Difference between revisions of "Doomsayer"
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*You are eschewing passive defense for some of the highest sustain in the game. It is imperative that once you become the target in a battle that you do not stop moving until you are out of harm's way. Don't think as though you are not contributing to the fight as you are much more valuable to your team alive than dead. | *You are eschewing passive defense for some of the highest sustain in the game. It is imperative that once you become the target in a battle that you do not stop moving until you are out of harm's way. Don't think as though you are not contributing to the fight as you are much more valuable to your team alive than dead. | ||
*With your offensive stance and Vengeance of the Pit, you can devour the mana of most players within moments. Don't compromise your safety to do so but if you can destroy the mana of an enemy Healer then that is usually a big enough advantage to win the fight. | *With your offensive stance and Vengeance of the Pit, you can devour the mana of most players within moments. Don't compromise your safety to do so but if you can destroy the mana of an enemy Healer then that is usually a big enough advantage to win the fight. | ||
− | * | + | *Keeping yourself stun immune via [[Vocabulary#P|prestunning]] is vital! One landed stun, if it is not immediately dispelled, is likely to be your death. You can keep yourself stun immune with Mage's Stun power by recasting it on yourself while the immunity is still up, thus refreshing your immunity. |
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Revision as of 04:23, 30 January 2018
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The Doomsayer is capable of sowing discord into any battle. His connection with mayhem allows him to strip enemies of their boons, fetter their mental fortitude, and drain the very essence from their corporeal forms. The Doomsayer's incantations can also strike one blind from madness or sap his enemy's very will to defend himself. His affinity with the Pit of Chaos is so great that he can share his visions of bedlam with his allies to his enhance their powers. |
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The Doomsayer is arguably the single most dangerous character on the field so he must always be on the move. You have the ability to devour the mana pool for any given support character as well as completely incapacitate any given character with his debuffs. As such, he is usually the very first target in any fight, even before the Assassin, Bard, or Priest. Your ability to judge when to stick a drain or land one of your debilitating debuffs is what will forge your success with the class. Healer
Mage
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Contributions by: Colest and Rewen in 2018
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