Difference between revisions of "Gladiator"
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== The Gladiator == | == The Gladiator == | ||
''Lord of the Arena'' | ''Lord of the Arena'' | ||
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| '''[[:Category:Base Classes|Base Classes]] Available''' | | '''[[:Category:Base Classes|Base Classes]] Available''' | ||
[[Fighter]]<br /> | [[Fighter]]<br /> |
Revision as of 05:01, 14 April 2010
Contents
The Gladiator
Lord of the Arena
Base Classes Available |
Races Available
Aelfborn |
Classes Available |
Gladiators quickly learn how to use any kind of weapon or armor, and know a wide variety of special moves and maneuvers designed to disarm, disable, or exhaust their opponents. The crowd must get its money's worth: Gladiators always try to prolong their fights rather than go for the quick kill. The bloodier the fight's end, the better.
More Gladiator Lore
Discipline Effects
Grants: Powers
Grants: Unarmed Combat skill
Discipline Locations
Discipline Droppers
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Disciplines Trainers
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Discipline Powers
Resist Pain
"Personal Melee Resistance Buff"
Granted: Rank 0 at Level 20
Teachers: Master Gladiator (20)
Focus Skill:
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 600 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when activating this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No Target
Effects:
- Duration: 30 to 120 seconds (from power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type ResistanceBuff(0)
- Crushing Resistance: +2 to +10 (from power ranks o to 20)
- Piercing Resistance: +2 to +10 (from power ranks o to 20)
- Slashing Resistance: +2 to +10 (from power ranks o to 20)
Call of the Crowd
"Personal Attack Buff"
Granted: Rank 0 at Level 20
Teachers: Master Gladiator (20)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 600 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when activating this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No Target
Applies Effect:
- Duration: 30 to 120 seconds (at power ranks 0 to 20)
- Stackability: Can be stacked with any spell other than itself
- Attack Bonus: +40 to +140 (from power rank 0 to 20)
- Defense Penalty: -40 to -140 (from power rank 0 to 20)
Treat Wounds
"Single Target Heal and Health Recovery Buff"
This power will stack with: |
Granted: Rank 40 at Level 20 (Grand Master)
Teachers: None (skill cannot be trained)
Focus Skill: None
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Stamina Cost: 25
Casting Time: 1 Seconds
Recycle Time: 30 Seconds
Generates Hate: High
Power User Requirements: Player must not be moving when activating this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Players Only (10 Units)
Removes Effects:
- Removes Bleeding Effect
Healing:
- Health Replenishment: 22 to 39 points of Health
Applies Effects:
- Duration: 60 seconds
- Stack Catagory: RecoveryHealthBuff
- Stack Rank: 1
- Stack Rule: Greater Than (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than the existing spell's power).
- Health Recovery Rate: +100%