Difference between revisions of "Elf"
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*'''Base Classes''': [[Fighter]], [[Healer]], [[Mage]], [[Rogue]] | *'''Base Classes''': [[Fighter]], [[Healer]], [[Mage]], [[Rogue]] | ||
*'''Classes''': [[Assassin]], [[Bard]], [[Channeler]], [[Crusader]], [[Doomsayer]],<br> [[Druid]], [[Fury]], [[Huntress]], [[Necromancer]], [[Prelate]], [[Priest]], [[Ranger]],<br> [[Scout]], [[Sentinel]], [[Thief]], [[Warrior]], [[Wizard]] | *'''Classes''': [[Assassin]], [[Bard]], [[Channeler]], [[Crusader]], [[Doomsayer]],<br> [[Druid]], [[Fury]], [[Huntress]], [[Necromancer]], [[Prelate]], [[Priest]], [[Ranger]],<br> [[Scout]], [[Sentinel]], [[Thief]], [[Warrior]], [[Wizard]] | ||
+ | *'''Racial Disciplines''': [[Archmage]], [[Blade Weaver]] | ||
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Revision as of 21:22, 4 September 2017
The Firstborn, Kings in Exile
“ | Once the masters of the World, the Elves have been reduced to vagabonds and wanderers, the mournful descendants of their broken Empire. Arrogant, decadent, and cruel, Elves are still masters of the magical arts, but lack the discipline and organization to re-conquer all that their former slaves, the Sons of Men, have taken from them. What few Elves still remain are distrusted by all and treated as outcasts rather than Kings - their legendary immortality now a curse, they wander through the ruins of the World their elders made, watching them crumble and waiting to die. The remnants of the great Elvish nations can still be seen, borne out in each elves' skin tone: White in the oldest families, who ruled in the cold Northlands; Brown for those born to the Lords of the wood; and Green for the coastal families who once mapped the great Seas. |
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Racial Information
Starting Attributes Creation Cost: 15Granted: 35 Base Strength / 70 Max Strength |
Effects
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Racial Items
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Racial Abilities and Perks
Scion of the Dar Khelegur
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Scion of the Gwaridorn
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Scion of the Twathedilion
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