oppose the cause of Righteousness.|{{PAGENAME}} Lore}}
[[Image:Templar.jpg|right|Chronicle Templar]]
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!     
 
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! {{classtitle
== The Templar ==
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|img=[[File:Templarfi.png]]
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
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|tag=Sword of the Cleansing Flame
| '''Weapon Specializations'''
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|color1=ed1c24
''Level 5'': granted [[Pole Arm|Pole Arm]]<br>
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|color2=ffc90e
''Level 20'': granted [[Axe|Axe Mastery]] (Axe Skill 80)<br>
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}}
''Level 20'': granted [[Axe|Great Axe Mastery]] (Axe Skill 80)<br>
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|-
''Level 20'': granted [[Sword|Great Sword Mastery]] (Sword Skill 80)<br>
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| colspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
''Level 20'': granted [[Sword|Sword Mastery]] (Sword Skill 80)<br>
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|-
''Level 20'': granted [[Pole Arm|Pole Arm Mastery]] (Pole Arm Skill 80)<br>
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| colspan="3" |{{Classnavsp|cccccc}}
 
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|-
|-  
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|style="vertical-align: top;"|{{Cheader|Overview|(to bottom, rgba(243,197,189,1) 0%,rgba(232,108,87,1) 50%,rgba(234,40,3,1) 51%,rgba(255,102,0,1) 75%,rgba(199,34,0,1) 100%)}}
| '''Other Skills'''
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<blockquote>'''Templars''' are Saint Malorn's elite regiment of knights that combine the skills of a soldier with the conviction and faith of their brother [[Confessor]]s. Templars bring the wrath of Malorn to the center of the battle, sanitizing heretics by fire and exposing the full weight of their sins with holy reproach with the hope that the Cleansing Flame will show them the righteous path in their next life.</blockquote>
''Level 10'': granted [[Thaumaturgy]]<br>
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{{Cheader|Powers and Skills|(to bottom, rgba(243,197,189,1) 0%,rgba(232,108,87,1) 50%,rgba(234,40,3,1) 51%,rgba(255,102,0,1) 75%,rgba(199,34,0,1) 100%)}}
''Level 15'': granted [[Wear Armor, Heavy]]
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<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div>
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<br>
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{{Cheader|Playstyle Tips|(to bottom, rgba(243,197,189,1) 0%,rgba(232,108,87,1) 50%,rgba(234,40,3,1) 51%,rgba(255,102,0,1) 75%,rgba(199,34,0,1) 100%)}}
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* The one-handed [[Burning Blade]] and shield can be combined for a defense-based Templar, affectionately dubbed a "Deflar".
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* Enemies are often more concerned about health damage than stamina damage. Use a combination of ''Cleansing Flame'' and ''Curse of Sloth'' to subtley tire them.
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* While the sword is a favorite of Templars, they are also experts with the [[Pole Arm]].
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* The combined physical damages bonuses from Templar's grand master-rank ''Offensive Stance'' and ''Blessed Zeal'' increase weapon damage by 90%. Ouch!
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* ''Wings of the Seraphim'' heals up to 40% of your health bar and 20% of your stamina bar. Use it to give yourself a second wind if the length of the battle is wearing on you.
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* Templars can be tight on training points and low on mana. It is best to leave the damage resistance buffs to your support players, if you have them.
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| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
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| rowspan="2" style="vertical-align: top;"|
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{{Infobox
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|Box title = {{PAGENAME}} Information
 +
|image = RadarStatsTemplar.png
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|imglink = Roles
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|imagewidth = 285
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|caption =
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|Row 1 title = Base Classes
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|Row 1 info = [[Fighter]]
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|Row 2 title = Races
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|Row 2 info = [[Human]], [[Half Giant]]
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|Row 3 title = Disciplines
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|Row 3 info = [[Artillerist]],
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[[Blade Master]],
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[[Bounty Hunter]],
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[[Commander]],
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[[Dark Knight]],
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[[Huntsman]],
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[[Prospector]],
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[[Sapper]],
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[[Traveler]],
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[[Undead Hunter]],
 +
[[Wyrmslayer]]
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|Row 4 title = Mastery Runes
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|Row 4 info = [[Dagger Mastery|Master of Daggers]],
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[[Great Hammer Mastery|Master of Great Hammers]],
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[[Hammer Mastery|Master of Hammers]],
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[[Throwing|Master of Throwing]]
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|Row 5 title = Skills Granted
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|Row 5 info = [[Pole Arm]], [[Thaumaturgy]] (level 10)<br>
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[[Wear Armor, Heavy]] (level 15)<br>
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[[Axe Mastery]], [[Great Axe Mastery]], [[Great Sword Mastery]], [[Sword Mastery]], [[Pole Arm Mastery]] (level 20)
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}}
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{{Infobox
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|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
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|Row 1 title = Stances
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|Row 1 info =
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{{{!}}
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{{!}}-
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{{!}}{{stance|Fighter|20|40|20}}
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{{!}}-
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{{!}}}
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|Row 2 title = Weapon Powers
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|Row 2 info =
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{{{!}}
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{{!}}-
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{{!}} {{wstyle
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|baseclass=Fighter
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|axe=20
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|bow=10
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|crossbow=10
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|dagger=10
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|greataxe=20
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|greathammer=15
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|greatsword=30
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|unarmed=10
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|hammer=15
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|polearm=30
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|spear=10
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|staff=
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|sword=30
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|throwing=
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|sundancer=
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|blademaster=15
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|bladeweaver=
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}}
 +
{{!}}-
 +
{{!}}}
 +
}}
 +
<!-- Placeholder -->
 +
|-
 
|}
 
|}
''Sword of the Cleansing Flame''
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{{Concredit|Colest and Rewen|2018}}{{Classnav}}
 
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__NOTOC__
'''Base Classes'''<br> [[Fighter]]
 
 
 
'''Available Races'''<br> [[Half-Giant]], [[Human]]
 
 
 
'''Available Disciplines'''<br>[[Artillerist]], [[Blade Master]], [[Bounty Hunter]], [[Commander]], [[Dark Knight]], [[Huntsman]], [[Knight]], [[Prospector]], [[Sapper]], [[Undead Hunter]], [[Wyrmslayer]]
 
 
 
'''Available Mastery Runes'''<br>[[Mastery Runes#Master_of_Daggers|Master of Daggers]], [[Mastery Runes#Master_of_Great_Hammers|Master of Great Hammers]], [[Mastery Runes#Master_of_Hammers|Master of Hammers]], [[Mastery Runes#Master_of_Throwing|Master of Throwing]]
 
 
 
'''Primary Attributes'''<br>
 
[[Health Bonus]]: 62<br>
 
[[Mana Bonus]]: 14<br>
 
[[Stamina Bonus]]: 0
 
 
 
'''Their Lore''' <br>
 
Born in the tumult that followed the Turning, the Church of the Cleansing Flame has grown throughout the Age of Strife, and few are left untouched by its endless crusade for Justice and Righteousness. Fire creates light and warmth, and thus the Confessors of the Flame seek to illuminate the innocent, drive away all shadow, and expose the taint of evil. But to effect real change in the World, the Fire must burn all that is impure. The Templars, fanatical soldier-priests of the Cleansing Flame, have pledged themselves to this end. Templars are the strength of the Temple, enforcing its will in the World and smiting any who oppose the cause of Righteousness.
 
 
 
''Read more [[Templar Lore]]''
 
 
 
== Powers and Abilities ==
 
 
 
 
 
===Challenge (10)===
 
"Single Target Taunt"<br>
 
 
 
'''Granted''': Level 10 <br>
 
'''Flagged As''': Skill (does not cancel effects which are cancelled by spellcasting). <br>
 
'''Stamina Cost''': 5 <br>
 
'''Casting Time''': 0 seconds <br>
 
'''Recycle Time''': 15.0 seconds <br>
 
'''Generates Hate''': High <br>
 
'''Power User Requirements''': <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Monsters Only (120 Units) <br>
 
'''Applies Effect(s)''': <br>
 
No effect (has unnaturally high hate modifier)<br>
 
 
 
 
 
===Cleansing Flame (10)===
 
requires Thaumaturgy Skill ( 15 ) <br>
 
"Single Target Fire Damage and Stamina Drain Over Time"<br>
 
 
 
'''Granted''': Level 10 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 31 to 73.4 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 5 seconds <br>
 
'''Recycle Time''': 0.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': Yes <br>
 
'''Target and Range''': Monsters or Players (120 Units) <br>
 
Can affect caster and group members. <br>
 
Does damage over time (Every 5 seconds): <br>
 
'''Duration''': :30 seconds <br>
 
'''Stackability''': Can be stacked with any spell other than itself. <br>
 
'''Health Damage''': 3- 11 to 7- 26 points (from power rank 0 to 40) points of Health <br>
 
Flagged as 'Fire' damage <br>
 
'''Dispel Tags''': Fire<br>
 
Direct Damage <br>
 
'''Health Damage''': 3- 11 to 7- 26 points (from power rank 0 to 40) points of Health <br>
 
Flagged as 'Fire' damage<br>
 
Stat Transfer Over Time <br>
 
From Stamina to Stamina <br>
 
From Target To Caster <br>
 
'''Amount''': 1 to 2.2 (From levels 0 to 40) <br>
 
'''Delay between pings''': Every 5 seconds <br>
 
'''Duration''': :30 seconds <br>
 
'''Conversion Efficiency''': 30% to 74.8% (From levels 0 to 40) <br>
 
Does damage of type: Fire <br>
 
Is considered aggressive. <br>
 
'''Stackability''': Can be stacked with any spell other than itself.<br>
 
Stat Transfer <br>
 
From Stamina to Stamina <br>
 
From Target To Caster <br>
 
'''Amount''': 1 to 2.2 (From levels 0 to 40) <br>
 
'''Conversion Efficiency''': 30% to 74.8% (From levels 0 to 40) <br>
 
'''Does damage of type''': Fire <br>
 
Is considered aggressive.<br>
 
 
 
 
 
===Purge Sin (10)===
 
requires Thaumaturgy Skill ( 15 ) <br>
 
"Single Target Health Drain"<br>
 
 
 
'''Granted''': Level 10 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 23 to 53.8 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 30.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': Yes <br>
 
'''Target and Range''': Monsters or Players (100 Units) <br>
 
Can affect caster and group members. <br>
 
Stat Transfer <br>
 
From Health to Health <br>
 
From Target To Caster <br>
 
'''Amount''': 13.5 to 31.9 (From levels 0 to 40) <br>
 
'''Conversion Efficiency''': 40% to 100% (From levels 0 to 40) <br>
 
No damage type (not resistable) <br>
 
Is considered aggressive.<br>
 
 
 
 
 
===Blessed Zeal (12)===
 
requires Thaumaturgy Skill ( 24 ) <br>
 
"Personal Damage Buff"<br>
 
 
 
'''Granted''': Level 12 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cos'''t: 15 to 45 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 0.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Self/No target <br>
 
'''Applies Effect(s)''': <br>
 
'''Duration''': 5:00 to 15:00 minutes (at power ranks 0 to 40) <br>
 
'''Stackability''': <br>
 
'''Stack Category''': DamageModifierBuff <br>
 
'''Stack Rank''': 0 <br>
 
'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
'''Damage Dealt''': + 10% to 50% (from power rank 0 to 40) <br>
 
'''Dispel Tags''': Buff, Effect<br>
 
'''Applies Effect(s)''': <br>
 
'''Duration''': 5:00 to 15:00 minutes (at power ranks 0 to 40) <br>
 
'''Stackability''': <br>
 
'''Stack Category''': PowerDamageModifierBuff <br>
 
'''Stack Rank''': 0 <br>
 
'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
'''Damage Dealt/Healing Given From Spells/Powers''': + 10% to 50% (from power rank 0 to 40) <br>
 
'''Dispel Tags''': Buff, Effect <br>
 
 
 
 
 
===Burden of Sin (14)===
 
requires Thaumaturgy Skill ( 33 ) <br>
 
"Single Target Strength Debuff"<br>
 
 
 
'''Granted''': Level 14 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 18 to 48 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 0.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Players Only (100 Units) <br>
 
Can affect caster and group members. <br>
 
'''Applies Effect(s)''': <br>
 
'''Duration''': :30 to 1:00 seconds (at power ranks 0 to 40) <br>
 
'''Stackability''': Can be stacked with any spell other than itself. <br>
 
'''Strength Adjustment''': -20 to -50 (from power rank 0 to 40) <br>
 
'''Dispel Tags''': DeBuff, Effect<br>
 
 
 
 
 
===Smite the Dead (16)===
 
requires Thaumaturgy Skill ( 39 ) <br>
 
"Single Undead Magic Damage"<br>
 
 
 
'''Granted''': Level 16 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 20 to 32.8 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 0.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': Yes <br>
 
'''Target and Range''': Monsters (Undead) Only (120 Units) <br>
 
Direct Damage <br>
 
Health Damage: 26- 54 to 43- 89 points (from power rank 0 to 40) points of Health <br>
 
Flagged as 'Magic' damage<br>
 
 
 
 
 
===Shackles of Sin (16)===
 
requires Thaumaturgy Skill ( 39 ) <br>
 
"Single Target Dexterity Debuff"<br>
 
 
 
'''Granted''': Level 16 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 21 to 51 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 0.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Players Only (100 Units) <br>
 
Can affect caster and group members. <br>
 
'''Applies Effect(s)''': <br>
 
'''Duration''': :30 to 1:00 seconds (at power ranks 0 to 40) <br>
 
'''Stackability''': Can be stacked with any spell other than itself. <br>
 
'''Dexterity Adjustment''': -20 to -50 (from power rank 0 to 40) <br>
 
'''Dispel Tags''': DeBuff, Effect<br>
 
 
 
 
 
===Invoke the Sacred Flame (20)===
 
requires Thaumaturgy Skill ( 48 ) <br>
 
"Single Target Fire Resistance Buff"<br>
 
 
 
'''Granted''': Level 20 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 25 to 55 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 0.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Players Only (50 Units) <br>
 
Can affect caster and group members. <br>
 
'''Applies Effect(s)''': <br>
 
'''Duration''': 5:00 to 15:00 minutes (at power ranks 0 to 40) <br>
 
'''Stackability''': <br>
 
'''Stack Category''': ResistanceBuff <br>
 
'''Stack Rank''': 0 <br>
 
'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
'''Fire Resistance''': + 10 to 50 (from power rank 0 to 40) <br>
 
'''Dispel Tags''': Buff, Effect, Fire<br>
 
 
 
 
 
===Touch of the Martyr (22)===
 
requires Thaumaturgy Skill ( 52 ) <br>
 
"Single Target Health Transfer"<br>
 
 
 
'''Granted''': Level 22 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 52 to 78.8 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 5 seconds <br>
 
'''Recycle Time''': 0.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Players Only (50 Units) <br>
 
Will not affect caster/power user. <br>
 
Stat Transfer <br>
 
From Health to Health <br>
 
From Caster To Target <br>
 
'''Amount''': 39.5 to 59.9 (From levels 0 to 40) <br>
 
'''Conversion Efficiency''': 80% to 120% (From levels 0 to 40) <br>
 
No damage type (not resistable)<br>
 
 
 
 
 
===Sway the Balance (27)===
 
requires Thaumaturgy Skill ( 63 ) <br>
 
"Single Target Dispel Effect"<br>
 
 
 
'''Granted''': Level 27 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 20 to 50 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 2 seconds <br>
 
'''Recycle Time''': 0.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Monsters or Players (100 Units) <br>
 
Can affect caster and group members. <br>
 
Removes Effect <br>
 
Removes effect with dispel tag of 'Effect' (which is most but not all enchantments)<br>
 
 
 
 
 
===Flames of Retribution (30)===
 
requires Thaumaturgy Skill ( 70 ) <br>
 
"Personal Fire Damage Shield"<br>
 
 
 
'''Granted''': Level 30 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 60 to 90 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 5 seconds <br>
 
'''Recycle Time''': 120.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Self/No target <br>
 
'''Applies Effect(s)''': <br>
 
'''Duration''': :30 to 1:30 minutes (at power ranks 0 to 40) <br>
 
'''Stackability''': <br>
 
'''Stack Category''': DamageShield <br>
 
'''Stack Rank''': 0 <br>
 
'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
'''Damage Shield (Fire damage)''': + 5 to 25 (from power rank 0 to 40) <br>
 
'''Dispel Tags''': DamageShield<br>
 
 
 
 
 
===Redeem the Shadow (32)===
 
requires Thaumaturgy Skill ( 75 ) <br>
 
"Single Target Charm Undead"<br>
 
 
 
'''Granted''': Level 32 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 42 to 72 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 5 seconds <br>
 
'''Recycle Time''': 600 to 300 seconds (at power ranks 0 to 40) <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Monsters (Undead) Only (100 Units) <br>
 
'''Modify Monster AI''': <br>
 
Monster is Charmed <br>
 
'''Level Cap''': 16 to 40 (from levels 0 to 40) <br>
 
Target Becomes Pet <br>
 
Target monster forgets those he is angry with <br>
 
'''Duration''': 10:00 to 30:00 minutes (at power ranks 0 to 40) <br>
 
'''Stackability''': <br>
 
'''Stack Category''': Charm <br>
 
'''Stack Rank''': 0 <br>
 
'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
 
 
 
 
===Curse of Sloth (36)===
 
requires Thaumaturgy Skill ( 84 ) <br>
 
"Single Target Stamina Drain"<br>
 
 
 
'''Granted''': Level 36 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 53 to 71.8 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 30.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': Yes <br>
 
'''Target and Range''': Monsters or Players (100 Units) <br>
 
Can affect caster and group members. <br>
 
Stat Transfer <br>
 
From Stamina to Stamina <br>
 
From Target To Caster <br>
 
'''Amount''': 8 to 10.8 (From levels 0 to 40) <br>
 
'''Conversion Efficiency''': 30% to 74.8% (From levels 0 to 40) <br>
 
No damage type (not resistable) <br>
 
Is considered aggressive.<br>
 
 
 
 
 
===Saint Malorn's Condemnation (40)===
 
requires Thaumaturgy Skill ( 93 ) <br>
 
"Area of Effect Strength Debuff (0 range)"<br>
 
"Excludes Group"<br>
 
 
 
'''Granted''': Level 40 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 53 to 83 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 10.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Players Only-- Spherical Effect Centered on Player <br>
 
'''Area of Effect''': 30 Units <br>
 
Will not affect group members. <br>
 
'''Applies Effect(s)''': <br>
 
'''Duration''': :30 to 1:00 seconds (at power ranks 0 to 40) <br>
 
'''Stackability''': Can be stacked with any spell other than itself. <br>
 
'''Strength Adjustment''': -20 to -50 (from power rank 0 to 40) <br>
 
Dispel Tags: DeBuff, Effect<br>
 
 
 
 
 
===Saint Malorn's Wrath (44)===
 
requires Thaumaturgy Skill ( 102 ) <br>
 
"Area of Effect Fire Damage (0 range)"<br>
 
"Excludes Group"<br>
 
 
 
'''Granted''': Level 44 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 32 to 42 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 10.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': Yes <br>
 
'''Target and Range''': Monsters or Players -- Spherical Effect Centered on Player <br>
 
'''Area of Effect''': 32 Units <br>
 
Will not affect group members. <br>
 
Direct Damage <br>
 
'''Health Damage''': 18- 72 to 24- 95 points (from power rank 0 to 40) points of Health <br>
 
Flagged as 'Fire' damage<br>
 
 
 
 
 
===Blessing of the Sacred Flame (45)===
 
requires Thaumaturgy Skill ( 105 ) , Invoke the Sacred Flame Power ( 15 ) <br>
 
"Group Fire Resistance Buff"<br>
 
 
 
'''Granted''': Level 45 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 69 to 99 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 0.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Group Members (Area of Effect: 50 Units) <br>
 
Can affect caster and group members. <br>
 
'''Applies Effect(s): <br>
 
'''Duration''': 5:00 to 15:00 minutes (at power ranks 0 to 40) <br>
 
'''Stackability''': <br>
 
'''Stack Category''': ResistanceBuff <br>
 
'''Stack Rank''': 0 <br>
 
'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
'''Fire Resistance''': + 10 to 50 (from power rank 0 to 40) <br>
 
'''Dispel Tags''': Buff, Effect, Fire<br>
 
 
 
 
 
===Consume Wickedness (47)===
 
requires Thaumaturgy Skill ( 108 ) , Purge Sin Power ( 20 ) <br>
 
"Single Target Health Drain Over Time"<br>
 
 
 
'''Granted''': Level 47 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 90 to 117.2 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 5 seconds <br>
 
'''Recycle Time''': 40.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': Yes <br>
 
'''Target and Range''': Monsters or Players (100 Units) <br>
 
Can affect caster and group members. <br>
 
Stat Transfer Over Time <br>
 
From Health to Health <br>
 
From Target To Caster <br>
 
'''Amount''': 14.5 to 18.9 (From levels 0 to 40) <br>
 
'''Delay between pings''': Every 5 seconds <br>
 
'''Duration''': :30 seconds <br>
 
'''Conversion Efficiency''': 40% to 100% (From levels 0 to 40) <br>
 
No damage type (not resistable) <br>
 
Is considered aggressive. <br>
 
'''Stackability''': Can be stacked with any spell other than itself.<br>
 
Stat Transfer <br>
 
From Health to Health <br>
 
From Target To Caster <br>
 
'''Amount''': 14.5 to 18.9 (From levels 0 to 40) <br>
 
'''Conversion Efficiency''': 40% to 100% (From levels 0 to 40) <br>
 
No damage type (not resistable) <br>
 
Is considered aggressive.<br>
 
 
 
 
 
===Wages of Sin (49)===
 
requires Thaumaturgy Skill ( 111 ) , Burden of Sin Power ( 18 ) , Shackles of Sin Power ( 17 ) <br>
 
"Single Target Strength and Dexterity Debuff"<br>
 
 
 
'''Granted''': Level 49 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 60 to 90 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 0.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Players Only (100 Units) <br>
 
Can affect caster and group members. <br>
 
'''Applies Effect(s)''': <br>
 
'''Duration''': :30 seconds<br>
 
'''Stackability''': Can be stacked with any spell other than itself. <br>
 
'''Dexterity Adjustment''': -20 to -50 (from power rank 0 to 40) <br>
 
'''Strength Adjustment''': -20 to -50 (from power rank 0 to 40) <br>
 
'''Dispel Tags''': DeBuff, Effect<br>
 
 
 
 
 
===Wings of the Seraphim (50)===
 
requires Thaumaturgy Skill ( 115 ) <br>
 
"Personal Seraphim Transformation"<br>
 
 
 
'''Granted''': Level 50 <br>
 
'''Focus Skill''': Thaumaturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': 165 <br>
 
'''Casting Time''': 5 seconds <br>
 
'''Recycle Time''': 600.0 seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Self/No target <br>
 
'''Applies Effect(s)''': <br>
 
'''Constitution Adjustment''': + 35 to 75 (from power rank 0 to 40) <br>
 
This entity can fly. <br>
 
'''Spirit Adjustment''': + 35 to 75 (from power rank 0 to 40) <br>
 
'''Strength Adjustment''': + 35 to 75 (from power rank 0 to 40) <br>
 
'''Dispel Tags''': Effect, Transform <br>
 
Changes the player's body shape. <br>
 
'''Duration''': 4:30 to 6:00 minutes (at power ranks 0 to 40) <br>
 
'''Stackability''': <br>
 
'''Stack Category''': Transform <br>
 
'''Stack Rank''': 0 <br>
 
'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
Healing <br>
 
'''Health Replenishment''': 20% to 40% (from power rank 0 to 40) points of Health <br>
 
'''Mana Replenishment''': 20% to 100% (from power rank 0 to 40) points of Mana <br>
 
Flagged as 'Unknown' damage<br>
 
 
 
== Stances ==
 
 
 
'''[[:Category:Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Casting Time'': 0[[Stance Info|*]]<br>
 
''Recycle Time'': 20 seconds
 
 
 
 
 
 
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
|'''Defensive Stance'''<br>
 
''Granted Rank: 20''
 
 
 
'''Delay Between Attacks''': + 7%<br>
 
'''Attack Penalty''': -12%<br>
 
'''Defense Bonus''': + 19%<br>
 
'''Movement Rate''': -7.75%<br>
 
'''Stamina Recovery Rate''': + 34%
 
||
 
| valign="top" | '''Offensive Stance'''<br>
 
''Granted Rank: 40''
 
 
 
'''Delay Between Attacks''': -25%<br>
 
'''Damage Bonus''': + 50%<br>
 
'''Defense Penalty''': -50%<br>
 
'''Stamina Recovery Rate''': -20%<br>
 
 
 
||
 
| valign="top" | '''Precise Stance'''<br>
 
''Granted Rank: 20''
 
 
 
'''Delay Between Attacks''': + 17%<br>
 
'''Attack Bonus''': + 24%
 
|}
 
 
 
== Weapon Powers ==
 
 
 
'''[[Axe]] Powers''': 20<br>
 
'''[[Axe|Axe Mastery]] Powers''': 20<br>
 
'''[[Axe|Great Axe Mastery]] Powers''': 20<br>
 
'''[[Bow]] Powers''': 10<br>
 
'''[[Bow|Archery]] Powers''': 10<br>
 
'''[[Blade Master|Blademaster Mastery]] Powers''': 15<br>
 
'''[[Crossbow]] Powers''': 10<br>
 
'''[[Crossbow|Archery]] Powers''': 10<br>
 
'''[[Dagger]] Powers''': 10<br>
 
'''[[Dagger|Dagger Mastery]] Powers''': 10<br>
 
'''[[Hammer]] Powers''': 15<br>
 
'''[[Hammer|Hammer Mastery]] Powers''': 15<br>
 
'''[[Hammer|Great Hammer Mastery]] Powers''': 15<br>
 
'''[[Polearm]] Powers''': 30<br>
 
'''[[Polearm|Polearm Mastery]] Powers''': 30<br>
 
'''[[Spear]] Powers''': 10<br>
 
'''[[Spear|Spear Mastery]] Powers''': 10<br>
 
'''[[Staff]] Powers''': 10<br>
 
'''[[Staff|Staff Mastery]] Powers''': 10<br>
 
'''[[Sword]] Powers''': 30<br>
 
'''[[Sword|Sword Mastery]] Powers''': 20<br>
 
'''[[Sword|Great Sword Mastery]] Powers''': 30<br>
 
'''[[Throwing]] Powers''': None<br>
 
'''[[Unarmed]] Powers''': 10<br>
 
'''[[Unarmed|Unarmed Mastery]] Powers''': 10
 
 
 
 
 
--[[User:Belina|Belina]] 16:32, 18 Aug 2005 (EDT)
 

Latest revision as of 06:05, 6 February 2018

Born in the tumult that followed the Turning, the Church of the Cleansing Flame has grown throughout the Age of Strife, and few are left untouched by its endless crusade for Justice and Righteousness. Fire creates light and warmth, and thus the Confessors of the Flame seek to illuminate the innocent, drive away all shadow, and expose the taint of evil. But to effect real change in the World, the Fire must burn all that is impure. The Templars, fanatical soldier-priests of the Cleansing Flame, have pledged themselves to this end. Templars are the strength of the Temple, enforcing its will in the World and smiting any who oppose the cause of Righteousness.

    

 Templar

Templarfi.png
 Sword of the Cleansing Flame

    
Overview
Templars are Saint Malorn's elite regiment of knights that combine the skills of a soldier with the conviction and faith of their brother Confessors. Templars bring the wrath of Malorn to the center of the battle, sanitizing heretics by fire and exposing the full weight of their sins with holy reproach with the hope that the Cleansing Flame will show them the righteous path in their next life.
Powers and Skills
Level Icon Ability Description
10 Challenge Challenge Single-target non-player Taunt
Cleansing Flame Cleansing Flame Single-target fire damage and stamina Drain over time
Purge Sin Purge Sin Single-target health Drain
Sword of Saint Malorn Sword of Saint Malorn weapon power and fire damage over time (requires sword to be equipped)
12 Blessed Zeal Blessed Zeal Personal melee and power damage buff
14 Burden of Sin Burden of Sin Single-target Strength debuff
15 Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
16 Smite the Dead Smite the Dead Single-target non-player (undead) magic damage
Shackles of Sin Shackles of Sin Single-target Dexterity debuff
20 Touch of the Martyr Touch of the Martyr Single-target health transfer
27 Sway the Balance Sway the Balance Single Dispel Effect
30 Flames of Retribution Flames of Retribution Personal fire-based Damage Shield
32 Redeem the Shadow Redeem the Shadow Single-target non-player (undead) Charm
36 Curse of Sloth Curse of Sloth Single-target stamina Drain
40 Saint Malorn's Condemnation Saint Malorn's Condemnation Area Strength debuff (excludes group members)
44 Saint Malorn's Wrath Saint Malorn's Wrath Area fire damage
45 Blessing of the Sacred Flame Blessing of the Sacred Flame Group fire damage resistance buff
45 Consume Wickedness Consume Wickedness Single-target health Drain over time
49 Wages of Sin Wages of Sin Single-target Strength and Dexterity debuff
50 Wings of the Seraphim Wings of the Seraphim Personal seraphim transformation: grants ability to fly; Constitution, Spirit, and Strength buffs; plus health and stamina replenishment


Playstyle Tips
  • The one-handed Burning Blade and shield can be combined for a defense-based Templar, affectionately dubbed a "Deflar".
  • Enemies are often more concerned about health damage than stamina damage. Use a combination of Cleansing Flame and Curse of Sloth to subtley tire them.
  • While the sword is a favorite of Templars, they are also experts with the Pole Arm.
  • The combined physical damages bonuses from Templar's grand master-rank Offensive Stance and Blessed Zeal increase weapon damage by 90%. Ouch!
  • Wings of the Seraphim heals up to 40% of your health bar and 20% of your stamina bar. Use it to give yourself a second wind if the length of the battle is wearing on you.
  • Templars can be tight on training points and low on mana. It is best to leave the damage resistance buffs to your support players, if you have them.
    
Templar Information
RadarStatsTemplar.png

Base Classes

Fighter

Races

Human, Half Giant

Disciplines

Artillerist, Blade Master, Bounty Hunter, Commander, Dark Knight, Huntsman, Prospector, Sapper, Traveler, Undead Hunter, Wyrmslayer

Mastery Runes

Master of Daggers, Master of Great Hammers, Master of Hammers, Master of Throwing

Skills Granted

Pole Arm, Thaumaturgy (level 10)
Wear Armor, Heavy (level 15)
Axe Mastery, Great Axe Mastery, Great Sword Mastery, Sword Mastery, Pole Arm Mastery (level 20)

Templar Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Fighter
Defensive Stance
20
Offensive Stance
40
Precise Stance
20
stance details

Weapon Powers

Fighter
Axe Powers 20
Great Axe Powers 20
Bow Powers 10
Crossbow Powers 10
Dagger Powers 10
Unarmed Powers 10
Hammer Powers 15
Great Hammer Powers 15
Pole Arm Powers 30
Spear Powers 10
Sword Powers 30
Great Sword Powers 30
Blade Master Powers 15

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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