The July 2005 Content Patch (patch 6.0) was added to Shadowbane on July 11th, 2005.
- Run is now the default movement speed
- The death shroud effect has been reduced to three minutes
- Decreased the cost to repair items
- Fixed a client crash
- A system message will now appear when a Trade is canceled or unsuccessful
- Fixed an issue where players may log out under a gate but log back in on top of it
- Added a new "Hotzone" feature where an adventuring zone would be randomly chosen and creatures in this zones would yield increased experience gains as well as additional random item drops. A message will appear when the zone becomes 'hot' and the adventuring zone icon on the World Map will change to indicate it's status
- Added the Kur'adlar Irekei Guards to the Mourning server in the Irekei Desert
- The Alchemists in the Hamlets of Galmord and Fort Baelin will no longer be bullying the Runemasters by standing on top of them
- Ildara, the Master Sanctifier in King's Cross no longer plays hide and seek after the server restarts
- The Hamlets of Erkeng Hold on Wrath and Kestamir on Redemption have hired an Alchemist
- All servers now use the same structure build times that are being used on the Test Server
- Added announcements for when the attackers win a siege
- A City's pop-up window on the World Map will now include what territory they belong to
- Destroyed Trees of Life will no longer show up on the World Map
- Changed the icon for the resource Wormwood
- When a Resource Mine's Window of Opportunity closes, all effects on the Resource Tower will be removed
- Fixed an issue with crafting an item using the Formula tab when canceling an item that was being given a unique name
- Fixed an issue with flawed items returning more gold when being smelted or the production cancelled
- A Warlock-Only Staff is now available on Rank 7 Sages with the exception of Nephilim Sages
- Reduced the price of the Alchemist's contract