Difference between revisions of "Artillerist"
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*[[Microzone]]: Safehold | *[[Microzone]]: Safehold | ||
**[[Vorringia]]: Aeldreth Havens - 69722,47874 | **[[Vorringia]]: Aeldreth Havens - 69722,47874 | ||
− | **[[Dalgoth (RiF)]]: | + | **[[Dalgoth (RiF)]]: Lion's Gate - 22961, 68476 |
**[[Dalgoth]]: Sacred Dalgoth - 45934, 54007 | **[[Dalgoth]]: Sacred Dalgoth - 45934, 54007 | ||
**[[Aerynth]]: [[Aeldreth Havens|King's Cross]] - 27686, 49186 | **[[Aerynth]]: [[Aeldreth Havens|King's Cross]] - 27686, 49186 |
Revision as of 02:38, 11 August 2014
Contents
Masters of Siege Craft
Masters of siege warfare, Artillerists use the ancient crafts and sciences of the Dwarves to push siege engines far beyond their normal capabilities.
More Artillerist Lore.
Discipline Information
Base Classes Available |
Races Available
Aelfborn |
Classes Available
Assassin |
Disciplines Prohibited |
Discipline Effects
- Grants Powers
Discipline Locations
Discipline Droppers
|
Disciplines Trainers
|
Discipline Powers
Heavy Volley
"Siege Weapon Attack and Damage Buff"
Only one siege engine effect per trebuchet or ballista can be in effect at one time
Granted: Rank 0 at Level 20
Teachers: Master Artillerist (20)
Focus Skill: None
Mana Cost: 25 to 45 (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (25 Units)
Effects:
- Duration: 180 to 300 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
- Attack Bonus: +500 to +1500 (from power rank 0 to 20)
- Damage Dealt: +20% to +60% (from power rank 0 to 20)
Batten Down
"Siege Weapon Defense Buff, with Resistance Debuff"
Only one siege engine effect per trebuchet or ballista can be in effect at one time
Granted: Rank 0 at Level 20
Teachers: Master Artillerist (20)
Focus Skill: None
Mana Cost: 25 to 45 (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (25 Units)
Effects:
- Duration: 180 to 300 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
- Defense Bonus: +1000 to +2000 (from power rank 0 to 20)
- Crushing Resistance: +35 to +75 (from power rank 0 to 20)
- Piercing Resistance: +35 to +75 (from power rank 0 to 20)
- Slasing Resistance: +35 to +75 (from power rank 0 to 20)
- Cold Resistance: -10 to -30 (from power rank 0 to 20)
- Fire Resistance: -10 to -30 (from power rank 0 to 20)
- Holy Resistance: -10 to -30 (from power rank 0 to 20)
- Lightning Resistance: -10 to -30 (from power rank 0 to 20)
- Magic Resistance: -10 to -30 (from power rank 0 to 20)
- Mental Resistance: -10 to -30 (from power rank 0 to 20)
- Poison Resistance: -10 to -30 (from power rank 0 to 20)
- Unholy Resistance: -10 to -30 (from power rank 0 to 20)
Field Repairs
"Siege Weapon Health Regeneration Buff, with Damage Debuff"
Only one siege engine effect per trebuchet or ballista can be in effect at one time
Granted: Rank 0 at Level 20
Teachers: Master Artillerist (20)
Focus Skill: None
Mana Cost: 25 to 45 (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (25 Units)
Effects:
- Duration: 180 to 300 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
- Damage Dealt: -20% to -40% (from power rank 0 to 20)
- Health Recovery Rate: +1000% to +2500% (from power rank 0 to 20)
Leaden Rig
"Siege Weapon Resistance Buff, with Crush/Pierce/Slash Debuff"
Only one siege engine effect per trebuchet or ballista can be in effect at one time
Granted: Rank 0 at Level 20
Teachers: Master Artillerist (20)
Focus Skill: None
Mana Cost: 25 to 45 (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (25 Units)
Effects:
- Duration: 180 to 300 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
- Defense Bonus: +500 to +1500 (from power rank 0 to 20)
- Crushing Resistance: -15 to -35 (from power rank 0 to 20)
- Piercing Resistance: -15 to -35 (from power rank 0 to 20)
- Slasing Resistance: -15 to -35 (from power rank 0 to 20)
- Cold Resistance: +35 to +115 (from power rank 0 to 20)
- Fire Resistance: +35 to +115 (from power rank 0 to 20)
- Holy Resistance: +35 to +115 (from power rank 0 to 20)
- Lightning Resistance: +35 to +115 (from power rank 0 to 20)
- Magic Resistance: +35 to +115 (from power rank 0 to 20)
- Mental Resistance: +35 to +115 (from power rank 0 to 20)
- Poison Resistance: +35 to +115 (from power rank 0 to 20)
- Unholy Resistance: +35 to +115 (from power rank 0 to 20)
Command Siege Engine
"Allows Control of a Siege Engine"
Granted: Rank 20 at Level 20
Teachers: Skill cannot be trained
Focus Skill: None
Mana Cost: 0
Casting Time: 0 Seconds
Recycle Time: 600 Seconds
Generates Hate: No
Power User Requirements: None
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (30 Units)
Effects:
- Duration: 14,400 seconds
- Modify Monster AI:
- Monster is charmed
- Affects Monsters that are at or below level: 60
- Target becomes pet
- Target monster forgets those he is angry with when a target dies or deranks
- Controller cannot stealth or they will lose control