Bounty Hunter
Contents
The Bounty Hunter
Base Classes Available |
Races Available
Aelfborn |
Classes Available
Assassin |
Hunter of Men
The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance.
More Bounty Hunter Lore
Discipline Effects
Grants: Powers
Discipline Locations
Discipline Droppers
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Disciplines Trainers
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Discipline Powers
Detect Hidden
"Personal See Invisible"
Granted: Rank 0 at Level 20
Teachers: Master Bounty Hunter (20)
Focus Skill: None
Stamina Cost: 25
Casting Time: 4 Seconds
Recycle Time: 60 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Duration: 30 seconds
- Stackability: Cannot be stacked with any spell other than itself
- Can see invisible monsters and players equal to or below the level of the trained power
Trip
"Single Target Snare"
Granted: Rank 0 at Level 20
Teachers: Master Bounty Hunter (20)
Focus Skill: None
Stamina Cost: 30
Casting Time: 2 Seconds
Recycle Time: 0 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Monsters or Players (20 Units) - Can affect caster and group members
Effects:
- Duration: 20 to 40 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type Snare(0)
- Movement Rate: -20% to -40% (from power ranks 0 to 20)
Removes Effect:
- Removes Flight Effect
Track
"Tracking"
Granted: Rank 20 at Level 20 (Journeyman)
Teachers: None (skill cannot be advanced)
Focus Skill: None
Stamina Cost: 25
Casting Time: 12 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Non-Combat Mode Only
Requires Hit Roll: No
Target and Range: Players Only (1280 Units) - Can affect caster and group members
Effects:
- Duration: 600 seconds
- Stackability: Cannot be stacked with other effects of type Track (0)
- Player can track players
- Up to 21 targets in player's track list at a time