Difference between revisions of "Crusader"

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[[Category:Classes]]
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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
[[Image:Crusader.png|right|A Dwarf Crusader]]
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! width="70%"| {{classlorebox|The Church of the All-Father has many servants, and just as the All-Father himself is a warrior as well as a creator, so the Church must defend its flocks as well as provide for them. A vast army stands ready to defend the Holy Church, the army of the Crusaders, holy warriors who know no fear. When the hordes of Chaos shook the World at the beginning of the War of the Scourge, Saint Adelmo the Patriarch called a mighty crusade against the unnatural invaders, and placed the All-Father's blessing upon any who would take up arms in the Church's defense. From that day to this, they have worn white for purity and blue for the All-Father's strength, as vast as the endless sky.|{{PAGENAME}} Lore}}
== ''Defender of the Faith'' ==
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!     
''The Church of the All-Father has many servants, and just as the All-Father himself is a warrior as well as a creator, so the Church must defend its flocks as well as provide for them. A vast army stands ready to defend the Holy Church, the army of the Crusaders, holy warriors who know no fear.''
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! {{classtitle
 
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|img=[[File:Crusaderfi.png]]
'''Read more [[Crusader Lore]]'''.
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|tag=Defender of the Faith
== Class Information ==
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|color1=ffcc00
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
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|color2=e6b800
| '''Weapon Specializations'''
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}}
''Level 1'': granted [[Sword]]<br>
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|-
''Level 5'': granted [[Pole Arm]]<br>
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| colspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
''Level 5'': granted [[Spear]]<br>
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|-
''Level 20'': granted [[Great Hammer Mastery]] (Hammer Skill 80)<br>
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| colspan="3" |{{Classnavsp|cccccc}}
''Level 20'': granted [[Great Sword Mastery]] (Sword Skill 80)<br>
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|-
''Level 20'': granted [[Hammer Mastery]] (Hammer Skill 80)<br>
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|style="vertical-align: top;"| {{Cheader|Overview|(to bottom, rgba(255,244,202,1) 1%,rgba(255,240,179,1) 39%,rgba(230,184,0,1) 100%)}}
''Level 20'': granted [[Pole Arm Mastery]] (Pole Arm Skill 80)<br>
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<blockquote>The '''Crusader''' is part of the vanguard of the Church of the All-Father. His piety propels him toward the front lines to deliver his holy smite upon the wicked and protect his phalanx from harm. When the forces of darkness attempt to douse the healing light, he gives no second thought to sacrificing his own health for their safety.</blockquote>
''Level 20'': granted [[Sword Mastery]] (Sword Skill 80)<br>
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{{Cheader|Powers and Skills|(to bottom, rgba(255,244,202,1) 1%,rgba(255,240,179,1) 39%,rgba(230,184,0,1) 100%)}}
|-  
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<div style="margin: -.36cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br>
| '''Other Skills'''
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{{Cheader|Playstyle Tips|(to bottom, rgba(255,244,202,1) 1%,rgba(255,240,179,1) 39%,rgba(230,184,0,1) 100%)}}
''Level 10'': granted [[Liturgy]]<br>
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Though many roles are available, a Crusader can rarely do more than one at a time. A combination of meele and holy damage, while not chart-topping, is high enough to make a difference when combined with their support tactics.
''Level 10'': granted [[Wear Armor, Medium]]<br>
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<h3>Fighter</h3>
''Level 15'': granted [[Wear Armor, Heavy]]
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* Crusaders are extremely vulnerable to crowd control effects. A good trick is to put at least one point into ''Censure'' so you can target yourself to break a [[Root]]
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* Between ''All-Father's Shield'' and ''Blessing of the Healing Hands'', you can take excessive amounts of punishment, but don't let that lull you into dangerous situations. The crusader is especially unforgiving toward improper positioning.
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* ''Shield Bash'' is available only to Crusaders who carry [[shield]]s. Take this [[Stun]] into consideration when planning your character.
 +
<h3>Healer</h3>
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* ''Censure'''s damage is decent, but outclassed by [[Prelate]] allies. It is best to build your character with a mix of meele and holy damage.
 +
* ''Sacrifice'' is the only healing effect that bypasses [[Assassin Powers#Shadow_Mantle|Shadow Mantle]]. This can save a an ally's life in a pinch. A Crusader built specifically for this contingency is called a "Sac 'Sader."
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* ''Benediction of Saint Lorne'' is one of the best group damage buffs in the game. Therefore, Crusaders compliment melee characters very well.
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| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
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| rowspan="2" style="align: left; vertical-align: top;"|
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{{Infobox
 +
|Box title = {{PAGENAME}} Information
 +
|image = RadarStatsCrusader.png
 +
|imglink = Roles
 +
|imagewidth = 285
 +
|Row 1 title = Base Classes
 +
|Row 1 info = [[Fighter]], [[Healer]]
 +
|Row 2 title = Races
 +
|Row 2 info = [[Aelfborn]], [[Centaur]], [[Dwarf]], [[Elf]], [[Half-Giant]], [[Human]]
 +
|Row 3 title = Disciplines
 +
|Row 3 info = [[Artillerist]],
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[[Blade Master]],
 +
[[Blade Weaver]],
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[[Bounty Hunter]],
 +
[[Commander]],
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[[Darksworn]],
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[[Forge Master]],
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[[Giant Killer]],
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[[Huntsman]],
 +
[[Knight]],
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[[Prospector]],
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[[Rune Caster]],
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[[Sanctifier]],
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[[Sapper]],
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[[Traveler]],
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[[Undead Hunter]],
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[[Wyrmslayer]]
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|Row 4 title = Mastery Runes
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|Row 4 info = [[Axe Mastery|Master of Axes]], [[Great Axe Mastery|Master of Great Axes]], [[Spear Mastery|Master of Spears]]
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|Row 5 title = Skills Granted
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|Row 5 info = [[Sword]], [[Pole Arm]], [[Spear]], [[Liturgy]], [[Wear Armor, Medium]] (level 10)<br>
 +
[[Wear Armor, Heavy]] (level 15)<br>
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[[Great Hammer Mastery]], [[Great Sword Mastery]], [[Hammer Mastery]], [[Pole Arm Mastery]], [[Sword Mastery]]  (level 20)
 +
}}
 +
{{Infobox
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|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
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|Row 1 title = Stances
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|Row 1 info =
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{{{!}}
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{{!}}-
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{{!}}{{stance|Fighter|40|25|15}}
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{{!}}{{stance|Healer|40|25|15}}
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{{!}}-
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{{!}}}
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|Row 2 title = Weapon Powers
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|Row 2 info =
 +
{{{!}}
 +
{{!}}-
 +
{{!}} {{wstyle
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|baseclass=Fighter
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|axe=15
 +
|bow=10
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|crossbow=10
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|dagger=10
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|greataxe=10
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|greathammer=35
 +
|greatsword=35
 +
|unarmed=15
 +
|hammer=35
 +
|polearm=15
 +
|spear=15
 +
|staff=15
 +
|sword=35
 +
|sundancer=
 +
|blademaster=35
 +
|bladeweaver=35
 +
}}
 +
{{!}} {{wstyle
 +
|baseclass=Healer
 +
|axe=5
 +
|bow=
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|crossbow=
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|dagger=
 +
|greataxe=
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|greathammer=
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|greatsword=25
 +
|unarmed=
 +
|hammer=30
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|polearm=5
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|spear=5
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|staff=10
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|sword=25
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|sundancer=
 +
|blademaster=30
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|bladeweaver=25
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}}
 +
{{!}}-
 +
{{!}}}
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}}
 +
|-
 +
<!-- Placeholder -->
 +
|-
 
|}
 
|}
 
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{{Concredit|Colest and Rewen|2018}}{{Classnav}}
'''Base Classes'''<br> [[Fighter]], [[Healer]]
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__NOTOC__
 
 
'''Available Races'''<br> [[Aelfborn]], [[Centaur]], [[Dwarf]], [[Elf]], [[Half Giant]], [[Human]]
 
 
 
'''Available Disciplines'''<br>[[Artillerist]], [[Blade Master]], [[Blade Weaver]], [[Bounty Hunter]], [[Commander]], [[Darksworn]],  [[Forge Master]], [[Giant Killer]], [[Huntsman]], [[Knight]], [[Prospector]], [[Rune Caster]], [[Sanctifier]], [[Sapper]], [[Undead Hunter]], [[Wyrmslayer]]
 
 
 
'''Available Mastery Runes'''<br>[[Mastery Runes#Master_of_Axes|Master of Axes]]
 
 
 
'''Primary Attributes'''<br>
 
[[Health Bonus]]: 51<br>
 
[[Mana Bonus]]: 14<br>
 
[[Stamina Bonus]]: 0
 
== Class Information ==
 
*'''Class Symbol''': Holy blade over the crescent moon
 
*'''Role''': primary damage, secondary healing, secondary group support
 
*'''Base Class''': [[Fighter]], [[Healer]]
 
*'''Damage Types''': melee, holy
 
 
 
== Class Weapons ==
 
List of weapons with [[Liturgy]] as their mastery:
 
*'''[[Holy Blade]]''', a 100% [[sword]].
 
*'''[[Faith Hammer]]''', a 100% [[hammer]].
 
 
 
== Class Armor ==
 
*'''[[Wear Armor, Heavy#Crusader Armor (Crusader)|Crusader Armor]]''' a 100% [[Heavy Armor]] set, it has a baked-in +1 [[Constitution]] +1 [[Liturgy]].<br>
 
*'''[[Wear Armor, Heavy#Zealot (Crusader)|Zealot]]''' a 100% [[Heavy Armor]] set, it has a baked-in +1 [[Constitution]] +1 [[Liturgy]].
 
 
 
== Powers and Abilities ==
 
=== Blessing of the Healing Hands ===
 
''"Single Target Heal and Stamina Heal (%)"''<br>
 
''requires Liturgy Skill ( 15 )''
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': Liturgy<br>
 
'''Mana Cost''': 2 to 42 (at power ranks 1 to 40)<br>
 
'''Casting Time''': 1 Seconds<br>
 
'''Recycle Time''': 1770 to 600 Seconds(at power ranks 1 to 40)<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Players Only(10 Units)<br>
 
'''Duration''': 630 to 1800 Seconds (at power ranks 1 to 40)<br>
 
'''Effects''':<br>
 
*Health Replenishment: 26.5 to 85%(from power rank 1 to 40) points of Health<br>
 
*Stamina Replenishment: 10.75 to 40%(from power rank 1 to 40) points of Stamina<br>
 
*Removes effect with "Bleeding" dispel tag
 
 
 
--------------------------------------------------------------------------------
 
=== Holy Mantle ===
 
''"Personal Defense Buff"''<br>
 
''requires Liturgy Skill ( 15 )''<br>
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
 
| '''This power will stack with:'''
 
''Blessed Protection''<br>
 
''Prayer of Protection''<br>
 
''[[Furies#Blessing_of_the_Crocodile|Blessing of the Crocodile]]''<br>
 
''[[Crusaders#Benediction_of_Saint_Clarimus_.2813.29|Benediction of Saint Clarimus]]''<br>
 
|}
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': Liturgy<br>
 
'''Mana Cost''': 22 to 60 (at power ranks 1 to 40)<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Duration''': 630 to 1800 Seconds (at power ranks 1 to 40)<br>
 
'''Effects''':<br>
 
*Defense Bonus: +30 to 150 (at power ranks 1 to 40)<br>
 
*Stack Catagory: StackableDefenseBuff<br>
 
*Stack Rank: 1<br>
 
*Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
 
 
--------------------------------------------------------------------------------
 
=== Aid to the Faithful ===
 
''"Group Health Recovery Chant"''<br>
 
''requires Liturgy Skill ( 20 )''<br>
 
 
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
 
| '''This power will stack with:'''
 
''Treat Wounds''<br>
 
''[[Bards#Gentle_Melody|Gentle Melody]]''<br>
 
|}
 
 
 
'''Granted''': Level 11<br>
 
'''Focus Skill''': Liturgy<br>
 
'''Mana Cost''': 30<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Chant Power:''' Spell recasts itself every 20 seconds for 60 iterations (unless broken first)<br>
 
''Spell cast cancelled/chant ends if caster casts any other spell.''<br>
 
'''Target and Range''': Group Members (Area of Effect: 50 Units)<br>
 
''Can affect caster and group members''<br>
 
'''Duration''': 30 Seconds<br>
 
'''Effects''':<br>
 
*Health Recovery Rate: +33% to +150% (at power ranks 1 to 40)<br>
 
*Stack Catagory: RecoveryHealthBuff<br>
 
*Stack Rank: 1<br>
 
*Stack Rule: Greater Than (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than the existing spell's power).
 
 
 
--------------------------------------------------------------------------------
 
=== Benediction of Saint Lorne ===
 
''"Group Damage Chant"''<br>
 
''requires Liturgy Skill ( 24 )''<br>
 
 
 
'''Granted''': Level 12<br>
 
'''Focus Skill''': Liturgy<br>
 
'''Mana Cost''': 30<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Chant Power:''' Spell recasts itself every 20 seconds for 45 iterations (unless broken first)<br>
 
''Spell cast cancelled/chant ends if caster casts any other spell.''<br>
 
'''Target and Range''': Group Members (Area of Effect: 50 Units)<br>
 
''Can affect caster and group members''<br>
 
'''Duration''': 30 Seconds<br>
 
'''Effects''':<br>
 
*Damage Dealt: +11% to +50% (at power ranks 1 to 40)<br>
 
*Stack Catagory: DamageModifierBuff<br>
 
*Stack Rank: 0<br>
 
*Stack Rule: Greater Than (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than the existing spell's power).
 
 
 
--------------------------------------------------------------------------------
 
===  Consecrate Weapon ===
 
''"Temporary Weapon Enchantment"''<br>
 
''requires Liturgy Skill ( 24 )''<br>
 
 
 
'''Granted''': Level 12<br>
 
'''Focus Skill''': Liturgy<br>
 
'''Mana Cost''': 28<br>
 
'''Casting Time''': 9 Seconds<br>
 
'''Recycle Time''': 300.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Weapons (inventory items)<br>
 
'''Duration''': 315 to 900 Seconds(from power ranks 1 to 40)<br>
 
'''Effects''':<br>
 
* Applies Weapon Proc(5% chance of firing)<br>
 
* Stack Catagory: EnchantWeapon<br>
 
* Health Damage: 17- 50 to 56- 164 points (from power rank 0 to 40) points of Health<br>
 
* Flagged as 'Holy' damage
 
 
 
--------------------------------------------------------------------------------
 
=== Benediction of Saint Clarimus ===
 
''"Group Defense Buff Chant"''<br>
 
''requires Liturgy Skill ( 29 )''<br>
 
 
 
'''Granted''': Level 13<br>
 
'''Focus Skill''': Liturgy<br>
 
'''Mana Cost''': 17<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Chant Power:''' Spell recasts itself every 20 seconds for 60 iterations (unless broken first)<br>
 
''Spell cast cancelled/chant ends if caster casts any other spell.''<br>
 
'''Target and Range''': Group Members (Area of Effect: 50 Units)<br>
 
''Can affect caster and group members''<br>
 
'''Duration''': 30 Seconds<br>
 
'''Effects''':<br>
 
*Defense Bonus: +11 to +50 (at power ranks 1 to 40)<br>
 
*Stack Catagory: DefenseGroupBuff<br>
 
*Stack Rank: 0<br>
 
*Stack Rule: Greater Than (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than the existing spell's power).
 
 
 
--------------------------------------------------------------------------------
 
=== Censure ===
 
''"Single Target Holy Damage"''<br>
 
''requires Liturgy Skill ( 36 )''<br>
 
 
 
'''Granted''': Level 15<br>
 
'''Focus Skill''': Liturgy<br>
 
'''Mana Cost''': 31 to 49.2 (at power ranks 1 to 40)<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': Yes<br>
 
'''Target and Range''': Monster or Player(120 Units)<br>
 
'''Effects''':<br>
 
* Health Damage: 15- 40 to 25- 74 points (from power rank 0 to 40) points of Health<br>
 
* Flagged as 'Holy' damage
 
 
 
--------------------------------------------------------------------------------
 
=== Saint Alaric's Aid ===
 
''"Single Target Dispel Poison and Disease"''<br>
 
''requires Liturgy Skill ( 61 )''<br>
 
 
 
'''Granted''': Level 26<br>
 
'''Power Rank:''' 40 ( Grand Master)<br>
 
'''Focus Skill''': Liturgy<br>
 
'''Mana Cost''': 60 <br>
 
'''Casting Time''': 2 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': Yes<br>
 
'''Target and Range''': Monster or Player(100 Units)<br>
 
'''Effects''':<br>
 
* Removes effect with "Poison" dispel tag.<br>
 
* Removes effect with "Disease" dispel tag.
 
 
 
--------------------------------------------------------------------------------
 
=== Sacrifice ===
 
''"Single Target Health Transfer"''<br>
 
''requires Liturgy Skill ( 70 )''<br>
 
 
 
'''Granted''': Level 30<br>
 
'''Focus Skill''': Liturgy<br>
 
'''Mana Cost''': 38<br>
 
'''Casting Time''': 3 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Player(50 Units)<br>
 
'''Effects''':<br>
 
* Transfers: Health from Caster to Health from Target<br>
 
* Amount: 28.76 to 38.9 (from power rank 1 to 40)<br>
 
* Conversion Efficiency: 84% to 240% (from power rank 1 to 40)
 
 
 
--------------------------------------------------------------------------------
 
=== Saint Alaric's Blessing ===
 
''"Single Target Poison Resistance Buff"''<br>
 
''requires Liturgy Skill ( 70 )''<br>
 
 
 
'''Granted''': Level 30<br>
 
'''Focus Skill''': Liturgy<br>
 
'''Mana Cost''': 31 to 70 (at power ranks 1 to 40)<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Players Only(50 Units)<br>
 
'''Duration''': 120 Seconds<br>
 
'''Effects''':<br>
 
*Poison Resistance: + 11 to 50 (from power rank 1 to 40)<br>
 
*Stackability: Can be stacked with any spell other than itself.
 
 
 
--------------------------------------------------------------------------------
 
=== Darius' Fist ===
 
''"Weapon Power and Holy Damage Over Time"''<br>
 
''requires Liturgy weapon in right hand (Faith Hammer or Holy Sword)''<br>
 
 
 
'''Granted''': Level 30<br>
 
'''Power Rank:''' 40 ( Grand Master)<br>
 
'''Focus Skill''': Liturgy<br>
 
'''Stamina Cost''': 21<br>
 
'''Casting Time''': 1.5 Seconds<br>
 
'''Recycle Time''': 20.0 Seconds<br>
 
'''Requires Roll to hit''': Yes<br>
 
'''Target and Range''': Monster or Player(32 Units)<br>
 
'''On Next Combat Swing Apply Effects''':<br>
 
* Attack Bonus: +100%<br>
 
* Melee Damage Bonus: +50%<br>
 
* Health Damage Over Time: 8 to 25 points of Health per tick<br>
 
* Ticks ??? times over 30 seconds<br>
 
* Flagged as 'Holy' damage
 
 
 
--------------------------------------------------------------------------------
 
=== The All-Father's Shield ===
 
''"Personal Zeal"''<br>
 
''requires Liturgy Skill ( 65% )''<br>
 
 
 
'''Granted''': Level 25<br>
 
'''Focus Skill''': Liturgy<br>
 
'''Stamina Cost''': 10<br>
 
'''Casting Time''': .02 Seconds<br>
 
'''Recycle Time''': 600 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Duration''': 120 Seconds <br>
 
'''Effects''':<br>
 
*Constitution: +11 to 50 (at power ranks 1 to 40)<br>
 
*Strength: +61 to 100 (at power ranks 1 to 40)<br>
 
*Attack Rating: +5% to 25% (at power ranks 1 to 40)<br>
 
*Block Value: +50%
 
*Parry Value: +50%
 
*Stack Catagory: Frenzy<br>
 
*Stack Rank: 0<br>
 
*Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
 
 
 
--------------------------------------------------------------------------------
 
=== All Father's Retribution ===
 
''"Personal Percent Damage Shield"''<br>
 
''requires Liturgy Skill ( 89 )''
 
 
 
'''Granted''': Level 40 <br>
 
'''Focus Skill''': Liturgy <br>
 
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
 
'''Mana Cost''': ??? (at power ranks 0 to 40) <br>
 
'''Casting Time''': ??? seconds <br>
 
'''Recycle Time''': ??? seconds <br>
 
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power. <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Self/No target <br>
 
'''Applies Effect(s)''': <br>
 
'''Duration''': ???? minutes (at power ranks 1 to 40) <br>
 
'''Stackability''': <br>
 
'''Stack Category''': DamageShield <br>
 
'''Stack Rank''': 0 <br>
 
'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
 
'''Damage Shield (Holy? damage)''': +4% to 20% of damage taken (from power rank 1 to 40)<br>
 
'''Dispel Tags''': DamageShield
 
 
 
 
 
--------------------------------------------------------------------------------
 
 
 
=== Shield Bash ===
 
''"Single Target Stun"''<br>
 
''Requires Block (30)''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': Block<br>
 
'''Stamina Cost''': 15<br>
 
'''Casting Time''': 1.6 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requirements''': Player must not be moving. Player must have shield in hand.<br>
 
'''Requires Roll to hit''': Yes<br>
 
'''Target and Range''': 10 Unit(s)<br>
 
'''Duration''': 2 to 8 seconds (at power ranks 1-40)<br>
 
'''Effects''':<br>
 
*Applies: Stun on target for 2 to 8 seconds (at power ranks 1-40)<br>
 
*Applies: Stun Immunity on target for 6 to 24 seconds (at power ranks 1-40)(stack rank 2)
 
 
 
--------------------------------------------------------------------------------
 
=== Challenge ===
 
''"Single Target Taunt"''<br>
 
''Player-versus-Enviroment Only''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 5<br>
 
'''Casting Time''': 0.0 Seconds<br>
 
'''Recycle Time''': 15.0 Seconds<br>
 
'''Requirements''': None.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': 120 Unit(s)<br>
 
'''Duration''': N/A
 
== Stances ==
 
'''[[Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Casting Time'': 0[[Stance Info|*]]<br>
 
''Recycle Time'': 30 seconds<br>
 
 
 
'''Defensive Stance'''<br>
 
*'''Granted Rank''': [[Fighter]] 40 (Grand Master), [[Healer]] 40 (Grand Master)
 
'''Offensive Stance'''<br>
 
*'''Granted Rank''': [[Fighter]] 25 (Skilled), [[Healer]] 25 (Skilled)
 
'''Precise Stance'''<br>
 
*'''Granted Rank''': [[Fighter]] 15 (Adept), [[Healer]] 15 (Adept)<br>
 
'''[[Stances#Crusader|Crusader Stance Details]]'''<br><br>
 
 
 
== Weapon Powers ==
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
|valign=top| '''Fighter-Crusader Powers'''
 
 
 
'''[[Axe]] Powers''': 15<br>
 
'''[[Axe|Axe Mastery]] Powers''': 15<br>
 
'''[[Axe|Great Axe Mastery]] Powers''': 10<br>
 
'''[[Blade Master|Blademaster Mastery]] Powers''': 35<br>
 
'''[[Blade Weaver|Bladeweaving Mastery]] Powers''': 35<br>
 
'''[[Bow]] Powers''': 10<br>
 
'''[[Crossbow]] Powers''': 10<br>
 
'''[[Dagger]] Powers''': 10<br>
 
'''[[Dagger|Dagger Mastery]] Powers''': 10<br>
 
'''[[Hammer]] Powers''': 35<br>
 
'''[[Hammer|Hammer Mastery]] Powers''': 35<br>
 
'''[[Hammer|Great Hammer Mastery]] Powers''': 35<br>
 
'''[[Pole Arm]] Powers''': 15<br>
 
'''[[Pole Arm|Pole Arm Mastery]] Powers''': 15<br>
 
'''[[Spear]] Powers''': 15<br>
 
'''[[Spear|Spear Mastery]] Powers''': 15<br>
 
'''[[Staff]] Powers''': 15<br>
 
'''[[Staff|Staff Mastery]] Powers''': 15<br>
 
'''[[Sword]] Powers''': 35<br>
 
'''[[Sword|Sword Mastery]] Powers''': 35<br>
 
'''[[Sword|Great Sword Mastery]] Powers''': 35<br>
 
'''[[Unarmed Combat]] Powers''': 15<br>
 
'''[[Unarmed Combat|Unarmed Combat Mastery]] Powers''': 15<br>
 
 
 
|valign=top| '''Healer-Crusader Powers'''
 
 
 
 
 
'''[[Axe]] Powers''': 5<br>
 
'''[[Axe|Axe Mastery]] Powers''': 5<br>
 
'''[[Blade Master|Blademaster Mastery]] Powers''': 30<br>
 
'''[[Blade Weaver|Bladeweaving Mastery]] Powers''': 25<br>
 
'''[[Hammer]] Powers''': 30<br>
 
'''[[Hammer|Hammer Mastery]] Powers''': 30<br>
 
'''[[Hammer|Great Hammer Mastery]] Powers''': 25<br>
 
'''[[Pole Arm]] Powers''': 5<br>
 
'''[[Pole Arm|Pole Arm Mastery]] Powers''': 5<br>
 
'''[[Spear]] Powers''': 5<br>
 
'''[[Spear|Spear Mastery]] Powers''': 5<br>
 
'''[[Staff]] Powers''': 10<br>
 
'''[[Staff|Staff Mastery]] Powers''': 10<br>
 
'''[[Sword]] Powers''': 25<br>
 
'''[[Sword|Sword Mastery]] Powers''': 25<br>
 
'''[[Sword|Great Sword Mastery]] Powers''': 25<br>
 
'''[[Blade Master|Blademaster Mastery]] Powers''': 25<br>
 
'''[[Blade Weaver|Bladeweaving Mastery]] Powers''': 30<br>
 
|}
 
 
 
== [[:Category:Patch History | Patch History]] ==
 
 
 
Crusader
 
=== [[Patch_24.3#Crusader|03/25/2008]] ===
 
*[[Sword]], [[Sword Mastery]] and [[Great Sword Mastery]] weapon powers increased to 35 ([[Fighter]]) and 25 ([[Healer]])
 
*[[Hammer]] and [[Hammer Mastery]] weapon powers increased to 35 ([[Fighter]]) and 30 ([[Healer]])
 
*[[Great Hammer Mastery]] weapon powers increased to 35 ([[Fighter]]) and 25 ([[Healer]])
 
*[[Blade Weaving]] increased to 35 ([[Fighter]]) and 30 ([[Healer]])
 
*[[Blade Mastery]] increased to 35 ([[Fighter]]) and 25 ([[Healer]])
 
*[[Crusader#Darius' Fist|Darius' Fist]]
 
**Duration reduced to 30 seconds
 
**Cast time reduced to 1.5 seconds and flagged as a Skill
 
*[[Crusader#The All-Father's Shield|The All-Father's Shield]]
 
**The snare component has been removed
 
**Removed the defensive bonus
 
**Scaled the attack bonus from 5% to 25% at PR-0 to PR-40
 
**Added a 50% increase to Block and Parry while active
 
**Added a 30% snare while active.
 
*Added [[Crusader#All-Father's Retribution|All-Father's Retribution]]
 
**Requires 90 Liturgy level 40
 
**Scales from 4% to 20% damage returned PR0 to PR40
 
 
 
=== [[Patch_20#Crusader|6/19/2007]] ===
 
*Crusader's have been granted a new power at Level 25 (with a prerequisite of [[Liturgy]] 65%) called "[[#The All-Father's Shield (25)|The All-Father's Shield]]" that temporarily boosts their [[Constitution]], [[Strength]], [[Defense]], and [[Attack Rating]].
 
*Increased the range of the [[Area of Effect]] effect on [[#Darius' Fist (1)|Darius' Fist]] to be more in line with other Point Blank AoEs
 
=== [[Patch_11#Crusader|2/7/2006]] ===
 
*Added a one second recycle timer to the following Crusader Powers; [[#Aid to the Faithful (11)|Aid to the Faithful]], [[#Benediction of Saint Lorne (12)|Benediction of Saint Lorne]], [[#Benediction of Saint Clarimus (13)|Benediction of Saint Clarimus]].
 
=== [[Patch_8#Crusader|9/7/2005]] ===
 
*Last month's Crusader weapon power, Darius Fist, is no longer a weapon power, but a regular point-blank area of effect [[DoT]]. It still requires a Liturgy weapon.
 
=== [[Patch_7#Crusader|8/1/2005]] ===
 
*Crusaders now qualify for a new holy Damage Over Time hammer weapon power, Darius' Fist, upon achieving 90 hammer.
 
*The Crusader power [[#Sacrifice (30)|Sacrifice]] no longer interrupts chants.
 
=== [[Patch_6#Crusader|7/11/2005]] ===
 
*Removed the [[mana]] cost curve from the Crusader chants "Aid to the Faithful," "Benediction of Saint Clarimus," and "Benediction of Saint Lorne" when ranking the power.
 
*The Crusader's "[[#Holy Mantle (10)|Holy Mantle]]" will now stack with normal [[Healer]] defense buffs.
 
*Reduced the Crusader's "[[#Blessing of the Healing Hands (10)|Blessing of the Healing Hands]]" recast timer in half.
 
*Add 10%-40% [[stamina]] heal to the Crusader's "Blessing of the Healing Hands".
 
*Increase the Crusader's "Sacrifice" power efficiency to 80%-240%.
 
*Remove the mana cost curve from the Crusader's power "Sacrifice"
 
=== [[Patch_5#Crusader|4/19/2005]] ===
 
*Crusaders can now wear the All-Father Acolyte Hood, All-Father High Priest Hood, and All-Father Initiate Hood.
 
*The Offensive and Precise [[Stance]] for Crusaders has been adjusted.
 
=== [[Patch_3#Crusader|7/21/2004]] ===
 
*Removed the release timer from Crusader chants, making it easier to twist these chants.
 
 
 
== See Also ==
 
*[[Crusader Templates]]
 
*[http://ubbforums.ubi.com/postlist.php?Cat=&Board=sb_sader Official Crusader Forum]
 
*[[Omni's Guide to Crusaders]]
 

Latest revision as of 19:47, 7 February 2018

The Church of the All-Father has many servants, and just as the All-Father himself is a warrior as well as a creator, so the Church must defend its flocks as well as provide for them. A vast army stands ready to defend the Holy Church, the army of the Crusaders, holy warriors who know no fear. When the hordes of Chaos shook the World at the beginning of the War of the Scourge, Saint Adelmo the Patriarch called a mighty crusade against the unnatural invaders, and placed the All-Father's blessing upon any who would take up arms in the Church's defense. From that day to this, they have worn white for purity and blue for the All-Father's strength, as vast as the endless sky.

    

 Crusader

Crusaderfi.png
 Defender of the Faith

    
Overview
The Crusader is part of the vanguard of the Church of the All-Father. His piety propels him toward the front lines to deliver his holy smite upon the wicked and protect his phalanx from harm. When the forces of darkness attempt to douse the healing light, he gives no second thought to sacrificing his own health for their safety.
Powers and Skills
Level Icon Ability Description
10 Blessing of the Healing Hands Blessing of the Healing Hands Single-target health and stamina heal
Holy Mantle Holy Mantle Personal defense buff
Challenge Challenge Single-target non-player Taunt
Shield Bash Shield Bash Single-target Stun (requires shield to be equipped)
11 Aid to the Faithful Aid to the Faithful Group health regeneration and healing receptivity buff Chant
12 Consecrate Weapon Consecrate Weapon Imbue inventory weapon with chance to cause additional holy damage
Benediction of Saint Lorne Benediction of Saint Lorne Group melee damage buff Chant
13 Sanctuary of Faith Sanctuary of Faith Group holy and unholy Damage Absorber
15 Censure Censure Single-target holy damage
Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
25 The All-Father's Shield The All-Father's Shield Personal attack rating, Constitution, Strength, Block skill, and Parry skill buff
26 Saint Alaric's Aid Saint Alaric's Aid Single-target dispel poison or disease effect
30 Darius' Fist Darius' Fist Area holy damage over time
Sacrifice Sacrifice Single-target health transfer
Saint Alaric's Blessing Saint Alaric's Blessing Single-target poison damage resistance buff
40 All Father's Retribution All Father's Retribution Personal holy-based Damage Shield

Playstyle Tips

Though many roles are available, a Crusader can rarely do more than one at a time. A combination of meele and holy damage, while not chart-topping, is high enough to make a difference when combined with their support tactics.

Fighter

  • Crusaders are extremely vulnerable to crowd control effects. A good trick is to put at least one point into Censure so you can target yourself to break a Root
  • Between All-Father's Shield and Blessing of the Healing Hands, you can take excessive amounts of punishment, but don't let that lull you into dangerous situations. The crusader is especially unforgiving toward improper positioning.
  • Shield Bash is available only to Crusaders who carry shields. Take this Stun into consideration when planning your character.

Healer

  • Censure's damage is decent, but outclassed by Prelate allies. It is best to build your character with a mix of meele and holy damage.
  • Sacrifice is the only healing effect that bypasses Shadow Mantle. This can save a an ally's life in a pinch. A Crusader built specifically for this contingency is called a "Sac 'Sader."
  • Benediction of Saint Lorne is one of the best group damage buffs in the game. Therefore, Crusaders compliment melee characters very well.
    
Crusader Information
RadarStatsCrusader.png

Base Classes

Fighter, Healer

Races

Aelfborn, Centaur, Dwarf, Elf, Half-Giant, Human

Disciplines

Artillerist, Blade Master, Blade Weaver, Bounty Hunter, Commander, Darksworn, Forge Master, Giant Killer, Huntsman, Knight, Prospector, Rune Caster, Sanctifier, Sapper, Traveler, Undead Hunter, Wyrmslayer

Mastery Runes

Master of Axes, Master of Great Axes, Master of Spears

Skills Granted

Sword, Pole Arm, Spear, Liturgy, Wear Armor, Medium (level 10)
Wear Armor, Heavy (level 15)
Great Hammer Mastery, Great Sword Mastery, Hammer Mastery, Pole Arm Mastery, Sword Mastery (level 20)

Crusader Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Fighter
Defensive Stance
40
Offensive Stance
25
Precise Stance
15
stance details
Healer
Defensive Stance
40
Offensive Stance
25
Precise Stance
15
stance details

Weapon Powers

Fighter
Axe Powers 15
Great Axe Powers 10
Bow Powers 10
Crossbow Powers 10
Dagger Powers 10
Unarmed Powers 15
Hammer Powers 35
Great Hammer Powers 35
Pole Arm Powers 15
Spear Powers 15
Staff Powers 15
Sword Powers 35
Great Sword Powers 35
Blade Master Powers 35
Blade Weaving Powers 35
Healer
Axe Powers 5
Hammer Powers 30
Pole Arm Powers 5
Spear Powers 5
Staff Powers 10
Sword Powers 25
Great Sword Powers 25
Blade Master Powers 30
Blade Weaving Powers 25

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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