Difference between revisions of "Commander"
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[[Image:commander.jpg|right|Chronicle Commander]] | [[Image:commander.jpg|right|Chronicle Commander]] | ||
− | = | + | <center><font size=4>''Master of War''</font></center> |
− | + | {{lorebox|Every Age has produced its great Commanders, masters of strategy and tactics who fight their duels with armies instead of swords, and whose skills and intuition determine the destiny of Nations. | |
− | ' | + | To the True Captain's eyes, time is but an illusion. Past, present, future: all of them exist as one. Truly, every battle is over before it begins, and every imaginable outcome is locked within the static present. Any Warrior may study rules of tactics, or observe battles, but a Master of War must have keener eyes: he must see through the consequences of every formation, every movement, through dread and confusion, until only victory is visible. This is how a General knows when to strike, and when to withdraw. This is why he wins.|[[Commander Lore]]}} |
− | + | {{header|Discipline Information}} | |
− | {| style="margin-left: | + | {| |
− | + | |valign=top| | |
− | + | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | |
− | + | [[Image:DisciplineCommander.png|Commander Rune]] | |
− | + | '''<big>Available Races and Classes</big>'''</div> | |
− | + | *'''Races''': [[Aelfborn]], [[Aracoix]], [[Centaur]], [[Dwarf]], [[Elf]],<br> [[Half Giant]], [[Human]], [[Irekei]], [[Nephilim]], [[Shade]], [[Vampire]] | |
− | + | *'''Classes''': [[Barbarian]], [[Bard]], [[Channeler]], [[Confessor]], [[Crusader]],<br> [[Doomsayer]], [[Huntress]], [[Prelate]], [[Priest]], [[Ranger]], [[Sentinel]],<br> [[Templar]], [[Warlock]], [[Warrior]], [[Wizard]] | |
− | + | *'''Prohibited Disciplines''': [[Artillerist]], [[Battle Magus]], [[Saboteur]], [[Sanctifier]], [[Sapper]] | |
− | [[Aelfborn]] | + | |
− | [[Aracoix]] | + | |valign=top| |
− | [[Centaur]] | + | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> |
− | [[Dwarf]] | + | '''<big>Discipline Effects</big>'''</div> |
− | [[Elf]]<br> | + | *''Grants Powers'' |
− | [[Half Giant]] | + | *''Grants [[Leadership]] Skill'' (note: Leadership is currently not functioning) |
− | [[Human]] | + | ! |
− | [[Irekei]] | + | ! |
− | [[Nephilim]] | + | ! |
− | [[Shade]] | + | ! |
− | [[Vampire]] | + | |valign=top| |
− | + | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | |
− | + | '''<big>Discipline Dropper</big>'''</div> | |
− | [[Barbarian]] | + | *'''Name''': [[Aelginar the Elflord]]<br> |
− | [[Bard]] | + | **'''Location''': [[Aerath Hellendroth]] - Maer Thallinath |
− | [[Channeler]] | + | ***'''Coordinates''': {{map|85171|60199}} |
− | [[Confessor]] | + | ! |
− | [[Crusader]]<br> | + | ! |
− | [[Doomsayer]] | + | ! |
− | [[Huntress]] | + | ! |
− | [[Prelate]] | + | |valign=top| |
− | [[Priest]] | + | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> |
− | [[Ranger]] | + | '''<big>Trainer Locations</big>'''</div> |
− | [[Sentinel]] <br | + | *Master Commander |
− | [[Templar]] | + | **[[Aeran Belendor]] - City of Eglan Nanvirond - 85630 x 63740 |
− | [[Warlock]] | + | **[[Ashfell Plain]] - Wyrmslayer's Rest - 86322 x 69351 |
− | [[Warrior]] | + | **[[Hethland Holm]] - Arnskrheim - 45673 x 68686 |
− | [[Wizard]] | ||
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− | [[Artillerist]] | ||
− | [[Battle Magus]] | ||
− | [[Sanctifier]] | ||
− | [[Sapper]] | ||
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− | == | ||
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− | '''Discipline | ||
− | *'''Name''': | ||
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− | *''' | ||
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− | *[[ | ||
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|} | |} | ||
+ | {{header|Discipline Powers}} | ||
+ | {| | ||
+ | |valign=top| | ||
+ | '''Rally Troops '''<br> | ||
+ | [[Image:Dispellstun cam.png|Right|Rally Troops Power Cameo]] | ||
+ | ''"Group Dispel Stun"''<br> | ||
− | + | '''Granted''': Level 20<br> | |
− | + | '''Power Rank''': 40 (Grand Master)<br> | |
− | '' | + | '''Focus Skill:''' Leadership<br> |
− | + | '''Power Type''': Spell<br> | |
− | ''' | ||
− | ''' | ||
− | ''' | ||
'''Stamina Cost''': 25<br> | '''Stamina Cost''': 25<br> | ||
'''Casting Time''': 0 Seconds<br> | '''Casting Time''': 0 Seconds<br> | ||
'''Recycle Time''': 30 Seconds<br> | '''Recycle Time''': 30 Seconds<br> | ||
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'''Requires Hit Roll''': No<br> | '''Requires Hit Roll''': No<br> | ||
− | '''Target and Range''': Group Members | + | '''Target and Range''': Group Members - Point Blank<br> |
− | ''' | + | '''Area of Effect''': 50 Units<br> |
− | * Removes '' | + | '''Effect(s)''':<br> |
+ | *'''Dispel Stun''' | ||
+ | **Removes effect with dispel tag of "Stun" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | |valign=top| | ||
+ | '''Cry Havoc'''<br> | ||
+ | [[Image:Buffspeedgroup cam.png|Right|Cry Havoc's Power Cameo]] | ||
+ | ''"Group Attack Speed Chant"''<br> | ||
− | ---- | + | '''Granted''': Level 20 <br> |
− | = | + | '''Focus Skill:''' Leadership <br> |
− | ''"Allows Control of a Siege Engine"'' | + | '''Power Type''': Spell<br> |
+ | '''Stamina Cost''': 15<br> | ||
+ | '''Casting Time''': 1 Seconds<br> | ||
+ | '''Recycle Time''': 0 Seconds<br> | ||
+ | '''Chant Power:''' Recurs every 20 seconds until interrupted<br> | ||
+ | '''Target and Range''': Group Members - Point Blank<br> | ||
+ | '''Area of Effect''': 50 Units<br> | ||
+ | '''Effect(s)''':<br> | ||
+ | *'''Attack Speed Buff''' | ||
+ | **Delay Between Attacks -10% to -25.4% (from power ranks 0 to 20) | ||
+ | **Duration: 30 seconds | ||
+ | **Stack Category: AttackSpeedBuff | ||
+ | **Dispel Tags: Buff, Effect | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | |valign=top| | ||
+ | '''Take No Prisoners'''<br> | ||
+ | [[Image:Dmggroup cam.png|Right|Take No Prisoners Power Cameo]] | ||
+ | ''"Group Damage Buff Chant"''<br> | ||
+ | |||
+ | '''Granted''': Level 20 <br> | ||
+ | '''Focus Skill:''' Leadership <br> | ||
+ | '''Power Type''': Spell<br> | ||
+ | '''Stamina Cost''': 15<br> | ||
+ | '''Casting Time''': 1 Seconds<br> | ||
+ | '''Recycle Time''': 0 Seconds<br> | ||
+ | '''Chant Power:''' Recurs every 20 seconds until interrupted<br> | ||
+ | '''Target and Range''': Group Members - Point Blank<br> | ||
+ | '''Area of Effect''': 50 Units<br> | ||
+ | '''Effect(s)''':<br> | ||
+ | *Damage Dealt: +10% to +20% (at power ranks 0 to 20) | ||
+ | **Duration: 30 Seconds | ||
+ | **Stack Catagory: DamageModifierBuff | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | |valign=top| | ||
+ | '''Command Siege Engine'''<br> | ||
+ | [[Image:Charm_cam.png|Right|Command Siege Engine's Power Cameo]] | ||
+ | ''"Allows Control of a Siege Engine"''<br> | ||
− | '''Granted''': | + | '''Granted''': Level 20<br> |
− | ''' | + | '''Power Type''': Skill<br> |
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'''Mana Cost''': 0<br> | '''Mana Cost''': 0<br> | ||
'''Casting Time''': 0 Seconds<br> | '''Casting Time''': 0 Seconds<br> | ||
'''Recycle Time''': 600 Seconds<br> | '''Recycle Time''': 600 Seconds<br> | ||
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'''Requires Hit Roll''': No<br> | '''Requires Hit Roll''': No<br> | ||
− | '''Target and Range''': | + | '''Target and Range''': Siege Weapon (25 Units)<br> |
− | ''' | + | '''Effect(s)''':<br> |
− | * ''' | + | *'''Claim Siege Engine''' |
− | + | **Target Becomes Pet | |
− | + | **Controller cannot stealth or they will lose control | |
− | + | **Duration: 14,400 seconds | |
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− | ** Target | + | |} |
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− | ** Controller cannot stealth or they will lose control | ||
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− | + | [[Category:Disciplines]] | |
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Latest revision as of 19:33, 13 February 2022
Commander has been flagged as being part of a known bug. Please see Known Issues if you experience any inconsistencies before reporting a bug. |
“ | Every Age has produced its great Commanders, masters of strategy and tactics who fight their duels with armies instead of swords, and whose skills and intuition determine the destiny of Nations. To the True Captain's eyes, time is but an illusion. Past, present, future: all of them exist as one. Truly, every battle is over before it begins, and every imaginable outcome is locked within the static present. Any Warrior may study rules of tactics, or observe battles, but a Master of War must have keener eyes: he must see through the consequences of every formation, every movement, through dread and confusion, until only victory is visible. This is how a General knows when to strike, and when to withdraw. This is why he wins. |
” |
Discipline Information |
|
Discipline Effects
|
Discipline Dropper
|
Trainer Locations
|
Discipline Powers |