Difference between revisions of "Gladiator"
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
[[Image:gladiator.jpg|right|Chronicle Gladiator]] | [[Image:gladiator.jpg|right|Chronicle Gladiator]] | ||
− | + | <center><font size=4>''Lord of the Arena''</font></center> | |
{{lorebox|Gladiators quickly learn how to use any kind of weapon or armor, and know a wide variety of special moves and maneuvers designed to disarm, disable, or exhaust their opponents. The crowd must get its money's worth: Gladiators always try to prolong their fights rather than go for the quick kill. The bloodier the fight's end, the better. | {{lorebox|Gladiators quickly learn how to use any kind of weapon or armor, and know a wide variety of special moves and maneuvers designed to disarm, disable, or exhaust their opponents. The crowd must get its money's worth: Gladiators always try to prolong their fights rather than go for the quick kill. The bloodier the fight's end, the better. | ||
If you have talent, you should do pretty well. By the time your contract's up and you leave this place, you'll be a finer warrior than any mercenary legion could produce. To survive in the arena, you'll need tricks no fencing master teaches. Don't ever forget: this battlefield is a stage, and the people, above all, want a performance. Learn to move like a tiger, and dance like an Elf. Act for them, let them see your valor in every stride, or the pain in every movement.|[[Gladiator Lore]]}} | If you have talent, you should do pretty well. By the time your contract's up and you leave this place, you'll be a finer warrior than any mercenary legion could produce. To survive in the arena, you'll need tricks no fencing master teaches. Don't ever forget: this battlefield is a stage, and the people, above all, want a performance. Learn to move like a tiger, and dance like an Elf. Act for them, let them see your valor in every stride, or the pain in every movement.|[[Gladiator Lore]]}} | ||
− | + | {{header|Discipline Information}} | |
− | |||
{| | {| | ||
|valign=top| | |valign=top| | ||
Line 30: | Line 29: | ||
*'''Name''': [[Guruuk, Chief's Son]]<br> | *'''Name''': [[Guruuk, Chief's Son]]<br> | ||
**'''Location''': [[Fellgrim Forest]] - Orc Village | **'''Location''': [[Fellgrim Forest]] - Orc Village | ||
− | ***'''Coordinates''': 63870 | + | ***'''Coordinates''': {{map|63870|52640}} |
*'''Name''': [[Krah'gool the Crusher]]<br> | *'''Name''': [[Krah'gool the Crusher]]<br> | ||
**'''Location''': [[Tainted Swamp]] - Ettin Village | **'''Location''': [[Tainted Swamp]] - Ettin Village | ||
− | ***'''Coordinates''': 76660 | + | ***'''Coordinates''': {{map|76660|45080}} |
! | ! | ||
! | ! | ||
Line 42: | Line 41: | ||
'''<big>Trainer Locations</big>'''</div> | '''<big>Trainer Locations</big>'''</div> | ||
*Master Gladiator | *Master Gladiator | ||
− | **[[Ashfell Plain]] - Wyrmslayer's Rest - | + | **[[Ashfell Plain]] - Wyrmslayer's Rest - 86140 x 69301 |
**[[Valkos Wilds]] - Stockyard - 42020 x 41090 | **[[Valkos Wilds]] - Stockyard - 42020 x 41090 | ||
|} | |} | ||
− | + | {{header|Discipline Powers}} | |
− | |||
{| | {| | ||
|valign=top| | |valign=top| | ||
Line 59: | Line 57: | ||
'''Casting Time''': 1.5 Seconds<br> | '''Casting Time''': 1.5 Seconds<br> | ||
'''Recycle Time''': 30 Seconds<br> | '''Recycle Time''': 30 Seconds<br> | ||
− | |||
'''Target and Range''': Players Only (10 Units)<br> | '''Target and Range''': Players Only (10 Units)<br> | ||
'''Effect(s)''':<br> | '''Effect(s)''':<br> | ||
Line 82: | Line 79: | ||
'''Casting Time''': 0.2 Seconds<br> | '''Casting Time''': 0.2 Seconds<br> | ||
'''Recycle Time''': 600 Seconds<br> | '''Recycle Time''': 600 Seconds<br> | ||
− | |||
'''Target and Range''': Self/No Target<br> | '''Target and Range''': Self/No Target<br> | ||
'''Effect(s)''':<br> | '''Effect(s)''':<br> | ||
Line 88: | Line 84: | ||
**Crushing Resistance: + 2 to 10 (power rank 0 to 20) | **Crushing Resistance: + 2 to 10 (power rank 0 to 20) | ||
**Piercing Resistance: + 2 to 10 (power rank 0 to 20) | **Piercing Resistance: + 2 to 10 (power rank 0 to 20) | ||
− | **Slashing Resistance: + 2 to | + | **Slashing Resistance: + 2 to 10 (power rank 0 to 20) |
**Duration: 30 to 120 seconds (power rank 0 to 20) | **Duration: 30 to 120 seconds (power rank 0 to 20) | ||
**Stack Category: ResistBuff | **Stack Category: ResistBuff | ||
Line 106: | Line 102: | ||
'''Casting Time''': 0.2 Seconds<br> | '''Casting Time''': 0.2 Seconds<br> | ||
'''Recycle Time''': 600 Seconds<br> | '''Recycle Time''': 600 Seconds<br> | ||
− | |||
'''Target and Range''': Self/No Target<br> | '''Target and Range''': Self/No Target<br> | ||
'''Effect(s)''':<br> | '''Effect(s)''':<br> |
Latest revision as of 19:39, 13 February 2022
“ | Gladiators quickly learn how to use any kind of weapon or armor, and know a wide variety of special moves and maneuvers designed to disarm, disable, or exhaust their opponents. The crowd must get its money's worth: Gladiators always try to prolong their fights rather than go for the quick kill. The bloodier the fight's end, the better. If you have talent, you should do pretty well. By the time your contract's up and you leave this place, you'll be a finer warrior than any mercenary legion could produce. To survive in the arena, you'll need tricks no fencing master teaches. Don't ever forget: this battlefield is a stage, and the people, above all, want a performance. Learn to move like a tiger, and dance like an Elf. Act for them, let them see your valor in every stride, or the pain in every movement. |
” |
Discipline Information |
|
Discipline Effects
|
Discipline Dropper
|
Trainer Locations
|
Discipline Powers |