Bounty Hunter

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Chronicle Bounty Hunter



The Bounty Hunter

Base Classes Available

Fighter
Rogue

Races Available

Aelfborn
Aracoix
Centaur
Dwarf
Elf
Half Giant
Human
Irekei
Minotaur
Shade
Nephilim
Vampire

Classes Available

Assassin
Barbarian
Bard
Crusader
Huntress
Nightstalker
Ranger
Sentinel
Scout
Templar
Thief
Warlock
Warrior

Hunter of Men

The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance.

More Bounty Hunter Lore

Discipline Effects

Grants: Powers

Discipline Locations

Discipline Droppers

Disciplines Trainers

Discipline Powers

Detect Hidden

"Personal See Invisible"

Granted: Rank 0 at Level 20
Teachers: Master Bounty Hunter (20)
Focus Skill: None
Stamina Cost: 25
Casting Time: 4 Seconds
Recycle Time: 60 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Duration: 30 seconds
  • Stackability: Cannot be stacked with any spell other than itself
  • Can see invisible monsters and players equal to or below the level of the trained power

Trip

"Single Target Snare"

Granted: Rank 0 at Level 20
Teachers: Master Bounty Hunter (20)
Focus Skill: None
Stamina Cost: 30
Casting Time: 2 Seconds
Recycle Time: 0 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Monsters or Players (20 Units) - Can affect caster and group members
Effects:

  • Duration: 7 to 15 seconds (at power ranks 0 to 20)
  • Stackability: Cannot be stacked with other effects of type Snare(0)
  • Movement Rate: -11% to -35% (from power ranks 0 to 20)

Removes Effect:

  • Removes Flight Effect

Track

"Tracking"

Granted: Rank 20 at Level 20 (Journeyman)
Teachers: None (skill cannot be advanced)
Focus Skill: None
Stamina Cost: 25
Casting Time: 12 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Non-Combat Mode Only
Requires Hit Roll: No
Target and Range: Players Only (1280 Units) - Can affect caster and group members
Effects:

  • Duration: 600 seconds
  • Stackability: Cannot be stacked with other effects of type Track (0)
  • Player can track players
    • Up to 21 targets in player's track list at a time