Difference between revisions of "Commander"
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*[[Microzone]]: City of Eglan Nanvirond | *[[Microzone]]: City of Eglan Nanvirond | ||
**[[Vorringia]]: [[Aeran Belendor]] - 85793, 63788 | **[[Vorringia]]: [[Aeran Belendor]] - 85793, 63788 | ||
− | **[[Dalgoth ( | + | **[[Dalgoth (RiF)]]: [[Aeran Belendor]] - 64551, 33580 |
**[[Dalgoth]]: [[Aeran Belendor]] - 34597, 62323 | **[[Dalgoth]]: [[Aeran Belendor]] - 34597, 62323 | ||
**[[Dalgoth]]: [[Aeran Sillestor]] - 70873, 70222 | **[[Dalgoth]]: [[Aeran Sillestor]] - 70873, 70222 |
Revision as of 02:45, 20 July 2014
Contents
Master of War
Every Age has produced its great Commanders, masters of strategy and tactics who fight their duels with armies instead of swords, and whose skills and intuition determine the destiny of Nations.
More Commander Lore.
Discipline Information
Base Classes Available |
Races Available
Aelfborn |
Classes Available
Barbarian |
Disciplines Prohibited |
Discipline Effects
- Grants Powers
- Grants Skill: Leadership
Discipline Locations
Discipline Droppers
|
Disciplines Trainers
|
Discipline Powers
Rally Troops
Granted: Rank 40 (Grand Master) at Level 20
Teachers: None (skill cannot be trained)
Focus Skill: Leadership
Stamina Cost: 25
Casting Time: 0 Seconds
Recycle Time: 30 Seconds
Generates Hate: High
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode Only
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units) -- Can affect caster and group members
Remove Effect:
- Removes Stun Effect
Command Siege Engine
"Allows Control of a Siege Engine"
Granted: Rank 40 at Level 20 (Grand Master)
Teachers: None (skill cannot be trained)
Focus Skill: None
Mana Cost: 0
Casting Time: 0 Seconds
Recycle Time: 600 Seconds
Generates Hate: No
Power User Requirements: None
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters (Siege Weapons) Only (30 Units)
Effects:
- Duration: 14,400 seconds
- Stackability: Cannot be stacked with other effects of type Charm (0)
- Modify Monster AI:
- Monster is charmed
- Affects Monsters that are at or below level: 60
- Target becomes pet
- Target monster forgets those he is angry with when a target dies or deranks
- Controller cannot stealth or they will lose control
Cry Havoc
Granted: Rank 0 at Level 20
Teachers: Master Commander
Focus Skill: Leadership
Stamina Cost: 15
Casting Time: 1 Seconds
Recycle Time: 0 Seconds
Generates Hate: Moderate
Power User Requirements: None
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units) -- Can affect caster and group members
Effects:
- Duration: 30 seconds
- Stackability: Cannot be stacked with other effects of type AttackSpeedBuff (0)
- Delay Between Attacks -10% to -25.4% (from power ranks 0 to 20)
Take No Prisoners
Granted: Rank 0 at Level 20
Teachers: Master Commander
Focus Skill: Leadership
Stamina Cost: 15
Casting Time: 1 Seconds
Recycle Time: 0 Seconds
Generates Hate: Moderate
Power User Requirements: None
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units) -- Can affect caster and group members
Effects:
- Duration: 30 seconds
- Stackability: Cannot be stacked with other effects of type DamageModifierBuff (0)
- Damage Dealt +10% to +30% (from power ranks 0 to 20)