Difference between revisions of "Unarmed Combat"
Line 48: | Line 48: | ||
**'''Casting Time:''' 0.2 seconds | **'''Casting Time:''' 0.2 seconds | ||
**'''Reduces Hate''' | **'''Reduces Hate''' | ||
− | **'''Target and Range:''' Monsters or Players (10 Units) -- Can affect caster and group members.</UL><br> | + | **'''Target and Range:''' Monsters or Players (10 Units) -- Can affect caster and group members</UL><br> |
+ | |||
+ | ===[[Lowered Guard]]=== | ||
+ | ''"Weapon Power and Taunt"''<br> | ||
+ | ''Requires: Sword Skill (60)''<br> | ||
+ | <UL> | ||
+ | *'''Granted''': Level 1 | ||
+ | *'''Casting Time''': 0.2 seconds <br> | ||
+ | *'''Recycle Time''': 20.0 seconds <br> | ||
+ | *'''Generates Hate''': High <br> | ||
+ | *'''Power User Requirements''': Requires [[Unarmed weapon]] in right hand. <br> | ||
+ | *'''Mode Required''': Combat Mode Only <br> | ||
+ | *'''Requires Hit Roll''': No <br> | ||
+ | *'''Target and Range''': Self/No target <br> | ||
+ | *'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0) <br> | ||
+ | *'''Duration''': 10 seconds <br> | ||
+ | *'''<FONT color=#0000ff>On Next Combat Swing Apply Power</FONT>''': | ||
+ | **'''Casting Time''': 0.2 seconds | ||
+ | **'''Generates Hate''': High | ||
+ | **'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members</UL><br> | ||
===[[Lightning Fists]]=== | ===[[Lightning Fists]]=== |
Revision as of 20:33, 7 December 2011
Contents
Lore Description
"When all else fails, even the mightiest warriors resort to weapons they were born with: their fists and feet. Although anyone can brawl with a foe, there are some who made an art of killing with only punches and kicks."
Races, Classes, and Runes
Skill granted by:
- Race: Irekei
- Base Class: Fighter, Rogue
- Starting Trait: Brawler, Sold to the Pits
- Class: Bard, Ranger, Druid, Nightstalker, Warlock, Warrior
- Discipline: Gladiator, Sun Dancer
- Mastery Rune: None
Unarmed Weapons
Unarmed Combat Powers
Brutal Punch
"Weapon Power Boost"
Requires: Unarmed Combat Skill (30)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
Hands Up
"Weapon Power and Hate Reducer"
Requires: Unarmed Combat Skill (45)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Reduces Hate
- Power User Requirements: Requires Unarmed weapon in left hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Reduces Hate
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
Lowered Guard
"Weapon Power and Taunt"
Requires: Sword Skill (60)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: High
- Power User Requirements: Requires Unarmed weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: High
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
Lightning Fists
This power will stack with: |
"Weapon Power and Expose to Crushing"
Requires: Unarmed Combat Skill (75)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Requires Hit Roll: No
- Target and Range: Monsters or Players (10 Units) --- Can affect caster and group members.
- Applies Effect(s):
- Duration: 10 to 20 seconds (at power rank 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'CrushResistanceDebuff' (0)
- Crushing Resistance: – 1% to 41% (from power rank 0 to 40)
- Dispel Tags: Debuff, Effect
Iron Claws
This power will stack with: |
"Weapon Power and Bleeding Damage"
Requires: Unarmed Combat Skill (90)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
- Does damage over time (Every 5 seconds):
- Duration: 25 to 65 seconds (at power rank 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
- Health Damage: 6 — 15 points of Health
- Flagged as 'Bleeding' damage
- Dispel Tags: Bleed, Effect