Assassin
Contents
- 1 Harbinger of Death
- 2 Class Information
- 3 Class Weapons
- 4 Class Armor
- 5 Powers and Abilities
- 5.1 Cloak of Shadows
- 5.2 Shadow Mantle
- 5.3 Blindness
- 5.4 Plague of Blindness
- 5.5 Antidote
- 5.6 Slayer's Focus
- 5.7 Counter Venom
- 5.8 Poison Tolerance
- 5.9 Silence
- 5.10 Aura of Silence
- 5.11 Shadow Touch
- 5.12 Summon Darkspawn
- 5.13 Passwall
- 5.14 Poison Blade
- 5.15 Shadow Bolt
- 5.16 Steal Breath
- 5.17 Chilling Shadows
- 5.18 Fade
- 5.19 Invisibility
- 5.20 Backstab
- 6 Poison System
- 7 Stances
- 8 Weapon Powers
- 9 Patch History
- 10 See Also
Harbinger of Death
Base Classes |
Races |
Disciplines |
Mastery Runes |
Factions |
Skills
In addition to Base Class's Skill(s)
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Attributes
Training Points Per Level: 6
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Most Rogues are looked upon with contempt or loathing by civilized folk, or simply ignored altogether. There are some among the ranks of the Thieves, however, who command respect through fear, and whose names are voiced with either dread or hatred: Assassins. Not content with stealing gold or plunder, these grim professionals steal lives instead, killing for their wages, trading blood for gold. Some Assassins are ruthless predators who've developed a taste for blood and thrill at the act of killing, while others are grim professionals, bringing a kind of honor even to the direst of professions. However they approach their profession, Assassins must be able to do three things: get close to their targets, kill them quickly, and escape uncaught. The ease with which an Assassin performs the first and third tasks marks the difference between an amateur and an artist.
Read more Assassin Lore.
Class Information
- Class Symbol: Serpentine Dagger
- Primary Role: Support
- Base Class: Mage, Rogue
- Damage Types:: Cold, Poison, Melee
Class Weapons
List of weapons with Shadowmastery as their mastery:
- Shadow Dagger, a 100% Dagger.
- Bone Staff, a 100% Staff.
Class Armor
- Assassin Leather, a 100% Light Armor set, it has baked-in stats of +1 Dexterity, +1 Shadowmastery per piece.
Powers and Abilities
Cloak of Shadows
"Personal Defense and Cold Resistance Buff"
requires Shadowmastery Skill ( 20 )
Granted: Level 11
Focus Skill: Shadowmastery
Mana Cost: 15 to 55 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Defense Bonus: + 27 to 150.2 (from power rank 0 to 40)
- Cold Resistance: + 5 to 25 (from power rank 0 to 40)
- Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)
- Stack Category: DefenseBuff
- Stack Rank: 1
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Shadow Mantle
"Single Target Healing Black Mantle"
requires Shadowmastery Skill ( 97 )
Granted: Level 42
Focus Skill: Shadowmastery
Mana Cost: 55 to 95 (at power ranks 0 to 40).
Casting Time: 3 seconds
Recycle Time: 10.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units).
Can affect caster and group members.
Effects:
- Target cannot be targeted by spells of type 'Heal' below your Mantle's spell rank.
- Duration: :30 to 2:00 minutes (at power ranks 0 to 40).
- Stack Category: BMHealing
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Blindness
"Single Target Blindness"
requires Shadowmastery Skill ( 33 )
Granted: Level 14
Focus Skill: Shadowmastery
Mana Cost: 18 to 58 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 120.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Can affect caster and group members.
Effects:
- Attack Penalty: -10% to -50% (from power rank 0 to 40)
- Defense Penalty: -10% to -50% (from power rank 0 to 40)
- Duration: 30 seconds
- Stack Category: Blindness
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Plague of Blindness
"Area of Effect Blindness (0 range)"
Excludes Caster
requires Blindness Power ( 12 ), Shadowmastery Skill ( 61 )
Granted: Level 26
Focus Skill: Shadowmastery
Mana Cost: 60 to 100 (at power ranks 0 to 40)
Casting Time: 5 seconds
Recycle Time: 120.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players -- Spherical Effect Centered on Player
Area of Effect: 30 Units
Will not affect caster/power user.
Effects:
- Attack Penalty: -10% to -50% (from power rank 0 to 40)
- Defense Penalty: -10% to -50% (from power rank 0 to 40)
- Duration: :30 seconds
- Stack Category: Blindness
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Antidote
"Single Target Dispel Poison"
requires Shadowmastery Skill ( 39 )
Granted: Level 16
Power Rank: 40 ( Grand Master)
Focus Skill: Shadowmastery
Mana Cost: 61
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (100 Units)
Can affect caster and group members.
Effects:
- Removes effect with "Poison" dispel tag.
Slayer's Focus
"Personal Stun Immunity"
requires Shadowmastery Skill ( 88 )
Granted: Level 38
Focus Skill: Shadowmastery
Mana Cost: 25 to 65 (at power ranks 0 to 40)
Casting Time: 6 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Can be cast while stealthed
- Cannot be stunned
- Duration: 2:00 to 3:20 minutes (at power ranks 0 to 40)
- Stack Category: NoStun
- Stack Rank: 5
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Counter Venom
"Personal Protection from Poison"
requires Shadowmastery Skill ( 70 )
Granted: Level 30
Focus Skill: Shadowmastery
Mana Cost: 50 to 90 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Protection to Poison damage (50% resistance if spells are equal in power, +/- 1% for each point of rank difference from there)
- Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
- Stack Category: Protection
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Poison Tolerance
"Single Target Poison Resistance Buff"
requires Shadowmastery Skill ( 48 )
Granted: Level 20
Focus Skil: Shadowmastery
Mana Cost: 30 to 70 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Can affect caster and group members
Effects:
- Poison Resistance: + 10 to 50 (from power rank 0 to 40)
- Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
- Stack Category: ResistanceBuff
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Silence
"Single Target Silence, Chant Dispel, and Chant Block"
requires Shadowmastery Skill ( 79 )
Granted: Level 34
Focus Skil: Shadowmastery
Mana Cost: 44 to 84 (at power ranks 0 to 40).
Casting Time: 5 seconds
Recycle Time: 10.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (100 Units).
Can affect caster and group members.
Effects:
- Silenced (Player cannot use chat).
- Duration: 1:00 to 2:00 minutes (at power ranks 0 to 40).
- Stack Category: Silence
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Effects:
- Removes all effects with dispel tag of "Chant".
- Duration: 1:00 to 2:00 minutes (at power ranks 0 to 40)
- Can be stacked with any spell other than itself.
Dispel Tags: Effect
Aura of Silence
"Area of Effect Silence, Chant Dispel, and Chant Block (0 range)"
Excludes Caster
requires Silence Power ( 6 ), Shadowmastery Skill ( 93 )
Granted: Level 40
Focus Skil: Shadowmastery
Mana Cost: 53 to 93 (at power ranks 0 to 40)
Casting Time: 5 seconds
Recycle Time: 20.0 seconds
Requires Hit Roll: No
Target and Range: Players Only-- Spherical Effect Centered on Player
Area of Effect: 30 Units
Will not affect caster/power user.
Effects:
- Silenced (Player cannot use chat).
- Duration: 1:00 to 2:00 minutes (at power ranks 0 to 40)
- Stack Category: Silence
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Effects:
- Removes all effects with dispel tag of "Chant".
- Duration: 1:00 to 2:00 minutes (at power ranks 0 to 40).
- Can be stacked with any spell other than itself.
Shadow Touch
"Single Target Stun"
requires Shadowmastery Skill ( 36 )
Granted: Level 15
Focus Skil: Shadowmastery
Mana Cost: 15 to 55 (at power ranks 0 to 40)
Casting Time: 1 seconds
Recycle Time: 1.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (100 Units)
Can affect caster and group members
Effects:
- Cannot be stunned
- Duration: :09 to :27 seconds (at power ranks 0 to 40)
- Stack Category: NoStun
- Stack Rank: 3
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Effects:
- Target is stunned.
- Duration: :03 to :09 seconds (at power ranks 0 to 40)
- Stack Category: Stun
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Summon Darkspawn
"Summon Pet"
requires Shadowmastery Skill ( 115 )
Granted: Level 50
Focus Skil: Shadowmastery
Mana Cost: 120 to 160 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effect:
- Summons Pet
- (Power Level 0 to 2) Summons Creature:Darkspawn (Level 30 )
- (Power Level 3 to 4) Summons Creature:Darkspawn (Level 31 )
- (Power Level 5 to 8) Summons Creature:Darkspawn (Level 32 )
- (Power Level 9 to 10) Summons Creature:Darkspawn (Level 33 )
- (Power Level 11 to 12) Summons Creature:Darkspawn (Level 34 )
- (Power Level 13 to 14) Summons Creature:Darkspawn (Level 35 )
- (Power Level 15 to 18) Summons Creature:Darkspawn (Level 36 )
- (Power Level 19 to 20) Summons Creature:Darkspawn (Level 37 )
- (Power Level 21 to 22) Summons Creature:Darkspawn (Level 38 )
- (Power Level 23 to 26) Summons Creature:Darkspawn (Level 39 )
- (Power Level 27 to 28) Summons Creature:Darkspawn (Level 40 )
- (Power Level 29 to 30) Summons Creature:Darkspawn (Level 41 )
- (Power Level 31 to 32) Summons Creature:Darkspawn (Level 42 )
- (Power Level 33 to 36) Summons Creature:Darkspawn (Level 43 )
- (Power Level 37 to 38) Summons Creature:Darkspawn (Level 44 )
- (Power Level 39 to 40) Summons Creature:Darkspawn (Level 45 )
- (Power Level 0 to 2) Summons Creature:Darkspawn (Level 30 )
Passwall
"Personal Teleportation"
You must be using Hide or Sneak to activate this power
requires Shadowmastery Skill ( 66 )
Granted: Level 28
Power Rank: 40 ( Grand Master)
Focus Skil: Shadowmastery
Mana Cost: 76
Casting Time: 6 seconds
Recycle Time: 300.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Player can teleport to location on minimap.
Poison Blade
"Temporary Weapon Enchantment"
requires Shadowmastery Skill ( 24 )
Granted: Level 12
Focus Skil: Shadowmastery
Mana Cost: 40 to 80 (at power ranks 0 to 40)
Casting Time: 6 seconds
Recycle Time: 300.0 seconds
Requires Hit Roll: No
Target and Range: Weapons (inventory items)
Effects: (From Power Ranks 0 to 2)
- Additional Weapon Damage Effect (5 % chance of firing)
- Health Damage: 21- 45 to 69- 148 points (from power rank 0 to 40) points of Health
- Flagged as 'Poison' damage
- Duration: 5:00 to 5:30 minutes (at power ranks 0 to 40)
- Stack Category: EnchantWeapon
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Shadow Bolt
"Single Target Cold Damage and Stun"
requires Shadowmastery Skill ( 15 )
Granted: Level 10
Focus Skil: Shadowmastery
Mana Cost: 17 to 39.8 (at power ranks 0 to 40)
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:
- Health Damage: 10- 14 to 24- 33 points (from power rank 0 to 40) points of Health
- Flagged as 'Cold' damage
Effects:
- Cannot be stunned
- Duration: :03 to :09 seconds (at power ranks 0 to 40)
- Stack Category: NoStun
- Stack Rank: 1
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Effects:
- Target is stunned.
- Duration: :01 to :03 seconds (at power ranks 0 to 40)
- Stack Category: Stun
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Steal Breath
"Single Target Poison Damage Over Time and Snare"
requires Shadowmastery Skill ( 43 )
Granted: Level 18
Focus Skil: Shadowmastery
Mana Cost: 62 to 96.8 (at power ranks 0 to 40)
Casting Time: 2 seconds
Recycle Time: 5.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:
- Direct Damage
- Health Damage: 8- 12 to 12- 19 points (from power rank 0 to 40) points of Health
- Flagged as 'Poison' damage
Effects:
- Does damage over time (Every 5 seconds):
- Health Damage: 8- 12 to 12- 19 points (from power rank 0 to 40) points of Health
- Flagged as 'Poison' damage
- Duration: :30 seconds
- Can be stacked with any spell other than itself.
Effects:
- Movement Rate: -11% to -60% (from power rank 0 to 40)
- Duration: :20 to 1:00 seconds (at power ranks 0 to 40)
- Stack Category: Snare
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Chilling Shadows
"Single Target Attack Speed Debuff and Dispel Attack Speed Buff"
requires Shadowmastery Skill ( 57 )
Granted: Level 24
Focus Skil: Shadowmastery
Mana Cost: 31 to 71 (at power ranks 0 to 40)
Casting Time: 2 seconds
Recycle Time: 30.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Can affect caster and group members
Effects:
- Delay Between Attacks: + 5% to 25% (from power rank 0 to 40)
- Dispel : AttackSpeedBuff
- Duration: :30 to 1:00 seconds (at power ranks 0 to 40)
- Stack Category: AttackSpeedDeBuff
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Dispel : AttackSpeedBuff
- Dispel Tags: DeBuff, Effect
Fade
"Personal Invisibility"
(Clears mobile aggro)
requires Socery Skill ( 1 )
Granted: Level 10
Focus Skill: None
Mana Cost: 33
Casting Time: 9.7 to 0.2 seconds (at power ranks 0 to 20)
Recycle Time: 10.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Grants Invisibility
- Immobile Invisibility (Hide)
- Duration: 10:00 to 30:00 minutes (at power ranks 0 to 20)
- Stack Category: Invisible
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Invisibility
"Personal Invisibility"
(Clears mobile aggro)
requires Fade Power ( 18 )
Granted: Level 19
Focus Skil: None
Mana Cost: 45
Casting Time: 10 seconds (0.2 seconds at 20)
Recycle Time: 30.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Grants Invisibility
- Mobile Invisibility (Sneak)
- Duration: 1:00 to 5:00 minutes (at power ranks 0 to 20)
- Stack Category: Invisible
- Stack Rank: 1
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Duration: 1.5 seconds
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
- Target cannot cast spells or use powers.
Backstab
"Sneak Attack!"
You must be using Sneak to activate this power
requires Sneak Power ( 1 )
Granted: Level 10
Focus Skil: None
Stamina Cost: 20
Casting Time: 0.2 seconds
Recycle Time: 90.0 seconds
Power User Requirements: You must be sneaking to use this power. Forbids Archery weapon in right hand. Forbids Archery weapon in left hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Attack Bonus: + 60% to 100% (from power rank 0 to 40)
- Damage Dealt: + 80 to 400 (from power rank 0 to 40)
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry).
- Effect ends if affected attacks (swings his weapon)
- Effect ends if affected unequips any piece of equipment
- Duration: :10 seconds
- Stack Category: WeaponMove
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Poison System
In patch 14, (Sept. 2006) backstab was expanded to include these variations of the original. To see details on this expantion, see Poison System.
Buchinine
"Sneak Attack!"
Backstab, Stamina Damage over Time, and Stamina Regen Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Stamina Damage Over Time: 3% of target's maximum Stamina pool every 5 seconds
- Stamina Regeneration Adjustment: - 100%
- Duration: 60 seconds
- Flagged as 'Disease' effect
- Stamina Damage Over Time: 3% of target's maximum Stamina pool every 5 seconds
Galpa
"Sneak Attack!"
Backstab and Intelligence, Spirit, and Power Damage Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Intelligence and Spirit Debuff: - 60
- Duration: 60 seconds
- Duration: 60 seconds
- Power Damage Debuff: - 25%
- Duration: 30 seconds
- Duration: 30 seconds
- Intelligence and Spirit Debuff: - 60
Gorgon's Venom
"Sneak Attack!"
Backstab, Attack Speed Debuff, and Melee Damage Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Attack Speed Debuff: + 40%
- Duration: 60 seconds
- Duration: 60 seconds
- Melee Damage Debuff: - 25%
- Duration: 30 seconds
- Duration: 30 seconds
- Attack Speed Debuff: + 40%
Magusbane
"Sneak Attack!"
Backstab, Mana Damage over Time, and Mana Regen Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Mana Damage Over Time: 3% of target's maximum Mana pool every 5 seconds
- Mana Regeneration Adjustment: - 100%
- Duration: 60 seconds
- Flagged as 'Poison' effect
- Mana Damage Over Time: 3% of target's maximum Mana pool every 5 seconds
Pellegorn
"Sneak Attack!"
Backstab, Health Damage over Time, and Health Regen Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Health Damage Over Time: 3% of target's maximum Health pool every 5 seconds
- Health Regeneration Adjustment: - 100%
- Duration: 60 seconds
- Flagged as 'Bleeding' effect
- Health Damage Over Time: 3% of target's maximum Health pool every 5 seconds
Stances
All Stances
Granted: Level 15
Casting Time: 0*
Recycle Time: 30 seconds
Defensive Stance
Offensive Stance
Precise Stance
Weapon Powers
Mage Assassin |
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Rogue Assassin |
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Patch History
03/25/2008
- Modified Mage Assassin Fade to cap at PR-20; but casting times have been drastically reduced to be in line with Rogue-based Hide at PR-40.
10/09/2007
- Chilling Shadows; Reduced the Attack Speed Debuff to be 5% (PR0) to 25% (PR40); The Attack Speed Debuff is now flagged as a Debuff
- Passwall; No longer stacks with the Black Mask or Strigoi versions of this power
- Silence and Aura of Silence; changed to be labeled as silence powers instead of debuffs
- Hide and Sneak has been removed.
- Mage Assassins now have access to the Fade and Invisibility powers
06/19/2007
- Steal Breath now has a casting timer of 2 seconds (was 5 seconds) and a recycle timer of 5 seconds (was 1)
- Chilling Shadows will now also dispel any melee attack speed buffs
- Increased the range of Shadow Touch to 100 units.
03/29/2007
- Assassins have been added to the Temple of the Cleansing Flame charter (Loreplay)
- Shadow Touch has been given a 5.0 second recycle timer (this will be adjusted to 1.0 in the next update to Test)
09/27/2006
- Passwall must now be cast from either Hide or Sneak.
- Slayer's Focus can now be cast while stealthed and costs 25 to 65 mana from Power Ranks 0 to 40.
07/21/2004
- Gave Assassins 10 additional points in Dagger weapon powers (Rogues are 25, Mages are 15)
- Rogue Assassins now get 20 free points in 'Poison Blade'