Difference between revisions of "Barbarian"

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[[Category:Classes]]
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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
 
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! width="70%"| {{classlorebox|Mighty warriors renowned for their strength and inhuman stamina, barbarians often wander far from their homelands, hoping to heap glory on their names through brave deeds and feats of arms. Some are grim and silent, some jovial and friendly, others crude, gruff and arrogant. All barbarians see themselves as superior to the other men of the world, the rightful owners of anything they can take by force, and bound to a destiny written down before time began. Coupled with their physical toughness, their belief in predestination leaves them unafraid of death, and thus all the more fearsome in battle.|{{PAGENAME}} Lore}}
== The Barbarian ==
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!     
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
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! {{classtitle
| '''Weapon Specializations'''
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|img=[[File:Barbarianfi.png|link=]]
''Level 1'': granted [[Hammer|Hammer]]<br>
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|tag=Savage of the Northlands
''Level 1'': granted [[Axe|Axe]]<br>
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|color1=d5323e
''Level 20'': granted [[Throwing|Throwing]]<br>
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|color2=b22d1d
''Level 20'': granted [[Axe|Great Axe Master]] (Axe Skill 80)<br>
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}}
''Level 20'': granted [[Hammer|Great Hammer Mastery]] (Hammer Skill 80)<br>
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|-
''Level 20'': granted [[Sword|Great Sword Mastery]] (Sword Skill 80)<br>
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| colspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
''Level 20'': granted [[Axe|Axe Mastery]] (Axe Skill 80)<br>
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|-
''Level 20'': granted [[Unarmed|Unarmed Combat Mastery]] (Unarmed Combat Skill 80)
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| colspan="3" |{{Classnavsp|cccccc}}
|-
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|-
| '''Other Skills'''
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|style="vertical-align: top;"| {{Cheader|Overview|(to bottom, rgba(186,113,113,1) 11%,rgba(213,50,62,1) 42%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 100%)}}
''Level 10'': granted [[Toughness]]<br>
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<blockquote>The '''Barbarian''' is a powerhouse class that is second to none in melee damage. Their key power, and what fuels a Barbarian during his slaughtering spree, is [[Barbarian Powers#Battle_Rage|Battle Rage]]. Though their class powers are few, they have access to high-ranking powers for lots of different weapons, which vary their playstyle greatly. The Barbarian can shrug off damage and [[Crowd Control|crowd control]] effects while barreling down on their target with a frightening tenacity.</blockquote>
''Level 15'': granted [[Athletics]]<br>
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{{Cheader|Powers and Skills|(to bottom, rgba(186,113,113,1) 11%,rgba(213,50,62,1) 42%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 100%)}}
''Level 15'': granted [[Wear Armor, Medium]]
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<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br>
|}
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{{Cheader|Playstyle Tips|(to bottom, rgba(186,113,113,1) 11%,rgba(213,50,62,1) 42%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 100%)}}
''Savages of the Northlands''
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The two base classes for the Barbarian have the same overall goal of staying within attack range of their target as long as possible; however, their methods of doing so vary drastically. The race of your character has a lot more weight for this class as the available races stats, powers, and disciplines can give additional utility or allow one to double-down on damage.
 
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<h3>Fighter</h3>
'''Base Classes'''<br> [[Fighter]], [[Rogue]]
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*Battle Rage's healing component gives it excellent tactical applications. Maybe it's best to use it early to burst down a high-priority target or maybe it's better to use it later in the fight for a second wind.
 
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*Auto-running when you attack someone will only move you to your weapon's max range. For moving targets, it is better to run next to them and then use the attack command. This gives your character more time to execute the attack animation.
'''Available Races'''<br> [[Aelfborn]], [[Aracoix]], [[Centaurs]], [[Half-Giants]], [[Humans]], [[Minotaurs]], [[Nephilim]]
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*Look through the weapon powers for Barbarian's available weapons to figure out what kind of utility you want in a fight. Each weapon has different advantages and disadvantages.
 
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<h3>Rogue</h3>
'''Available Disciplines'''<br>[[Berserker]], [[Bloodhorn]], [[Bounty Hunter]], [[Commander]], [[Gladiator]], [[Huntsman]], [[Prospector]], [[Rune Caster]], [[Skydancer]], [[Storm Lord]], [[Summoner]], [[Undead Hunter]], [[Valkyr]], [[Werebear]], [[Wyrmslayer]]
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*Because of the defensive penalty for Battle Rage, this is one of the few Rogue-based prestige classes that it is recommended to not attempt a high defense build. Instead, focus on dodge and resistance enchantments.
 
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*Although you lack Black Mask, your damage is still far and away higher than any other Rogue. If you can get past their defense you should win most fights. Shout does not have a hitroll, so use that to negate passive defense on targets you are having issues attacking.
'''Primary Attributes'''<br>
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*While Rogue Barbarian's are mostly outclassed in large group fights by their fighter counterparts, they are very good in smallscale and solo PvP due to the mobility from [[Invisibility|invisibility]]
[[Health Bonus]]: 65<br>
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| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
[[Mana Bonus]]: 0<br>
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| rowspan="2" style="align: left; vertical-align: top;"|
[[Stamina Bonus]]: 0
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{{Infobox
 
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|Box title = {{PAGENAME}} Information
'''Their Lore''' <br>
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|image = RadarStatsBarbarian.png
Mighty warriors renowned for their strength and inhuman [[Stamina|stamina]], barbarians often wander far from their homelands, hoping to heap glory on their names through brave deeds and feats of arms. Some are grim and silent, some jovial and friendly, others crude, gruff and arrogant. All barbarians see themselves as superior to the other men of the world, the rightful owners of anything they can take by force, and bound to a destiny written down before time began. Coupled with their physical [[Toughness|toughness]], their belief in predestination leaves them unafraid of death, and thus all the more fearsome in battle.
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|imglink = Roles
 
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|imagewidth = 285
''Read more [[Classes:Barbarian Lore|Barbarian Lore]]''
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|caption =
 
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|Row 1 title = Base Classes
== Powers and Abilities ==
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|Row 1 info = [[Fighter]], [[Rogue]]
 
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|Row 2 title = Races
'''Battle Rage'''<br>
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|Row 2 info = [[Aelfborn]], [[Aracoix]], [[Centaur]], [[Half-Giant]], [[Human]], [[Minotaur]], [[Nephilim]]
''Personal Frenzy''<br>
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|Row 3 title = Disciplines
''Note: Powers used while frenzied have an increased cost''<br>
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|Row 3 info = [[Berserker]],
 
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[[Blood Horn]],  
'''Granted''': Level 10<br>
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[[Bounty Hunter]],
'''Focus Skill''': None<br>
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[[Commander]],
'''Stamina Cost''': 10<br>
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[[Gladiator]],
'''Casting Time''': 1.9 Seconds<br>
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[[Huntsman]],
'''Recycle Time''': 600.0 Seconds<br>
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[[Prospector]],
'''Requirements''': Player must not be moving. Player must have shield in hand.<br>
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[[Rune Caster]],
'''Requires Roll to hit''': No<br>
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[[Saboteur]],
'''Target and Range''': Self/No target<br>
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[[Sapper]],
'''Duration''': 120 seconds (at power ranks 1-40)<br>
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[[Skydancer]],
'''Effects''':<br>
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[[Storm Lord]],
Health Replenishment: 20% to 40% (from power rank 0 to 40) points of Health<br>
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[[Summoner]],
Stamina Replenishment: 20% to 40% (from power rank 0 to 40) points of Stamina<br>
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[[Thrall]],
Constitution Adjustment: + 35 to 75 (from power rank 0 to 40)
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[[Traveler]],
Defense Penalty: -75%<br>
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[[Undead Hunter]],
Costs of powers (i.e. mana, stamina or health) cast by this individual are modified by: + 30%<br>
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[[Valkyr]],
Strength Adjustment: + 70 to 110 (from power rank 0 to 40)<br>
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[[Werebear]],
Cannot be stunned
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[[Wyrmslayer]]
 
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|Row 4 title = Mastery Runes
----
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|Row 4 info = [[Dagger Mastery|Master of Daggers]], [[Hammer Mastery|Master of Hammers]], [[Pole Arm Mastery|Master of Pole Arms]], [[Sword Mastery|Master of Swords]]
 
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|Row 5 title = Skills Granted
'''Battle Cry'''<br>
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|Row 5 info = [[Hammer]], [[Axe]], [[Toughness]] (level 10)<br>[[Athletics]], [[Wear Armor, Medium]] (level 15)<br>[[Throwing]], [[Axe Mastery]], [[Great Axe Mastery]], [[Great Hammer Mastery]], [[Great Sword Mastery]], [[Unarmed Combat Mastery]]  (level 20)
''Area of Effect Non-Player Fear and Snare''<br>
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}}
 
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{{Infobox
'''Granted''': Level 15<br>
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|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
'''Focus Skill''': None<br>
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|Row 1 title = Stances
'''Stamina Cost''': 50<br>
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|Row 1 info =
'''Casting Time''': 3.7 Seconds<br>
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{{{!}}
'''Recycle Time''': 10.0 Seconds<br>
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{{!}}-
'''Requirements''': Player must not be moving when he activates this power.<br>
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{{!}}{{stance|Fighter|15|40|25}}
'''Requires Roll to hit''': None<br>
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{{!}}{{stance|Rogue|15|40|25}}
'''Target and Range''': Monsters Only-- Spherical Effect Centered on Player<br>
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{{!}}-
'''Area of Effect''': 30 units<br>
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{{!}}}
'''Duration''': N/A<br>
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|Row 2 title = Weapon Powers
'''Effects''':<br>
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|Row 2 info =
Monster is Scared: Duration: 10 to 30 seconds (at power ranks 0 to 40)<br>
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{{{!}}
Snare: Movement Rate: -20% to -60% (from power rank 0 to 40), Duration: 20 to 60 seconds (at power ranks 0 to 40)  
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{{!}}-
 
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{{!}} {{wstyle
----
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|baseclass=Fighter
 
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|axe=25
'''Unstoppable Force'''<br>
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|bow=15
''Personal Root and Snare Break''<br>
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|crossbow=
 
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|dagger=10
'''Granted''': Level 15<br>
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|greataxe=40
'''Focus Skill''': None<br>
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|greathammer=40
'''Stamina Cost''': 10<br>
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|greatsword=40
'''Casting Time''': 0 Seconds<br>
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|unarmed=10
'''Recycle Time''': 120 Seconds (at power ranks 1-40)<br>
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|hammer=20
'''Requirements''': None.<br>
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|polearm=15
'''Requires Roll to hit''': None<br>
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|spear=15
'''Target and Range''': Self/No-target<br>
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|staff=
'''Duration''': N/A<br>
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|sword=20
'''Effects''':<br>
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|throwing=20
Removes effect with "Root" dispel tag.<br>
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|sundancer=
Removes effect with "Snare" dispel tag.
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|blademaster=
 
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|bladeweaver=
----
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}}
 
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{{!}} {{wstyle
'''Shout'''<br>
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|baseclass=Rogue
''Area of Effect Stun (0 range)''<br>
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|axe=20
''Excludes Group''<br>
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|bow=10
 
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|crossbow=
'''Granted''': Level 30<br>
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|dagger=10
'''Focus Skill''': None<br>
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|greataxe=35
'''Stamina Cost''': 20<br>
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|greathammer=30
'''Casting Time''': 0 Seconds<br>
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|greatsword=30
'''Recycle Time''': 15 to 1 Seconds (at power ranks 1-40)<br>
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|unarmed=20
'''Requirements''': None.<br>
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|hammer=15
'''Requires Roll to hit''': None<br>
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|polearm=5
'''Target and Range''': Monsters or Players -- Spherical Effect Centered on Player<br>
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|spear=5
'''Area of Effect''': 32 Units<br>
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|staff=
'''Duration''': N/A<br>
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|sword=15
'''Effects''':<br>
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|throwing=25
Removes effect with "Flight" dispel tag.<br>
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|sundancer=
Target is stunned: Duration: 1 to 5 seconds (at power ranks 0 to 40)<br>
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|blademaster=
Cannot be stunned: Duration: :03 to :15 seconds (at power ranks 0 to 40)
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|bladeweaver=
 
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}}
----
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{{!}}-
 
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{{!}}}
'''Vengeance'''<br>
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}}
''Personal Damage Shield''<br>
 
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 25<br>
 
'''Casting Time''': 3 Seconds<br>
 
'''Recycle Time''': 120 Seconds (at power ranks 1-40)<br>
 
'''Requirements''': Player must not be moving when he activates this power.<br>
 
'''Requires Roll to hit''': None<br>
 
'''Target and Range''': Self/No target<br>
 
'''Duration''': 30 to 120 Seconds (at power ranks 0 to 40)<br>
 
'''Effects''':<br>
 
Damage Shield (Slashing damage): + 10 to 50 (from power rank 0 to 40)<br>
 
Defense Penalty: -10% to -50% (from power rank 0 to 40)
 
 
 
----
 
 
 
'''Challenge'''<br>
 
''Single-target Taunt''<br>
 
''Player-versus-Enviroment Only''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 5<br>
 
'''Casting Time''': 0.0 Seconds<br>
 
'''Recycle Time''': 15.0 Seconds<br>
 
'''Requirements''': None.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': 120 Unit(s)<br>
 
'''Duration''': N/A
 
 
 
== Stances ==
 
 
 
'''[[:Categories:Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Casting Time'': 0[[Stance Info|*]]<br>
 
''Recycle Time'': 20 seconds
 
 
 
----
 
 
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
|'''Fighter-Barbarian Defensive Stance'''<br>
 
''Granted Rank: 15''
 
 
 
'''Delay Between Attacks''': +6.25%<br>
 
'''Attack Penalty''': -10%<br>
 
'''Defense Bonus''': +15%<br>
 
'''Movement Rate''': -6.25%<br>
 
'''Stamina Recovery Rate''': + 30%
 
||
 
| valign="top" | '''Fighter-Barbarian Offensive Stance'''<br>
 
''Granted Rank: 40''
 
 
 
'''Damage Between Attacks''': -25%<br>
 
'''Damage Dealt''': +50%<br>
 
'''Defense Penalty''': -50%<br>
 
'''Stamina Recovery Rate''': -20%
 
||
 
| valign="top" | '''Fighter-Barbarian Precise Stance'''<br>
 
''Granted Rank: 25''
 
 
 
'''Delay Between Attacks''': +19%<br>
 
'''Attack Bonus''': +26.75%
 
 
|-
 
|-
|'''Rogue-Barbarian Defensive Stance'''<br>
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| <!-- Placeholder -->
''Granted Rank: 15''
 
 
 
'''Attack Penalty''': -10%<br>
 
'''Damage Dealt''': -6.25%<br>
 
'''Defense Bonus''': +15%<br>
 
'''Movement Rate''': -6.25%<br>
 
'''Stamina Recovery Rate''': +21.25%
 
 
 
||
 
| valign="top" | '''Rogue-Barbarian Offensive Stance'''<br>
 
''Granted Rank: 40''
 
 
 
'''Delay Between Attacks''': -25%<br>
 
'''Attack Bonus''': +10%<br>
 
'''Defense Penalty''': -25%
 
||
 
| valign="top" | '''Rogue-Barbarian Precise Stance'''<br>
 
''Granted Rank: 25''
 
 
 
'''Attack Bonus''': +26.75%<br>
 
'''Damage Dealt''': -19%
 
|}
 
 
 
== Weapon Powers ==
 
''Note: the first number represents the level at which
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| '''Fighter-Barbarian Powers''' || '''Rogue-Barbarian Powers'''
 
 
|-
 
|-
| '''[[Axe]] Powers''': 25<br>
 
'''[[Bow]] Powers''': 15<br>
 
'''[[Crossbow]] Powers''': 10<br>
 
'''[[Dagger]] Powers''': 10<br>
 
'''[[Hammer]] Powers''': 20<br>
 
'''[[Pole Arm]] Powers''': 15<br>
 
'''[[Spear]] Powers''': 15<br>
 
'''[[Staff]] Powers''': 10<br>
 
'''[[Sword]] Powers''': 20<br>
 
'''[[Throwing]] Powers''': 30<br>
 
'''[[Unarmed]] Powers''': 10<br>
 
||'''[[Axe]] Powers''': 15<br>
 
'''[[Bow]] Powers''': 10<br>
 
'''[[Crossbow]] Powers''': 5<br>
 
'''[[Dagger]] Powers''': 10<br>
 
'''[[Hammer]] Powers''': 10<br>
 
'''[[Pole Arm]] Powers''': 5<br>
 
'''[[Spear]] Powers''': 5<br>
 
'''[[Staff]] Powers''': 5<br>
 
'''[[Sword]] Powers''': 15<br>
 
'''[[Throwing]] Powers''': 20<br>
 
'''[[Unarmed]] Powers''': 40<br>
 
 
 
|}
 
|}
 +
{{Concredit|Colest and Rewen|2018}}{{Classnav}}
 +
__NOTOC__

Latest revision as of 19:35, 24 July 2019

Mighty warriors renowned for their strength and inhuman stamina, barbarians often wander far from their homelands, hoping to heap glory on their names through brave deeds and feats of arms. Some are grim and silent, some jovial and friendly, others crude, gruff and arrogant. All barbarians see themselves as superior to the other men of the world, the rightful owners of anything they can take by force, and bound to a destiny written down before time began. Coupled with their physical toughness, their belief in predestination leaves them unafraid of death, and thus all the more fearsome in battle.

    

 Barbarian

Barbarianfi.png
 Savage of the Northlands

    
Overview
The Barbarian is a powerhouse class that is second to none in melee damage. Their key power, and what fuels a Barbarian during his slaughtering spree, is Battle Rage. Though their class powers are few, they have access to high-ranking powers for lots of different weapons, which vary their playstyle greatly. The Barbarian can shrug off damage and crowd control effects while barreling down on their target with a frightening tenacity.
Powers and Skills
Level Icon Ability Description
10 Battle Rage Battle Rage Personal Stun immunity, health/stamina heal, Strength/Constitution buff, defense debuff, and power cost increase
Challenge Challenge Single-target non-player Taunt
15 Unstoppable Force Unstoppable Force Personal Root/Snare break and 10-second root/snare immunity
Battle Cry Battle Cry Area non-player Fear and Snare
Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
20 Vengeance Vengeance Personal Damage Shield and Defense reduction
30 Shout Shout Area Stun (excludes group, bypasses Defense)

Playstyle Tips

The two base classes for the Barbarian have the same overall goal of staying within attack range of their target as long as possible; however, their methods of doing so vary drastically. The race of your character has a lot more weight for this class as the available races stats, powers, and disciplines can give additional utility or allow one to double-down on damage.

Fighter

  • Battle Rage's healing component gives it excellent tactical applications. Maybe it's best to use it early to burst down a high-priority target or maybe it's better to use it later in the fight for a second wind.
  • Auto-running when you attack someone will only move you to your weapon's max range. For moving targets, it is better to run next to them and then use the attack command. This gives your character more time to execute the attack animation.
  • Look through the weapon powers for Barbarian's available weapons to figure out what kind of utility you want in a fight. Each weapon has different advantages and disadvantages.

Rogue

  • Because of the defensive penalty for Battle Rage, this is one of the few Rogue-based prestige classes that it is recommended to not attempt a high defense build. Instead, focus on dodge and resistance enchantments.
  • Although you lack Black Mask, your damage is still far and away higher than any other Rogue. If you can get past their defense you should win most fights. Shout does not have a hitroll, so use that to negate passive defense on targets you are having issues attacking.
  • While Rogue Barbarian's are mostly outclassed in large group fights by their fighter counterparts, they are very good in smallscale and solo PvP due to the mobility from invisibility
    
Barbarian Information
RadarStatsBarbarian.png

Base Classes

Fighter, Rogue

Races

Aelfborn, Aracoix, Centaur, Half-Giant, Human, Minotaur, Nephilim

Disciplines

Berserker, Blood Horn, Bounty Hunter, Commander, Gladiator, Huntsman, Prospector, Rune Caster, Saboteur, Sapper, Skydancer, Storm Lord, Summoner, Thrall, Traveler, Undead Hunter, Valkyr, Werebear, Wyrmslayer

Mastery Runes

Master of Daggers, Master of Hammers, Master of Pole Arms, Master of Swords

Skills Granted

Hammer, Axe, Toughness (level 10)
Athletics, Wear Armor, Medium (level 15)
Throwing, Axe Mastery, Great Axe Mastery, Great Hammer Mastery, Great Sword Mastery, Unarmed Combat Mastery (level 20)

Barbarian Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Fighter
Defensive Stance
15
Offensive Stance
40
Precise Stance
25
stance details
Rogue
Defensive Stance
15
Offensive Stance
40
Precise Stance
25
stance details

Weapon Powers

Fighter
Axe Powers 25
Great Axe Powers 40
Bow Powers 15
Dagger Powers 10
Unarmed Powers 10
Hammer Powers 20
Great Hammer Powers 40
Pole Arm Powers 15
Spear Powers 15
Sword Powers 20
Great Sword Powers 40
Throwing Powers 20
Rogue
Axe Powers 20
Great Axe Powers 35
Bow Powers 10
Dagger Powers 10
Unarmed Powers 20
Hammer Powers 15
Great Hammer Powers 30
Pole Arm Powers 5
Spear Powers 5
Sword Powers 15
Great Sword Powers 30
Throwing Powers 25

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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