Difference between revisions of "Barbarian"

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[[Category:Classes]]
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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
 
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! width="70%"| {{classlorebox|Mighty warriors renowned for their strength and inhuman stamina, barbarians often wander far from their homelands, hoping to heap glory on their names through brave deeds and feats of arms. Some are grim and silent, some jovial and friendly, others crude, gruff and arrogant. All barbarians see themselves as superior to the other men of the world, the rightful owners of anything they can take by force, and bound to a destiny written down before time began. Coupled with their physical toughness, their belief in predestination leaves them unafraid of death, and thus all the more fearsome in battle.|{{PAGENAME}} Lore}}
[[Image:Barbarian.jpg|right|Chronicle Barbarian]]
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!     
 
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! {{classtitle
== ''Savages of the Northlands'' ==
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|img=[[File:Barbarianfi.png|link=]]
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
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|tag=Savage of the Northlands
| '''Weapon Specializations'''
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|color1=d5323e
''Level 1'': granted [[Hammer]]<br>
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|color2=b22d1d
''Level 1'': granted [[Axe]]<br>
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}}
''Level 20'': granted [[Throwing]]<br>
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|-
''Level 20'': granted [[Great Axe Mastery]] (Axe Skill 80)<br>
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| colspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
''Level 20'': granted [[Great Hammer Mastery]] (Hammer Skill 80)<br>
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|-
''Level 20'': granted [[Great Sword Mastery]] (Sword Skill 80)<br>
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| colspan="3" |{{Classnavsp|cccccc}}
''Level 20'': granted [[Axe Mastery]] (Axe Skill 80)<br>
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|-
''Level 20'': granted [[Unarmed Combat Mastery]] (Unarmed Combat Skill 80)
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|style="vertical-align: top;"| {{Cheader|Overview|(to bottom, rgba(186,113,113,1) 11%,rgba(213,50,62,1) 42%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 100%)}}
|-  
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<blockquote>The '''Barbarian''' is a powerhouse class that is second to none in melee damage. Their key power, and what fuels a Barbarian during his slaughtering spree, is [[Barbarian Powers#Battle_Rage|Battle Rage]]. Though their class powers are few, they have access to high-ranking powers for lots of different weapons, which vary their playstyle greatly. The Barbarian can shrug off damage and [[Crowd Control|crowd control]] effects while barreling down on their target with a frightening tenacity.</blockquote>
| '''Other Skills'''
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{{Cheader|Powers and Skills|(to bottom, rgba(186,113,113,1) 11%,rgba(213,50,62,1) 42%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 100%)}}
''Level 10'': granted [[Toughness]]<br>
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<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br>
''Level 15'': granted [[Athletics]]<br>
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{{Cheader|Playstyle Tips|(to bottom, rgba(186,113,113,1) 11%,rgba(213,50,62,1) 42%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 100%)}}
''Level 15'': granted [[Wear Armor, Medium]]
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The two base classes for the Barbarian have the same overall goal of staying within attack range of their target as long as possible; however, their methods of doing so vary drastically. The race of your character has a lot more weight for this class as the available races stats, powers, and disciplines can give additional utility or allow one to double-down on damage.
|}
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<h3>Fighter</h3>
<br />
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*Battle Rage's healing component gives it excellent tactical applications. Maybe it's best to use it early to burst down a high-priority target or maybe it's better to use it later in the fight for a second wind.
 
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*Auto-running when you attack someone will only move you to your weapon's max range. For moving targets, it is better to run next to them and then use the attack command. This gives your character more time to execute the attack animation.
''You there!  Have you come to fight?  Ah ... you are cleverer than you look, I think.  There is strength in your arms, but will it be enough?  If you would be mighty, you must needs learn the ways of the Invorri, for there are none mightier.  Can you claim the blood of Torvald?  We shall see ...'' <br />
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*Look through the weapon powers for Barbarian's available weapons to figure out what kind of utility you want in a fight. Each weapon has different advantages and disadvantages.
 
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<h3>Rogue</h3>
'''Base Classes'''<br> [[Fighter]], [[Rogue]]
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*Because of the defensive penalty for Battle Rage, this is one of the few Rogue-based prestige classes that it is recommended to not attempt a high defense build. Instead, focus on dodge and resistance enchantments.
 
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*Although you lack Black Mask, your damage is still far and away higher than any other Rogue. If you can get past their defense you should win most fights. Shout does not have a hitroll, so use that to negate passive defense on targets you are having issues attacking.
'''Available Races'''<br> [[Aelfborn]], [[Aracoix]], [[Centaur]], [[Half Giant]], [[Human]], [[Minotaur]], [[Nephilim]]
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*While Rogue Barbarian's are mostly outclassed in large group fights by their fighter counterparts, they are very good in smallscale and solo PvP due to the mobility from [[Invisibility|invisibility]]
 
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| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
'''Available Disciplines'''<br>[[Berserker]], [[Blood Horn]], [[Bounty Hunter]], [[Commander]], [[Gladiator]], [[Huntsman]], [[Prospector]], [[Rune Caster]], [[Saboteur]], [[Sapper]], [[Skydancer]], [[Storm Lord]], [[Summoner]], [[Undead Hunter]], [[Valkyr]], [[Werebear]], [[Wyrmslayer]]
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| rowspan="2" style="align: left; vertical-align: top;"|
 
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{{Infobox
'''Available Mastery Runes'''<br>[[Mastery Runes#Master_of_Daggers|Master of Daggers]], [[Mastery Runes#Master_of_Hammers|Master of Hammers]], [[Mastery Runes#Master_of_Polearms|Master of Polearms]], [[Mastery Runes#Master_of_Swords|Master of Swords]]
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|Box title = {{PAGENAME}} Information
 
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|image = RadarStatsBarbarian.png
'''Primary Attributes'''<br>
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|imglink = Roles
[[Health Bonus]]: 65<br>
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|imagewidth = 285
[[Mana Bonus]]: 0<br>
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|caption =  
[[Stamina Bonus]]: 0
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|Row 1 title = Base Classes
 
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|Row 1 info = [[Fighter]], [[Rogue]]
'''Barbarian Lore''' <br>
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|Row 2 title = Races
Mighty warriors renowned for their strength and inhuman [[Stamina|stamina]], barbarians often wander far from their homelands, hoping to heap glory on their names through brave deeds and feats of arms. Some are grim and silent, some jovial and friendly, others crude, gruff and arrogant. All barbarians see themselves as superior to the other men of the world, the rightful owners of anything they can take by force, and bound to a destiny written down before time began. Coupled with their physical [[Toughness|toughness]], their belief in predestination leaves them unafraid of death, and thus all the more fearsome in battle.
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|Row 2 info = [[Aelfborn]], [[Aracoix]], [[Centaur]], [[Half-Giant]], [[Human]], [[Minotaur]], [[Nephilim]]
 
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|Row 3 title = Disciplines
''Read more [[Barbarian Lore]]''
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|Row 3 info = [[Berserker]],
 
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[[Blood Horn]],
== Powers and Abilities ==
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[[Bounty Hunter]],
 
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[[Commander]],
==='''Battle Rage'''===
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[[Gladiator]],
''"Personal Frenzy"''<br>
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[[Huntsman]],
''Note: Powers used while frenzied have an increased stamina cost''
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[[Prospector]],
 
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[[Rune Caster]],
'''Granted''': Level 10<br>
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[[Saboteur]],
'''Focus Skill''': None<br>
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[[Sapper]],
'''Stamina Cost''': 10<br>
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[[Skydancer]],
'''Casting Time''': 1.9 Seconds<br>
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[[Storm Lord]],
'''Recycle Time''': 600.0 Seconds<br>
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[[Summoner]],
'''Requirements''': Player must not be moving.<br>
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[[Thrall]],
'''Requires Roll to hit''': No<br>
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[[Traveler]],  
'''Target and Range''': Self/No target<br>
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[[Undead Hunter]],
'''Duration''': 120 seconds (at power ranks 1-40)<br>
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[[Valkyr]],
'''Effects''':<br>
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[[Werebear]],
*Health Replenishment: 20% to 40% (from power rank 0 to 40) points of Health<br>
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[[Wyrmslayer]]
*Stamina Replenishment: 20% to 40% (from power rank 0 to 40) points of Stamina<br>
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|Row 4 title = Mastery Runes
*Strength Adjustment: + 70 to 110 (from power rank 0 to 40)<br>
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|Row 4 info = [[Dagger Mastery|Master of Daggers]], [[Hammer Mastery|Master of Hammers]], [[Pole Arm Mastery|Master of Pole Arms]], [[Sword Mastery|Master of Swords]]
*Constitution Adjustment: + 35 to 75 (from power rank 0 to 40)<br>
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|Row 5 title = Skills Granted
*Defense Penalty: -75%<br>
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|Row 5 info = [[Hammer]], [[Axe]], [[Toughness]] (level 10)<br>[[Athletics]], [[Wear Armor, Medium]] (level 15)<br>[[Throwing]], [[Axe Mastery]], [[Great Axe Mastery]], [[Great Hammer Mastery]], [[Great Sword Mastery]], [[Unarmed Combat Mastery]]  (level 20)
*Costs of powers (i.e. mana, stamina or health) cast by this individual are modified by: + 30%<br>
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}}
*Cannot be stunned<br><br>
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{{Infobox
--------------------------------------------------------------------------------
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|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
==='''Battle Cry'''===
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|Row 1 title = Stances
''"Area of Effect Non-Player Fear and Snare"''
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|Row 1 info =
 
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{{{!}}
'''Granted''': Level 15<br>
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{{!}}-
'''Focus Skill''': None<br>
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{{!}}{{stance|Fighter|15|40|25}}
'''Stamina Cost''': 50<br>
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{{!}}{{stance|Rogue|15|40|25}}
'''Casting Time''': 3.7 Seconds<br>
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{{!}}-
'''Recycle Time''': 10.0 Seconds<br>
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{{!}}}
'''Requirements''': Player must not be moving when he activates this power.<br>
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|Row 2 title = Weapon Powers
'''Requires Roll to hit''': None<br>
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|Row 2 info =
'''Target and Range''': Monsters Only-- Spherical Effect Centered on Player<br>
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{{{!}}
'''Area of Effect''': 30 units<br>
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{{!}}-
'''Duration''': N/A<br>
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{{!}} {{wstyle
'''Effects''':<br>
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|baseclass=Fighter
*Monster is Scared: Duration: 10 to 30 seconds (at power ranks 0 to 40)<br>
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|axe=25
*Snare: Movement Rate: -20% to -60% (from power rank 0 to 40), Duration: 20 to 60 seconds (at power ranks 0 to 40)<br><br>
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|bow=15
--------------------------------------------------------------------------------
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|crossbow=
==='''Unstoppable Force'''===
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|dagger=10
''"Personal Root and Snare Break"''
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|greataxe=40
 
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|greathammer=40
'''Granted''': Level 15<br>
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|greatsword=40
'''Focus Skill''': None<br>
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|unarmed=10
'''Stamina Cost''': 10<br>
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|hammer=20
'''Casting Time''': 0 Seconds<br>
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|polearm=15
'''Recycle Time''': 30 Seconds (at power ranks 1-40)<br>
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|spear=15
'''Requirements''': None.<br>
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|staff=
'''Requires Roll to hit''': None<br>
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|sword=20
'''Target and Range''': Self/No-target<br>
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|throwing=20
'''Duration''': N/A<br>
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|sundancer=
'''Effects''':<br>
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|blademaster=
*Removes effect with "Root" dispel tag.<br>
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|bladeweaver=
*Removes effect with "Snare" dispel tag.<br>
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}}
*Cannot be snared: Duration 10 seconds.<br>
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{{!}} {{wstyle
--------------------------------------------------------------------------------
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|baseclass=Rogue
 
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|axe=20
==='''Shout'''===
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|bow=10
''"Area of Effect Stun (0 range)"''<br>
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|crossbow=
''Excludes Group''
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|dagger=10
 
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|greataxe=35
'''Granted''': Level 30<br>
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|greathammer=30
'''Focus Skill''': None<br>
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|greatsword=30
'''Stamina Cost''': 20<br>
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|unarmed=20
'''Casting Time''': 0 Seconds<br>
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|hammer=15
'''Recycle Time''': 15 to 1 Seconds (at power ranks 1-40)<br>
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|polearm=5
'''Requirements''': None.<br>
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|spear=5
'''Requires Roll to hit''': None<br>
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|staff=
'''Target and Range''': Monsters or Players -- Spherical Effect Centered on Player<br>
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|sword=15
'''Area of Effect''': 32 Units<br>
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|throwing=25
'''Duration''': N/A<br>
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|sundancer=
'''Effects''':<br>
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|blademaster=
*Removes effect with "Flight" dispel tag.<br>
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|bladeweaver=
*Target is stunned: Duration: 1 to 5 seconds (at power ranks 0 to 40)<br>
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}}
*Cannot be stunned: Duration: :03 to :15 seconds (at power ranks 0 to 40)<br><br>
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{{!}}-
--------------------------------------------------------------------------------
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{{!}}}
==='''Vengeance'''===
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}}
''"Personal Damage Shield"''
 
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 25<br>
 
'''Casting Time''': 3 Seconds<br>
 
'''Recycle Time''': 120 Seconds (at power ranks 1-40)<br>
 
'''Requirements''': Player must not be moving when he activates this power.<br>
 
'''Requires Roll to hit''': None<br>
 
'''Target and Range''': Self/No target<br>
 
'''Duration''': 30 to 90 Seconds (at power ranks 0 to 40)<br>
 
'''Effects''':<br>
 
*Damage Shield (Slashing damage): + 10 to 50 (from power rank 0 to 40)<br>
 
*Defense Penalty: -10% to -50% (from power rank 0 to 40)<br><br>
 
--------------------------------------------------------------------------------
 
 
 
==='''Challenge'''===
 
''"Single-target Taunt"''<br>
 
''Player-versus-Environment Only''
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 5<br>
 
'''Casting Time''': 0.0 Seconds<br>
 
'''Recycle Time''': 15.0 Seconds<br>
 
'''Requirements''': None.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': 120 Unit(s)<br>
 
'''Duration''': N/A
 
 
 
== Stances ==
 
 
 
'''[[:Category:Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Casting Time'': 0[[Stance Info|*]]<br>
 
''Recycle Time'': 30 seconds<br>
 
 
 
'''Defensive Stance'''<br>
 
*'''Granted Rank''': [[Fighter]] 15 (Adept), [[Rogue]] 15 (Adept)<br>
 
'''Offensive Stance'''<br>
 
*'''Granted Rank''': [[Fighter]] 40 (Grand Master), [[Rogue]] 40 (Grand Master)<br>
 
'''Precise Stance'''<br>
 
*'''Granted Rank''': [[Fighter]] 25 (Skilled), [[Rogue]] 25 (Skilled)<br>
 
'''[[:Category:Stances#Barbarian|Barbarian Stance Details]]'''<br><br>
 
 
 
== Weapon Powers ==
 
 
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=left
 
| [[Image:RS_C_Fight.png|left|Fighter Runestone]]
 
=== Fighter Barbarian ===
 
 
|-
 
|-
|valign=top|
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| <!-- Placeholder -->
*'''[[Axe]]''': 25 (Skilled)
 
**'''[[Axe Mastery]]''': 25 (Skilled)
 
**'''[[Great Axe Mastery]]''': 40 (Grand Master)
 
**'''[[Throwing|Throwing (Axe)]]''': 20 (Journeyman)
 
*'''[[Bow]]''': 15 (Adept)
 
*'''[[Dagger]]''': 10 (Apprentice)
 
**'''[[Dagger Mastery]]''': 10 (Apprentice)
 
*'''[[Hammer]]''': 20 (Journeyman)
 
**'''[[Hammer Mastery]]''': 20 (Journeyman)
 
**'''[[Great Hammer Mastery]]''': 40 (Grand Master)
 
**'''[[Throwing|Throwing (Hammer)]]''': 20 (Journeyman)
 
*'''[[Pole Arm]]''': 15 (Adept)
 
**'''[[Pole Arm Mastery]]''': 15 (Adept)
 
*'''[[Spear]]''': 15 (Adept)
 
**'''[[Spear Mastery]]''': 15 (Adept)
 
*'''[[Sword]]''': 20 (Journeyman)
 
**'''[[Sword Mastery]]''': 20 (Journeyman)
 
**'''[[Great Sword Mastery]]''': 40 (Grand Master)
 
*'''[[Throwing]]''': 20 (Journeyman)
 
*'''[[Unarmed Combat]]''': ??? (???)
 
**'''[[Unarmed Combat Mastery]]''': ??? (???)
 
|}
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| [[Image:RS_C_Rogue.png|left|Rogue Runestone]]
 
=== Rogue Barbarian===
 
 
|-
 
|-
|valign=top|
 
*'''[[Axe]]''': 20 (Journeyman)
 
**'''[[Axe Mastery]]''': 20 (Journeyman)
 
**'''[[Great Axe Mastery]]''': 35 (Proficient)
 
**'''[[Throwing|Throwing (Axe)]]''': 20 (axe)/25 (throwing) (Journeyman)
 
*'''[[Bow]]''': 10 (Apprentice)
 
*'''[[Dagger]]''': 10 (Apprentice)
 
**'''[[Dagger Mastery]]''': 10 (Apprentice)
 
*'''[[Hammer]]''': 15 (Adept)
 
**'''[[Hammer Mastery]]''': 15 (Adept)
 
**'''[[Great Hammer Mastery]]''': 30 (Proficient)
 
**'''[[Throwing|Throwing (Hammer)]]''': 25 (Journeyman)
 
*'''[[Pole Arm]]''': 5 (Beginner)
 
**'''[[Pole Arm Mastery]]''': 5 (Beginner)
 
*'''[[Spear]]''': 5 (Beginner)
 
**'''[[Spear Mastery]]''': 5 (Beginner)
 
*'''[[Sword]]''': 15 (Adept)
 
**'''[[Sword Mastery]]''': 15 (Adept)
 
**'''[[Great Sword Mastery]]''': 30 (Proficient)
 
*'''[[Throwing]]''': 25 (Skilled)
 
*'''[[Unarmed Combat]]''': 20 (Journeyman)
 
**'''[[Unarmed Combat Mastery]]''': 20 (Journeyman)
 
 
|}
 
|}
 
+
{{Concredit|Colest and Rewen|2018}}{{Classnav}}
== [[:Category:Patch History | Patch History]] ==
+
__NOTOC__
=== [[Patch_16#Barbarian|6/19/2007]] ===
 
*[[#Unstoppable Force|Unstoppable Force]] now has a 10 second Snare Immunity associated with it
 
 
 
=== [[Patch_13#Barbarian|7/25/2006]] ===
 
*Rogue-based Barbarians now have access to higher level [[Axe]] and [[Hammer]] weapon powers
 
 
 
=== [[Patch_5#Barbarian|4/19/2005]] ===
 
*Barbarian [[Storm Lords]] can now use the [[Fury's]] Lightning Spear
 
 
 
=== [[Patch_3.5#Barbarian|8/25/2004]] ===
 
*[[#Battle Rage|Battle Rage]] is now Skill-Based and can therefore be used while in [[Rogue#Stealth|Stealth]] without breaking the effect
 
*Rogue-Barbarians are granted the [[Medium Armor]] skill
 
 
 
=== [[Patch_3#Barbarian|7/21/2004]] ===
 
*A Barbarian's [[weapon powers]] will now cost more [[stamina]] while he is enraged
 
 
 
=== [[Patch 2.5#Barbarian|4/30/2004]] ===
 
*Reduced the range on the Barbarian "[[#Shout|Shout]]" Power
 
 
 
== See Also ==
 
 
 
[http://ubbforums.ubi.com/postlist.php?Cat=&Board=sb_barb Official Barbarian Forum]
 

Latest revision as of 19:35, 24 July 2019

Mighty warriors renowned for their strength and inhuman stamina, barbarians often wander far from their homelands, hoping to heap glory on their names through brave deeds and feats of arms. Some are grim and silent, some jovial and friendly, others crude, gruff and arrogant. All barbarians see themselves as superior to the other men of the world, the rightful owners of anything they can take by force, and bound to a destiny written down before time began. Coupled with their physical toughness, their belief in predestination leaves them unafraid of death, and thus all the more fearsome in battle.

    

 Barbarian

Barbarianfi.png
 Savage of the Northlands

    
Overview
The Barbarian is a powerhouse class that is second to none in melee damage. Their key power, and what fuels a Barbarian during his slaughtering spree, is Battle Rage. Though their class powers are few, they have access to high-ranking powers for lots of different weapons, which vary their playstyle greatly. The Barbarian can shrug off damage and crowd control effects while barreling down on their target with a frightening tenacity.
Powers and Skills
Level Icon Ability Description
10 Battle Rage Battle Rage Personal Stun immunity, health/stamina heal, Strength/Constitution buff, defense debuff, and power cost increase
Challenge Challenge Single-target non-player Taunt
15 Unstoppable Force Unstoppable Force Personal Root/Snare break and 10-second root/snare immunity
Battle Cry Battle Cry Area non-player Fear and Snare
Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
20 Vengeance Vengeance Personal Damage Shield and Defense reduction
30 Shout Shout Area Stun (excludes group, bypasses Defense)

Playstyle Tips

The two base classes for the Barbarian have the same overall goal of staying within attack range of their target as long as possible; however, their methods of doing so vary drastically. The race of your character has a lot more weight for this class as the available races stats, powers, and disciplines can give additional utility or allow one to double-down on damage.

Fighter

  • Battle Rage's healing component gives it excellent tactical applications. Maybe it's best to use it early to burst down a high-priority target or maybe it's better to use it later in the fight for a second wind.
  • Auto-running when you attack someone will only move you to your weapon's max range. For moving targets, it is better to run next to them and then use the attack command. This gives your character more time to execute the attack animation.
  • Look through the weapon powers for Barbarian's available weapons to figure out what kind of utility you want in a fight. Each weapon has different advantages and disadvantages.

Rogue

  • Because of the defensive penalty for Battle Rage, this is one of the few Rogue-based prestige classes that it is recommended to not attempt a high defense build. Instead, focus on dodge and resistance enchantments.
  • Although you lack Black Mask, your damage is still far and away higher than any other Rogue. If you can get past their defense you should win most fights. Shout does not have a hitroll, so use that to negate passive defense on targets you are having issues attacking.
  • While Rogue Barbarian's are mostly outclassed in large group fights by their fighter counterparts, they are very good in smallscale and solo PvP due to the mobility from invisibility
    
Barbarian Information
RadarStatsBarbarian.png

Base Classes

Fighter, Rogue

Races

Aelfborn, Aracoix, Centaur, Half-Giant, Human, Minotaur, Nephilim

Disciplines

Berserker, Blood Horn, Bounty Hunter, Commander, Gladiator, Huntsman, Prospector, Rune Caster, Saboteur, Sapper, Skydancer, Storm Lord, Summoner, Thrall, Traveler, Undead Hunter, Valkyr, Werebear, Wyrmslayer

Mastery Runes

Master of Daggers, Master of Hammers, Master of Pole Arms, Master of Swords

Skills Granted

Hammer, Axe, Toughness (level 10)
Athletics, Wear Armor, Medium (level 15)
Throwing, Axe Mastery, Great Axe Mastery, Great Hammer Mastery, Great Sword Mastery, Unarmed Combat Mastery (level 20)

Barbarian Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Fighter
Defensive Stance
15
Offensive Stance
40
Precise Stance
25
stance details
Rogue
Defensive Stance
15
Offensive Stance
40
Precise Stance
25
stance details

Weapon Powers

Fighter
Axe Powers 25
Great Axe Powers 40
Bow Powers 15
Dagger Powers 10
Unarmed Powers 10
Hammer Powers 20
Great Hammer Powers 40
Pole Arm Powers 15
Spear Powers 15
Sword Powers 20
Great Sword Powers 40
Throwing Powers 20
Rogue
Axe Powers 20
Great Axe Powers 35
Bow Powers 10
Dagger Powers 10
Unarmed Powers 20
Hammer Powers 15
Great Hammer Powers 30
Pole Arm Powers 5
Spear Powers 5
Sword Powers 15
Great Sword Powers 30
Throwing Powers 25

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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