Difference between revisions of "Prelate"

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| {{Cheader|Overview|(to bottom, rgba(214,214,214,1) 1%,rgba(224,224,224,1) 48%,rgba(182,223,234,1) 100%)}}The '''Prelate''' is...
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<blockquote>'''Prelates''' represent the warm communion of the Church of the All-Father throughout Aerynth. By invoking the names of revered saints and archons, they heal the injured and wash away fatigue. Though the Gods are quiet, the wicked still fear their names for the ire of the Prelates, who do not hesitate to deliver some apt retribution from on high.</blockquote>
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{{Cheader|Powers and Skills|(to bottom, rgba(214,214,214,1) 1%,rgba(224,224,224,1) 48%,rgba(182,223,234,1) 100%)}}
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{{Cheader|Playstyle Tips|(to bottom, rgba(214,214,214,1) 1%,rgba(224,224,224,1) 48%,rgba(182,223,234,1) 100%)}}
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The Prelate can both shore up the health of his allies and take the offensive. He is second only to Priest in his healing per second output and second only to Sentinels in his holy damage per second output. This allows groups compositions with them to be very robust. Holy is a very commonly resisted damage type in a fight, however, so his lack of a Holy expose debuff often hamstrings their offensive capabilities against a well-prepared enemy team.
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*''Condemnation'' gives Prelates the ability to stay Stun Immune like Mages but they are still extremely vulnerable to roots, snares, and powerblocks. Centaurs are very popular race of choice for their natural mitigation against snares and their kiting potential. Aelfborn likewise mitigate Prelate's vulnerability to Snares but their naturally low Spirit means those kinds of character sometimes have issues with mana management. Dwarf is probably the other popular alternative to Centaur due to their access to Toughness and extraordinarily high Constitution.
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*Prelates should really only pick one class heal to train. For Centaurs, in kiting groups, or as support for a melee-focused group, it may be best to grab ''Touch of Saint Wend''; however, against high damage per second groups or when playing with characters without much stamina management issues, ''Aid to the Injured'' has higher burst healing.
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*An interesting way people have tried to mitigate Prelate's lack of defensive utility is by taking advantage of the high rank on their defensive stance and ''Divine Mantle''. This really cuts into your power output though so due to the required stance-dancing to be effective it is a very niche approach.
 
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|caption = Keeper of the Faith
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Latest revision as of 17:20, 17 February 2018

It is written the All-Father wrought the World, and all its peoples are His children. Through all the long history of the World the Prelates of the Church of the All-Father have sung His praises and served as the keepers of the Holy Word. Their Faith has brought the Church through four Ages of war and cataclysm, and they have stood fast even in the wake of the Turning, and now offer the last hope for peace in a darkening World. The Prelates still hold true to the Book of Staves, the All-Father's great book, and believe that all of the His children must stand together against the forces of Chaos and Darkness, or all will surely be lost. Aided by the stalwart Crusaders, the clergy of the Holy Church strives to bring unity and healing to a World rent by strife.

    

 Prelate

Prelatefi.png
 Keeper of the Faith

    
Overview
Prelates represent the warm communion of the Church of the All-Father throughout Aerynth. By invoking the names of revered saints and archons, they heal the injured and wash away fatigue. Though the Gods are quiet, the wicked still fear their names for the ire of the Prelates, who do not hesitate to deliver some apt retribution from on high.
Powers and Skills
Level Icon Ability Description
10 Divine Mantle Divine Mantle Personal Defense buff
Wrath of the Heavens Wrath of the Heavens Personal melee damage buff
12 Saint Victor's Vigor Saint Victor's Vigor Single-target stamina heal and stamina recovery buff
13 Invocation of Saint Nemmorane Invocation of Saint Nemmorane Area non-player Mesmerize
15 Censure Censure Single-target holy damage
Touch of Saint Wend Touch of Saint Wend Single-target heal and small stamina heal
Blessed Alacrity Blessed Alacrity Single-target attack speed buff
Radiant Beacon Radiant Beacon Single-target heal receptivity buff, Invisibility block, and area Invisibility dispel
Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
16 Condemnation Condemnation Single-target Stun
Saint Alaric's Aid Saint Alaric's Aid Single-target dispel poison or disease
18 Banish Death's Shadow Banish Death's Shadow Single-target dispel unholy effect
20 Saint Lorne's Ire Saint Lorne's Ire Area holy damage
Aid to the Injured Aid to the Injured Single-target heal
Withstand the Darkness Withstand the Darkness Single-target unholy damage resistance buff
Saint Alaric's Blessing Saint Alaric's Blessing Single-target poison damage resistance buff
22 Sacred Healing Sacred Healing Single-target heal (percentage of maximum health)
25 Divine Resurrection Divine Resurrection Single-target (corpse) dispel death shroud
30 Benediction of Healing Benediction of Healing Group heal (percentage of maximum health)
35 Mark of the All-Father Mark of the All-Father Single-target holy damage over time, Intelligence debuff, and Spirit debuff
50 Saint Alaric's Benediction Saint Alaric's Benediction Group poison damage resistance buff

Playstyle Tips

The Prelate can both shore up the health of his allies and take the offensive. He is second only to Priest in his healing per second output and second only to Sentinels in his holy damage per second output. This allows groups compositions with them to be very robust. Holy is a very commonly resisted damage type in a fight, however, so his lack of a Holy expose debuff often hamstrings their offensive capabilities against a well-prepared enemy team.

  • Condemnation gives Prelates the ability to stay Stun Immune like Mages but they are still extremely vulnerable to roots, snares, and powerblocks. Centaurs are very popular race of choice for their natural mitigation against snares and their kiting potential. Aelfborn likewise mitigate Prelate's vulnerability to Snares but their naturally low Spirit means those kinds of character sometimes have issues with mana management. Dwarf is probably the other popular alternative to Centaur due to their access to Toughness and extraordinarily high Constitution.
  • Prelates should really only pick one class heal to train. For Centaurs, in kiting groups, or as support for a melee-focused group, it may be best to grab Touch of Saint Wend; however, against high damage per second groups or when playing with characters without much stamina management issues, Aid to the Injured has higher burst healing.
  • An interesting way people have tried to mitigate Prelate's lack of defensive utility is by taking advantage of the high rank on their defensive stance and Divine Mantle. This really cuts into your power output though so due to the required stance-dancing to be effective it is a very niche approach.
    
Prelate Information
RadarStatsPrelate.png

Base Classes

Healer

Races

Aelfborn, Centaur, Dwarf, Elf, Human

Disciplines

Animator, Blade Weaver, Commander, Darksworn, Enchanter, Forge Master, Giant Killer, Sanctifier, Summoner, Traveler, Undead Hunter

Mastery Runes

Master of Great Hammers, Master of Hammers, Master of Staves

Skills Granted

Sword, Liturgy, Wear Armor, Medium (level 10)

Prelate Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Healer
Defensive Stance
35
Offensive Stance
25
Precise Stance
20
stance details

Weapon Powers

Healer
Hammer Powers 20
Staff Powers 5
Sword Powers 5
Blade Weaving Powers 5

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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