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− | [[Category:Base Classes]]
| + | {| style="width: 85vw; max-width: 1100px; min-width: 860px;" |
− | == Fighter == | + | ! width="70%"| {{classlorebox|From the times before the First Dawning some Heroes have pitted their strength against their foes, overcoming adversity through force of arms. Ours has always been a Fighter's world, and our history is replete with examples of the warrior's creed. The Knights of the Petty Kingdoms, the mounted archers of the Horse Nomads, the soldiers who follow the War Lords, and the Great Berserks of the Frozen North are all fighters at heart - no matter the particulars of their craft. Whether they fight for a cause, for glory, or for the simple love of slaughter, they fight.|The Fighter's Way}} |
− | | + | ! |
− | ''Is this a Slayer I see before me? Not yet. You're still too green. But that can be remedied. To deal death and pain you must first learn what they are. I can teach you.'' <br /> | + | ! {{classtitle |
− | | + | |img=[[File:Warrior.jpg|250px]] |
− | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
| + | |tag=The Path of Might |
− | | '''[[:Category:Races|Races]] Available''' | + | |color1=f0b7a1 |
− | [[Aelfborn]]<br>
| + | |color2=752201 |
− | [[Aracoix]]<br>
| + | }} |
− | [[Centaur]]<br>
| + | |- |
− | [[Dwarf]]<br>
| + | | colspan="3" | |
− | [[Elf]]<br>
| + | |- |
− | [[Half-Giant]]<br>
| + | | colspan="3" | |
− | [[Human]]<br>
| + | |- |
− | [[Irekei]]<br>
| + | |style="vertical-align: top;"|{{Cheader|Overview|(to bottom, #f0b7a1 0%,#8c3310 50%,#752201 51%,#bf6e4e 100%)}} |
− | [[Minotaur]]<br>
| + | <blockquote>'''Fighters''' are Aerynth's soldiers. They represent the best physical qualities, and gain the most weapon and armor skills of their base class peers.</blockquote> |
− | [[Nephilim]]<br>
| + | {{Cheader|Powers and Skills|(to bottom, #f0b7a1 0%,#8c3310 50%,#752201 51%,#bf6e4e 100%)}} |
− | [[Shade]]<br>
| + | <div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div> |
− | [[Vampire]]
| + | {{Cheader|Training Point Breakdown|(to bottom, #f0b7a1 0%,#8c3310 50%,#752201 51%,#bf6e4e 100%)}} |
− | |- | + | The table below represents [[Training Point|training points]] granted per level. [[Human]]s receive an additional point per level until level 60. |
− | | '''[[:Category:Classes|Classes]] Available''' | |
− | [[Barbarian]]<br>
| |
− | [[Crusader]]<br>
| |
− | [[Huntress]]<br>
| |
− | [[Ranger]]<br>
| |
− | [[Sentinel]]<br>
| |
− | [[Templar]]<br>
| |
− | [[Warlock]]<br>
| |
− | [[Warrior]]
| |
− | |} | |
− | | |
− | '''[[:Category:Attributes|Attributes]]'''<br>
| |
− | ''Granted:'' +5 Base [[Strength]]<br>
| |
− | ''Granted:'' +5 Base [[Constitution]]<br> | |
− | ''Granted:'' -10 Base [[Intelligence]]
| |
− | | |
− | '''[[:Category:Skills|Skills]]'''<br>
| |
− | ''Level 1'': granted [[Axe]]<br>
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− | ''Level 1'': granted [[Dagger]]<br>
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− | ''Level 1'': granted [[Hammer]]<br>
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− | ''Level 1'': granted [[Pole Arm]]<br>
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− | ''Level 1'': granted [[Sword]]<br>
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− | ''Level 1'': granted [[Wear Armor, Light]]<br>
| |
− | ''Level 3'': granted [[Block]] (+ 15 point bonus)<br>
| |
− | ''Level 5'': granted [[Parry]]<br>
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− | ''Level 5'': granted [[Wear Armor, Medium]]
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− | | |
− | '''Training Points'''
| |
| {| style="width:400px; padding: 2px; border: 1px #BBB solid;" | | {| style="width:400px; padding: 2px; border: 1px #BBB solid;" |
− | |colspan=2|''Nonhuman Fighter''||colspan=2|''Human Fighter''
| + | !colspan=2|All Races |
| + | !colspan=2|Human |
| |- | | |- |
| |Levels || Trains || Levels || Trains | | |Levels || Trains || Levels || Trains |
| |- | | |- |
− | |1 - 10 || 36 ||1 - 10 || 45 | + | |1 - 10 || 36 (4 per level) ||1 - 10 || 45 (5 per level) |
| + | |- |
| + | |11 - 59 || 490 (10 per level)|| 11 - 59 || 539 (11 per level) |
| |- | | |- |
− | |11 - 50 || 400 || 11 - 50 || 440 | + | |60 - 64 || 25 (5 per level) || 60 - 64 || 25 (5 per level) |
| |- | | |- |
− | |51 - 59 || 90 || 51 - 59 || 99 | + | |65 - 69 || 20 (4 per level) || 65 - 69 || 20 (4 per level) |
| |- | | |- |
− | | Subtotal || 526 || Subtotal || 584 | + | |70 - 74 || 15 (3 per level) || 70 - 74 || 15 (3 per level) |
| + | |- |
| + | |75 || 2 (2 per level) || 75 || 2 (2 per level) |
| |- style="background:silver" | | |- style="background:silver" |
| | '''Total''' || '''588''' || '''Total''' || '''646''' | | | '''Total''' || '''588''' || '''Total''' || '''646''' |
− | |}<br> | + | |} |
− | | + | | rowspan="3" | |
− | == Other Abilities == | + | | rowspan="2" style="vertical-align: top;"| |
− | | + | {{Infobox |
− | ''Level 1'': Movement Rate: + 5%<br><br>
| + | |Box title = {{PAGENAME}} Information |
− | --------------------------------------------------------------------------------
| + | |image = |
− | === Wall of Steel === | + | |imglink = |
− | ''"Parry Chance Buff"''<br>
| + | |imagewidth = |
− | ''requires Parry Skill ( 26 )''<br>
| + | |caption = |
− | | + | |Row 1 title = Prestige Classes |
− | '''Granted''': Level 10<br>
| + | |Row 1 info = [[Barbarian]], |
− | '''Power Rank''': 10 ( Apprentice)<br>
| + | [[Crusader]], |
− | No teachers for this skill exist (skill cannot be advanced).<br>
| + | [[Huntress]], |
− | '''Focus Skill''': None<br>
| + | [[Ranger]], |
− | '''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
| + | [[Sentinel]], |
− | '''Stamina Cost''': 25<br>
| + | [[Templar]], |
− | '''Casting Time''': 0.2 seconds<br>
| + | [[Warlock]], |
− | '''Recycle Time''': 525 to 300 seconds (at power ranks 10 to 40)<br> | + | [[Warrior]] |
− | '''Generates Hate''': No<br>
| + | |Row 2 title = Races |
− | '''Power User Requirements''':<br>
| + | |Row 2 info = ''all races'' |
− | '''Mode Required''': Combat Mode Only<br>
| + | |Row 3 title = Attributes |
− | '''Requires Hit Roll''': No<br>
| + | |Row 3 info = +5 [[Strength]]<br>+5 [[Constitution]]<br>-10 [[Intelligence]] |
− | '''Target and Range''': Self/No target<br>
| + | |Row 4 title = Special |
− | '''Applies Effect(s)''': (From Power Ranks 10 to 40)<br>
| + | |Row 4 info = +5% [[Movement Speed]] |
− | *'''Duration''': 1:00 seconds
| + | |Row 5 title = Skills |
− | *'''Stackability''':
| + | |Row 5 info = [[Axe]], |
− | **'''Stack Category''': PassiveDefense
| + | [[Block]], |
− | **'''Stack Rank''': 0
| + | [[Bow]], |
− | **'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
| + | [[Dagger]], |
− | *Delay Between Attacks: + 55% to 25% (from power rank 10 to 40)
| + | [[Hammer]], |
− | *Parry Value: + 25.01% to 100.01% (from power rank 10 to 40)<br><br>
| + | [[Wear Armor, Light|Light Armor]], |
− | --------------------------------------------------------------------------------
| + | [[Wear Armor, Medium|Medium Armor]], |
− | === Shield Block === | + | [[Parry]], |
− | ''"Block Chance Buff"''<br>
| + | [[Pole Arm]], |
− | ''requires Block Skill ( 26 )''<br>
| + | [[Sword]], |
− | | + | [[Unarmed Combat|Unarmed]] |
− | '''Granted''': Level 10<br>
| + | |Row 6 title = [[Resource Bonus]]es |
− | '''Power Rank''': 10 ( Apprentice)<br>
| + | |Row 6 info = Health: +20<br> |
− | No teachers for this skill exist (skill cannot be advanced).<br>
| + | Mana: +5<br> |
− | '''Focus Skill''': None<br>
| + | Stamina: +3 |
− | '''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
| + | }} |
− | '''Stamina Cost''': 25<br>
| + | | <!-- Placeholder --> |
− | '''Casting Time''': 0.2 seconds<br>
| + | |- |
− | '''Recycle Time''': 525 to 300 seconds (at power ranks 10 to 40)<br>
| + | | colspan="3"| |
− | '''Generates Hate''': No<br>
| + | |} |
− | '''Power User Requirements''':<br>
| + | {{classnav}} |
− | '''Mode Required''': Combat Mode Only<br>
| + | __NOTOC__ |
− | '''Requires Hit Roll''': No<br>
| |
− | '''Target and Range''': Self/No target<br>
| |
− | '''Applies Effect(s)''': (From Power Ranks 10 to 40)<br>
| |
− | *'''Duration''': 1:00 seconds
| |
− | *'''Stackability''':
| |
− | **'''Stack Category''': PassiveDefense
| |
− | **'''Stack Rank''': 0
| |
− | **'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
| |
− | *Delay Between Attacks: + 55% to 25% (from power rank 10 to 40)
| |
− | *Block Value: + 25.01% to 100.01% (from power rank 10 to 40)<br><br>
| |
− | --------------------------------------------------------------------------------
| |
− | === Sprint === | |
− | ''"Personal Movement Buff"''<br>
| |
− | | |
− | '''Granted''': Level 1<br>
| |
− | '''Power Rank''': 40 ( Grand Master)<br>
| |
− | '''Focus Skill''': None<br>
| |
− | '''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).<br>
| |
− | '''Stamina Cost''': 25<br>
| |
− | '''Casting Time''': 0.2 seconds<br>
| |
− | '''Recycle Time''': 120.0 seconds<br>
| |
− | '''Generates Hate''': No<br>
| |
− | '''Power User Requirements''':<br>
| |
− | '''Mode Required''': Either Combat or Non-Combat Mode<br>
| |
− | '''Requires Hit Roll''': No<br>
| |
− | '''Target and Range''': Self/No target<br>
| |
− | '''Applies Effect(s):<br>
| |
− | *'''Duration''': :20 seconds
| |
− | *'''Stackability''': Can be stacked with any spell other than itself.
| |
− | *Movement Rate: + 60%<br><br>
| |
− | | |
− | == The Fighter's Way: The Path of Might == <br>
| |
− | From the times before the First Dawning some Heroes have pitted their strength against their foes, overcoming adversity through force of arms. Ours has always been a Fighter's world, and our history is replete with examples of the warrior's creed. The Knights of the Petty Kingdoms, the mounted archers of the Horse Nomads, the soldiers who follow the War Lords, and the Great Berserks of the Frozen North are all fighters at heart - no matter the particulars of their craft. Whether they fight for a cause, for glory, or for the simple love of slaughter, they fight.
| |
− | | |
− | Men of action, fighters depend upon their strength and toughness to survive, and many regard fighters as dull-witted sluggards. The fighter's path is the easiest, they argue, for the warrior lacks the faith and devotion of a healer, the long, arduous study of the mage, or the rogue's finely honed craft. Try telling that to the fencing masters of Mellissar, who have trained eight hours every day with their blades since their fifth birthday, or the yeomen of Gend, who legends say can fire twenty arrows from their longbows of yew in the space of a minute.
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− | | |
− | Steel has a discipline all its own, and a master fighter is capable of feats of arms that can be as potent as any magic. Besides, when the forces of Darkness or Chaos threaten the world, it is the fighter, not the mage or healer, who meets them head on, and always stands in the greatest risk of death.
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− | | |
− | Fighters tend also to be leaders of men, who can rise to lead entire armies and govern over kingdoms. In these dark times, such men are desperately needed. The High King himself showed how much a fighter with a sword could change the world. Alas, his downfall and The Sundering have shown how much a single fighter can destroy...
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