Difference between revisions of "Shade"
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'''Stackability''': Cannot be stacked with other effects of type ''invisible''<br><br> | '''Stackability''': Cannot be stacked with other effects of type ''invisible''<br><br> | ||
− | == | + | == Available Charter Types == |
− | + | List of Guild Types below refers to the [[loreplay]] ruleset on the server [[Vindication]]. | |
− | + | *[[Mercenary Company|Mercenary Company]] | |
− | [[Mercenary Company|Mercenary Company]] | + | *[[Ranger's Brotherhood|Ranger's Brotherhood]] |
− | [[Ranger's Brotherhood|Ranger's Brotherhood]] | + | *[[Thieves' Den|Thieves' Den]] |
− | [[Thieves' Den|Thieves' Den]] | + | *[[Unholy Legion|Unholy Legion]] |
− | [[Unholy Legion|Unholy Legion]] | + | *[[Wizard's Conclave|Wizard's Conclave]] |
− | [[Wizard's Conclave|Wizard's Conclave]] | ||
== [[:Category:Patch History | Patch History]] == | == [[:Category:Patch History | Patch History]] == |
Revision as of 23:30, 29 December 2007
Contents
The Pale Ones, Born of Darkness
Available Base Classes Fighter |
Denounced as perversions and abominations by the Temple of the Cleansing Flame, strange beings known as Shades are feared throughout the lands of Men. Debate still rages over the true nature of these beings, who seem Human, yet are afflicted with a sinister taint that warps their bodies and poisons their souls. Often called the "Children of the Damned," Shades are born to Human parents, normal but for their bizarre appearance. A Shade's skin is ashen grey and cold to the touch, and their pupil-less eyes are as black as coals. No one knows why Shades walk among us, but the cause is finally becoming clear - when a Human father dies while his child is yet unborn, there is a chance - but not a certain one - that the child will be born a Shade. There are no accounts of such births before the Turning. The pallid visage and detached demeanor of the Shades has given rise to countless rumors and stories that link them to the Undead, and few of any race have grown to trust the Pale Ones.
Starting Attributes
Training Points Cost: 10
Health Bonus: 0
Mana Bonus: 30
Stamina Bonus: 70
Height: 5'9" - 6'9" (Male) / 5'5" - 6'5" (Female)
Walk Speed (combat / non-combat): 6.88 / 4.69
Run Speed (combat / non-combat): 15.52 / 15.52
Statistic Distribution
Granted: 40 Base Strength / 90 Max Strength
Granted: 50 Base Dexterity / 115 Max Dexterity
Granted: 40 Base Constitution / 95 Max Constitution
Granted: 45 Base Intelligence / 110 Max Intelligence
Granted: 30 Base Spirit / 90 Max Spirit
Racial Abilities
Poison Resistance: +10%
Unholy Resistance: +5%
Holy Resistance: -20%
Can See Invisible (20)
Immune to Blind
Hide
"Personal Invisibility - Cleares Mobile Aggro"
Power Rank: 1 (Novice)
Granted: Level 2
Focus Skill: None
Stamina Cost: 25
Casting Time: 12.4 to 0.0 seconds (at power ranks 1 to 40)
Recycle Time: 10.0 seconds
Requirements: Player must not be moving
Mode Required: Non-Combat
Requires Roll to hit: No
Target and Range: Self/No target
Duration: 630 to 1800 seconds(1 - 40)
Effects:
Grants Immobile Invisibility
Stackability: Cannot be stacked with other effects of type invisible
Available Charter Types
List of Guild Types below refers to the loreplay ruleset on the server Vindication.
Patch History
12/7/2004
- Adjusted Shades for +5 Unholy Resist
3/17/2003
- The Shade witchsight effect no longer has an effect icon
2/17/2004
- Shades are now immune to "Blind"