Difference between revisions of "Artillerist"

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[[Minotaurs]]<br>
 
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[[Nightstalker]]<br>
 
[[Shades]] <br>
 
[[Shades]] <br>
 
[[Vampires]]
 
[[Vampires]]

Revision as of 21:18, 12 September 2006

Chronicle Artillerist




The Artillerist

Masters of Siege Craft

Base Classes Available

Fighter
Rogue

Races Available

Aelfborn
Aracoix
Centaurs
Dwarves
Elves
Half-Giants
Humans
Irekei
Minotaurs
Nephilim
Nightstalker
Shades
Vampires

Classes Available

Assassin
Bard
Crusader
Huntress
Ranger
Scout
Templar
Thief
Warlock
Warrior

Restrictions

Commander


Masters of siege warfare, Artillerists use the ancient crafts and sciences of the Dwarves to push siege engines far beyond their normal capabilities.

More Artillerist Lore

Discipline Effects

Grants: Powers
Only one siege engine effect can be in place at any one time

Discipline Locations

Discipline Droppers

Disciplines Trainers



Discipline Powers

Heavy Volley (20)

Siege Weapon Attack and Damage Buff
Building-Only Dispel Effects
Granted: Rank 0 at Level 20
Teachers: Master Artillerist (20)
Focus Skill: None
Mana Cost: 25 to 45 (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (25 Units)
Effects:

  • Duration: 180 to 300 seconds (at power ranks 0 to 20)
  • Stackability: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
  • Attack Bonus: +500 to +1500 (from power rank 0 to 20)
  • Damage Dealt: +20% to +60% (from power rank 0 to 20)



Batten Down (20)

Siege Weapon Defense Buff, with Resistance Debuff
Granted: Rank 0 at Level 20
Teachers: Master Artillerist (20)
Focus Skill: None
Mana Cost: 25 to 45 (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (25 Units)
Effects:

  • Duration: 180 to 300 seconds (at power ranks 0 to 20)
  • Stackability: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
  • Defense Bonus: +1000 to +2000 (from power rank 0 to 20)
  • Crushing Resistance: +35 to +75 (from power rank 0 to 20)
  • Piercing Resistance: +35 to +75 (from power rank 0 to 20)
  • Slasing Resistance: +35 to +75 (from power rank 0 to 20)
  • Cold Resistance: -10 to -30 (from power rank 0 to 20)
  • Fire Resistance: -10 to -30 (from power rank 0 to 20)
  • Holy Resistance: -10 to -30 (from power rank 0 to 20)
  • Lightning Resistance: -10 to -30 (from power rank 0 to 20)
  • Magic Resistance: -10 to -30 (from power rank 0 to 20)
  • Mental Resistance: -10 to -30 (from power rank 0 to 20)
  • Poison Resistance: -10 to -30 (from power rank 0 to 20)
  • Unholy Resistance: -10 to -30 (from power rank 0 to 20)



Field Repairs (20)

Siege Weapon Health Regeneration Buff, with Damage Debuff
Granted: Rank 0 at Level 20
Teachers: Master Artillerist (20) Focus Skill: None
Mana Cost: 25 to 45 (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (25 Units)
Effects:

  • Duration: 180 to 300 seconds (at power ranks 0 to 20)
  • Stackability: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
  • Damage Dealt: -20% to -40% (from power rank 0 to 20)
  • Health Recovery Rate: +1000% to +2500% (from power rank 0 to 20)



Leaden Rig (30)

Siege Weapon Resistance Buff, with Crush/Pierce/Slash Debuff
Granted: Rank 0 at Level 20
Teachers: Master Artillerist (20)
Focus Skill: None
Mana Cost: 25 to 45 (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (25 Units)
Effects:

  • Duration: 180 to 300 seconds (at power ranks 0 to 20)
  • Stackability: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
  • Defense Bonus: +500 to +1500 (from power rank 0 to 20)
  • Crushing Resistance: -15 to -35 (from power rank 0 to 20)
  • Piercing Resistance: -15 to -35 (from power rank 0 to 20)
  • Slasing Resistance: -15 to -35 (from power rank 0 to 20)
  • Cold Resistance: +35 to +115 (from power rank 0 to 20)
  • Fire Resistance: +35 to +115 (from power rank 0 to 20)
  • Holy Resistance: +35 to +115 (from power rank 0 to 20)
  • Lightning Resistance: +35 to +115 (from power rank 0 to 20)
  • Magic Resistance: +35 to +115 (from power rank 0 to 20)
  • Mental Resistance: +35 to +115 (from power rank 0 to 20)
  • Poison Resistance: +35 to +115 (from power rank 0 to 20)
  • Unholy Resistance: +35 to +115 (from power rank 0 to 20)



Command Siege Engine (20)

Allows Control of a Siege Engine
Granted: Rank 20 at Level 20
Teachers: Skill cannot be trained
Focus Skill: None
Mana Cost: 0
Casting Time: 0 Seconds
Recycle Time: 600 Seconds
Generates Hate: No
Power User Requirements: None
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (30 Units)
Effects:

  • Duration: 14,400 seconds
  • Modify Monster AI:
    • Monster is charmed
    • Affects Monsters that are at or below level: 60
    • Target becomes pet
    • Target monster forgets those he is angry with when a target dies or deranks
    • Controller cannot stealth or they will lose control