Difference between revisions of "Necromancer"
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=== Gravechill === | === Gravechill === | ||
[[Image:Removeallbuffs cam.png|Right|Gravechill's Power Cameo]] | [[Image:Removeallbuffs cam.png|Right|Gravechill's Power Cameo]] | ||
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=== Spectre Form === | === Spectre Form === | ||
[[Image:Invis cam.png|Right|Spectre Form's Power Cameo]] | [[Image:Invis cam.png|Right|Spectre Form's Power Cameo]] | ||
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'''Effect(s)''': | '''Effect(s)''': | ||
*'''Summon Wight''' | *'''Summon Wight''' | ||
+ | |} | ||
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+ | {| | ||
+ | |valign=top| | ||
+ | === Spirit Chains === | ||
+ | [[Image:Charm cam.png|Right|Spirit Chains Power Cameo]] | ||
+ | ''"Single Target Charm Undead"''<br> | ||
+ | ''Requires Necromancy Skill ( 48 )''<br> | ||
+ | |||
+ | '''Granted''': Level 20<br> | ||
+ | '''Focus Skill''': Necromancy<br> | ||
+ | '''Power Type''': Spell<br> | ||
+ | '''Mana Cost''': 120 to 160 (at power ranks 0 to 40)<br> | ||
+ | '''Casting Time''': 5 seconds<br> | ||
+ | '''Recycle Time''': 600 to 300 seconds (at power ranks 0 to 40)<br> | ||
+ | '''Requires Hit Roll''': No<br> | ||
+ | '''Target and Range''': Undead Only (100 Units)<br> | ||
+ | '''Effect(s)''':<br> | ||
+ | *'''Charm Monster''' | ||
+ | **Target becomes Pet | ||
+ | **Level Cap: 20 to 52(from power ranks 1 to 40) | ||
+ | **Duration: 600 to 1800 Seconds (at power ranks 0 to 40) | ||
+ | **Stack Category: Charm<br> | ||
+ | **Stack Rule: Standard | ||
+ | |valign=top| | ||
+ | === Oblivion's Touch === | ||
+ | [[Image:Amnesia cam.png|Right|Oblivion's Touch's Power Cameo]] | ||
+ | ''"Single Target Non-Player Amnesia"''<br> | ||
+ | ''Requires Necromancy Skill ( 75 )''<br> | ||
+ | |||
+ | '''Granted''': Level 32<br> | ||
+ | '''Power Rank:''' 40 (Grand Master)<br> | ||
+ | '''Focus Skill''': Necromancy<br> | ||
+ | '''Power Type''': Spell<br> | ||
+ | '''Mana Cost''': 70<br> | ||
+ | '''Casting Time''': 3.5 seconds<br> | ||
+ | '''Recycle Time''': 30.0 seconds<br> | ||
+ | '''Requires Hit Roll''': No<br> | ||
+ | '''Target and Range''': Monsters Only (100 Units)<br> | ||
+ | '''Effect(s)''':<br> | ||
+ | *'''Amnesia''' | ||
+ | **Clear target's aggression list | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
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+ | === Oblivion's Tide === | ||
+ | [[Image:Amnesiaaoe cam.png|Right|Oblivion's Tide's Power Cameo]] | ||
+ | ''"Area of Effect Non-Player Amnesia"''<br> | ||
+ | ''Requires Necromancy Skill ( 108 )''<br> | ||
+ | |||
+ | '''Granted''': Level 47<br> | ||
+ | '''Power Rank:''' 40 (Grand Master)<br> | ||
+ | '''Focus Skill''': Necromancy<br> | ||
+ | '''Power Type''': Spell<br> | ||
+ | '''Mana Cost''': 110<br> | ||
+ | '''Casting Time''': 5 seconds<br> | ||
+ | '''Recycle Time''': 30.0 seconds<br> | ||
+ | '''Requires Hit Roll''': No<br> | ||
+ | '''Target and Range''': Monsters Only (100 Units) -- Spherical<br> | ||
+ | '''Area of Effect''': 32 Units<br> | ||
+ | '''Max mob targets''': 7<br> | ||
+ | '''Effect(s)''':<br> | ||
+ | *'''Amnesia''' | ||
+ | **Clear target's aggression list | ||
|} | |} | ||
Revision as of 20:38, 27 August 2017
Contents
[hide]Masters of the Dead
Base Classes |
Races |
Disciplines
Archmage |
Factions |
Skills
Level 10: granted Necromancy Primary Attributes |
Heirs of Elvish magi who first learned the secrets of the Void, Necromancers draw terrible power from the Dark. They can animate the dead as servants or soldiers, and smite their foes with unholy power.
For the first time in thousands of years new Necromancers are learning the secrets of death magic. In addition to raising small hordes of mindless undead minions, Necromancers can lash their enemies with the unholy power of Oblivion, wreak dreadful curses, and cast spells of fear and shadow. Some are wide-eyed zealots who seek to join Ithriana's legions and bring about the final doom of Aerynth, while others are sheer pragmatists who seek to preserve themselves by making pacts with the new shadow, or simply embrace a new path to power. Sages and loremasters of every race look upon the rebirth of Necromancy with horror, fearing that the mere use of necromantic power will strengthen Oblivion's foothold in Aerynth, bringing the world ever closer to total destruction.
Read more Necromancer Lore.
Class Information
- Class Symbol: Unholy Skull
- Available Roles: Damage, Buff Removal, Building Damage
- Damage Types: Unholy
Class Weapons
List of weapons with Necromancy as their mastery:
- Tomb Staff, a 100% Staff.
- Anthame, a 100% Dagger.
Class Armor
Death Sorcerer's Armor, a set of cloth armor. Each piece has +1 Intelligence and +1 Necromancy skill baked-in.
Damage
Buffs
Debuffs
Utility
Stances & Weapon Powers
All Stances
|
Mage Necromancer
|
- "Shadow of Doom" recast increased to 30.0 seconds.
- "Shadow of Death" is now flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff.
- "Shadow of Death" cast time reduced to 1.5 seconds.
- "Shadow of Death" recast time increased to 10 seconds.
- "Shadow of Doom" is now flagged as a UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff.
- "Unholy Fright" is now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff.
- "Unholy Terror" is now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff.
- The healing resistance on Unholy Fright and Unholy Terror have been increased from +6 at Power Rank 1 to +40 at Power Rank 40.
- Reduced the recast on Gravechill from 300 seconds to 150 seconds.
- Mantle of Corpseflesh has been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
- Gravechill has been updated to only affect other players, not creatures.
- Mantle of Corpseflesh has been modified to be a personal Damage Absorber with a casting time of .02 seconds, a maximum duration of 300 seconds, and a recycle timer of 300 seconds. Mana costs have been reduced to 25. This Damage Absorber absorbs and protects from Crushing, Piercing, and Slashing damage. At Power Rank 40, it will grant +75 resistance and absorbs up to 2000 points of damage for those damage types.
- Spectre Form now has the same de-aggro effect as Hide and Sneak.
- The Necromancer Power Unholy Terror has been updated to remove the Healing Mantle and replaced that effect with a Healing Resistance and Health Recovery Debuff
- The Necromancer Power Unholy Fright has been updated to have the secondary effects of a Healing Resistance and Health Recovery Debuff
- Increased the Offensive Stance of Necromancers
- The Necromancer's power Unholy Terror is now group-friendly and has a healing mantle secondary effect
- Reduced the Recycle time on Unholy Storm for Necromancers
- The Necromancer power Mantle of Flesh has been changed to Self-Only and increased the amount of damage it will absorb
- When a Necromancer casts Spectre Form, any creatures or guards will forget about them and not try to attack them while hidden.
- Fixed the Necromancer Shrine to grant the Necromancy Skill
- The Necromancer Pet Summon ability can no longer be interrupted
- Added the new Necromancer Class to include class-specific armor and weapon