Difference between revisions of "Artillerist"
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[[Dwarf]]<br> | [[Dwarf]]<br> | ||
[[Elf]]<br> | [[Elf]]<br> | ||
− | [[Half | + | [[Half Giant]]<br> |
[[Human]]<br> | [[Human]]<br> | ||
[[Irekei]]<br> | [[Irekei]]<br> |
Revision as of 06:28, 16 September 2006
Contents
The Artillerist
Masters of Siege Craft
Base Classes Available |
Races Available
Aelfborn |
Classes Available
Assassin |
Restrictions |
Masters of siege warfare, Artillerists use the ancient crafts and sciences of the Dwarves to push siege engines far beyond their normal capabilities.
More Artillerist Lore
Discipline Effects
Grants: Powers
Only one siege engine effect can be in place at any one time
Discipline Locations
Discipline Droppers |
Disciplines Trainers
|
Discipline Powers
Heavy Volley (20)
"Siege Weapon Attack and Damage Buff"
Granted: Rank 0 at Level 20
Teachers: Master Artillerist (20)
Focus Skill: None
Mana Cost: 25 to 45 (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (25 Units)
Effects:
- Duration: 180 to 300 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
- Attack Bonus: +500 to +1500 (from power rank 0 to 20)
- Damage Dealt: +20% to +60% (from power rank 0 to 20)
Batten Down (20)
"Siege Weapon Defense Buff, with Resistance Debuff"
Granted: Rank 0 at Level 20
Teachers: Master Artillerist (20)
Focus Skill: None
Mana Cost: 25 to 45 (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (25 Units)
Effects:
- Duration: 180 to 300 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
- Defense Bonus: +1000 to +2000 (from power rank 0 to 20)
- Crushing Resistance: +35 to +75 (from power rank 0 to 20)
- Piercing Resistance: +35 to +75 (from power rank 0 to 20)
- Slasing Resistance: +35 to +75 (from power rank 0 to 20)
- Cold Resistance: -10 to -30 (from power rank 0 to 20)
- Fire Resistance: -10 to -30 (from power rank 0 to 20)
- Holy Resistance: -10 to -30 (from power rank 0 to 20)
- Lightning Resistance: -10 to -30 (from power rank 0 to 20)
- Magic Resistance: -10 to -30 (from power rank 0 to 20)
- Mental Resistance: -10 to -30 (from power rank 0 to 20)
- Poison Resistance: -10 to -30 (from power rank 0 to 20)
- Unholy Resistance: -10 to -30 (from power rank 0 to 20)
Field Repairs (20)
"Siege Weapon Health Regeneration Buff, with Damage Debuff"
Granted: Rank 0 at Level 20
Teachers: Master Artillerist (20)
Focus Skill: None
Mana Cost: 25 to 45 (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (25 Units)
Effects:
- Duration: 180 to 300 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
- Damage Dealt: -20% to -40% (from power rank 0 to 20)
- Health Recovery Rate: +1000% to +2500% (from power rank 0 to 20)
Leaden Rig (30)
"Siege Weapon Resistance Buff, with Crush/Pierce/Slash Debuff"
Granted: Rank 0 at Level 20
Teachers: Master Artillerist (20)
Focus Skill: None
Mana Cost: 25 to 45 (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (25 Units)
Effects:
- Duration: 180 to 300 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
- Defense Bonus: +500 to +1500 (from power rank 0 to 20)
- Crushing Resistance: -15 to -35 (from power rank 0 to 20)
- Piercing Resistance: -15 to -35 (from power rank 0 to 20)
- Slasing Resistance: -15 to -35 (from power rank 0 to 20)
- Cold Resistance: +35 to +115 (from power rank 0 to 20)
- Fire Resistance: +35 to +115 (from power rank 0 to 20)
- Holy Resistance: +35 to +115 (from power rank 0 to 20)
- Lightning Resistance: +35 to +115 (from power rank 0 to 20)
- Magic Resistance: +35 to +115 (from power rank 0 to 20)
- Mental Resistance: +35 to +115 (from power rank 0 to 20)
- Poison Resistance: +35 to +115 (from power rank 0 to 20)
- Unholy Resistance: +35 to +115 (from power rank 0 to 20)
Command Siege Engine (20)
"Allows Control of a Siege Engine"
Granted: Rank 20 at Level 20
Teachers: Skill cannot be trained
Focus Skill: None
Mana Cost: 0
Casting Time: 0 Seconds
Recycle Time: 600 Seconds
Generates Hate: No
Power User Requirements: None
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (30 Units)
Effects:
- Duration: 14,400 seconds
- Modify Monster AI:
- Monster is charmed
- Affects Monsters that are at or below level: 60
- Target becomes pet
- Target monster forgets those he is angry with when a target dies or deranks
- Controller cannot stealth or they will lose control