Difference between revisions of "Crusader"
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<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br> | <div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br> | ||
{{Cheader|Playstyle Tips|(to bottom, rgba(255,244,202,1) 1%,rgba(255,240,179,1) 39%,rgba(230,184,0,1) 100%)}} | {{Cheader|Playstyle Tips|(to bottom, rgba(255,244,202,1) 1%,rgba(255,240,179,1) 39%,rgba(230,184,0,1) 100%)}} | ||
− | + | Though many roles are available, a Crusader can rarely do more than one at a time. A combination of meele and holy damage, while not chart-topping, is high enough to make a difference when combined with their support tactics. | |
<h3>Fighter</h3> | <h3>Fighter</h3> | ||
* Crusaders are extremely vulnerable to crowd control effects. A good trick is to put at least one point into ''Censure'' so you can target yourself to break a [[Root]] | * Crusaders are extremely vulnerable to crowd control effects. A good trick is to put at least one point into ''Censure'' so you can target yourself to break a [[Root]] |
Revision as of 16:44, 6 February 2018
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The Crusader is part of the vanguard of the Church of the All-Father. His piety propels him toward the front lines to deliver his holy smite upon the wicked and protect his phalanx from harm. When the forces of darkness attempt to douse the healing light, he gives no second thought to sacrificing his own health for their safety.
Though many roles are available, a Crusader can rarely do more than one at a time. A combination of meele and holy damage, while not chart-topping, is high enough to make a difference when combined with their support tactics. Fighter
Healer
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Contributions by: Colest and Rewen in 2018
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