Difference between revisions of "Doomsayer"
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<h3>Mage</h3> | <h3>Mage</h3> | ||
*You are eschewing passive defense for some of the highest sustain in the game. It is imperative that once you become the target in a battle that you do not stop moving until you are out of harm's way. Don't think as though you are not contributing to the fight as you are much more valuable to your team alive than dead. | *You are eschewing passive defense for some of the highest sustain in the game. It is imperative that once you become the target in a battle that you do not stop moving until you are out of harm's way. Don't think as though you are not contributing to the fight as you are much more valuable to your team alive than dead. | ||
− | *With your offensive stance and Vengeance of the Pit, you can devour the mana of most players within moments. Don't compromise your safety to do so but if you can destroy the mana | + | *With your offensive stance and Vengeance of the Pit, you can devour the mana of most players within moments. Don't compromise your safety to do so but if you can destroy the mana of an enemy Healer then that is usually a big enough advantage to win the fight. |
*Even without Blessed Mending as an alternative, it is still advisable to consider not training your class heals. They are really that bad. | *Even without Blessed Mending as an alternative, it is still advisable to consider not training your class heals. They are really that bad. | ||
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Revision as of 03:37, 30 January 2018
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The Doomsayer is capable of sowing discord into any battle. His connection with Chaos allows him to strip enemies of their boons, fetter their mental fortitude, and drain the very essence from their corporeal forms. The Doomsayer's incantations can also strike one blind from madness or sap his enemy's very will to defend himself. Being an agent of discord, he can also share his affinity with his group members, enhancing their spell power. |
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The Doomsayer is arguably the single most dangerous character on the field so he must always be on the move. You have the ability to devour the mana pool for any given support character as well as completely incapacitate any given character with his debuffs. As such, he is usually the very first target in any fight, even before the Assassin, Bard, or Priest. Your ability to judge when to stick a drain or land one of your debilitating debuffs is what will forge your success with the class. Healer
Mage
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