Difference between revisions of "Bounty Hunter"
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'''Target and Range''': Monsters or Players (20 Units) - Can affect caster and group members<br> | '''Target and Range''': Monsters or Players (20 Units) - Can affect caster and group members<br> | ||
'''Effects''': | '''Effects''': | ||
− | * '''Duration''': | + | * '''Duration''': 7 to 15 seconds (at power ranks 0 to 20) |
* '''Stackability''': Cannot be stacked with other effects of type Snare(0) | * '''Stackability''': Cannot be stacked with other effects of type Snare(0) | ||
− | * Movement Rate: - | + | * Movement Rate: -11% to -35% (from power ranks 0 to 20) |
'''Removes Effect''': | '''Removes Effect''': | ||
* Removes ''Flight'' Effect | * Removes ''Flight'' Effect |
Revision as of 20:41, 30 September 2010
Contents
The Bounty Hunter
Base Classes Available |
Races Available
Aelfborn |
Classes Available
Assassin |
Hunter of Men
The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance.
More Bounty Hunter Lore
Discipline Effects
Grants: Powers
Discipline Locations
Discipline Droppers
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Disciplines Trainers
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Discipline Powers
Detect Hidden
"Personal See Invisible"
Granted: Rank 0 at Level 20
Teachers: Master Bounty Hunter (20)
Focus Skill: None
Stamina Cost: 25
Casting Time: 4 Seconds
Recycle Time: 60 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Duration: 30 seconds
- Stackability: Cannot be stacked with any spell other than itself
- Can see invisible monsters and players equal to or below the level of the trained power
Trip
"Single Target Snare"
Granted: Rank 0 at Level 20
Teachers: Master Bounty Hunter (20)
Focus Skill: None
Stamina Cost: 30
Casting Time: 2 Seconds
Recycle Time: 0 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Monsters or Players (20 Units) - Can affect caster and group members
Effects:
- Duration: 7 to 15 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type Snare(0)
- Movement Rate: -11% to -35% (from power ranks 0 to 20)
Removes Effect:
- Removes Flight Effect
Track
"Tracking"
Granted: Rank 20 at Level 20 (Journeyman)
Teachers: None (skill cannot be advanced)
Focus Skill: None
Stamina Cost: 25
Casting Time: 12 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Non-Combat Mode Only
Requires Hit Roll: No
Target and Range: Players Only (1280 Units) - Can affect caster and group members
Effects:
- Duration: 600 seconds
- Stackability: Cannot be stacked with other effects of type Track (0)
- Player can track players
- Up to 21 targets in player's track list at a time