Difference between revisions of "Warrior"

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[[Category:Classes]]
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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
[[Image:Warrior.png|right|A Dwarf Warrior]]
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! width="70%"| {{classlorebox|Seasoned fighters can follow many paths in this World: some are drawn towards religion, joining the armies of the Church or the Temple, while others are drawn into the wilderness, living as Rangers or Barbarians. Many, however, never leave the Path of Might, and stay with the discipline of arms. They are the Warriors, and their strength can either keep the strife of this dark Age at bay, or unleash it in a tide of blood and carnage.|{{PAGENAME}} Lore}}
== ''Soldier and Slayer'' ==
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!     
''"You come bearing a weapon.  Do you know how to use it?  Anyone can fight, but it takes time and training to be a true Warrior.  I've had plenty of both in my time.  If you're lucky, perhaps I'll share them with you."''
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! {{classtitle
 
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|img=[[File:Warriorfi.png]]
''Seasoned fighters can follow many paths in this World: some are drawn towards religion, joining the armies of the Church or the Temple, while others are drawn into the wilderness, living as Rangers or Barbarians. Many, however, never leave the Path of Might, and stay with the discipline of arms. They are the Warriors, and their strength can either keep the strife of this dark Age at bay, or unleash it in a tide of blood and carnage.''
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|tag=Soldier and Slayer
 
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|color1=42AAF4
'''Read more [[Warrior Lore]]'''.
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|color2=30678E
 
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}}
== Class Information ==
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|-
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
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| colspan="3" |     
| '''Weapon Specializations'''
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|-
''Level 1'': granted [[Crossbow]]<br>
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| colspan="3" |{{Classnavsp|cccccc}}
''Level 1'': granted [[Spear]]<br>
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|-
''Level 1'': granted [[Staff]]<br>
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|style="vertical-align: top;"|{{Cheader|Overview|(to bottom, rgba(208,228,247,1) 1%,rgba(115,177,231,1) 12%,rgba(66,170,244,1) 0%,rgba(83,159,225,1) 42%,rgba(48,103,142,1) 98%)}}
''Level 15'': granted [[Axe Mastery]] (Axe Skill 50)<br>
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<blockquote>No class can match the '''Warrior''' when it comes to prowess with weapons. From Axes to Swords, Warriors exemplify and define what it means to be a grand master. With little in the way of magic, faith, or trickery, these soldiers are free to focus their attention on one of Aerynth's many disciplines. The ancient Elven Blade Weavers, the famed order of Blade Masters, and even the boisterous Sun Dancers are just a few that can find common ground under the banner of the Warrior.</blockquote>
''Level 15'': granted [[Dagger Mastery]] (Dagger Skill 50)<br>
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{{Cheader|Powers and Skills|(to bottom, rgba(208,228,247,1) 1%,rgba(115,177,231,1) 12%,rgba(66,170,244,1) 0%,rgba(83,159,225,1) 42%,rgba(48,103,142,1) 98%)}}
''Level 15'': granted [[Great Axe Mastery]] (Axe Skill 50)<br>
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<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div>
''Level 15'': granted [[Great Hammer Mastery]] (Hammer Skill 50)<br>
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<br>
''Level 15'': granted [[Great Sword Mastery]] (Sword Skill 50)<br>
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{{Cheader|Playstyle Tips|(to bottom, rgba(208,228,247,1) 1%,rgba(115,177,231,1) 12%,rgba(66,170,244,1) 0%,rgba(83,159,225,1) 42%,rgba(48,103,142,1) 98%)}}
''Level 15'': granted [[Hammer Mastery]] (Hammer Skill 50)<br>
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* While warriors are formidable in honorable combat, they are vulnerable to the tricks of rogues mages. Control the arena of battle using line of sight and positioning to your advantage. When caught off guard, ''Hold Fast'' can provide temporary relief from spell damage.
''Level 15'': granted [[Pole Arm Mastery]] (Pole Arm Skill 50)<br>
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* This class shines when aided by healers and other support characters; unlike some of the other classes, Warriors are not a gratifying solo experience.
''Level 15'': granted [[Sword Mastery]] (Sword Skill 50)<br>
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* Warriors are a favorite choice by guild leaders for specialty groups due to their high natural health, stamina, and static powers.
''Level 15'': granted [[Spear Mastery]] (Spear Skill 50)<br>
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* With few class powers to spend their training points on, a Warrior is like blank canvas defined by [[:Category:Disciplines|discipline rune]] choices.
''Level 15'': granted [[Staff Mastery]] (Staff Skill 50)<br>
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| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
''Level 15'': granted [[Unarmed Combat Mastery]] (Unarmed Skill 50)
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| rowspan="2" style="vertical-align: top;"|
|-
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{{Infobox
| '''Other Skills'''
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|Box title = {{PAGENAME}} Information
''Level 10'': granted [[Wear Armor, Heavy]]<br>
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|image = RadarStatsWarrior.png
''Level 15'': granted [[Toughness]]<br>
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|imglink = Roles
''Level 20'': granted [[Athletics]]
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|imagewidth = 285
|}
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|caption =
'''Available Base Classes'''<br>[[Fighter]]
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|Row 1 title = Base Classes
 
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|Row 1 info = [[Fighter]]
'''Available Races'''<br> [[Aelfborn]], [[Aracoix]], [[Centaur]], [[Dwarf]], [[Elf]], [[Half Giant]], [[Human]], [[Irekei]], [[Minotaur]], [[Nephilim]], [[Shade]], [[Vampire]]
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|Row 2 title = Races
 
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|Row 2 info = ''all races''
'''Available Disciplines'''<br>[[Archer]], [[Artillerist]], [[Berserker]], [[Blade Master]], [[Blade Weaver]], [[Blood Horn]], [[Bounty Hunter]], [[Commander]], [[Dark Knight]], [[Drannok]], [[Forge Master]], [[Giant Killer]], [[Gladiator]], [[Huntsman]], [[Knight]], [[Prospector]], [[Rat Catcher]], [[Sapper]], [[Skydancer]], [[Summoner]], [[Sun Dancer]], [[Thrall]], [[Traveler]], [[Undead Hunter]], [[Valkyr]], [[Werebear]], [[Werewolf]], [[Wyrmslayer]]<br>
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|Row 3 title = Disciplines
'''Note:''' ''Certain race restrictions may apply to Disciplines.''
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|Row 3 info = [[Archer]],
 
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[[Artillerist]],  
'''Available Mastery Runes'''<br>[[Mastery Runes#Master_of_Throwing|Master of Throwing]]
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[[Berserker]],  
 
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[[Blade Master]],  
'''Primary Attributes'''<br>
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[[Blade Weaver]],  
[[Health Bonus]]: 60<br>
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[[Blood Horn]],  
[[Mana Bonus]]: 0<br>
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[[Bounty Hunter]],  
[[Stamina Bonus]]: 0
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[[Commander]],  
== Class Equipment ==
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[[Dark Knight]],  
List of Equipment with only available to Warriors:<br>
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[[Drannok]],  
'''Dreadnaught Armor''', a 100% [[Heavy Armor]] set with +1 [[Strength]] and +1 [[Constitution]] per piece.<br>
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[[Forge Master]],  
'''Wall Shield''', a [[Shield]] requiring 100% [[Block]] skill with 17.5% block chance.<br>
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[[Giant Killer]],  
'''Tower Shield''', a Shield requiring 100% [[Block]] skill with 17.5% block chance.<br>
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[[Gladiator]],
'''Green Tower Shield''', a Shield requiring 100% [[Block]] skill with 17.5% block chance.
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[[Huntsman]],  
 
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[[Knight]],  
== Powers and Abilities ==
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[[Prospector]],  
=== Shield Bash ===
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[[Sapper]],  
''"Single-target stun"''<br>
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[[Sky Dancer]],  
''Requires Block (30)''<br>
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[[Storm Lord]],  
 
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[[Sun Dancer]],  
'''Granted''': Level 10<br>
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[[Thrall]],  
'''Focus Skill''': Block<br>
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[[Traveler]],  
'''Stamina Cost''': 15<br>
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[[Undead Hunter]],  
'''Casting Time''': 1.6 Seconds<br>
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[[Valkyr]],  
'''Recycle Time''': 0.0 Seconds<br>
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[[Werebear]],  
'''Requirements''': Player must not be moving. Player must have shield in hand.<br>
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[[Werewolf]],  
'''Requires Roll to hit''': Yes<br>
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[[Wyrmslayer]]
'''Target and Range''': 10 Unit(s)<br>
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|Row 4 title = Mastery Runes
'''Duration''': 2 to 8 seconds (at power ranks 1-40)<br>
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|Row 4 info = [[Throwing|Master of Throwing]]
'''Effects''':<br>
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|Row 5 title = Skills Granted
*Stuns target for 2 to 8 seconds (at power ranks 1-40)
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|Row 5 info = [[Crossbow]], [[Spear]], [[Staff]], [[Wear Armor, Heavy]], [[Toughness]]<br>
 
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''Mastery Skills:'' [[Axe Mastery|Axe]], [[Dagger Mastery|Dagger]], [[Great Axe Mastery|Great Axe]], [[Great Sword Mastery|Great Sword]], [[Hammer Mastery|Hammer]], [[Pole Arm Mastery|Pole Arm]], [[Sword Mastery|Sword]], [[Spear Mastery|Spear]], [[Staff Mastery|Staff]], [[Unarmed Combat Mastery|Unarmed]] (level 15)<br>
--------------------------------------------------------------------------------
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[[Athletics]] (level 20)
=== Challenge ===
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}}
''"Single-target Taunt"''<br>
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{{Infobox
''Player-versus-Enviroment Only''<br>
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|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
 
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|Row 1 title = Stances
'''Granted''': Level 10<br>
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|Row 1 info =
'''Focus Skill''': None<br>
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{{{!}}
'''Stamina Cost''': 5<br>
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{{!}}-
'''Casting Time''': 0.0 Seconds<br>
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{{!}}{{stance|Fighter|40|40|40}}
'''Recycle Time''': 15.0 Seconds<br>
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{{!}}-
'''Requirements''': None.<br>
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{{!}}}
'''Requires Roll to hit''': No<br>
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|Row 2 title = Weapon Powers
'''Target and Range''': Monsters only, 120 Unit(s)<br>
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|Row 2 info =  
'''Duration''': N/A<br>
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{{{!}}
'''Target is more likely to attack caster'''
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{{!}}-
 
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{{!}} Rank 40 for all except:<br>
--------------------------------------------------------------------------------
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{{wstyle
 
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|baseclass=Fighter
=== Indomitable Will ===
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|axe=
''"Personal Root and Snare Break"''<br>
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|bow=
 
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|crossbow=
'''Granted''': Level 15<br>
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|dagger=
'''Power Rank''': 0 (Untrained)<br>
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|greataxe=
'''Focus Skill''': None<br>
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|greathammer=
'''Stamina Cost''': 10<br>
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|greatsword=
'''Casting Time''': 0.0 Seconds<br>
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|unarmed=
'''Recycle Time''': 120.0 seconds<br>
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|hammer=
'''Requirements''': None.<br>
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|polearm=
'''Requires Roll to hit''': None<br>
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|spear=
'''Target and Range''': Self/No-target<br>
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|staff=
'''Duration''': N/A<br>
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|sword=
'''Applies Effects:'''
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|throwing=30
* Dispels effects with dispel tag "Snare", "Root"
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|sundancer=30
* Cannot be snared
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|blademaster=
** '''Duration:''' 10 seconds
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|bladeweaver=35
 
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}}
--------------------------------------------------------------------------------
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{{!}}-
 
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{{!}}}
=== Hold Fast ===
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}}
''"Snare and Increased Resistance to All Spell Damage Types"''<br>
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|  <!-- Placeholder -->
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 30<br>
 
'''Casting Time''': 1.0 Seconds<br>
 
'''Recycle Time''': 597.0 to 480.0 Seconds (at power ranks 1-40)<br>
 
'''Requirements''': Player must not be moving, Cannot attack while activated, cannot move while activated.<br>
 
'''Requires Roll to hit''': None<br>
 
'''Target and Range''': Self/No-target<br>
 
'''Duration''': 21 to 60 seconds (at power ranks 1-40)<br>
 
'''Effects''':<br>
 
*Cold Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
*Fire Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
*Healing Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
*Holy Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
*Lightning Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
*Magic Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
*Mental Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
*Poison Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
*Unholy Resistance: + 36 to 75 (from power rank 1 to 40)<br>
 
*Movement Rate: -25% (from power rank 1 to 40)<br><br>
 
 
 
== Stances ==
 
'''[[Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Casting Time'': 0[[Stance Info|*]]<br>
 
''Recycle Time'': 30 seconds<br>
 
 
 
'''Defensive Stance'''<br>
 
*''Power Rank: 40 (Grand Master)''
 
'''Offensive Stance'''<br>
 
*''Power Rank: 40 (Grand Master)''
 
'''Precise Stance'''<br>
 
*''Power Rank: 40 (Grand Master)''<br>
 
'''[[Stances#Warrior|Warrior Stance Details]]'''<br><br>
 
 
 
== Weapon Powers ==
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| [[Image:RS_C_Fight.png|left|Fighter Runestone]]
 
=== Fighter Warrior ===
 
 
|-
 
|-
|valign=top|  
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| colspan="3"|
*'''[[Axe]]''': 40 (Grand Master)
 
**'''[[Axe Mastery]]''': 40 (Grand Master)
 
**'''[[Great Axe Mastery]]''': 40 (Grand Master)
 
**'''[[Throwing|Throwing (Axe)]]''': 30 (Proficient)
 
*'''[[Bow]]''': 40 (Grand Master)
 
**'''[[Archery]]''': 40 (Grand Master)
 
*'''[[Crossbow]]''': 40 (Grand Master)
 
**'''[[Archery]]''': 40 (Grand Master)
 
*'''[[Dagger]]''': 40 (Grand Master)
 
**'''[[Dagger Mastery]]''': 40 (Grand Master)
 
**'''[[Throwing|Throwing (Dagger)]]''': 30 (Proficient)
 
*'''[[Hammer]]''': 40 (Grand Master)
 
**'''[[Great Hammer Mastery]]''': 40 (Grand Master)
 
**'''[[Hammer Mastery]]''': 40 (Grand Master)
 
**'''[[Throwing|Throwing (Hammer)]]''': 30 (Proficient)
 
*'''[[Pole Arm]]''': 40 (Grand Master)
 
**'''[[Pole Arm Mastery]]''': 40 (Grand Master)
 
*'''[[Spear]]''': 40 (Grand Master)
 
**'''[[Spear Mastery]]''': 40 (Grand Master)
 
*'''[[Staff]]''': 40 (Grand Master)
 
**'''[[Staff Mastery]]''': 40 (Grand Master)
 
*'''[[Sword]]''': 40 (Grand Master)
 
**'''[[Great Sword Mastery]]''': 40 (Grand Master)
 
**'''[[Blade Mastery]]''': 40 (Grand Master)
 
**'''[[Blade Weaving]]''': 35 (Expert)
 
**'''[[Sword Mastery]]''': 40 (Grand Master)
 
*'''[[Throwing]]''': 30 (Proficient)
 
*'''[[Unarmed Combat]]''': 40 (Grand Master)
 
**'''[[Unarmed Combat Mastery]]''': 40 (Grand Master)
 
**'''[[Sun Dancer]]''': 30 (Proficient)
 
 
|}
 
|}
== [[Patch History]] ==
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{{Concredit|Colest and Rewen|2018}}{{Classnav}}
=== [[Patch 22|3/25/2008]] ===
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__NOTOC__
*Changed the Warrior Power "[[#Indomitable Will|Indomitable Will]]" to grant at PR-0.
 
*Warriors now have their own class specific armor set ([[Wear_Armor%2C_Heavy#Dreadnaught_.28Warrior.29|Dreadnaught]]).
 
 
 
=== [[Patch 20|6/19/2007]] ===
 
* Removed the root component from [[#Hold Fast|Hold Fast]] and replaced it with a snare.
 
* [[#Indomitable Will|Indomitable Will]] now has a 10 second Snare Immunity associated with it.
 
 
 
=== [[Patch 5|4/19/2005]] ===
 
*Warriors now get the [[Staff]] Skill at Level 10 and [[Staff Mastery]] at Level 15.
 
 
 
===[[Patch 2.5|4/30/2004]]===
 
*Warriors will be granted the [[Athletics]] Skill.
 
 
 
== See Also ==
 
*[[Warrior Templates]]
 
*[http://ubbforums.ubi.com/postlist.php?Cat=&Board=sb_warrior Official Warrior Forum]
 

Latest revision as of 19:44, 6 February 2018

Seasoned fighters can follow many paths in this World: some are drawn towards religion, joining the armies of the Church or the Temple, while others are drawn into the wilderness, living as Rangers or Barbarians. Many, however, never leave the Path of Might, and stay with the discipline of arms. They are the Warriors, and their strength can either keep the strife of this dark Age at bay, or unleash it in a tide of blood and carnage.

    

 Warrior

Warriorfi.png
 Soldier and Slayer

    
Overview
No class can match the Warrior when it comes to prowess with weapons. From Axes to Swords, Warriors exemplify and define what it means to be a grand master. With little in the way of magic, faith, or trickery, these soldiers are free to focus their attention on one of Aerynth's many disciplines. The ancient Elven Blade Weavers, the famed order of Blade Masters, and even the boisterous Sun Dancers are just a few that can find common ground under the banner of the Warrior.
Powers and Skills
Level Icon Ability Description
10 Frenzy cam.png Challenge Single-target non-player Taunt
Shield Bash Shield Bash Single-target Stun (requires shield to be equipped)
15 Indomitable cam.png Indomitable Will Personal Root and Snare dispel and short immunity
Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
20 Hold Fast Hold Fast Personal Snare, spell damage resistance, and healing receptivity debuff


Playstyle Tips
  • While warriors are formidable in honorable combat, they are vulnerable to the tricks of rogues mages. Control the arena of battle using line of sight and positioning to your advantage. When caught off guard, Hold Fast can provide temporary relief from spell damage.
  • This class shines when aided by healers and other support characters; unlike some of the other classes, Warriors are not a gratifying solo experience.
  • Warriors are a favorite choice by guild leaders for specialty groups due to their high natural health, stamina, and static powers.
  • With few class powers to spend their training points on, a Warrior is like blank canvas defined by discipline rune choices.
    
Warrior Information
RadarStatsWarrior.png

Base Classes

Fighter

Races

all races

Disciplines

Archer, Artillerist, Berserker, Blade Master, Blade Weaver, Blood Horn, Bounty Hunter, Commander, Dark Knight, Drannok, Forge Master, Giant Killer, Gladiator, Huntsman, Knight, Prospector, Sapper, Sky Dancer, Storm Lord, Sun Dancer, Thrall, Traveler, Undead Hunter, Valkyr, Werebear, Werewolf, Wyrmslayer

Mastery Runes

Master of Throwing

Skills Granted

Crossbow, Spear, Staff, Wear Armor, Heavy, Toughness
Mastery Skills: Axe, Dagger, Great Axe, Great Sword, Hammer, Pole Arm, Sword, Spear, Staff, Unarmed (level 15)
Athletics (level 20)

Warrior Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Fighter
Defensive Stance
40
Offensive Stance
40
Precise Stance
40
stance details

Weapon Powers

Rank 40 for all except:
Fighter
Throwing Powers 30
Blade Weaving Powers 35
Sun Dancing Powers 30

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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