Difference between revisions of "Assassin"
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== Powers and Abilities == | == Powers and Abilities == | ||
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|valign=top| | |valign=top| | ||
=== Shadow Bolt === | === Shadow Bolt === | ||
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**Dispel Tags: Debuff, Effect | **Dispel Tags: Debuff, Effect | ||
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+ | ---- | ||
+ | {| | ||
+ | == <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Buffs</div> == | ||
+ | |valign=top| | ||
+ | === Cloak of Shadows === | ||
+ | [[Image:Defensive cam.png|Right|Cloak of Shadows's Power Cameo]] | ||
+ | ''"Personal Defense and Cold Resistance Buff"''<br> | ||
+ | ''requires Shadowmastery Skill ( 20 )'' | ||
+ | |||
+ | '''Granted''': Level 11<br> | ||
+ | '''Focus Skill''': Shadowmastery<br> | ||
+ | '''Mana Cost''': 15 to 55 (at power ranks 0 to 40)<br> | ||
+ | '''Casting Time''': 4 seconds<br> | ||
+ | '''Recycle Time''': 0.0 seconds<br> | ||
+ | '''Requires Hit Roll''': No<br> | ||
+ | '''Target and Range''': Self/No target<br> | ||
+ | '''Effect(s)''':<br> | ||
+ | *'''Defense & Cold Resistance''' | ||
+ | **Defense Bonus: + 27 to 150.2 (from power rank 0 to 40)<br> | ||
+ | **Cold Resistance: + 5 to 25 (from power rank 0 to 40)<br> | ||
+ | **Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)<br> | ||
+ | **Stack Category: DefenseBuff<br> | ||
+ | **Stack Rank: 1<br> | ||
+ | **Stack Rule: Standard | ||
+ | |valign=top| | ||
+ | === Poison Tolerance === | ||
+ | [[Image:Resistpoison cam.png|Right|Poison Tolerance's Power Cameo]] | ||
+ | ''"Single Target Poison Resistance Buff"''<br> | ||
+ | ''requires Shadowmastery Skill ( 48 )'' | ||
+ | |||
+ | '''Granted''': Level 20<br> | ||
+ | '''Focus Skil''': Shadowmastery<br> | ||
+ | '''Mana Cost''': 30 to 70 (at power ranks 0 to 40)<br> | ||
+ | '''Casting Time''': 4 seconds<br> | ||
+ | '''Recycle Time''': 0.0 seconds<br> | ||
+ | '''Requires Hit Roll''': No<br> | ||
+ | '''Target and Range''': Players Only (50 Units)<br> | ||
+ | ''Can affect caster and group members''<br> | ||
+ | '''Effect(s)''':<br> | ||
+ | *'''Poison Resistance Buff''' | ||
+ | **Poison Resistance: + 10 to 50 (from power rank 0 to 40) | ||
+ | **Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40) | ||
+ | **Stack Category: ResistanceBuff | ||
+ | **Stack Rank: 0 | ||
+ | **Stack Rule: Standard | ||
+ | |valign=top| | ||
+ | === Counter Venom === | ||
+ | [[Image:DApoison cam.png|Right|Counter Venom's Power Cameo]] | ||
+ | ''"Personal Protection from Poison"''<br> | ||
+ | ''requires Shadowmastery Skill ( 70 )'' | ||
+ | |||
+ | '''Granted''': Level 30<br> | ||
+ | '''Focus Skill''': Shadowmastery<br> | ||
+ | '''Mana Cost''': 50 to 90 (at power ranks 0 to 40)<br> | ||
+ | '''Casting Time''': 4 seconds<br> | ||
+ | '''Recycle Time''': 0.0 seconds<br> | ||
+ | '''Requires Hit Roll''': No<br> | ||
+ | '''Target and Range''': Self/No target<br> | ||
+ | '''Effect(s)''':<br> | ||
+ | *'''Protection to Poison damage''' | ||
+ | **50% resistance when spells are equal in power | ||
+ | **+/- 1% per point of power of disparity | ||
+ | **Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40) | ||
+ | **Stack Category: Protection | ||
+ | **Stack Rank: 0 | ||
+ | **Stack Rule: Standard | ||
+ | |valign=top| | ||
+ | === Slayer's Focus === | ||
+ | [[Image:Indomitable cam.png|Right|Slayer's Focus's Power Cameo]] | ||
+ | ''"Personal Stun Immunity"''<br> | ||
+ | ''requires Shadowmastery Skill ( 88 )'' | ||
+ | '''Granted''': Level 38<br> | ||
+ | '''Focus Skill''': Shadowmastery<br> | ||
+ | '''Mana Cost''': 25 to 65 (at power ranks 0 to 40)<br> | ||
+ | '''Casting Time''': 6 seconds<br> | ||
+ | '''Recycle Time''': 0.0 seconds<br> | ||
+ | '''Requires Hit Roll''': No<br> | ||
+ | '''Target and Range''': Self/No target<br> | ||
+ | '''Effect(s)''': | ||
+ | *'''Stun Immunity''' | ||
+ | **Cannot be stunned | ||
+ | **Can be cast while stealthed | ||
+ | **Duration: 2:00 to 3:20 minutes (at power ranks 0 to 40) | ||
+ | **Stack Category: NoStun | ||
+ | **Stack Rank: 5 | ||
+ | ** Stack Rule: Standard | ||
+ | |} | ||
+ | ---- | ||
{| | {| | ||
− | -- | + | ==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Debuffs</div>== |
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=== Blindness === | === Blindness === | ||
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---- | ---- | ||
{| | {| | ||
− | ==Utility== | + | ==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Utility</div>== |
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=== Fade === | === Fade === |
Revision as of 04:31, 24 August 2017
Contents
Harbinger of Death
Base Classes |
Races |
Disciplines
Archer |
Mastery Runes |
Factions
Aracoix Kh'ree |
Skills
Level 20: granted Dagger Mastery (Dagger Skill 80) Level 10: granted Shadowmastery |
Attributes
Training Points Per Level: 6 |
Most Rogues are looked upon with contempt or loathing by civilized folk, or simply ignored altogether. There are some among the ranks of the Thieves, however, who command respect through fear, and whose names are voiced with either dread or hatred: Assassins. Not content with stealing gold or plunder, these grim professionals steal lives instead, killing for their wages, trading blood for gold. Some Assassins are ruthless predators who've developed a taste for blood and thrill at the act of killing, while others are grim professionals, bringing a kind of honor even to the direst of professions. However they approach their profession, Assassins must be able to do three things: get close to their targets, kill them quickly, and escape uncaught. The ease with which an Assassin performs the first and third tasks marks the difference between an amateur and an artist.
Read more Assassin Lore.
Class Information
- Class Symbol: Dagger
- Available Roles: Damage, Debuffing, Heal Blocking
- Damage Types: Cold, Poison, Physical
Class Weapons
List of class-restricted weapons available to assassins:
- Shadow Dagger: A dagger that uses the Shadowmastery skill to determine hit chance. Requires 100% dagger skill for use
- Bone Staff: A staff that uses the Shadowmastery skill to determine hit chance. Requires 100% staff skill for use. This item includes a baked-in bonus of +15 Sorcery, +15 Warding, and +10 Shadowmastery.
Class Armor
List of class-restricted armor available to assassins:
- Assassin Leather: A Light Armor set that requires 100% Light Armor skill for use. All pieces of this set include baked-in bonus of +1 Dexterity and +1 Shadowmastery.
- Assassin Robe: A cloth set that includes a baked-in bonus of +1 Intelligence and +1 Shadowmastery per piece.
Powers and Abilities
Stances & Weapon Powers
All Stances |
Mage Assassin
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Rogue Assassin
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Patch History
- "Invisibility" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity).
- Fixed Passwall to be usable with Invisibility.
- Fixed Backstab and Poison Backstabs to be usable with Invisibility.
- Fixed "Shadow Mantle" to correctly block the initial heal tick of all HoTs.
- Increased Dagger and Dagger Mastery weapon powers to 30 for Rogues and 20 for Mages.
- Sword and Sword Mastery weapon powers increased to 30 (Rogue).
- Blade Weaving weapon powers increased to 30 (Rogue) and 25 (Mage).
- Modified Mage Assassin Fade to cap at PR-20; but casting times have been drastically reduced to be in line with Rogue-based Hide at PR-40.
- Chilling Shadows; Reduced the Attack Speed Debuff to be 5% (PR0) to 25% (PR40); The Attack Speed Debuff is now flagged as a Debuff
- Passwall; No longer stacks with the Black Mask or Strigoi versions of this power
- Silence and Aura of Silence; changed to be labeled as silence powers instead of debuffs
- Hide and Sneak has been removed.
- Mage Assassins now have access to the Fade and Invisibility powers
- Steal Breath now has a casting timer of 2 seconds (was 5 seconds) and a recycle timer of 5 seconds (was 1)
- Chilling Shadows will now also dispel any melee attack speed buffs
- Increased the range of Shadow Touch to 100 units.
- Assassins have been added to the Temple of the Cleansing Flame charter (Loreplay)
- Shadow Touch has been given a 5.0 second recycle timer (this will be adjusted to 1.0 in the next update to Test)
- Passwall must now be cast from either Hide or Sneak.
- Slayer's Focus can now be cast while stealthed and costs 25 to 65 mana from Power Ranks 0 to 40.
- Gave Assassins 10 additional points in Dagger weapon powers (Rogues are 25, Mages are 15)
- Rogue Assassins now get 20 free points in 'Poison Blade'
- Shadowmantle now has an effect icon the afflicted can see.
- Mage Assassins have a new set of armor unique to this class combo.